『XCOM 2』は高い評価を受けた『XCOM: Enemy Unknown』の続編。人類がエイリアンとの戦争に敗れてから20年。エイリアンに支配された地球を舞台に、息を潜め生き延びてきたXCOMが人類のために立ち上がる。
最近のレビュー:
ほぼ好評 (350) - 直近 30 日間のユーザーレビュー 350 件中 78% が好評です。
全てのレビュー:
非常に好評 (18,117) - このゲームのユーザーレビュー 18,117 件中 80% が好評です
リリース日:
2016年2月4日

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XCOM 2 を購入する

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Includes XCOM 2 and XCOM 2: Reinforcement Pack

XCOM 2 Collection を購入する

Includes XCOM 2, XCOM 2: War of the Chosen, XCOM 2: Reinforcement Pack and XCOM 2: Resistance Warrior Pack

XCOM 2 + Steam Controller を購入する

2 アイテムを同梱: XCOM 2, Steam Controller

Strategy Game of the Year Bundle を購入する バンドル (?)

2 アイテムを同梱: XCOM 2, Sid Meier's Civilization VI

 

最新の更新 全て表示(73)

2017年12月19日

Minor Update for XCOM 2: War of the Chosen

We have issued a minor update for XCOM 2: War of the Chosen, which addresses a few known bugs and stability issues. The full update notes are as follows:

Fixes
  • Fixed a hang caused by a soldier suffering from an incapacitating status effect transitioning to the Avatar showdown
  • Fixed an issue where XCOM soldiers became permanently nonfunctional after ending a mission where they are actively bound.
  • Fixed crashes related to object destruction.
  • Stability improvements

http://store.steampowered.com/app/593380/XCOM_2_War_of_the_Chosen/
Be sure to follow XCOM on social media to keep up to date with the latest information. Subscribe to our YouTube channel for Inside Looks at new characters and enemies, features and insights from the development team!

           
80 件のコメント 詳細を見る

2017年10月19日

Fall 2017 XCOM 2: War of the Chosen Update Deploys



The Fall 2017 update for XCOM 2: War of the Chosen is available now on PC and coming soon for Mac, Linux, Xbox One and PlayStation 4.

This new update institutes multiple bug fixes and optimizations that will facilitate a better overall experience for players. Challenge Mode has been updated to include new stats on the leaderboard, new player-to-player tracked events and retooled notifications.

Head below for the full list of changes.

Good luck, Commander. 

 

Gameplay – Strategy Layer
  • Beta Strike now is applied to XCOM soldiers if the tutorial is enabled
  • Scientists and engineers can no longer be used while deployed on Covert Actions
  • Fixed base game soldier promotion abilities not being free in the Training Center if a cross-class ability is purchased first
  • Fixed a visual issue with the inventory menu after selecting a Grenadier's utility item or grenade slot in the Hangar
  • Fixed Resistance Order card duplication
  • Fixed a navigation issue caused by empty Resistance Order card slots
  • Tutorial: Players can now re-enter the Research screen if they’ve tried to exit during the tutorial.
  • Fixed an issue that prevented soldiers from being dismissible after completing Lost and Abandoned with the Tutorial enabled
  • Fixed the conventional weapon breakthrough tech causing "+1 Damage" to display on the claymore when viewed in the Armory
  • Soldiers in the Character Pool now generate with a background
  • Scavengers Resistance Order now only applies to resource-based POI rewards
  • Weapon color defaults to 20 now instead of -1 to prevent mismatched color previews
  • Camera outline and poster display update on screen change
  • Fixed an issue with SPARKs getting permanently stuck in a wounded yet "Available" state after going on Chosen Stronghold missions
  • Fixed the Lost World Dark Event to expire correctly
  • Fixed lingering cohesion glow after creating a new bond
  • Fixed an issue where faction soldiers in the Training Center promotion screen would not appear when cycling through soldiers
  • Removed references to Resistance HQ from strategy notifications
  • Removed the ability for soldiers to gain positive traits as part of the AWC post-mission negative trait recovery mechanic
  • Soldiers on Covert Actions no longer drop their equipped items when the player enters the squad select screen
  • Fixed Rescue Soldier missions sometimes appearing with no reward if you fail it the first time
  • Adding additional text to the Reaper's Silent Killer ability description
  • Fixed weapons with mods attached not upgrading to the next tier for soldiers who are deployed on ambush-able Covert Actions
 

Gameplay – Tactical Layer
  • Chosen will be activated only if someone on XCOM team has been revealed
  • Fixed a bug where the fog of war fails to update or disappear when the player's Codex creates a clone during a mission
  • Fixed an issue where detection tiles would disappear for faction soldiers after loading a save while in concealment
  • VIPs using hunker down no longer break concealment
  • Berserk Rangers no longer attack squadmates
  • Fixed visualization of Archon patrol pathing
  • Units now take claymore damage when a claymore is detonated underneath them while on a destructible floor during tactical gameplay
  • ADVENT Priests triggering Sustain while standing in the evac zone no longer fails the mission
  • Alien Rulers get a 1.5X HP boost when Beta Strike is enabled
  • Fixed an issue where Purifiers became unresponsive after their clone made from Shadowbind was destroyed
  • Bladestorm and Retribution excludes teammates as valid targets
  • Enemy reinforcement visual indicator no longer disappears
  • Chosen can no longer turn into cocoons from Chryssalid poison
  • Spectres hit with Stasis will no longer prevent shadowbound units from recovering when the Spectre is killed
  • Fixed missing flyover for Lightning Reflexes
  • Gremlins only reveal hidden units after a hack attempt is made
  • Changed Skirmisher Ionic Ripjack stun chance to 25%
  • Darkclaw now gains the effects of equipped ammo
  • Brutal Chosen strength temporarily decreases soldier Will
  • Fixed ambient lighting not being applied in some non-tactical areas
  • Targetable enemy indicator refreshes correctly after navigating tactical menus
  • Fixed an issue where help text and other pop-ups would not trigger during the tutorial
  • Units provided by the Volunteer Army & Double Agent Resistance Orders will no longer count as units lost during a campaign
  • Updated Mimic Beacon behavior for Purifier, Priest, Spectre, and shadowbound units
  • Added AI AoE finder updates to enable AoE attacks on Mimic Beacons
  • Fixed an issue preventing Mimic Beacons from being attacked more than once by purifiers
  • Skulljack now kills units instantly if Beta Strike is enabled
  • Shredded armor no longer reappears after reloading a save
  • Fixed an issue where Skirmishers could use Wrath to move to an area, but not perform a melee attack
  • Fixed infinite visualization hang when X2Action_WaitForAnotherAction fails to receive the event trigger it is registered for
  • Fixed issue with claymores not being immediately targetable by the Reaper
  • Reduced Chosen Hunter pistol range
  • Skulljack no longer prevents a unit from becoming concealed
  • Supply Extraction loot now recovered if XCOM evacs from the mission
  • Fixed a loss of functionality caused by simultaneously entering a rescue circle and triggering a Lost pod during a Rescue Stranded Resistance Agents mission
  • Fixed crash caused by too many Lost on screen at one time
  • Restricting spawns in the corners of some parcels to prevent Chosen from being stuck if they spawn in the corner of a map
  • Slightly reducing the aim of Retaliation civilian militia and Volunteer Army soldiers
  • Shadowbound units don't get abilities granted from Sustaining Spheres.  This matches up with shadowbound units not getting built in Sustain ability from units either
  • Prevent Chosen Kidnap / Extract on special units that come from HQ via Double Agent or Volunteer Army
  • Fix for an indefinite hang when a unit gets the burning status effect when moving for a Skullmine action during tactical gameplay
  • Holy Warrior effects no longer persist after the Priest is removed from the mission
  • Chosen Sarcophagus health displays correctly after loading a save game while the shield is up
  • Bluescreen Rounds no longer affect destructibles
  • Updated Shadowbind to remove the Parthenogenic Poison from the target
  • Decoupled GameStateUnit and asynchronous pawn load requests to prevent hung levels and crashes on level load
  • Fixed crashes related to GetAllViewersOfTarget
  • Fixed crashes related to GetAllVisibleToSource
  • Fixed crashes related to GetAllViewersOfLocation
  • Fixed crashes caused by for large block of LoadMap crashes
  • Fixed GetWorldInfo crashes on RenderThread
  • FixedProtection against IsAudible crashes from effects
 

Challenge Mode
  • Added new event notifications:  5 Enemy Kills, Concealment Broken, First Soldier Wounded, Killed a Sectopod or Gatekeeper, Lost a Sectopod or Gatekeeper, and Completed Mission
  • Challenge Mode replay improvements: show the reaper roll, skip challenge points banners, disable mission narratives
  • Added user score and total players to Challenge Mode squad select screen
  • Changed Challenge events to display completion percentages of total players for an event
  • ADVENT soldiers now take an action when their shadowbound clone is killed
  • Enemy units will now move or take actions when the player Shadowbinds another enemy unit in the same pod
  • Challenge Mode replays will now automatically start playing
  • Fixed an issue where Focus drops were not occurring in Challenge mode
  • Additional score break down and stats to leaderboard
  • Consolidated the objective and enemy score decrease messages into one message when appropriate
  • Fixed an issue causing Challenges to auto-complete
 

Misc
  • Modding - Added files to improve compatibility between the game and uncooked content
  • Character Pool now checks base game and expansion directories for available pools
  • Fixed Character Pool lighting when on Stronghold shell screen
  • Fixed a crash with the Character Pool trying to access a version of a unit that no longer exists
  • Added a button to open the local Photobooth directory from the game
  • Class pose filtering is skipped when doing a memorial shot
  • Additional crash and bug fixes

http://store.steampowered.com/app/593380/XCOM_2_War_of_the_Chosen/
Do you have questions for the team? Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!

           
213 件のコメント 詳細を見る

レビュー

“Exceptionally tough, rewarding strategy and a masterful reworking of the XCOM formula. We’ll play this forever.”
94% – PC Gamer

“One of the deepest and most rewarding strategy games on the market”
9.5 – Game Informer

“XCOM 2 is an amazing game”
9.3 – IGN

このゲームについて





XCOM 2は2012年にストラテジーゲーム・オブ・ザ・イヤーに輝いたXCOM: Enemy Unknownの続編です。

地球はかつての地球ではありません。全世界の指導者たちがエイリアンに無条件降伏してから早20年。人類最後の防衛線だったXCOMは壊滅状態に陥り、生き残ったメンバーは各地に散っていきました。現在、つまりXCOM 2の世界では、エイリアンが地球を統治し、人類に輝かしい未来を約束する光溢れる都市を築く一方、その背後では邪悪な陰謀を推し進め、新たなる世界秩序に歯向う者たちをことごとく抹殺しようとしています。

かろうじて自由を保っているのは、辺境で暮らす人々だけです。そしてその中から、人類のために戦おうという勢力が、再び勃興しつつあります。全世界でレジスタンス運動の炎を燃え上がらせ、エイリアンの脅威を地球上から消し去る手段を見つけること。それが追われ続け、圧倒的に不利な状況での戦いを強いられてきたXCOMの残党に課せられた使命です。
  • 反撃に出るXCOM:エイリアンの補給船を改造したXCOMの移動本部、アヴェンジャーの指揮をとってください。攻撃部隊の派遣先、民衆からの支持の拡大、敵のXCOM撲滅作戦への対処など、新たなオープンエンドのゲームプレイでは、すべてがプレイヤーの判断にゆだねられています。
  • 頼れるレフスタンス戦士たち:兵士は5つのクラスに分かれており、それぞれに異なるスキル・ツリーがあります。自分の戦術プランに合う兵士を創造しましょう。
  • 戦術的ゲリラ戦闘:新たなゲームシステムでは、戦闘時の柔軟性が向上しています。潜伏状態を活用し、敵パトロール部隊を待ち伏せてください。敵を倒せば貴重な装備やアーティファクトが手に入ることもあります。VIPを救出し、倒れた同志を撤収地点まで運ぶことも重要です。
  • 新たなる敵:エイリアンの支配体制維持を任務とするアドヴェントから強力な新種のエイリアンまで、さまざまな敵との戦いでは、それぞれ異なる戦術が要求されます。
  • 研究、開発、アップグレード:XCOMの戦闘能力を向上させるため、アヴェンジャーの内部を片付け、新たな施設を建設しましょう。自分が考える戦術に合った武器やアーマーの研究、開発、アップグレードには、研究者と技術者が欠かせません。
  • 同じものが2つとない多様なミッション:辺境の原野からエイリアンが支配する巨大都市、さらには彼らの施設の深奥部まで、ミッションは世界中のあらゆる場所で展開されます。マップ、ミッション、作戦目標の組み合わせは事実上無限です。
  • オリジナルMODも作成可能:ファンのためのツールも充実。オリジナルのキャンペーンや戦術戦闘、エイリアン、クラス、戦略的機能などを作成し、Steam Workshopでシェアすることも可能です。
  • 白熱の対戦型マルチプレイヤー:人類とエイリアンで部隊を編成し、ランダムに設定されるマップでの対戦プレイを楽しめます。

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows® 7, 64-bit
    • プロセッサー: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
    • メモリー: 4 GB RAM
    • グラフィック: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
    • DirectX: Version 11
    • ストレージ: 45 GB 利用可能
    • サウンドカード: DirectX compatible sound card
    • 追記事項: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
    推奨:
    • OS: Windows® 7, 64-bit
    • プロセッサー: 3GHz Quad Core
    • メモリー: 8 GB RAM
    • グラフィック: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
    • ストレージ: 45 GB 利用可能
    • サウンドカード: DirectX compatible sound card
    最低:
    • OS: macOS 10.11.6
    • プロセッサー: 2.4 GHz Intel Core i3
    • メモリー: 4 GB RAM
    • グラフィック: 1GB AMD 5750, Nvidia 650M, 1.5GB Intel Iris Pro 5200 (See Notes for more details)
    • ストレージ: 45 GB 利用可能
    • 追記事項: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
      • * All 13” MacBook Pros released since Late 2016
      • * All 15” MacBook Pros released since Early 2011 with a 1GB Graphics Cards and a 2.5GHz processor or better
      • * All 17" MacBook Pros since Early 2011
      • * All 21.5” iMacs released since Late 2013
      • * All 27” iMacs released since Mid 2010 with a 1GB Graphics Card or better
      • * All Mac Pros released since Late 2009
      • Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
      • ———
      Multiplayer is compatible between Mac, Linux and Windows versions
    最低:
    • OS: Ubuntu 14.04.2 64-bit or Steam OS
    • プロセッサー: Intel i3-3225 3.3ghz
    • メモリー: 4 GB RAM
    • グラフィック: NVIDIA 650 (1GB), AMD R9 270 (2GB) or better
    • ストレージ: 45 GB 利用可能
    • 追記事項:
      • * Intel GPUs are not supported at time of release.
      • * Nvidia requires 352.55 or newer drivers.
      • * AMD requires Mesa 13.0.1 driver compiled using LLVM 3.9.
      • * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.
    推奨:
    • OS: Ubuntu 14.04.2 64-bit or Steam OS
    • プロセッサー: Intel i7 series
    • メモリー: 8 GB RAM
    • グラフィック: NVIDIA 960 (2GB)
    • ストレージ: 45 GB 利用可能
    • 追記事項:
      • * Intel GPUs are not supported at time of release.
      • * We recommend Nvidia 358.16 drivers for best performance in XCOM 2.
      • * XCOM 2 War of the Chosen requirements differ to XCOM 2, please check the system requirements here before purchasing.

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