XCOM 2 is the sequel to the award-winning strategy game, XCOM: Enemy Unknown. Twenty years have passed since humanity lost the war against the alien invaders and a new world order now exists on Earth. After years of lurking in the shadows, XCOM forces must rise and eliminate the alien occupation.
User reviews:
Mostly Positive (323 reviews) - 79% of the 323 user reviews in the last 30 days are positive.
Mostly Positive (10,962 reviews) - 76% of the 10,962 user reviews for this game are positive.
Release Date: Feb 4, 2016

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Recent updates View all (37)

August 5

LWS Releases XCOM 2 “Alien Pack” Mod

Long War Studios, the developers behind the Long War mod for XCOM: Enemy Unknown and multiple XCOM 2 mods, has released the “Alien Pack” mod for XCOM 2 today.

The “Alien Pack” mod adds a host of new enemies to the alien roster – some completely unique and new, while others are variations on existing enemy units. Here’s a rundown of what’s in the mod:

  • Drone (two variations) – an ADVENT scout and crowd control unit
  • Naja (three variations) – a subspecies of the Viper that serves as an alien sniper unit
  • Muton Elite – a version of the Muton much more powerful than its predecessors
  • Sectoid Commander – an enhanced Sectoid with even greater psionic capabilities
  • Sidewinder (three variations) – a subspecies of the Viper that serves as a fast and agile flanker
  • Chryssalid Soldier – a larger and more intimidating variation of the Chryssalid
  • Hive Queen – an even larger Chryssalid all other Chryssalids bow down to
  • MEC Archer (two variations) – an ADVENT MEC equipped with long-range weaponry
  • ADVENT Sentry (three variations) – an ADVENT soldier that has great Overwatch abilities
  • ADVENT Rocketeer (three variations) – an ADVENT soldier with explosive ordinance
  • ADVENT Grenadier (three variations) – an ADVENT soldier equipped with flashbangs, fire grenades or acid grenades
  • ADVENT Gunner (three variations) – an ADVENT soldier with a cannon and the ability to suppress multiple XCOM soldiers at once
  • Muton Centurion – a variation on the Muton, previously made available in the “Muton Centurion” mod
Additionally, the “Alien Pack” mod adds two upgrades to the Viper unit, as well as an upgrade to the Archon and the standard ADVENT MEC. A configurable system will also be included for changing colors and size on many units, as well as mixing and matching ADVENT soldier components to create your own ADVENT soldier types.

You can download the “Alien Pack” mod right now in the Steam Workshop. The “Alien Pack” replaces the “Muton Centurion” mod.
Good luck, Commander.

Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2. If you’re looking to enlist with the Resistance, join the 2K Forums!


69 comments Read more

July 8

XCOM 2 Gets New LWS ‘Perk’ and ‘Laser Pack’ Mods

Hello, Commander. One of our resistance cells, Long War Studios, has promised new tools to help us combat ADVENT and the alien menace. Starting today, XCOM soldiers will have new laser-based weapons to equip, as well as a complete reworking of classes and Abilities to employ in XCOM 2.

The “Perk Pack” and “Laser Pack” mods are available for download through the XCOM 2 Steam Workshop right now. Simply head over to the Long War Studios section of Steam Workshop here and subscribe to the new mods. They will then be automatically downloaded through your Steam client.

Here’s a rundown of the new mods:

“Perk Pack” Mod
  • Choice of three perks per promotion rank instead of two
  • More than 70 new and reworked Abilities that can be assigned to soldiers, gear or aliens
  • Reworks the four base classes into seven, including the assault, gunner and shinobi, or create your own class
  • Adds ten new PCS items, each granting a unique ability
  • Support for more than 15 active abilities in the tactical UI

“Laser Pack” Mod
  • Adds a new laser tier of XCOM weaponry, which includes a new variant for the assault rifle, shotgun, cannon, sniper rifle, pistol and SMG, plus all attachments
  • Mod includes models, textures, particle effects and sounds
  • Tier exists between magnetic and beam tiers, with two new technologies

That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2. If you’re looking to enlist with the Resistance, join the 2K Forums!


61 comments Read more


“Exceptionally tough, rewarding strategy and a masterful reworking of the XCOM formula. We’ll play this forever.”
94% – PC Gamer

“One of the deepest and most rewarding strategy games on the market”
9.5 – Game Informer

“XCOM 2 is an amazing game”
9.3 – IGN

Digital Deluxe Edition

The XCOM 2 Digital Deluxe Edition includes the full base game, XCOM 2 Reinforcement Pack, and the digital soundtrack

About This Game

XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.

Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.

  • XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations.
  • RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree, let you create specific soldiers for your tactical plan.
  • TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
  • A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
  • RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
  • EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
  • CREATE CUSTOM MODS: Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
  • ENGAGE IN HEAD-TO-HEAD MULTIPLAYER: Mix-and-match squads of humans and aliens and battle head-to-head on randomly-generated maps.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® 7, 64-bit
    • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
    • DirectX: Version 11
    • Storage: 45 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
    • OS: Windows® 7, 64-bit
    • Processor: 3GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
    • Storage: 45 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: 10.11.2
    • Processor: 2.4 GHz Intel
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 650ti (1GB) or AMD 5770 (1GB) or Intel Iris Pro or better
    • Storage: 45 GB available space
    • OS: 10.11.2
    • Processor: 2.7 GHz i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 700 series (2GB) or AMD R9 series (2GB)
    • Storage: 45 GB available space
    • OS: Ubuntu 14.04.2 64-bit or Steam OS
    • Processor: Intel i3-3225 3.3ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 650 (1GB)
    • Storage: 45 GB available space
    • Additional Notes: AMD and Intel GPUs are not supported at time of release. Nvidia requires 352.55 or newer drivers.
    • OS: Ubuntu 14.04.2 64-bit or Steam OS
    • Processor: Intel i7 series
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 960 (2GB)
    • Storage: 45 GB available space
    • Additional Notes: AMD and Intel GPUs are not supported at time of release. We recommend Nvidia 358.16 drivers for best performance in XCOM 2
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (323 reviews)
Mostly Positive (10,962 reviews)
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7,004 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
4 people found this review funny
Not Recommended
2.1 hrs on record
Posted: October 2
This game is so close to being very good. But they made one huge mistake that destroyes it entirely and makes it incredibly frustrating to play. The line of sight is the worst I've ever seen in any game ever. Somehow enemies are able to see through solid walls and shoot my guy through a wall and two floors if my guy's face isn't pressed up against cover pointing just the right way. If there is an entire building between us, you shouldn't be able to shoot my guy. But since he's not hugging the right cover, he gets killed instantly.
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29 of 50 people (58%) found this review helpful
3 people found this review funny
Not Recommended
15.7 hrs on record
Posted: September 23
I'd recommend this game but they need to come up with a soultion to fix all the performance issues.
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5 of 6 people (83%) found this review helpful
90.2 hrs on record
Posted: October 1
Base game was good, I couldn't take the DLC. If you've played with mod, some of the content the DLC add (new accessories & robot) is already there for free. I thought the DLC were overpriced and didn't add much content. I had to start a new game to experience the DLC and it was just meh. Just get the base game for now and get the DLC if they're on sale, the last 2 DLC should've been about 5$ per.
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14 of 24 people (58%) found this review helpful
4 people found this review funny
Not Recommended
30.6 hrs on record
Posted: September 28
"Good Luck, Commander"

Well if you play this game "luck" becomes more important then many other things (That moment when you have 95% chance to hit and miss :P)

There are many good things in the game, like the story which is in my opinion the main motiviator for that game. The unit classes, balance and Items are well made (especially the Items). There are many different weapons, special weapons, armor, nades,... which are really cool. Furthermore I think the Level Design in general is pretty nice.

Now to the bad part :/. First of all the difficulty. To be honest when my best unit becomes a headshot from an alien across the map and dies instantly, I feel thats a kind of joke. Furthermore the diffculy in general is extrem and really to high. (If you manage to play this game on ironman RESPECT!!!). Another negativ thing is that game has some really game breaking bugs. For example I get killed through the wall. Furthermore cover is sometimes calculated without direction. So if you have a cover on your right side and you shoot from the front he gets a ♥♥♥♥ing bonus !. So now to the time limits, through the entire game I was really stressed. Most missions have a time limit of 8 rounds which is really not funny. and the entire campange has an time limit aswell, so you can`t really relax at any time. Last but not least this is just for dlc, If you think the base game is to hard, well SUPRISE, get ready to lose your entire squad in 2 turns.

All in all it was a nice try but, there are too much problems, most imporant the high difficulty and the bugs (aswell as timelimit). The game has much potentical and I really dont like writing a bad review. But If you are not a hardcore Strategy Fan and love the Challenge you will not have much fun with this game, because you will see your loved squad dieing to often and will be depressed after some missions.

But don`t forget some people will have a hell of fun with this game so if still really want to get the game, give it a try ;D
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3 of 4 people (75%) found this review helpful
158.1 hrs on record
Posted: October 2
This is a rant
Long version: new vs old game
With mods this game is pretty good considering only 1 of the DLC's (Shen's Gift) is any good. if only they would add secondwave options and somehow get the enemy with stuff with a third faction and gene mods while increasing the turns allowed in turn attack missions. The soldiers and abilities in this game are not as strong as in the old game (dont listen to totalbiscut) while the enemies are much stronger. they have removed key things in this game, such as proper base building like in the first one, Rockets are gon unless you use a heavy or power weapon with the powered armor. snapshot for snipers is gone (but they do start off with squad sight(and mods bring back snapshot)) SHIV's are gone (though they really werent vital in anyway) they completely removed air combat and medals are gone too. you dont even need to get psi troops to finish the game. this game is more cinamatic then the old one, more story driven. bradford gets facial hair and is much more annoying in this game. Terror missions are harder because you must save atleast 6/14 people or fail. the maps are much more diverse. and the game is buggy (say if you want a soldier to move right there behind cover the game might make a snap second option to send them right into the middle of an enemy group out of spite, because you are doing well)

short version: new game vs old one
abilities-weaker or equal to
gameplay options-way less
DLC-3 of 4 are bad
Mods-INSANELY AWESOME THERE ARE SO MANY!!!!!!!(they make up for the lack luster dlc)
how attached can you get to a soldier?-Very. you can write their own epitaph
customization- A LOT
voices-missing a few different countries but mods can bring you voices like deadpool, Lara Croft, Lana Kane, Homer, or even Duke Nukem , Ripely, Freemans Mind and much more.
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3 of 4 people (75%) found this review helpful
2 people found this review funny
Not Recommended
6.8 hrs on record
Posted: October 3
Lot's of mixed emotions here, sadly the majority negative.

Short Version: I wanted to like this game so badly, but overall I can't. Too hard way too eary and unbalanced.
Longer Version:

-> Pros: -Game looks much better than the last one.
-Music is nice and has tracks for every occasion.
-Same turn based gameplay as the last one, so you'll be comforable if you played the last XCOM.
-Character customization is much more varied than last time.
-Much more story focus, hence adds to immersion and sense of purpose.
-Larger and better designed battlegrounds.
-Mod Suport

-> Cons (Hoo boy):
-Chances to hit don't feel anywhere near to how it felt in the last game. You'll miss WAY more often on a 60+% than last time. BUT NOT THE ENEMIES OH NO THEY ARE VERY ACCURATE.
-Almost every ♥♥♥♥♥♥♥ mission is on a turn timer of some sort, it really ruins to game feel. (97% of missions are this)
-The save/load feature feels more like a necessity than a cheap option because of the point below.
-Enemies start way to strong for early game. Sectoids have I think 7 health and can mind control from the word 'go'.
-Tech research is boring compared to last game (from lazers and plasma, ... now we have "gauss").
-On that note WHY DO WE START OFF WITH 0% research on the aliens???
-The focus on stealth is completely nullified when alerting 1 enemy (even if killing a lone alien) will alert EVERYONE ELSE WHO WILL COME STRAIGHT OR YOU.

Conclusion: For what little cool new features they added hey threw out any sense of balance that the last game had in favor of appealing to the"Hardcore" demographic who liked the original 2D games obsured difficulty, without realizing that in that game you had 12 soldiers with you on every mission. Here you start with 4. Unbalanced. Wanted to love this game. Simply can't. 100+ hours in last XCOM, this made me quit after 6.
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4 of 6 people (67%) found this review helpful
69.2 hrs on record
Posted: September 23
Played the other XCOM's games many hours so XCOM 2 is in my eyes a not that much but differently a better version of XCOM 1 (with DLC). I really liked the new changes but what really makes this game awesome is the workshop/mods. The replay value is insane with all the mods out there and they make this game even better, I have like 40 mods installed and that's just the must have mods that I recommend, I will play this game for many more hours and for a long time.

10/10 thanks to the mods and the performance issues are mostly fixed, I heard that some people have little fps drops but I wouldn't bother with those it's a slow-paced strategy and not a shooter.

If you like Turn-Based then it's a must have.
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17 of 32 people (53%) found this review helpful
2 people found this review funny
Not Recommended
225.2 hrs on record
Posted: September 24
Well, after i have played over 200 hours, i think it is time for my own little review.

I have played XCOM2 since release and it gave me very mixed feelings from start on.

Is it a bad game? No, of course not. It really is a good game.
I really do recommend buying it! (the base game, not the DLCs)
Install all the cool mods that are out there and enjoy the game!

But if it is a good game, why do i give it a thumbs down?

I play XCOM since day one. UFO, TFTD, etc... I have played them all.
I do not consider myself a pro gamer but i have played them all.
And i really really loved the new XCOM EU/EW.

But XCOM2 just makes me sad, mad and angry! It is so disappointing!

On release the performance was just crappy and there were so many technical issues.

Then there are bugs everywhere. Even today.
This line of sight issue is just a no go for a game like this!

Timers? I hate them!

The user interface is just bad. This game is about numbers and gives you no inforamtion.
It lacks any comfort-features and you need lots of mods to make it enjoyable.
The game offers 21:9 support but no one adjustet the interface. Why do i need a mod for this?

The global strategy gameplay is also designed very badly.
Running an underground organisation and using guerilla tactics offers so much possibilities.
All you get are the same 3 scripted missions that pop up every month at the same time and have the same goal.
Why do i have to choose between 3 very hard missions when all my soldiers are wounded?
Why can´t i just do an easy mission with some rookies an raid some kind of warehaus to get supplies and XP?
I run a secret organisation. I am supposed to do whatever i want to do, whenever i want to do it!

20 years ago, good old UFO gave you total freedom in your gameplay! There was no big story but it worked!

The soldier classes are not designed and balanced very well.

The DLCs are just bad. The enemies are not balanced and do not fit into the gameplay.
Why does someone put in a giant sectopod when the graphic engine can´t deal with it?
The rulers are a good idea but badly implemented.

And so on...

This game had the potential to become the ultimate Xcom but at some point in developement
everything went totally wrong. The graphics designers did such a good job but
the game designers totally went in the wrong direction. They failed miserably!

But as i said, it still is a good game and i recommend buying and playing it.

But for me, this is so disappointing. It just makes me sad! So sad...

I really do hope for a big expansion that fixes some of this problems.
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1 of 1 people (100%) found this review helpful
189.3 hrs on record
Posted: October 1
A brilliant second game to the Xcom Enemy unknown, they have managed to capture the essence of the original Xcom games.

I admit I don't like the doom counter though and have turned this off through mods along with another mod that lengthend the mission timers by a few turns.

I also miss my cyborgs from the last Xcom game but instead we get the SPARK unit in this new game which replaces them more or less.

If you like turn based strategy games then take a look at this one. If like me and you loved the original Xcom games you got to get this.
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1 of 1 people (100%) found this review helpful
90.6 hrs on record
Posted: October 2
One of my favourite games this year. In some ways, more of the same, but it builds on this with enough new stuff to justify putting the hours in. I purchased all the DLCs which definately added to the overall experience. An easy one to recommend.
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Recently Posted
64.0 hrs
Posted: October 21
Fun, addictive and hard to put down. This game is difficult...but that is part of what makes it so exciting to play. Hopefully there will be more story driven DLC in the future- or at least good ones from the mod community...I want to keep playing!
A MUST BUY if you like turn based stratagy....and even then a RECOMENDED BUY even if you don't.
Helpful? Yes No Funny
42.3 hrs
Posted: October 21

Even better than the previous one (and the expansion).

I like the way some missions force you out of your comfort zone, and stop the creeping overwatch of doom ...

DLC seems like a bit of a waste of time, though.
Helpful? Yes No Funny
56.7 hrs
Posted: October 21
How should I put it in the simplest of terms...? X-COM 2 really likes to slap the player over his stupid face. If you are a little confused by what I mean, please understand that these words are not to be taken as a complaint or a sign of dissapproval from my part. I actually thoroughly enjoyed X-COM 2. It is – without exaggeration – one of the best, if not THE best turn-based strategy I played in this decade. It is thematically refreshing, cinematic where it needs to be and tactically demanding. And by 'tactically demanding', I mean hard as ♥♥♥♥. Yes, you heard me correctly; so if you consider yourself to be a rather casual player of strategy games, you should sit this one out. This game is cruel and unforgiving; I had to restart my campaign after 14 hours of gameplay just because I had made so many tiny mistakes along way that, when accumulated, they created a scenario that was unwinnable. Nevertheless, if you take your time, learn from your past mistakes and never cease to improve your tactics, you will, eventually, experience one of the greatest feelings – beating the game for the first time. And for a while, you shall feel truly unvincible... I mean, until you try the Ironman mode and get your ♥♥♥ handed to you all over again.

TO SUM UP: If you love great strategy games with brilliant micro-management, complex systemics and you don't mind turn-based combat and a difficulty setting that will never give you a break, don't you dare waste another minute and go buy this master piece of modern gaming.
Helpful? Yes No Funny
31.3 hrs
Posted: October 21
XCOM 2 crashes near constantly for me. Having reinstalled the game twice, restarted the campaign 3 times and tried just about every fix I could find on the internet, I give up. I've wasted 30 hours and £30.

Performance issues and instability aside, the game is excellent - I wish I could play it.
Helpful? Yes No Funny
Minato Namikaze [NARUTO]
6.1 hrs
Posted: October 21
I always love xcom franchise.. xcom 2 as well..

Maybe its a little challenging but thats the beauty of this game actually so stop complaining..

And hell yeah , scream can shoot more precisely than 'our well trained soldiers to fight with alien' ..from this moment we know we're doom! :v
Helpful? Yes No Funny
Bill Clinton
123.9 hrs
Posted: October 20
Product received for free
It's gud
Helpful? Yes No Funny
62.9 hrs
Posted: October 20
O jogo é uma continuação do xcom eu, o que pode atrapalhar um pouco a compreensão é por que esse xcom2 não começa onde o xcom eu termina.
O enredo diz que perdemos a guerra conta os aliens, os aliens passaram a tomar conta das comunicações, industrias, exercitos, etc. O comandante(voce) foi capturado pelos aliens, 20 anos se passaram até a resistencia xcom conseguir resgatar o comandante de volta e é ai que o jogo começa.

Graficos muito bonitos;
Destruição de cenarios(praticamente tudo pode ser desruido);
customização dos personagens;
inimigos(o jogo manteve inimigos do jogo anterior além de incluir novos);
Expressão facial dos personagens(na hora de dar um tiro, voltando para a base após uma missão bem sucessida, ou após uma fracassada);

Jogo super mal otimizado(eu rodo the witcher 3 travado a 60 fps, mas em xcom2 varios momentos vi o fps cair para baixo de 15)
Pouca variedade de armas( eu no começo foquei em pesquisa de armas, não demorou muito para liberar as melhores armas do jogo, resultado passei 70% do jogo com as mesmas armas)

Recomendo o jogo em promoções, eu paguei 65 temers com todas as dlc's.

A dlc "shen last gift" é uma missão que já aparece desde o inicio do game, mas eu só recomendo faze-la quando pegar um upgrade de armas e ter ao menos um coronel, no inicio essa missão é super dificil e acredite vc passara muita raiva se ir nela logo de cara.
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18.6 hrs
Posted: October 20
This game is really good. I am returning to PC gaming and this is one of the few I was looking forward to buying! I have to say that this game makes you think, you always have to sacrafice something, you are always planning. Very few games are like this, and its very nice to see it. I dont need to write a long review because I believe that if you like stragity based games, you will like this.
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18.9 hrs
Posted: October 20
I think that this game is a good game if you like turnbased strategy games. The game is not very easy to play, even on normal the AI is mercyless but on easy it is really easy (as my friend said to me) So I do recommend this game even if you don't like managing or strategy games, you'll learn in secret more then you think.
Helpful? Yes No Funny
58.0 hrs
Posted: October 19
Enjoyed the game a lot, and plan on comming back to it. There's a lot of replayiblity, especially with the addition of mods. That being said, it's a very diffucult game to play without save scumming. Still upset that I couldn't finish the last mission without my favorite soldier dying...

The dlc I've played (not to it's full extent) has been good for the most part. The first dlc is just extra char customization which is ok, but probably not worth 10 bucks. The next two probably are, though I haven't gotten around to finishing Ailen Hunters.

Overall would reccomend.
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