Welcome to the newest frontier in gaming: battles and scenes at the scale of armies and fleets, all active at once with no trickery around loading screens or off-screen abstractions. Star Swarm is a real-time demo of Oxide Games’ Nitrous engine, which pits two AI-controlled fleets against each other in a furious space battle.
ユーザーレビュー: 非常に好評 (127 件のレビュー)
リリース日: 2014年1月30日
ユーザーが定義したこの製品への人気タグ:

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Star Swarm Stress Test をプレイ

 

AMD Mantle Driver Download

Download AMD's Mantle driver here (Graphics Core Next-based hardware required). Mantle is optional; Star Swarm supports DirectX 11 compatible video cards.

Quotes

"NICE ENGINE! And I don't say that to all the engines."
- Morgan Webb

“The Star Swarm benchmark shows what's possible when an engine has been designed to from the ground up to take advantage of the new [Mantle] API.”
PC Gamer

“The Star Swarm benchmark uses Oxide Games' Nitrous engine to render a glorious multi-thousand-ship battle in space that will bring your PC to its knees.”
The Escapist

“Useful if you want to benchmark and compare hardware, or if you just straight up want to look at some pretty laser beams and explosions.”
Kotaku

このソフトウェアについて

Welcome to the newest frontier in gaming: battles and scenes at the scale of armies and fleets, all active at once with no trickery around loading screens or off-screen abstractions.

Star Swarm is a real-time demo of Oxide Games’ Nitrous engine, which pits two AI-controlled fleets against each other in a furious space battle. Originally conceived as an internal stress test, Oxide decided to release Star Swarm so that the public can share our vision of what we think the future of gaming can be. The simulation in Star Swarm shows off Nitrous’ ability to have thousands of individual units onscreen at once, each running their own physics, AI, pathfinding, and threat assessments.

Nitrous uses the power of its proprietary SWARM (Simultaneous Work and Rendering Model) technology to achieve incredible performance on modern, multi-core computer hardware. SWARM allows Nitrous to do things previously thought impossible in real-time 3D rendering, like Object Space Lighting -- the same techniques used in the film industry -- and having thousands of unique individual units onscreen at once.

Note that Star Swarm is not a deterministic simulation -- the AI and everything else is being computed in real time, so you will get slightly different results from multiple executions even on the same hardware. Unfortunately, achieving 100% determinism with the highly threaded nature of the Nitrous engine is an unrealistic goal.

The Nitrous engine is already in use for two games currently in production: an unannounced title from Oxide Games and Stardock’s Star Control reboot. Nitrous is also available for licensing to interested game developers.

You’ve got to see it to believe it. Download Star Swarm for free now to see what your gaming PC can do with the next-generation Nitrous engine.

Key Features

  • Up to 10,000+ units onscreen at once – Imagine what kind of games can be made when developers can count on simulating battles and scenes at this scale
  • SWARM technology blows the performance curve – Fully utilizing each hardware CPU or GPU core available, SWARM allows Nitrous to achieve incredible results
  • Benchmark mode generates performance information – Since Star Swarm is a dynamic simulation rather than a canned demo, run it several times to see what Nitrous’ real-world gaming performance is on your machine
  • Film-style rendering – Nitrous uses Object Space Lighting, the same techniques used in film, including real-time film-quality motion blur

システム要件

    Minimum:
    • OS: Windows 7 64-bit / Windows 8 64-bit
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: 1 GB VRAM (Dedicated) DirectX 11 Compatible Video Card
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    • Additional Notes: Mantle Benchmark requires an AMD Radeon 7x00 Series Video Card or Better and the AMD Mantle drivers.
参考になったカスタマーレビュー
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 0.1 時間
投稿日: 5月1日
Version 1.10
05/02/2015 03:55
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 750 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
Physical Cores: 2
Logical Cores: 4
Physical Memory: 6402654208
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 10471

Average FPS: 29.08
Average Unit Count: 4151
Maximum Unit Count: 5505
Average Batches/MS: 650.47
Maximum Batches/MS: 2627.38
Average Batch Count: 22177
Maximum Batch Count: 156488
===========================================================
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 0.2 時間
投稿日: 7月20日
Free benchmark test demo thing... the info it gives is a bit... barebones but it works well enough... my 670 did alright on high settings but really got bogged down when all the units where in view.

Does the job and its free. Try it out then delete and forget.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
投稿日: 2014年6月28日
このソフトは大規模宇宙戦闘を題材とした無料のベンチマークソフトです。
そして今後Stardockの一部タイトルで使われる予定の『Nitrous engine』の技術デモでもあります。
カメラワークなどの違う複数のシナリオからシーンを再生することが可能で
時間無制限のサンドボックスモードではカメラのフォーカスを変更することなどもでき
数千機の戦闘機や複数の戦艦が織りなす宇宙戦闘を手軽に視覚的に楽しめるソフトとなっています。

『Nitrous engine』は名作『Star Control』のリブートタイトルなどにも使われるようですので
宇宙戦闘を眺めながら今後に期待を持ってみるのもよいでしょう。
このレビューは参考になりましたか? はい いいえ 面白い
115 人中 79 人 (69%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 0.1 時間
投稿日: 2014年7月29日
"Unable to initialize Graphics system.
Video card unsupported."

WELP, THAT'S ENOUGH PROOF FOR ME.
このレビューは参考になりましたか? はい いいえ 面白い
47 人中 34 人 (72%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 0.2 時間
投稿日: 2014年2月6日
Cool benchmark, reminds me of EVE, but you get to see 5000 ships all at once!
このレビューは参考になりましたか? はい いいえ 面白い