Up-tempo adventuring and family drama ensue when the survivors of a disastrous charity project return to the dead ships in the former Aral Sea in Uzbekistan. Residue tells a personal story by letting you explore a larger-than-life, ridiculously detailed rendition of one of our world's most fascinating (and horrifying) locations.
用户评测: 褒贬不一 (70 篇评测) - 70 篇用户评测中有 65% 为好评。
发行日期: 2014年8月1日

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购买 Residue: Final Cut

 

评测

“It's a gorgeous, bizarre and uniquely human tale of death and redemption”
Indie Statik

“Residue boasts a marvelous script, both in regards to individual lines and grand, sweeping structure.”
BUY IT – Plus 10 Damage

关于这款游戏

Residue is a story-driven 2D platform adventure in which you control three characters with different abilities, exploring an abandoned excavation site in the remains of the Aral Sea in present-day Uzbekistan. Once the fourth largest lake in the world, the Aral Sea is now an arid wasteland, a victim of decades of Soviet cotton irrigation. To some, it is the prime example for humanity to stay out of nature's business. To others, it's a world waiting to be saved.

  • Real-world setting: The vanished Aral Sea in Central Asia, peppered with artifacts of an all too real history.
  • A world imagined: Eerily detailed, vibrant HD art, closely based on photos from the Aral Sea and filled with secrets.
  • Something to say: Experience a non-violent, thought-provoking, fully voiced story concerning the cost of saving worlds, without giving up control.
  • Exploration: Explore an interconnected game world using three characters with very different abilities.
  • Variety, variety, variety: From climbing to exploring to diving to navigating pitch-black corridors, integrating new gameplay elements at every turn.
  • Captivating Soundtrack: With many vocal tracks and an ethnic vibe, composed and produced by Joel Bille

From every disaster, new heroes emerge. This is the story of a suicide mission, an impossible attempt at restoring the Aral Sea. In the late 90's, a disgraced Russian oil tycoon found an underground secret that could save the dry basin. The sea would not be changed. But for the team assembled to work the miracle, life would never be the same again. Ten years later, the survivors' paths begin to converge. Something is pulling them back to the Aral Sea.

See every side of the story
Residue has a story itching to be told. We have done it in the way that only video games can – by putting you in the middle of the action at all times. Resisting the temptation of a clear-cut protagonist, Residue carefully juggles you to let you see every side of the story, alternating between three characters with very different abilities - each one able to reach places the others can't - and very different ambitions. At times they help each other, at times they are in opposition. Sometimes both. Nobody said things weren't complicated.
Did we mention Residue is crazy about the little details? While the main story may take you between two to three hours to complete, you can search for hours for all the little hints and references to real world events, as well as dozens of hidden collectibles and all-round secret content.

Always in control
As seen in our previous, much smaller game They Breathe, The Working Parts are devoted to telling stories in new ways while keeping interactivity at the forefront. That's why Residue isn't a point-and-click, but rather a visceral platform adventure where you're always in control, whether you're monkeying around the ship graveyard or diving through underground tunnels, navigating old Jumagul through dark corridors with a flickering flashlight, or ascending the side of the gigantic stranded drillship with Nikolai's makeshift grappling hook. Around every corner, Residue will show you something new.

系统需求

    最低配置:
    • 操作系统: Windows XP
    • 处理器: 2 GHz
    • 内存: 2 GB RAM
    • 图形: NVIDIA GeForce GT 240M or better
    • DirectX 版本: 9.0c
    • 存储空间: 需要 700 MB 可用空间
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2015年8月20日
I'm struggling with how to rate this one. This game has a lot of bad things within, but untapped potential is definitely there.

The art direction is fine. In fact, the backgrounds are much more detailed than they initially let on. Rust, age, damage, the wear of passing time and weather -- the backgrounds show all of these factors and are quite impressive. The story and location are very intriguing. In fact, the story was the only thing that really kept me going.

The gameplay has potential, but its execution is not good at all. Each character has a special ability - flashlight, grapling hook, or acrobatics - but the ways they're used are odd and feel forced. Physics for the grapling hook are horrible. And some areas give you no clue as to where you need to go. One area in particular forced me to look up a YouTube playthrough.

The story, as intriguing as it was, has a very confusing ending. I can't say why without spoiling it; but the inconsistency between the ending, how the ending happens, and how the characters behave all come together to result in a jumbled, confused mess. The voice acting ranges from well done for some characters to abysmal for others. I was thrilled when one doomed character had nothing else to say because the voice acting was so wooden and monotone. Some of the dialog was horrible as well.

Even with those negatives, I don't reget buying this game; so I'm giving this a thumbs up but with a lot of caveats. "Residue" has a ton of potential but it never follows through. I didn't find myself wishing for the game to end as soon as possible like I did with "They Breathe", (I know, I'm in the minority on that one.) The story, minus the incredibly confusing ending, had me hooked throughout the game. If The Working Parts can make another game with a similarly intriguing story and location while cleaning up the gameplay and finding better voice actors, I think that game could do very well. "Residue" let enough potential sneak through that I want to see what The Working Parts gives us next.
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:2015年8月23日
I enjoyed this game. No, it was not the best game I ever played, but I didn't expect it to be. This game was different, something new. The artwork was very different than any game I have played before. I liked that change. This game is not for everyone. If you can get this game on sale it is worth getting. The game only takes around 3 hours to complete. So in conclusion, if you're up for something new check out this Swedish Indie game!
这篇评测是否有价值? 欢乐
14 人中有 14 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
2.0 小时(记录在案的)
发布于:2014年10月21日
这款游戏的中文名叫做重返废土,大概讲述的是一个寻母的故事。首先玩上这个游戏真的是一个意外,要不是抽到的,第一眼我绝对不会买这个游戏。其次,这个游戏需要你很好很好的耐心同时还需要不错的外语水平,不然你会连要干什么都不知道。游戏里的英文语音是带口音的,光是听语音的话,我基本上就听不懂他们在说什么,只能开启字幕,一句一句看。里面的人物操作与其它游戏差别很大,小男孩光靠自己是爬不上高的箱子,老爷爷不能跳,但是又需要他在黑暗的环境里给男孩儿提供视野。老人走路慢是没有办法加速的,但如果下楼梯的话可以直接按空格掉下来,有点虐待老人的倾向啊!不过没办法,您走的实在是太慢了!游戏中最出色的地方就是音乐和音效与游戏进行的配合,不论是人物移动的脚步声还是场景转换的背景乐都体现出了制作组的用心。总的来说,如果你有耐心,有一定的外语基础,这个游戏你不容错过!
这篇评测是否有价值? 欢乐
8 人中有 8 人(100%)觉得这篇评测有价值
2.7 小时(记录在案的)
发布于:2014年10月1日
警告:本文含有少量剧透,不喜勿看。

正太死海寻母记是一部充满了个人风格的独立平台冒险游戏,剧情催泪向,长度大约3小时,有全语音和片尾曲(配音和音乐好顶赞)。

虽然制作者把它归为冒险游戏,但全篇没有一个需要用鼠标扫场景的设计,而是和To The Moon一样移动到某个触发点后展开剧情,然后切换叙事角色继续这个循环,老爹、正太和洗白青年的人设也做得不错,玩起来你会觉得这游戏更适合做成电子小说而不是浮夸的独立平台冒险游戏。

这里必须说一下游戏最大的设计问题,角色的操控和动作表现非常不科学,打着平台游戏旗号的设计师绝对没有玩过任何平台动作游戏!老爹走路慢就忍了,洗白青年居然走得比正太还慢!还有那个神奇的钩子,电脑用起来无比流畅,玩家用起来各种别扭,洗白青年居然连跳都不会,全靠钩子开路……另外,倘若在某些场景内选错了路线,你还要忍着大爷们慢腾腾的脚步再走一遍,如果没有语音和剧情我早就玩不下去了……

与蹩脚的动作设计形成鲜明对比的是配音质量和场景设计。难以想象这个来自北欧的独(qiong)立(gui)制作组居然真找了几个毛子声优做配音,角色情感和叙事表现得非常棒。2D手绘的场景细致的呈现了孤寂的枯竭死海、被紧急遗弃的船员室、崩塌的水下钻井等场景,另外值得一提的是所有场景都是连通的,使用某些角色可以到达特殊地点完成收集成就。

剧情方面只能说是水准以上,算不上顶级。全靠配音、音乐和场景烘托气氛。如果你能忍受这游戏蛋疼的操作,6刀无论是入包还是原价买都算值了。
这篇评测是否有价值? 欢乐
5 人中有 2 人(40%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
2.7 小时(记录在案的)
发布于:2015年2月3日
听说很感人,但是没中文具体怎么个感动发完全不知道啊。
这篇评测是否有价值? 欢乐