Up-tempo adventuring and family drama ensue when the survivors of a disastrous charity project return to the dead ships in the former Aral Sea in Uzbekistan. Residue tells a personal story by letting you explore a larger-than-life, ridiculously detailed rendition of one of our world's most fascinating (and horrifying) locations.
Análisis de usuarios: Variados (65 análisis) - El 64% de los 65 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 1 ago. 2014

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Residue: Final Cut


Recomendado por mentores

"Compelling and intelligent storytelling that explores the nature of relationships and of humankind."


“It's a gorgeous, bizarre and uniquely human tale of death and redemption”
Indie Statik

“Residue boasts a marvelous script, both in regards to individual lines and grand, sweeping structure.”
BUY IT – Plus 10 Damage

Acerca de este juego

Residue is a story-driven 2D platform adventure in which you control three characters with different abilities, exploring an abandoned excavation site in the remains of the Aral Sea in present-day Uzbekistan. Once the fourth largest lake in the world, the Aral Sea is now an arid wasteland, a victim of decades of Soviet cotton irrigation. To some, it is the prime example for humanity to stay out of nature's business. To others, it's a world waiting to be saved.

  • Real-world setting: The vanished Aral Sea in Central Asia, peppered with artifacts of an all too real history.
  • A world imagined: Eerily detailed, vibrant HD art, closely based on photos from the Aral Sea and filled with secrets.
  • Something to say: Experience a non-violent, thought-provoking, fully voiced story concerning the cost of saving worlds, without giving up control.
  • Exploration: Explore an interconnected game world using three characters with very different abilities.
  • Variety, variety, variety: From climbing to exploring to diving to navigating pitch-black corridors, integrating new gameplay elements at every turn.
  • Captivating Soundtrack: With many vocal tracks and an ethnic vibe, composed and produced by Joel Bille

From every disaster, new heroes emerge. This is the story of a suicide mission, an impossible attempt at restoring the Aral Sea. In the late 90's, a disgraced Russian oil tycoon found an underground secret that could save the dry basin. The sea would not be changed. But for the team assembled to work the miracle, life would never be the same again. Ten years later, the survivors' paths begin to converge. Something is pulling them back to the Aral Sea.

See every side of the story
Residue has a story itching to be told. We have done it in the way that only video games can – by putting you in the middle of the action at all times. Resisting the temptation of a clear-cut protagonist, Residue carefully juggles you to let you see every side of the story, alternating between three characters with very different abilities - each one able to reach places the others can't - and very different ambitions. At times they help each other, at times they are in opposition. Sometimes both. Nobody said things weren't complicated.
Did we mention Residue is crazy about the little details? While the main story may take you between two to three hours to complete, you can search for hours for all the little hints and references to real world events, as well as dozens of hidden collectibles and all-round secret content.

Always in control
As seen in our previous, much smaller game They Breathe, The Working Parts are devoted to telling stories in new ways while keeping interactivity at the forefront. That's why Residue isn't a point-and-click, but rather a visceral platform adventure where you're always in control, whether you're monkeying around the ship graveyard or diving through underground tunnels, navigating old Jumagul through dark corridors with a flickering flashlight, or ascending the side of the gigantic stranded drillship with Nikolai's makeshift grappling hook. Around every corner, Residue will show you something new.

Requisitos del sistema

    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 240M or better
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
Análisis útiles de usuarios
A 9 de 13 personas (69%) les ha sido útil este análisis
3.4 h registradas
Publicado el 6 de julio
I will be absolutely honest and subjective above everything.
Don´t take this as a review and more like a comment with very little review-esque aspects.

I would never believe in my life, that is possible to fall asleep while playing a game. Yes this happened.
After boring half an hour of playing, a just passed out for couple minutes. This is most boring game i ever played. It might be good or even better then good after some time, but i have no willpower to continue. I tried, i really did, but no thanks.

I like games that take storytelling above gameplay, but story have to be compelling to make this work. I had no interest in story, voice acting was annoying, and for moving around places i can play other and better games. Visuals and sound also meh.

This might be harsh from me, and it will be best if you form your own opinion.
So i just milk trading cards out of this and Sayonara!

¿Te ha sido útil este análisis? No Divertido
A 5 de 6 personas (83%) les ha sido útil este análisis
1.8 h registradas
Publicado el 27 de mayo
so long as you know you're buying a narrative adventure game and not a platformer, and don't mind your games a little rough around the edges at times, you'll be happy. This game has a unique story and it's told well. The core gameplay mechanics like swimming, climbing, and grappling can be frustrating at times but progression is still pretty smooth and you can finish the game within 2 hours.

If you're looking for something with a little more "action," then check out their other game: They Breathe. Actually, get that game no matter what.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
3.5 h registradas
Publicado el 20 de agosto
I'm struggling with how to rate this one. This game has a lot of bad things within, but untapped potential is definitely there.

The art direction is fine. In fact, the backgrounds are much more detailed than they initially let on. Rust, age, damage, the wear of passing time and weather -- the backgrounds show all of these factors and are quite impressive. The story and location are very intriguing. In fact, the story was the only thing that really kept me going.

The gameplay has potential, but its execution is not good at all. Each character has a special ability - flashlight, grapling hook, or acrobatics - but the ways they're used are odd and feel forced. Physics for the grapling hook are horrible. And some areas give you no clue as to where you need to go. One area in particular forced me to look up a YouTube playthrough.

The story, as intriguing as it was, has a very confusing ending. I can't say why without spoiling it; but the inconsistency between the ending, how the ending happens, and how the characters behave all come together to result in a jumbled, confused mess. The voice acting ranges from well done for some characters to abysmal for others. I was thrilled when one doomed character had nothing else to say because the voice acting was so wooden and monotone. Some of the dialog was horrible as well.

Even with those negatives, I don't reget buying this game; so I'm giving this a thumbs up but with a lot of caveats. "Residue" has a ton of potential but it never follows through. I didn't find myself wishing for the game to end as soon as possible like I did with "They Breathe", (I know, I'm in the minority on that one.) The story, minus the incredibly confusing ending, had me hooked throughout the game. If The Working Parts can make another game with a similarly intriguing story and location while cleaning up the gameplay and finding better voice actors, I think that game could do very well. "Residue" let enough potential sneak through that I want to see what The Working Parts gives us next.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
9.7 h registradas
Publicado el 25 de junio
Confusing story telling, bad translation, tiny blurred reading fonts, terrible gameplay, no options for adjusting sound volume.

You basically just blindly side-scroll characters until they trigger checkpoints.

Also, 2 hours to complete + 7 more hours waiting for all the cards to drop.

Overall, I did not enjoy it.

The only thing that saves this game is perhaps the artwork. Oh, and particularly for me, fact that I bought it in a bundle with 7 other games @ €2.49 (basically €0.35 per game).
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
2.4 h registradas
Publicado el 23 de agosto
I enjoyed this game. No, it was not the best game I ever played, but I didn't expect it to be. This game was different, something new. The artwork was very different than any game I have played before. I liked that change. This game is not for everyone. If you can get this game on sale it is worth getting. The game only takes around 3 hours to complete. So in conclusion, if you're up for something new check out this Swedish Indie game!
¿Te ha sido útil este análisis? No Divertido