Bound across the world spreading color, creating life, tearing brains asunder and meeting interesting geometry. Slowly begin to doubt that you are playing correctly. Slowly begin to doubt that life is even able to be lived correctly. And come to a terrifying conclusion.
用户评测: 褒贬不一 (106 篇评测) - 106 篇用户评测中有 66% 为好评。
发行日期: 2014年2月14日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

购买 Cube & Star: An Arbitrary Love

 

评测

“Cube and Star: An Arbitrary Love is one of those indie games that make us remember why indie games are so important.”
Hooked Gamers

“Cube & Star: An Arbitrary Love is a strange entity, but it makes a compelling case for games as high-art.”
Critical Indie Gamer

“Cube & Star: An Arbitrary love is a wonderful weird little game ... There's some magic here.”
Rami Ismail

Cube & Star: Warped Perspectives

"This is like the ultimate mind-f**k experience" - Robin E: The Gaming Ground.



Taking our cue from Robin E's vivid description, Cube & Star: An Arbitrary Love is now warped (hyperbolically) beyond reason and logic.

Select the lens through which you view this bizarre, colorful little world: Opt for the world-stretching Spindle view, the comforting and classic Perspective view, or the sociopath's delight: Data view.

Because truth isn't tied to reality, it is tied to the perspective through which we view it.

关于这款游戏

"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes."

Cube & Star: An Arbitrary Love is a surreal open-world exploration game about the creation of life, joy and the pointlessness of existence.

Eat fruit, nudge trees, stain the ground and thrill to the emergence of strange and vapid creatures in your fool's errand to reunite the Ancient Cube and Star.

Day breaks, grass grows, night falls, stars fall from the sky, trees shed their fruit...

And across the world other cubes like yourself are bounding around, each with their own tiny opinions to impart to you... if you have the patience to listen.

As the grey world comes to life - secrets emerge from the ground: discover ancient relics, bizarre monetary tokens and personal journal entries left by cubes long gone.

Fill your void with knowledge, flood the world with color, burn the world to ashes - and watch as an ancient entity is reborn.

And relax....

  • DRM-free!
  • Explore an ever-changing, ever-bizarre world.
  • Night falls, day rises, grass grows, and the world becomes slick with rain.
  • Seek out the lost voices of the Tiny Things, unearth relics, pointlessly accumulate currency.
  • Decrypt the bizarre language of the Tiny Things.
  • Resurrect long-dead creatures.
  • Flood the world with color.... and drown the world in fire.
  • Raise strange new structures and bear witness as their occupants continue their grim calling

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 7
    • 处理器: 1GHz
    • 内存: 2 GB RAM
    • DirectX 版本: 7.0
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: OSX 10.5
    • 处理器: 1GHz
    • 内存: 2 GB RAM
    • 存储空间: 需要 400 MB 可用空间
    最低配置:
    • 操作系统: Linux Mint. Or equivalent. You know how it is with Linux.
    • 处理器: 1GHz
    • 内存: 2 GB RAM
    • 存储空间: 需要 400 MB 可用空间
    • 附注事项: Oh man. I don't know. Linux covers a broad area.
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2月4日
so, as steamdb graph says, I am the only player for this game today :/ That sick, because this game is nice though
这篇评测是否有价值? 欢乐
45 人中有 38 人(84%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.6 小时(记录在案的)
发布于:2014年6月21日
Cube & Star is a game I very much wanted to enjoy, but unfortunately, the game doesn't give you enough back to warrant continued play.

You're a cube in a mostly-colorless land. You begin your quest mostly without direction. You interact with other cubes and surface-dwellers. You start to color in the environments. You meet a tiny thing and discover there may be more to them to meet the eye. It all seems like something very clever is beneath the surface, but as the hours went by, I couldn't find it. Like the other reviews say, achievements are broken. Even after you decode the language of the tiny things, not much is revealed other than cryptic laments.

As you collect currency and stars and such relics, you eventually feel the grind and pointlessness of your quest. You can spend hours coloring in the world...but when you figure out how to open the map and figure out how the big world is....you release you could easily spend another large quantity of hours filling in all the empty spaces. And for what? The tediousness of my journey weighs heavily on my cube-like shoulders, and it is with much regret that I finally ceased to roll across the plains.

Cube and Star feels like it aspires to something great but then maddeningly keeps it forever out of reach of the player.
这篇评测是否有价值? 欢乐
59 人中有 45 人(76%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
4.4 小时(记录在案的)
发布于:2014年2月16日
I have no idea what I'm doing, but I sure am enjoying it.
这篇评测是否有价值? 欢乐
46 人中有 36 人(78%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:2014年2月14日
I adore this game and I can hardly explain why; the color, music, and totally minimalist gameplay create an experience can perhaps only be described as 'fun', pure, simple 'fun' untethered by our expectations of a plot or any discernable end goal.

At its current (sale) price you'll more than get your money's worth from simply trying to decode messages.

Confused you? I'm confused myself. All I know is I'm having fun.
这篇评测是否有价值? 欢乐
29 人中有 23 人(79%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2014年2月15日
I, like many others here, can't help but be strangely compelled to play. Instead of just leaving it at that though, I'll try to put what I feel in words. This game seems like it was developed to be the ulitmate abstract expression of both the 90's "collect-a-thon" platformers and the modern open-world "sandbox" games. It's minimalistic aesthetic serves well the feeling of exploration and the occasional bits of story you recieve from journal pieces and conversations are tantalizing enough to entice you to find them all and piece together the entirety of the narrative.

While the gameplay so far has never diversed from "roll around, color, collect, talk" I don't think it needs to, it's a testament to the philosophy that simplicity is key and sometimes overthought in the game design process isn't required. In addition to the of the world beng a clever mechanic, it also lends a hand to the relaxing nature of the game and imparts a sense of ownership as no two worlds will be the same and you can feel proud of your coloring as you traverse your world.

There really isn't much negative to say about the game, but one should be informed the game has no save mechanic. This is by design and I really don't think it needs to have saving, but definitely make sure to make time for this game because all of your work will be lost upon closing. (edit: ive been informed this is no longer the case and the game saves on exit. YAY!)

That's really all I have to say about Cube & Star: An Arbitrary Love. I don't think this will win over some gamers but I would encourage everyone to at least try it. What's here is something that to the best of my knowledge hasn't been done before, and the results come together in a delightful and fascinating way.
这篇评测是否有价值? 欢乐