Bound across the world spreading color, creating life, tearing brains asunder and meeting interesting geometry. Slowly begin to doubt that you are playing correctly. Slowly begin to doubt that life is even able to be lived correctly. And come to a terrifying conclusion.
ユーザーレビュー: 賛否両論 (99 件のレビュー)
リリース日: 2014年2月14日
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Cube & Star: An Arbitrary Love を購入する

 

キュレーターによりおすすめされています

"I still do not know why I adore the aimlessness of Cube & Star (2014) as much as I do, but I do."
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レビュー

“Cube and Star: An Arbitrary Love is one of those indie games that make us remember why indie games are so important.”
Hooked Gamers

“Cube & Star: An Arbitrary Love is a strange entity, but it makes a compelling case for games as high-art.”
Critical Indie Gamer

“Cube & Star: An Arbitrary love is a wonderful weird little game ... There's some magic here.”
Rami Ismail

Cube & Star: Warped Perspectives

"This is like the ultimate mind-f**k experience" - Robin E: The Gaming Ground.



Taking our cue from Robin E's vivid description, Cube & Star: An Arbitrary Love is now warped (hyperbolically) beyond reason and logic.

Select the lens through which you view this bizarre, colorful little world: Opt for the world-stretching Spindle view, the comforting and classic Perspective view, or the sociopath's delight: Data view.

Because truth isn't tied to reality, it is tied to the perspective through which we view it.

このゲームについて

"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes."

Cube & Star: An Arbitrary Love is a surreal open-world exploration game about the creation of life, joy and the pointlessness of existence.

Eat fruit, nudge trees, stain the ground and thrill to the emergence of strange and vapid creatures in your fool's errand to reunite the Ancient Cube and Star.

Day breaks, grass grows, night falls, stars fall from the sky, trees shed their fruit...

And across the world other cubes like yourself are bounding around, each with their own tiny opinions to impart to you... if you have the patience to listen.

As the grey world comes to life - secrets emerge from the ground: discover ancient relics, bizarre monetary tokens and personal journal entries left by cubes long gone.

Fill your void with knowledge, flood the world with color, burn the world to ashes - and watch as an ancient entity is reborn.

And relax....

  • DRM-free!
  • Explore an ever-changing, ever-bizarre world.
  • Night falls, day rises, grass grows, and the world becomes slick with rain.
  • Seek out the lost voices of the Tiny Things, unearth relics, pointlessly accumulate currency.
  • Decrypt the bizarre language of the Tiny Things.
  • Resurrect long-dead creatures.
  • Flood the world with color.... and drown the world in fire.
  • Raise strange new structures and bear witness as their occupants continue their grim calling

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • DirectX: Version 7.0
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: OSX 10.5
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: Linux Mint. Or equivalent. You know how it is with Linux.
    • Processor: 1GHz
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    • Additional Notes: Oh man. I don't know. Linux covers a broad area.
参考になったカスタマーレビュー
15 人中 12 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 25.8 時間
投稿日: 3月24日
Visuals and Graphics: 7/10
Gameplay Mechanics: 2/10
Overall score: 4/10; TLDR

I did not buy this in a bundle. I bought it solo on IndieGameStand for $1 because it looked great.
This interactive screensaver (**not game) is tolerable for $2-3. $5 is too much

This application is like an alpha concept demo. LIke wandering through a 1st person shooter with no bullets or melee, you get a good sense of feel of the presentation without any game mechanics implemented.

The gameplay is missing. Like a small developer who had a beautiful project envisioned which he never had time to finish. Rather than junk all the work, he/she releases the incomplete alpha app (avoiding the word 'game'). I get it. Developing a game is tough; life moves forward; the author must eat; other priorities overshadow this project. I think it is a beautiful project. Sell the Alpha for $1 maybe and perhaps finish it at a later date.

If the author were to finish the game, I envision a bear eating berries and having a transformative effect on the environment. Or a bee or collection of bees pollinating the neighborhood and effecting change on the makeup of the flora. (The dev is like a bee--he works very hard, and we gamers come expecting delicious honey for next to nothing $$ and do not care whether the worker starves for his hard work. I actually applaud what the author started here.)

However, again, there is NO real game mechanic. I read the reviews that say this app was meant to behave as a tranquil zen sandbox--No, that is a cop-out excuse for a demo released before it had a game built around the concept.

I have extra time on my hands, so I can drop my 12 hours into this game for even Zen foolishness. Most of you cannot--play 15-30 minutes of this, then Uninstall. The app is like painting your house with a trimming brush and full set of watercolors. It takes forever but you end up with a nice kaleidoscope result. That is all that happens.

The app even mocks you with fake/useless collectibles and makes parallel references to the futility of life. Why not take this beautiful app as the pollen/seed spreader and tack on a few simple game mechanics. (ex: Cultivate this red plant in the NE side of the garden. The Blue plants and ladybugs and animals flourish as you succeed.) Something weak and simple but producing/accomplishing a small goal. Rinse and repeat for a few dozen challenges. The sandbox all works mostly the same, but gives some reason to play or some bother to polinate/transfer/spread each plant color.

Instead, there are no instructions--nothing accomplished--All the plants, bushes and trees have their own inherent colors that do not change. Your only action is to paint a hue to the ground/grass beneath them by picking nearby color from a unchangeable plant. As you paint, there are 100 other bugs slowly painting the areas that you have brought to life--so you have no real control of color.

Instead, you paint the world with a tiny trim brush. Do a little--then do a lot until you see that it is not getting any better but the world is incomplete, so one might grind for the futility of a full color completion. The world needs to be 5 to 10 times smaller because it takes too damn long for no better finished result.

Pursuit of Achievements is a silly set of badges in many games. There are a plethora of nonsensical achievements. "Make a swollen and fertile world" 0/50 What?! How would any of this be accomplished? "Sprinkle a modest joy over the world" 0/20. It wants you to cover 20% of the world with Yellow. Over half of the areas are painted by bugs with a semi-permanent color which the player cannot change. So, how would I get 20% of the world yellow? Most of the achievements revolve around a find-a-needle-in-a-haystack subgame. After walking the whole world around and making small interactions--you will quickly accomplish quite a few nonsense achievement. (Bump into 1 beetle.)

The only controls are WASD (configurable + controller) Remember I have the luxury of doing nothing but wander for hours WASD, redipping the paintbrush every few feet, After revealing color to the world 6 hours later, I was about to uninstall the app. 4 of the needles-needles-in-the-haystack are colored runes that go into the useless stacks of Zen sayings, Zen history, Zen coins, Zen jewels, Zen artifacts. All useless.

SPOILER ALERT that should have been put in the nonexistant instructions/tutorial:
6 hours done, ready to uninstall, it turns out, that if you click the 4 Runes while standing still 6 times, your paintbrush will drop a few paintballs which will bounce around and change a small to medium area around you. It is random--so you have a new tool which just introduces more randomness into the world. Not a means to guide the color development. Now there is a population of little people that walk around with their paintbrushes too. So, instead of competing with the 300 bugs, you now also compete with 100s of "LittleThings" that also shift the colors of the environment. No control. Just beautiful paints wandering the canvas--with your tiny ability to shift the localized colors a bit. The rest of the world shifts as it wants.

Keep doing that for hours instead crafting the look of the gardens, or making honey, or scaring a competing hive out of the neighborhood, or stinging the brutish humans who trample the gardens. All of these mechanics are missing.

Beautiful interactive screensaver game though. 4/10.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 10.8 時間
投稿日: 6月7日
Fun little game about putting color back into the world.

There aren't really any instructions so it can be hard to figure out what to do at first.

Once you find out how to color the world, you pretty much spend the rest of the game coloring up a certain % of the map until you win.

Unfortunately the map is kind of worthless except to show a kind of general idea of where you've been, and where the Cube and Star are. The game has multiple kinds of collectibles, most of which only show up after you've colored in random tiles. Unfortunately, once you've started coloring in the map, all the activity going on makes it hard to find the rest of them, so I was never able to finish the Diary or the History collectables to read the full story,

I don't know if the game is worth $5, and I definitely wouldn't recommend trying to 100% this unless you REALLY want to meticulously color in the MASSIVE map to get each of the collectibles.

But if you just want a chill coloring game to relax to, and have some spare time, you will enjoy this.

このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 12.7 時間
投稿日: 2月21日
癒しゲーム。例えるならPS3のFloweryみたいな雰囲気のゲーム。

はじめ色彩の無い世界に、色つきキューブを転がして色彩をつけていく。キューブは転がると色あせていくので、カラフルな木を倒し、零れ落ちた絵の具の塊のようなもので補給する。
その後は、キューブの周囲を焼け野原にするコマンドがあるので、それをやるとせっかくの綺麗な色彩の森が真っ黒になってしまう。
しかし、綺麗な音色のコマンドをうまく鳴らすと、一時的に土壌が液状化し、新しい大地と人工的な建物のような物が生まれ、色彩が取り戻される。
音色の鳴らし方、例えば組み合わせで色が青・黄・赤にかわったり、鳴らす早さで色の濃淡がかわったりする。それによって、新しい建築物が生まれる。小さなピラミッド、塔、ビル・・・段々と高い建物も生まれるようになる。自分がプレイしたのはこのあたりまで!

後、いろんな収集要素や、謎の文字の解読などのやりこみ要素がある。

理解するゲームではなく、フィーリングで世界観を楽しむゲームだと思った。癒しが欲しいときに、なんとなくプレイするとすっきりするかもしれない。
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
投稿日: 2014年4月13日
なんかポワーっとして、フワーっとしたゲーム。

無理にプレイしなくてもいいような。

でもプレイ中は心地よいです。

あんまりちゃんとしたレビューにはならない(もともとしずらい)ゲーム。

人によって好みが分かれそうなので、買いたいなあという人は、セールで安い時に買いましょう。
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 2 人 (40%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 0.3 時間
投稿日: 2014年12月31日
◆総合評価 30点
◆じいちゃん的適正価格 60点
◆日本語(日本語化パッチ) 2014/12/31 現在 無し

一言で言うと意味がわからない
時々英語での説明がでるのですが読めないと尚更わからない
ファンシーな世界でキューブがひたすら転がり続ける不思議な絵を見たい方は是非どうぞ

このレビューは参考になりましたか? はい いいえ 面白い