Lichdom Battlemage was a game I highly anticipated, but the game just did not fulfill my expectations.
You might note that I spent 38 hours playing the game. Well, yes, that's correct.
First of all you have to manage to reach the end. It's a rather long game, some of the levels are huge and seem like they will never end at all. Then there is the difficulty, this game can be freaking hard! Unless you shift down to casual mode you will die plenty of times. And then there are the achievements, which I enjoy hunting, so all in all it took some time to find my verdict.
The reviews and articles about this game like to mention the word 'bad-♥♥♥ mage'. Well, there might be some bad-♥♥♥ in this game but it's definitely not you or me. And even if you reach the highest tiers in all you magic abilities you still won't be the bad-♥♥♥ you dreamed of. Besides, it is very unlikely that you will reach level 20 of any of your ability by a one time play-though. But luckily the game lets you continue progressing your abilities and strengths after reaching the end of the game. You even have the chance to move back in the levels you have already played, just this time there are more enemies and they are much stronger than before. Your masochistic attitude will define if you are going to like this or rather not.
So did I have fun?
Well, yes, I had some fun, but not enough to make me recommend this game.
Let's have a look at the pros and cons.
- nice graphics
- fighting is fun and looks very cool
- after too many gamer complaints the developers added an automated spell crafting system (that works but always keeps you wondering if a spell could not have been done better)
- developers added some extra levels called portals to keep you playing after you finished the game
- five difficulty settings. So why is this a good thing? Because there was only one difficulty level before player complaints
- cry engine 3, it's going to cost you if you want to enjoy this game in full details in full HD without stuttering
- the story is boring, to be frank, I could not care less
- the only two things you can do in this game is fighting or redefining and upgrading your spells. Fighting makes you gain accessories for spells.
- fighting becomes too repetitive
spell-crafting is a pain in the ♥♥♥, I still don't really understand it in full detail
- no manual (yes, you will painfully miss it and you will find yourself searching the net for clues on spell-crafting, trust me)
- limited range of enemies that almost stays the same group of foes from the beginning to the end of the game
- very linear level design
- boss fights are rather tiring than existing
- some actions make you loose some of all your progress in spell crafting. Like when you switch to 'bad-♥♥♥' difficulty all spell crafting experience for all spells not equipped is reset to level 1. Is this bad? Yes, this is bad !!!
- the game can be very frustrating if you play on medium difficulty or higher
Since I like to collect achievements I kept playing after finishing the main game. That's why I ended up with 38 hours play time. But would I recommend this game to a friend? No, sorry, just can't do that!
If it's on sale for like 5 bucks or less I think it's OK to buy the game but do not expect too much. My expectations where high. Maybe that's why I was somewhat disappointed. The bad things in this game simply outnumber the good things and that's what leaded to my verdict. In terms of gaming magazine ranking my verdict would be around 60 for this game.
Do I regret playing Lichdom Battlemage?
Not really, but I am more than happy to leave it behind.