You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.
Gebruikersrecensies: Erg positief (342 recensies)
Releasedatum: 5 dec 2013

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Dominions 4 kopen

HERFSTUITVERKOOP! Aanbieding eindigt 2 december


Door curatoren aanbevolen

"...a deep game that rewards foresight and long-term strategy."
Lees de volledige recensie hier.

Recente updates Alles weergeven (7)

4 november

Dominions 4.14

This is quite a large update with 2 completely new nations of which one that spans over all 3 eras. It also comes with a bunch of bug fixes, balance changes as well as some new features. For those interested in modding, this update has event modding added with over 200 new mod commands as well as some additions and fixes to the old modding capabilities.

2 completely new nations: Xibalba (EA, MA & LA) and Nazca (MA)
Mace dmg 4 -> 5
Horror improvements
Improved battle reports for some attacks with temporary monsters
Icons for Disease Res and Dominion Spreader
Network protocol updated, server & client must be updated at the same time
Better enforcement of magic item rules
Wrong icon for battle menu
Typos and stat fixes
Star of Heroes only strikes one magic armor part at a time
Wrong range for multiple missile weapons
Transformation bug fixed
Internal damage (e.g. incinerate, disintegrate) always hits body
Event update
New epithets
Pretender and disciple blesses all units every round
Added some descriptions that were missing
Improved magic item info
Updated insanity orders
Could not use magic item rituals while sieging
Enforce no orders for undisciplined squads
One unit too much from certain send spells
Onaqui random S -> random F
Some rituals could pass through domes unhindered, fixed
New ability: Poisonous Skin
Units target random squares in battle more often
Spell name change: Blood Vengeance -> Damage Reversal
Coastal income bonus info bug fix
Scrying from sites was broken
Squad size not updated after 'remove unable units'
Heart Finding effect now an internal damage
Changes to Erinya's weapons
Wild Hunt conj 9 -> 7
Kindly Ones conj 9 -> 8
Sorcerer pretender for MA Machaka was missing
Bouda pretender for EA Machaka was missing
Barrier (artifact) cannot be used by mounted units
Nonmounted units -2 def / attack, mounted -1 def / attack
New mod command: #limitedregen
Cannot steal mercs blood slaves with 'V'
Graphics for Seraphine/High Seraph prophets were missing
Overpopulation improvement
False cheat detection during fort construction fixed
Random event monster count bug fix
Vengeance of the dead did not ignore orders like other assassinations
Too much info in F1 in certain circumstances
File handle leak fixed
Theurg communicants did not work properly
Negative forge bonus did not work
Valkyrie got light lance like other flyers

AI war states now reset between games

Event modding added (over 200 new mod commands)
Possible to make global ritual and nation effects with event modding
Modding: #holyboost didn't work properly
New mod commands: #raiseonkill, #raiseshape, #prophetshape, #insane
New mod commands: #clear (for weapons and armors), #copyweapon, #copyarmor
New mod command: #diseaseres
Mod downloading during game setup could lock up the game
Modded nations with nation number > 127 didn't work with network play
Mod #dmg can take higher numbers
Modding: Heat-/Coldrec 0 now works

8 opmerkingen Meer informatie

11 augustus

Dominions 4.10

Dominions update 4.10 has now been released. It features bug fixes, balance changes, many new modding commands, improved performance as well as some small new features.

Disciples now have half the prison time of pretenders
Turn generation performance improvements
Coast & cave income bonus for forts printed
Wooden towers could not be built
No coast fort income bonus during storms or ice
Some pretender cost changes
Caelum can no longer have the Virtue
Berytos coast income bonus 25 -> 10
Star of Heroes can destroy magic armors too
Flails extra bad underwater
Spenta and Gannag lost invulnerability
Ahura of water has reduced retinue
Improved siege message
Casting Iron Walls on sieged castles adds to defence
Regain AP up to at least 2 each round
Some sites can no longer appear in caves
Black Mirror ritual can now only be cast by astral mages
Impassable border type
Crown of Overmight autocasts its spell
New magic items: Champion's Cuirass and Armor of Knights
Spectral Shield protection 7 -> 15
Flying units never get more fatigue than for 20 squares
New hero for Ragha
Random artifacts removed from random events
Temple gem income shown in temple info
New spells known for independents
Arm loss removal from Picus's axe didn't result in drop of magic weapons
'V' to pool blood slaves to a commander
Click pretender name to goto pretender
Moloch can be chosen by Abysia
Axes of rulership only 1 attack, but improved stats
Iron blizzard increased fatigue
Some more spells got blunt/slash/pierce damage
Magma Bolt got a secondary burn effect
Berytos Summon Se'ir now only summons one being
Plants cannot be turned into soulless
Scrying from sites now happens before rituals and battles
Some spell effects were not affected by some scale altering effects
Proper fly rules regarding earthquake immunity
Throne of Air airshield 20 -> 40
Burn damage dependent on size
Improved spell sorting
Transformation Alt 7->6, nature 3->2
Transformation ritual improvements
Knight & Knight Commander sprites updated
Lost eyes and arms did not always heal properly
Scoregraphs can go higher
Shrunken gnomes now get reduced Str/HP as well
Improved sacred rules
Encased in ice could last after battle
Mexican female gods didn't get proper names
Descriptions for Sobek heroes
EA Caelum defense no longer has Iron Crows
Missing slave guardian added for R'lyeh
Rain enchantment now makes it snow in cold provinces
Rain and snow fixes
Rain only doubles the spell's fatigue (not enc) for fire battle spells
Rain heat aura reduction 3 -> 2
New spell: Vermin Feast
Item already forged takes priority over insufficient skill level
Network tried to download nonexisting file after your were eliminated
Communion fatigue drain fix
Scrollbar in province chronicles works now
Rain of Toads research 4->5, cost 10->20, unrest 40->30
Forest Dome research 7->6
Gift of Health research 6->7, nature 5->6
Summon Se'ir -> Scapegoats (summons 2 se'ir)
Dome of Flaming death has a chance of destroying lab
Error if failing to delete old game in network game as well
Death Curse has no magic resistance roll
Return keypress can exit view throne screen
Fata morgana affects team mates too
Fata morgana PD only works in friendly dominion
Mechanical Militia and Guardians of the Deep affects team mates too
Improved weapon info for lesser swallow
Summon giant rituals cheaper
Unburied corpses decay slightly faster
Resistances against shock/cold stun didn't work properly
Gift of Kurgi protective force 10 -> 20
Typos fixed
Many stat fixes

Improved AI spell targeting regarding MR

Auto mod download didn't work while setting up a new game.
Automatic mod error check after enabling a mod
#nofemale and #onlyfemale removed
New nation command: #templegems
New monster commands: #xpshape, #command, #magiccommand, #undcommand, #startingaff, #fixedresearch
New monster commands: #slothresearch, #startitem, #iceforging, #scalewalls, #heatrec, #coldrec
New monster commands: #aciddigest, #acidshield, #drake, #dungeon
New monster commands: #plant, #transformation, #...attuned
New item commands: #clearallitems, #command, #magiccommands, #undcommand, #noimmobile
New item commands: #onlyimmobile, #slothresearch, #iceforging, #scalewalls, #aciddigest, #acidshield
New weapon commands: #dt_aff, #uwok, #nouw
New spell command: #clearallspells
Modding: can use 0 values on magic items
Modding: max length for descriptions 1000 -> 2000
Modding: #restricted didn't work properly on magic items
Improved error messages for modding

4 opmerkingen Meer informatie

Over dit spel

You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.

When you start the game you decide what kind of god you are and how your Dominion affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.

In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.

In Dominions 4 you can also play team games where one of the players take the role of supreme god, and the other members of the team are his servants and loyal subjects. The lesser gods rule their nations, but you all share the dominion of the supreme god.

Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, shona and kievian rus are just a few of the inspirational sources of the game.

The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.

Dominions 4 is also a highly moddable game. You can create your own monsters, spells and entire nations. Since Dominions 3 there has been a vivid modding community and Dominions 4 will enhance this capability even further.


Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
    • OS: 10.3 or later
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
    • OS: any 32 or 64-bit distro
    • Processor: 1 GHz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL and libSDL1.2
    • Hard Drive: 500 MB available space
Nuttige klantrecensies
31 van de 32 mensen (97%) vonden deze recensie nuttig
36.1 uur in totaal
Geplaatst: 5 november
Have you ever tried board games such as Warhammer or Confrontation ?

Now forget everything and take characters inspired of mythology/legends and stories from the whole world, a huge variety of units (with 3 new factions, the game has more than 1000 different units!!!!) and a deep turn based strategy... and you have Dominions 4: Thrones of Ascension.

Behind its aspect rought around the edges, Dominion is an extraordinary game capable to be a true competitor against table games such as Warhammer and others.

You start by choosing a culture and a pretender god. This character will lead your faction through the game and keeping him alive is extremely important even if you can bring him back after a while. You can customize his appearance (around 20 skins per faction) and his skills to suit your gameplay: Will you be a terrible fighter relying on massiv armies, a talented spell caster focused on searching and summoning powerfull spells or maybe the both and wait few turns until he awakes from his dormant state ?

Dominion is a turn based strategy game where you, the pretender god, have to exterminate every other factions or sit on one of the Thrones of Ascension to reach a new plane of existence and became the god above all other pretender gods.

You start with a main fortress with different bonus and buildings depending on what kind of faction you have choosen.
As an example my favourite faction is R'yleh: Fallen star, inspired of Lovecraft's Cthulhu, this faction has a portal named the "Void gate" where you can try to summon new creatures by using a competent summoner.
Even if you can get some of the most dangerous units of the game, the void gate can bring hostile monsters capable to kill your wizards.

Like for every factions, everything has its price, thinking and planning carefully are keys for victory.
All factions are different and quite a lot of them forces you to learn an other way to play the game.

As an example R'yleh is mainly based on brainwashed magical units and when you need to use humans or humanoid troops, you will be forced to get new commanders and divide your army because magic beeings can only be lead by a magical commander.
Add to that the moral and the supplies your army needs wich can affect their health or worst, to be more encline to fail against the enemy dominion and run away.

Dominion is an other great aspect of the game. It represents the spread of the culture and the religion of your faction.
Each pretender god can boost its dominion to give malus to the enemy or bonus to his land.
And it's where the game is clever because quite early you will have to choose if you rush into the battle with spells or try to stay back and research in new magical disciplines to summon many things or affect enemy dominion, ect....

The game is quite open and give you the ability to enjoy quite a lot of strategies. The A.I is really powerfull and has always, ALWAYS, a way to get the upper hand.

The screenshots you see on the store page are the recordings of some battles.
As a turn-based strategy game, you have to plan everything, from the spell your wizards will cast in the battle, to the actions/ movements your squads will do.
You can even choose a formation with bonus and malus. Will you trample the infantry and rush to these coward archers ? Or let you wizards/ range units rain hell upon enemy heroes ?
There are plenty ways to manage fights even if you can't act during them.
But be ware ! You can enable events wich can affect you on every tiles of the map or everybody and sometimes things turns really bad...

The most important aspect in Dominion is magic wich is related to an enormous tree of research.
You can summon creatures, structures, cast world wide spells, teleport your units, bless and give tons of abilities to your troops such as invisibility, the gift of underwater breathing or flying, ect...
You can even forge magical items to give to your commanders !
Every spells must but prepared and choosed before each fights or you can let your commander decide but you won't get all the subtleties of magic.

Each school of magic is related to a mana gem that you can gather on the map or with special events. Some kind of currency between your units, you have to manage and give them to you commanders before they go to war. The more you have the better, some schools of magic need slaves for sacrifices and of course give powerfull spells but reduces the stability and the population of your regions. Some factions are even unable to recruit units with gold, so you will have to spare mana gems for the invocation of new troops or commanders !

But i will stop here for the gameplay because nobody can deal about every aspects in a review.
This game is unforgivable and has a slow paced learning curve as many said the game manual has 400 pages...

400 PAGES ! (Thanks to Niky 45 because I wasn't wrong about the right number)

So you understand why it can be so hard to talk about everything this game has to offer ^^

As an example my last game session: after few hours (22 hours !!) of fail attempts to master Ry'leth and the map i've choosed (the game has quite a ot of maps with different strategies, to master one is allready a prowess...), I was beaten by and army from a corner of the map (hate thoses war elephants !!!) capable to trample my best commanders and units and with spells I've never seen before !
I had an army of arround 2000 or 3000 units and Ry'leth has covered about 2 tiers of the world after having slain 6 pretender gods.
My pretender god, Kraahaul the Void Lord, died in a miserable fight against this suddent powerfull new enemy...

And you know what ? I want more !

Even if you can't build much structures ( only labs, temples and 3 types of castles with their upgrades) and affect your population ( a research tree about the dominion itselft would have been great), or use diplomatic skills between factions (you are at war with everybody) this game is really good.

In fact the perfect strategy game would be a mixt of Dominion, Total War and Warhammer.
I hope to see the day when this kind of game will come !

If you are not scared about a very hard/deep strategy game and simple graphics try Dominion 4: Throne of Ascension.
You won't be disapointed...

And i put you to the test to master R'yleh: Fallen star and spread the void and the tentacles of the Starspawns on all over the world !


This is why i love this game ^^

N.B: i've forgot, this game has a multiplayer. Yeah i know i'm a coward... because i haven't tried it !
Dominions 4: Thrones of Ascension is a game for men, be ware !
Was deze recensie nuttig? Ja Nee
14 van de 15 mensen (93%) vonden deze recensie nuttig
46.0 uur in totaal
Geplaatst: 2 november
If you've ever thought about smashing Dwarf Fortress, Final Fantasy, Age of Mythology, and D&D together, then this game is what you've been waiting for, if you can be patient. Given the time, Dominions can be a charming, humbling, and very fun game, that you can always, always learn more about. Only the patrician need apply here, this game has a very steep learning curve, and shatters your confidence in your meagre skills the first time you want to play competitively. The game is rather pricey, so if you aren't sure you want to buy it, wait for a sale.
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
52.0 uur in totaal
Geplaatst: 12 november
This game is the ♥♥♥♥ing ♥♥♥♥, seriously. So when you start the game, you get to pick what era you want to play in. Early, middle and late. Some factions only exist in one era, and some change from era to era, Ermor is basically the roman empire in early era and an undead ashen empire in middle era.

Anyway, so you got all these cool factions to choose from with awesome lore and backstory, there's like at least +30 factions and they all have unique units and spells. You get to create a pretender god that's basically your king, you pick his physical form, his proficiency in the different schools of magic (Death, Fire, Earth, Air etc) and the effects your god has on your dominion.

You got soldiers and you got commanders, commanders lead armies, perform rituals, build buildings, move around on the map, and they can also forge and equip items and search for magic sites in your realm. In this way Dominions 4 has an awesome RPG system, your commanders got stats and traits that affect a lot of things, not only their attributes. For example, there's an item for Ermor that allows my commander to summon 3 lictors for the price of one if I have it equipped. Some items let your armies and commander travel under water or fly. All sorts of cool ♥♥♥♥.

The empire management is awesome, you allocate commanders to research, forge items, lead armies, you search for magic sites that give you gems and other positive effects (or negative). You don't control the battles directly, but you do get to line up your armies, pick formation, give them orders (Attack rear, attack closest, stay behind troops etc etc) so you do have influence over the lineup and such.

I need to play this more but I find it the most fun to play with a human player, it adds challenge and is just fun overal.
10/10 would reccomend.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
205.3 uur in totaal
Geplaatst: 15 november
Graphics and sound would have been good 20 years ago. Strategic gameplay is maybe the deepest of any non-abstract computer game ever made, but/and also entirely unbalanced, unforgiving and uncompromisingly hard. This is to say, you need to know exactly what you're doing at every point in the game or you'll just suddenly die (no matter how well you seem to be doing) and have to start over (or find another game if doing multiplayer). There is no save (Although you can backup the game-files manually to effectively make one). While this caters to the target audience perfectly (this game is 10/10 if spending about a year full-time, studying its every little nuance, appeals to you), but makes it a less than good game objectively.

The fantasy themes are very well presented, and the best part of the game is how it lets you create The Lion or The Witch of Narnia, or Gandalf or Sauron, or a DnD Lich-King, or a Titan of the Greek Mythologies or just about any classic powerful being as a pretender to godhood. No other game on any media have been able to mix a fraction of the themes or come close to portraying them as well as Illwinter. They also deserve kudos for being Indie before the concept was concieved.

Dominions 4 is a clear improvement to Dom 3, affording better graphics and implementing some important re-balancing.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
341.3 uur in totaal
Geplaatst: 20 november
If you are looking for a very elaborated fantacy strategy game, I would recommend this. In short, gameplay is excellent while the graphic/music is really bad in the year 2014. The current US$35 price is a bit too much so I would highly recommend it during a sales.

First of all, there are so many nations to be chosen from. For example, in "Early Age" setting, there are currently ("currently" because the Dev just added one new nation in a Nov 2014 patch) 29 nations each with different troops (some nations share the same troops because of the fantacy setting) and starting magic strength. As for magic, there are 8 types in total (Fire, Water, Air, Earth, Nature, Death, Astral, and Blood) while the research for spells are divided by schools instead of type (except for "Blood", which is both a school and type of magic) so that you can't really too concentrate your research on one school while ignoring the others.

As for buildings, there are only a few; I guess the Dev want you to spend gold on troops than fancy buildings.

Last but not least, there are hereos for each nation and generic heroes to be summoned by spells. When there are heroes available, you certainly want to equip them with fancy equipments... and yes... there are so many you can build as long as you have researched the magic school level and the magic resources. Although they are called "Heroes", they aren't invincible even if they have reached a high experience level or even if you teach them very high magic level. It is because experience only adds small increment to their combat skills while high magic level requires substantial investment and casting stronger magic creates alot more fatique (high fatique can kill them) to the hero. Further, you can't exactly revive heroes in Dominions 4, you can only bring them back as "mummy" which is a undead hero.

If you want to check how many nations, spells, or equipments, you can read the manual from its official website.

The graphic is really 2008 and there are only like 4 or 5 music in the game. Therefore, please do no expect too much.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
3.8 uur in totaal
Geplaatst: 21 november
one of the most intelligent fantasy TBS games. Just discovering the history, ideas and tactics for each different nation is fun in itself. I only play SP, I find the AI adequate, which is usually considered to be the weakest point of this game.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
16.9 uur in totaal
Geplaatst: 15 november
It's a complex game. It's kind of an obtuse game. It takes a good bit of time to really start learning what you're doing, and even more time to start learning the basics of what you can do with your strategy, and almost twenty hours in and I'm still figuring out how things work.

And that is the absolute beauty of it. It's a game where you can experiment and learn, figure out new strategies, new ways to do things, new tactics to try, new setups to run with... I don't know of very many other games at all that can really let you do that as deeply as Dominions 4 will.

Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
59.8 uur in totaal
Geplaatst: 22 november
Once upon a time games were created that were good and would be updated somewhat frequently and with new content. I know this sounds like complete madness but things used to be this way and you wouldn't have to pay for characters/classes that most people take for granted today like necromancers (Age of Wonders 3 I'm looking at you here).

I can't really state anything else that this game does well that hasn't been said before on other reviews, but was just glacing at the store page when I noticed that on November 4th two new nations that span three eras were added to the game, and I didn't have to spend a dime.

If you can't appreciate that then I don't know what to tell you.

Was deze recensie nuttig? Ja Nee
3 van de 4 mensen (75%) vonden deze recensie nuttig
57.2 uur in totaal
Geplaatst: 14 november
fun, complex, educational, relaxing, trippy. civ 3 except youre a god instead of the spirit of the nation.
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
27.1 uur in totaal
Geplaatst: 7 november
Where to begin.... This game is packed full of things that I still have yet to discover. A grand strategy game in the likes of Europa Universalis IV but fantasy. This game has everything ranging from massive (and I mean HUGE) battles that take place over dusty plains, high in the snowy mountains, or even deep underground, to gathering virgins to use as blood slaves to cast unholy enchantments across the realm. This game is a blast, highly recommended for strategy game enthusiasts.
Was deze recensie nuttig? Ja Nee
3 van de 5 mensen (60%) vonden deze recensie nuttig
208.4 uur in totaal
Geplaatst: 1 november
Civ meets Total War meets Axis and Allies. Like these? Then you should be good here.

There is a learning curve and it is rough solo but if with friends who can teach you then it's not that hard to pick up over the course of a game or two. Takes several more to master, though.
Was deze recensie nuttig? Ja Nee
4 van de 7 mensen (57%) vonden deze recensie nuttig
0.3 uur in totaal
Geplaatst: 6 november
A very innovative strategy game with a wide variety of interesting factions. It has an detailed and diverse lore based on various real mythologies and cultures. Battles take place in real time, and manage to apply an old school rpg feel (isometric 2d sprites rolling dice at eachother) to a concept of large scale battles. The number of factions, units, magic spells, and the customization of your god means there are almost limitless strategic possibilities.

This game probably gets lower numeric review scores because dominions 4 isn't much different from dominions 3, which isn't much different than dominions 2. I agree with this criticism, so if you own Dominions 3 the pricetag is not worth the upgrade. For anyone else interested in mythology and TBS wargames, a very unique and fun experience.
Was deze recensie nuttig? Ja Nee
12 van de 23 mensen (52%) vonden deze recensie nuttig
7.4 uur in totaal
Geplaatst: 10 november
You can play as flying bat aztecs who hide a sun in a cave. Why are you even reading this? Hit the add to cart button.
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
31.0 uur in totaal
Geplaatst: 13 november
risk meets civilization with the complexity of dwarf fortress
10/10 would spread madness and insanity through culture to decimate the world's populations and economies in the name of great cthulhu again.
Was deze recensie nuttig? Ja Nee
2 van de 4 mensen (50%) vonden deze recensie nuttig
92.4 uur in totaal
Geplaatst: 14 november
I blacked out the sun and had my army of underground cyclops take over the world. GOTYAY
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
10.4 uur in totaal
Geplaatst: 27 november
If your looking for a polished turned based strategy game, this isn't it.

As $10 game, I might consider this a good deal. But at $30, If you're not a previous fan of the game I wouldn't spend the money on it.

-No tutorial
-Wacky modal interface
-Graphics look like they are from a 15 year old game
-Very tedious end game with little in the way of automation tools
-Tons of confusing detail when it comes to stats, but in the end they don't really mean much
-Not that much depth when it comes to resource management and empire building
-3D battle scenes are misleading. You have no control over anything, they just kind of show you what happened
Was deze recensie nuttig? Ja Nee
2 van de 7 mensen (29%) vonden deze recensie nuttig
33.9 uur in totaal
Geplaatst: 5 november
This is an awesome 'grand-strategy' game. It has tons of flavor.
Was deze recensie nuttig? Ja Nee
4 van de 19 mensen (21%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 14 november
I don't like the simplistic style of the construction, recruiting, and researching of this game. The battle strategy is OK.
Was deze recensie nuttig? Ja Nee
7 van de 68 mensen (10%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 7 november
Wow....this game is so left of center. Fun is not an option without knowledge of the series. Advanced Statistics was more exciting than this game. Back away if you are not a Dominions fanboy.
Was deze recensie nuttig? Ja Nee
209.4 uur in totaal
Geplaatst: 25 november
This was my first introduction to Dominions, and my god, it was a good introduction. I've seen some people say that this isn't much different from dominions 3, but I haven't played dominions 3 so this was a great opening to the series for me.
I love this game, learning curve, graphics, and other details may turn people away, but this is a great game if you get past those small details.
11/10, girlfriend broke up with me because I ignored her to play this game more. (Hotseat is really fun too, I enjoyed quite some time with my brother on this.)
Was deze recensie nuttig? Ja Nee