Un jeu d'aventures qui fait travailler les méninges au maximum. Et attention, il peut t'entraîner complètement ! L'action se déroule dans un univers singulier plein de miracles, bizarreries et choses dépassant l'imagination et l'entendement.
Évaluations des utilisateurs : Variable (267 évaluation(s))
Date de parution: 13 déc 2013

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Acheter Violett: Soundtrack Edition

 

Recommandé par les curateurs

"A Highly styleised game that will fill you with wonder."

Mises à jour récentes Tout voir (6)

12 janvier

Anniversary sale!!! And some minor bug fix:-)

Violett is celebrating its first year on Steam. Only this week you can buy it 90% off! Promotion starts today at 10:00 AM PST.

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7 octobre 2014

It's official - Violett have some bugs :-)

To solve this puzzle we just added update with minor bug fixes and fps improvement.
Enjoy!

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Articles

“It has a bunch of strange and clever puzzles, and it resides in a bright and cheery world.”
70 – Game Over Online

“A visually stunning alternate world.”
70 – http://www.gamespot.com/reviews/violett-review/1900-6415618/

“An interesting adventure for fans of the genre.”
70 – http://www.3djuegos.com/juegos/analisis/18117/0/violett/

Offre spéciale

Buy Violett on Steam and get the fantastic Soundtrack from the game for free. A set of catchy tunes will accompany you wherever you want!

Steam Greenlight

À propos de ce jeu

Un cadeau spécial pour les utilisateurs de Steam : achète Violett et nous t’offrons la bande sonore du jeu qui pourrait t’accompagner où tu veux

Un jeu d'aventures qui fait travailler les méninges au maximum. Et attention, il peut t'entraîner complètement ! L'action se déroule dans un univers singulier plein de miracles, bizarreries et choses dépassant l'imagination et l'entendement.

Une jeune adolescente révoltée, joliment nommée Violett, est tirée de la civilisation et forcée par ses parents à déménager dans la campagne profonde. Pour dire la
vérité, cette petite et énergique bourgeoise n'est pas trop contente de passer sa jeunesse dans un coin perdu, sans amis et loisirs. Elle imagine déjà ses journées passées dans sa chambre à mourir d'ennui. Violett ne suppose même pas que c'est ici que commencera l'aventure de sa vie.

Assise sur son lit dans sa nouvelle chambre, elle voit des étincellements dans un nid de souris. Intriguée, elle s'approche, met la main et en un clin d'œil se trouve dans un endroit totalement différent. Aussi connu que lointain. Aussi beau que dangereux. C'est là que l'on peut entendre les crapauds chanter l'opéra, voir les nains des jardins qui sont des envoyés spéciaux d'une autre dimension et les capacités de télékinésie ne sont pas à envier ou admirer. Il n'y a que son ruse et sa chance qui l'aident à s'en tirer de ce monde bizarre et rentrer chez les parents.

Casse-toi la tête à résoudre des énigmes, des devinettes et des problèmes qui surgissent sur ton chemin. Profite de la capacité de télékinésie pour manipuler les objets à distance et s'en sortir de nombreux ennuis. Combats la Mauvaise Araignée qui veut t'attraper et en faire un nouveau trophée dans sa collection. Visite un monde beau et loufoque inspirée d'Alice au pays des merveilles et des œuvres de Dali. Laisse-toi emporter par une musique fantastique qui t'accompagne à tous les pas.

– Un fantastique jeu d'aventures en 2,5D
– Un monde unique caché dans un nid de souris
– Une multitude de solutions à trouver
– Une ambiance entrainante d'incertitude et un monde abstrait
– Une reine araignée maléfique fera tout pour t'empécher de quitter ce monde
– Des super capacités et des forces spéciales permettent d'influencer l'environnement
– Belles maquettes peintes à la main
– Un monde fantastique inspiré par Alice au pays des merveilles et autres œuvres magnifiques.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGl 2.1 compatible
    • Hard Drive: 2 GB available space
    Recommended:
    • Graphics: GeForce 8800
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 4 novembre 2014
Si vous cherchiez un peu de challenge, vous êtes donc fait pour vous entendre avec Violett. Les puzzles à résoudre sont dans leur ensemble assez, voire très difficiles à résoudre.

Se creuser les méninges ne sera pas toujours suffisant et il faudra parfois y aller carrément avec une pelle.

Malheureusement, des énigmes tordues de ce genre, il y en a quasiment à tous les niveaux Lol @@@
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
4.3 heures en tout
Posté le : 6 septembre 2014
Là où Tiny Bang Story m'avait fortement déçu, Violett me réconcilie avec les jeux d'objets cachés. Je n'irai pas jusqu'à appeler ce jeu un "point'n click", mais il y a un semblant d'histoire (mais aucun vrai dialogue), un petit inventaire et des énigmes sous forme de puzzles pas toujours faciles.

Par contre, Violett est parfois un peu casse... bonbon à refuser de faire une chose, et il est parfois difficile de comprendre ce qu'il faut faire, vu qu'il n'y a aucun texte. Les seules indicateurs sont des dessins (dans les bulles des personnages) qu'il faut savoir comprendre.

Il y a un système d'astuces mais pas forcément bien pensé puisque les trois quarts du temps, on "débloque" une astuce d'une énigme... déjà résolue (ou du moins, l'indice donné est quelque chose de déjà effectué).

Cela dit, le jeu est beau, la musique agréable et l'univers enchanteur.
Je n'ai pas pu aller jusqu'au bout (ça a finit par m'énerver à la moitié du jeu à peu près) mais il plaira sans doute à d'autres !
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
12.8 heures en tout
Posté le : 20 août 2014
MA-GI-QUE!!!!!!!!!!!!!!^^
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41 personne(s) sur 53 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.3 heures en tout
Posté le : 28 octobre 2014
TLDR: poor puzzle design with no feedback, interface problems and mazelike hubworld that wastes your time makes Violett an uninteresting experience. Potentially serious bugs. Buy at your own risk.

Long version: You play as Violett, a young girl trapped in fantasy world trying to piece together an amulet to get home. The game starts quite promisingly with a nice cutscene and some excellent artwork. It really seemed like an interesting world to dive into and even if the heroine of the story was very silent it seemed like she would be given a lot of personality (like in Machinarium). I only played for about an hour and a half though (according to Steam) with a break inbetween, so don't take this as a review of the whole game.

The reason I quit was because there does not seem to be much beneath the surface. The interface is incredibly clunky and seems to be suffering from "I'm designed to work on a phone"ites. It is impossible to even guess what will happen when you click something and sometimes you have to click multiple times to get it to work. It is also hard to click precisely on something when several items are near. So thank you for the "Keep clicking pointless things" achievement game... I like being insulted by the games I play when I have a good reason to blame the game for the problems.

The absolutely biggest problem though is the lack of feedback though. You click on something and Violett shrugs... can she do nothing with it? Do I need I item to use on it? Do I need to click something else first? No clue. Hell, there are some items that you can drag and others that you can't. You better hope you realize when you can because otherwise nothing will happen... or as with the wheel in the caterpillar room, it will do something which means you won't realize you can move it unless you accidently drag it. Speaking of the caterpillar... he asks for a ring to give me the key. I give him a ring, he takes it. Nothing happens. Talk to him again, he still wants a ring? Was it the wrong ring, but he took it? Does he want two rings? Is it just a bug and I should restart from before I gave it to him? Not a clue.

Add in the mazelike hubworld that you have to run around to get to different places that is a complete waste of time and also have deadends... nah. A game needs goodwill for me not to be annoyed by timewasters like that, and Violett has none. I would not recommend buying or playing Violett. Maybe it gets better later on, but I doubt it and I will not try to find out.
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19 personne(s) sur 22 (86%) ont trouvé cette évaluation utile
18.9 heures en tout
Posté le : 5 septembre 2014
After playing this game with my wife for almost 10 hours .This game is full of 'BUGS' both literally and figuratively.Many freeze ups for my wife on her PC . On my PC Im getting bugs and glitches keeping me from playing a game that should be a walk in park to a frustrating storyline.Pretty graphics semi easy puzzles make this a nice game if you are a fan of hidden object games. I bought it for $1.99 at 80% off so it was a great deal .Yes its worth the money and can be a nice game for younger gamers also .But the issues with the game itself might be a big drawback.
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18 personne(s) sur 24 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.8 heures en tout
Posté le : 8 octobre 2014
This game looked very pretty, but there is not enough logic in the puzzles, so there seems to be no way to figure out the solutions without an unbounded amount of random clicking. A good point-and-click game will present a consistent and logical universe, where you can understand how the parts interact, and figure out how to use the available tools to solve the puzzles. This game didn't do that. Even once we solved some of the puzzles, we weren't left thinking "Oh, that makes sense!" but rather "How were we supposed to guess *that*?"

(My 6-year-old agrees, and quickly lost interest.)
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
4.2 heures en tout
Posté le : 22 décembre 2014
To start off, this game has huge potential.
Hidden objects everywhere, secrets, puzzles, (beautiful graphics) it makes my head spin.
Sure, there's some clipping, and some things just seem out of the blue annoying, but honestly, at the point the game is at, the faults are made up for.
Really, the one thing that bothers me about this game is that I needed a guide so much.
A lot of the times you're thrown into a scene and have to do something, find something, or make something happen, but you aren't really given anywhere to start.
On occasion, when I'd get stuck, I'd go to every room and click all around the screen because that's the only way you'd find out if you'd missed anything.
But, for a game that was just starting to get on it's feet when I got it, it shocked the heck outta me.
To put it plainly, it was captivating.
I just HAD to solve the next puzzle, HAD to get to the next room, HAD to remove whatever got in my way.
And that leads me to my next peeve about this game.
It's a "burn out" game, and by that I mean you play it until you wear out, and don't go back for a while, then play it again until you burn out again... and the cycle repeats.
If that still makes no sense, I mean it holds my attention until I exit the game.
Once you're out of it... it just doesn't seem welcoming.
Nonetheless, I'm sure they'd updated plenty of things since I last played, which was about an eon ago, so maybe things are slightly different.
I, also, still highly reccomend this game, because, hey, every game has its perks and erks.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
16.0 heures en tout
Posté le : 8 décembre 2014
Violett is a challenge. Not necessarily because the puzzles are extremely hard or because the game play is terrible. Simply because it's a point and click puzzle game and they tend to come with their own brand of problems.

That said, I found Violett enjoyable. (For the record, if you don't like point and clicks, don't play this. It will drive you up the wall. I've seen a few reviews by people who said they don't usually play point and clicks, so why on earth did they play this?)

There are a few bugs to the game:
*The cursor doesn't always seem line up with what I'm trying to click on, some times there are more technical bugs (I personally didn't run into any, but there are reports).
*Some of the puzzles don't make the most sense.
*There are a few plot holes (the Diary is referred to as Uncle's diary. Is it her Uncle? Is that why her family moved there when she is clearly more a city girl?)
*Achievements aren't always rewarded as advertised (I got Sherlock Holmes in a game that I used hints but have still yet to be granted Supercharged...)

The game feels like it was designed for a touch screen. The recommended setting is for a swipe setting, which doesn't always translate to mouse movement well. Which, thinking about it, is probably why the mouse cursor doesn't always line up right. A finger working as the cursor would have a much larger interaction than the mouse cursor. I definitely had the sense in the beginning of "What the hell am I suppose to be doing?" It's hard to determine what's interactable environment and what's not.

On the other hand, the music is delightful and subtle. The puzzles aren't repetative, which is a frequent problem I have in point and clicks. Once you figure out the quirks of the game, they're fairly consistant over the entire game. The Diary has wonderful insights in to the world you're running around in and I'd really love to see more of this, maybe in a sequel? (Seriously though, I'm never going to look at garden gnomes the same.) I'll fully admit, I don't mind replaying the game over and over, trying to get the achievements (I'm at run through #4 now, trying to get Supercharged).

So, while not my most favorite "OMFG you have to play this" game, it's definitely been a delightful little game and I've enjoyed working on it.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 12 novembre 2014
I really enjoyed this, a great puzzle game. Some of the puzzles are genuinely challenging to figure out, so that was fun. I probably relied a bit too much on guides instead of toughing it out, and the final boss fight is a little dodgy but the game as a whole is really cool.

I really liked the bizarre setting, it was lots of fun, and the music is *amazing*. Definitely recommend.
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10 personne(s) sur 16 (63%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.5 heures en tout
Posté le : 5 novembre 2014
This game needs a lot of work. With multiple grammar issues in the diary pages, a lackluster storyline, unworkable controls, and several disruptive bugs, Violett is certainly a game that needs vast improvement. However, It shows potential and eventually can grow to the level of other memorable point-and-click adventure games. I would not recommend buying this game at the stage it is in right now, but in the future (after plenty of updates) this game could be a good experience. It's just not worth the money at this point in time.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
7.5 heures en tout
Posté le : 14 décembre 2014
I'm torn about recommending this game or not. There were some control/command issues that I found which made gameplay irritating in many places....including the boss fight. The plot lead in and ending could have been better, but the adventures during gameplay were interesting enough to keep me slogging through the control issues. I did love the artwork and animation. The solitary cut-scene was kind of random, but it's skippable. I finished the game with about 12 hours of game-play. It kept me entertained while I was sick.

That being said, I know the developers have recently mentioned finding bugs and working to fix said bugs. Patches have been rolled out etc. I'm certain with more time they will be able to smooth out the control issues, particularly if people are willing to let them know about them.

I think I'm going to go ahead and be optimistic that more debugging in the future will help the game and go ahead and recommend it to others. But with a warning: if you are easily frustrated with buggy controls, don't bother until more debugging's been done. Currently I give it a 4 out of 10, but it has the potential to be much better with further debugging.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 2 septembre 2014
Part Alice in Wonderland, part Coraline, this game is amazingly developed. While sometimes the puzzles can be a bit frustrating, it's a great game to challenge your brain and make you remember your I, Spy days.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
6.7 heures en tout
Posté le : 6 septembre 2014
I recommend Violett but I have to do so with a few caveats:

1. While it has an inventory system and a few inventory based puzzles, its puzzle style is more in line with hidden object games, especially when you are motivated to find a number of hidden orbs scattered throughout the game's many beautiful landscapes.

2. Imagine you went to Wonderland and couldn't speak the language, nor could you find any ready guides to understand how things worked. This is also what playing Violett is like, for better or worse.

3. The final boss battle, not found in the game's original release, frustrated me greatly. I guess they wanted to have some climax beyond "walk right to win", but I think they could have done a better job. The fight does tie back into why you are collecting all of the orbs you find at least. What could have been a clever manipulation of the environment with your powers turns into a quick and dirty clickfest.

That said, I loved Violett's aesthetics. It is a game world full of whimsey and the journal pages you can discover help flesh out the madcap world around you. The puzzles for the most part are fetch quests or isolated one screen puzzles that involve keen environment manipulation. While the fetch quest elements are not too bad, with characters stating in picture word bubble form what they need, figuring out the more obscure puzzles were frustrating but nothing on the level of Sierra classics. Even then, that chimney puzzle will haunt me forever for not making one lick of sense to me. A hotspot indicator would have been nice, at least for interactable elements while leaving the hidden orbs alone. Instead of voice acting the characters all speak in animated gibberish; the music is lovely and fits the world well. By the end I was addicted to the delightful chimes you receive when you collect a new orb.

Hard to recommend at $10; would recommend it more for fans of hidden object games than traditional adventures, but still worth a pretty few hours of your time.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 9 septembre 2014
This took me under 6 hours to complete with barely any hint helper. Very cool design. Reminds me alot of Alice in Wonderland. The diary pages added a nice touch of exposition and the puzzles were fun to solve. My only issue with the game is the ending. The Boss had little to no build-up, I didn't know why I needed to kill her, and the "powers" I gained along the way weren't really for fighting. Besides the ending, a nice game to spend a few afternoons fiddling with.
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 18 janvier
Violett is great puzzle game with charming fantasy graphics and beautifull sountrack. It kinda reminds me Coraline game but it's not plagiarism, it has it's own style, plot and game play style. The gfx isn't demanding, so medium box can handle it but still it looks really impresive. For that kind of money it is definitely worth to buy.
10/10.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 9 septembre 2014
this game has nice graphics. the puzzles lol are puzzling. and the lanquage that they speaks take a while to get used to. I do like. but i have to take a break from time to time to try to understand the puzzle. the clues at times leave u clueless.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
6.6 heures en tout
Posté le : 23 novembre 2014
Generic, but enjoyable mix of Alice in Wonderland and Coraline. Quite decent amount of gameplay that reminds of old point-and-click adventures. As usual, some puzzles don't make sense, but it's easy enough to solve them with some luck. User interface made for touch screens can be annoying at times when playing with a mouse.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 29 août 2014
The artwork and animation in this game is absolutely gorgeous. It has such a unique style, combining 3D and 2D effects. Not to mention the nice musical accompaniment. As an artist, I couldn't help but love all the artistic elements and stylings.

However, the gameplay itself is quite confusing. Visual hints are provided, making it a bit easier. But with no real explanation of what she is actually trying to do, it's hard to figure out what you must do. When one can interact with other chracters, the goal becomes much easier. Diary pages also give hints as to what must be done.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
7.7 heures en tout
Posté le : 31 août 2014
Well, i bought it for 1,99€. (Offsale)
Its made lovely, full of details.
Looks fine, not that bad.

Pros: Like i said;
Visual-Engine, Characterpicking, Quests

Contra: Puzzle and their Sense

Its really frustrating to find the right way to do something.
This game dont have a human kind of logic.
Its worth to play through, but you will need a help , like a walkthrough-video.

7/10
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
6.4 heures en tout
Posté le : 16 janvier
if you like point and click games, add this to your game collection. game is 6-7 hours long using a walkthrough. if you are going for 100% completion, use a guide - there's a lot of hidden items in the game which makes up most of the achievements. i did encounter some bugs but after exiting the room it is back to normal.
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