In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings.
使用者評論: 極度好評 (223 篇評論)
發售日: 2013 年 11 月 11 日

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購買 PixelJunk™ Shooter

包含此遊戲之套件

購買 PixelJunk™ Monsters Ultimate + Shooter Bundle

包含 2 個項目: PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

購買 PixelJunk Bundle

包含 4 個項目: Nom Nom Galaxy, PixelJunk Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

 

由多名鑑賞家所推薦

"Rescue stranded scientists in this physics action puzzler. Very satisfying fluid physics and puzzles, fun gameplay, smooth controls. Recommended."

評論

“Smart environmental puzzles in tight, intriguing spaces. Great minimal visual style and excellent, diverse soundtrack.”
Mac Life

“Gleefully swift, ingeniously puzzling, and kind to your senses through delightful art and a terrific soundtrack, Shooter is received with open arms on the PC.”
PC Games N

關於此遊戲

In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear!

Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!

Key Features


  • Battle across 15 stages with your spacecraft to save the scientists
  • Navigate cavernous puzzles by manipulating water, magma and even a strange magnetic black liquid
  • Recruit a friend and play local coop

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista Service Pack 2
    • Processor: 2.5Ghz i3 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 Compliant Graphics Device, Radeon 5450, NVidia 8600, Intel HD 3000 or better @720p
    • DirectX: Version 11
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: 2.8Ghz i5 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 Compliant Graphics Device, Radeon 5770, NVidia GTX 470, Intel HD 4000
    • DirectX: Version 11
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Minimum:
    • OS: OS X 10.6 (Snow Leopard)
    • Processor: 2.5 Ghz Quad Core Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better @720p
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: OS X 10.8 (Mountain Lion)
    • Processor: 2.8Ghz Quad Core Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5000 or better
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: 2.5Ghz i3 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: Radeon 5770, NVidia GTX 470 or better @720p
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: 2.8Ghz i5 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: Radeon 5770, NVidia GTX 470 or better
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
具參考價值的用戶評論
18 人之中有 16 人(89%)認為這篇評論有參考價值
8.1 記錄時數
張貼於:06 月 23 日
PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you'll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.

The story is basically that. You're in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn't quite get to that point, in my opinion. But more on that later.

Let's start with presentation.
The graphics' style is very minimalistic, with soft colours, and yet, it looks great, in my opinion.
It certainly looks unique, and the fluids especially, give it a a special look.
The enemies have a mechanical feel to them, but it fits, along with the Boss Fights.

The music was less of a standout for me, but it was certainly not bad. Just a bit more faint than I'm used to, staying in the background for the most part. It helped with the light-hearted exploration-y atmosphere, I think it was well chosen for the game they were going for.
The sound effects were in the same vein.


How's the gameplay, then?
First off, the game is divided into 3 areas, each with a few levels. Each level also has about 4 (I think) areas to explore, each of them self contained, and fairly small.
The first area is more vulcanic, the second, deeper, is full of ice, and the third, the deepest, has an industrial feel to it.
Each of them has different mechanics associated with the physics. These are all connected to the area it's set in.

You control a little space ship, propelled by thrusters. The movement feels quite great actually, with momentum very notable in the ships handling. It feels great, even though there aren't section to challenge your pilloting skills. It's still good that the tight control is there while you're just flying around.

Then, you have a Hook/Tractor thing to pick up the gems and the scientists you find, and you also have missiles, to destroy rocks and your enemies.

There are also several different types of ships. You'll find modifiers in specific points of the levels. For the standard ship, lava with overheat you, while water will cool you off. Each time you get hit, you don't instantly die, but your heat will rise substancially. To survive, you can either back away, or dive into water.
Besides, you'll find ship modifiers around the levels, for when you need to actually progress the levels.
There is a Magma ship, that shoots lava, a Water ship that shoots water, and can pull ice with is hook, there's an inverted ship, that is hurt by water, and can dive on lava, and there's also a Magnetic ship that repels the liquid metal. These sound, and play really well, but they're highly limited to the levels. You'll only have access to them in the exact section that you need them, and there's no action from the player in discerning which ship he needs for the given section, unfortunately.

In each level, you'll try to find the scientists. You have to deal with all of them in each area to unlock the next one (either save them, or kill them). Every time a scientist dies, you'll lose a life. Your limit is 5, but you'll gain another one each time you collect 100 coins (these are spread around the levels, and also dropped by the enemies).
You also try to find gems, that are used to unlock levels, or just for achievements. Unfortunately, these are very easy to miss by mistake, and you'll have to replay the whole level if you want to 100% it (it is NOT needed, though. I did some thorough exploration the first time around, found every secret area, and still missed a couple of gems in many of the levels. I never had the need to replay levels to proceed though, so the game was designed to keep you going naturally, saving these for the completionists. That's really good, in my view!).
There are also Special Scientists that you collect in your Gallery (yeah, not creepy at all), and these will talk to you, giving you a bit of backstory into their expedition.

The base of the game is out of the way, now.

This game reminded my a bit of Waking Mars. Besides both being about exploring the caves, both are very focused about combining elements (in WM, it's mostly interacting with the creatures, in PJShooter, is with the fluids). While Waking Mars gave you a real feeling of discovery, learning about each species and all about their lives and interactions, that isn't very present in PixelJunk Shooter.
PixelJunk Shooter is a very straightforward game, and also not very challenging. It's something to enjoy casually.

The level design was pretty good, in my opinion, providing good areas to experiment with the fluids, and learn new mechanics without a wall of text. While that was all there and great, the whole game felt like a very big tutorial, in a way. Everything was subtle, but not challenging, and specially not giving the player much freedom.
You'll have everything delivered into your hands when you need it, there's no puzzle solving, or anything, which wasn't what I was expecting. So, if you're looking for an experience of discovery and learning, go play Waking Mars.
If, on the other hand, you want a laid back twin stick shooter with cool physics, give this one a try.

The Boss Fights were the funnest part of the game, for me. They weren't very hard either, as you were pretty comfortable even after getting hit (as long as you were careful). But that comfort gave you the time to learn the Bosses patterns without it feeling frustrating, and led to interesting fights.

I found the game enjoyable, certainly, but in a way that I wasn't expecting. It's very, very linear. There isn't trial and error to understand the fluids, or anything. It's not about learning the mechanics, and then applying them into more complex puzzles. It's mostly about learning on the go, always with simple puzzles. And to be honest... that's fine.
It may not be what you're looking for, but it's good that it exists, for people who do. And it's a very well done game for its purpose.

It's also very cheap on sale and you can easily get it. Go ahead and give this one a try if it sounds appealing!
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7 人之中有 6 人(86%)認為這篇評論有參考價值
7.6 記錄時數
張貼於:08 月 24 日
Rating 7.5/10

What is it?
2d sidescroller, controlling a ship to solve puzzles using water, lava and a magnetic liquid to save your crew members.

The Good:

+ The game's main premise has you navigating the enviroment, destroying the environment so that water and lava can mix forming new terrain for you to destory and progress further along. Keep in mind this is a simplified version of the game, as you progress the game introduces some new mechanics and ships to keep things varied.

+ Combing the different liquids together is really cool and adds a fresh new gameplay idea, combining different liquids together provides different results.

+Graphics fit the enviroment nicely

+ Some cool boss battles

+ Achievements are easy to get and shouldn't provide too much trouble.


The Bad:

- The game doesn't really take its ideas far enough leaving a very easy game. The game doesn't get that much harder as you progress either. I was a bit disappointed when I beat the game.

-Roughly 3 hours long, 5-7 hours if you go for achievements.

Conclusion

Although I had fun, I felt the game was a bit basic for my taste. I would have liked the game to be a bit more challenging especially in regards to the puzzles as the game does introduce some cool elements later on in the game.
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7 人之中有 6 人(86%)認為這篇評論有參考價值
0.5 記錄時數
張貼於:09 月 21 日
An interesting shooter where you're flying underground to get treasure and rescue survivors (don't go trigger-happy; if too many survivors die, the game's over). A few interesting mechanics such as an overheating system and using flowing water (and lava) to progress to the next level make this different from other shooters.
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5 人之中有 4 人(80%)認為這篇評論有參考價值
9.1 記錄時數
張貼於:10 月 21 日
PixelJunk Shooter is a surprising game. On one hand the premesis is simple and the difficulty is almost non-existant (at least until the third episode). On the other, the developers manage to get a surprisingly large amount of content out of that simple permesis and the game is able to feel fun and fresh throughout the entire run which is quite remarkable. Very little complaints from me as everything hits the mark amazingly well, though the final boss is a bit cheap at times and the game can be finished in around three hours.

So highly recommended.
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5 人之中有 4 人(80%)認為這篇評論有參考價值
1.2 記錄時數
張貼於:11 月 10 日
Fun, unique, and colorful game. Gameplay is a mix of twin-stick type shooting and puzzle solving with magnificent fluid physics and a variety of abilities. Highly Recommended.
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2 人之中有 2 人(100%)認為這篇評論有參考價值
6.6 記錄時數
張貼於:12 月 1 日
I had previously played PixelJunk's Eden, and silently vowed to check out any other game that they put out. I am not disappointed. This game offers a significant level of difficulty and a unique stage in which to enjoy its quirks.
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2 人之中有 2 人(100%)認為這篇評論有參考價值
0.8 記錄時數
張貼於:12 月 2 日
Great little physics based shooter, got in a bundle for a dollar. Totally worth it. Cool artstyle and nice soundtrack :)
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4 人之中有 3 人(75%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:06 月 25 日
A surprisingly smart shooter that's more of a puzzle game than anything else. Manipulating liquids and maintaining an optimal temperature are mechanics I've yet to see in any shooter, and this game uses these mechanics in fun and interesting ways. While the aesthetics leave a bit to be desired, they serve their purpose fine. The game is also complimented by an excellent alt-electronic soundtrack. Quite a bit of content make this game worth the price.

By the way, make sure you have a gamepad when playing. The keyboard controls are utterly useless.
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4 人之中有 3 人(75%)認為這篇評論有參考價值
3.2 記錄時數
張貼於:10 月 29 日
DISCLAIMER: This is a first impressions review, and NOT a full review, if you want a full review, then please read better reviews then mine

PixelJunk Shooter is a very surprising game. On one hand the premises is very simple, just a simple 2D shooter and the difficulty is almost non-existent for now I guess. Very little complaints as everything hits the mark very well, though I have heard the game is pretty short and the final boss battle is pretty cheap. But overall a great, solid, fluid physics shooter game!

RECOMMENDED :)
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4 人之中有 3 人(75%)認為這篇評論有參考價值
8.8 記錄時數
張貼於:11 月 25 日
First impression: this game is not as fun as it appears. It's far, far better.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
10.1 記錄時數
張貼於:12 月 16 日
Pixeljunk shooter sets out to be an exploration in space when in realisation you are just a tiny ship flying through large corridors with a few basic puzzles in your way.

PixelJunk Shooter is made by the Q Games. The developers we know and love.

Though the gameplay is fresh and fun I feel like the game is lacking something which you don't really figure out until you start playing with the game. I found the physics of the liquid made the whole game for me.

Yeah The End.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
3.4 記錄時數
張貼於:06 月 30 日
Sublime action wtih puzzle elements, control is slick and just rght, brilliant presentation especially the superb music. A real joy to play.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
9.0 記錄時數
張貼於:08 月 8 日
Simple yet pretty sweet.
The art style is smooth, colorful and nice to look at. No pixel art ♥♥♥♥♥♥♥♥ involved.
The gameplay is your typical twin-stick shooter business and it works pretty great. You go arround and shoot stuff while rescuing your little mates and look out for secrets.
The interactions with the liquid physics are pretty cool and work nicely. It's always satisfying to stare at a big waterfall dropping on hot lava.

I really don't have anything bad to say about the game so far.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
4.9 記錄時數
張貼於:08 月 12 日
Game Rating: B-
Pros:
-Unique, fun gameplay that requires both good reflexes and quick thinking
-Awesome liquid physics that changes how you play
-Dynamic music keeps the action tense
-Two player local co-op
-Lots of collectables make for some decent replayability

Cons:
-Main campaign is on the short side
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3 人之中有 2 人(67%)認為這篇評論有參考價值
16.7 記錄時數
張貼於:09 月 10 日
a lovely relaxing shooter/puzzle with 0 difficulty but very entertaining gameplay.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
8.3 記錄時數
張貼於:09 月 23 日
A very fun little game that I first played briefly at a relatives house on the PS3 and just had to buy it for the PC. Cute graphics, simple but fun controls and the right level of difficulty and frustration. Would recommend this to anyone who wants something that is just a simple but enjoyable game. It's possibly a little short but I certainly can't complain given the price I picked it up for (89p). It is the kind of game I could only play for 30-45 mins a time, it's not one you'll play in long sittings, but that's not in a bad way, it's just one to pick up each day for 45mins and progress to the next stage.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
1.1 記錄時數
張貼於:11 月 1 日
I like this game!
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3 人之中有 2 人(67%)認為這篇評論有參考價值
2.3 記錄時數
張貼於:11 月 16 日
Fun and puzzley - I don't like puzzle oriented games.
However, this was still fun. Nifty shootemup elemebnt kept me playing.

They throw curveballs, but it makes for a fun experience.
Story seems really sparse.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
7.7 記錄時數
張貼於:10 月 12 日
Well-designed game, good attention to detail. The core theme is interaction between elements, there are some simple puzzles with interactions between various substances (lava+water make rock+steam for example), and some light shooter gameplay. Controls are tight and responsive, and I can see the potential for speedrunning here. The boss fights are suitably epic, artwork is neat and consitent with themes.

A fun game overall, will definitely check out the sequel when I get a ps3.

note: game is played best with a controller, having a twin-stick setup makes moving quickly a lot easier than with kb+m.
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29 人之中有 27 人(93%)認為這篇評論有參考價值
3.1 記錄時數
張貼於:02 月 5 日
PixelJunk Shooter is a dual stick shooter that is a joy to play. The controls are simple. Left stick for movement, right stick for aim. Right trigger for shooting, holding the trigger will unleash missiles. The catch is that missiles will overheat your ship. Cave ship. Not a space ship. The left trigger sends out a grappling hook to pick up stranded miners, which is the objective of the game. When you get the stranded miners, it opens a door to the next level. Each 'stage' has a few levels in it.

The real selling point of this game is the incredible interaction that you have with the environment. You can destroy soft terrain. Your bullets will take out chunks and not the entire terrain / wall. There is water that is fluid and dynamic. It will also cool down your ship when it overheats. There are enemies and lava. The lava flows just as the water, makes your ship overheat and when it meets water, they bond together to form soft terrain that you can destroy. Its such a nice dynamic.

There are powerups to keep your ship cool from the lava's heat. There are objects that you can grapple and tow around, such as a water bomb, good for drowning a volcano. There is a watercan object that you fill in water or lava, and when you take it out, it showers whatever liquid you have in it. Again, there is a lot of interactivity in the game.

This is a game that rewards and encourages exploration. If it looks like there is a way off screen, that's probably a secret area with the game's main collectable diamonds. Well you need diamonds to progress past a certain stage. You will have to go back and play each stage a few times in order to collect enough hidden diamonds. While it might seem like a downer to replay stages and levels, its all fun. Nothing seems like a chore. Its soothing, relaxing, nice to look at and with the incredible interactivity that you have with your environment, no playthrough is really the same.

On top of it all, the game sets itself apart with its art style. Its a beautiful, simple style instead of typical dualstick shooters that overload you on bright visual effects.

It is well worth the price and you can probably pick it up in an indie bundle. I've also got the sequil on PSN and personally, I think this it better.
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