You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since...
User reviews:
Very Positive (51 reviews) - 90% of the 51 user reviews in the last 30 days are positive.
Very Positive (3,766 reviews) - 89% of the 3,766 user reviews for this game are positive.
Release Date: Oct 28, 2013

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August 24

Come find 8 pages in our newest release!

Blue Isle Studios is proud to announce that our latest game 'Valley', is launching in one week and is available on PC and consoles for $19.99 USD

For all you Slender fans out there, Valley has a special easter egg surprise for you. Can you find all 8 pages?

Be sure to follow Valley's Facebook page right here:

Keep up with all the latest news and trailers!

9 comments Read more


“A significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere.”
90 – The Escapist

“One of the most terrifying games in recent memory.”
85 – GameSpot

“The Arrival pushed me to the edge of sanity. With its clever combination of unsettling pictures and disturbing sounds this is one of the most intense horror experiences available today.”
85 – 4Players

About This Game

You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.

Back in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

The Arrival officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.

System Requirements

Mac OS X
    • OS: Windows XP, Windows Vista, Windows 7
    • Processor: Dual core CPU @2GHz (Pentium D or better)
    • Memory: 1 GB RAM
    • Graphics: Intel HD 4000, GeForce 8800, ATI 1950 or better
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible audio device
    • OS: Windows 7
    • Processor: Quad Core Intel or AMD
    • Memory: 3 GB RAM
    • Graphics: GeForce 260 1GB or AMD HD4850 1GB
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible audio device
    • OS: MacOS X 10.6.6 or higher
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon HD 2600 / NVidia Geforce 8800 / Intel HD 4000 or better
    • Storage: 2 GB available space
Customer reviews
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Very Positive (51 reviews)
Very Positive (3,766 reviews)
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1,971 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
2.0 hrs on record
Posted: September 26
Played 10 minutes, and was about to ♥♥♥♥ myself. The Slender at first doesn't look horrific, but the environment of the game is highly spooky and gives chill; this game is truly horrific.

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3 of 3 people (100%) found this review helpful
2 people found this review funny
9.2 hrs on record
Posted: September 25
Slender: The Arrival is a short but good horror experience.

The sounds and music really make the atmosphere tense and creepy.

The graphics are decent and the game runs really well.

For fans of Slender: The eight pages, there is an unlockable level that is basically a remake of it that unlocks upon completion of Slender: The Arrival.

I recommend Slender: The Arrival to fans of horror games ON or OFF sale.

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1 of 1 people (100%) found this review helpful
12.8 hrs on record
Posted: October 8
This is a very terrifying game. It has an engaging story, gameplay that is just the right level of difficulty, and plenty of things to make you scream. It is so much more than just the original Eight Pages. I recommend it highly.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: October 22
This game is so good but so scary!!!! But I hate the generater bit ITS SO HARD
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2 of 3 people (67%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: October 16
Whether you'll enjoy this game really depends on whether you're still aboard the Slenderman train. Given that I'm writing this review in 2016, I'm going to assume that you aren't. It's weird to look back and think that a faceless guy in a suit had everyone scared ♥♥♥♥♥♥♥♥ five years ago, but the entire horror genre was in a rut at the time, so I guess that helps explain it.

I digress. The game itself is almost exactly two hours long, and does nothing that Amnesia or Outlast don't do better. It can, at times, be more frustrating than scary, since the basic mechanic it operates on is "look for something while being chased." In theory, this leads to the player being forced to enter every dark corner, knowing there's a chance what they're looking for might be there. In execution it leads to you running around like a chicken with your head cut off. It doesn't help that Slenderman teleports. A lot of these games rely on spatial awareness, knowing where your enemy is to avoid them, but that's not useful for an enemy that doesn't adhere to time or space. It sometimes feels like the game could kill you at any point if it just felt like it, which, again, is more frustrating.

To be fair, other enemies come in that are suspectible to space-time, but these have their own issues. The initial appearance of mask-guy is fun and creepy. But then the game starts pulling in burnt zombie/ghost children, which there really isn't any precedent for in the Slenderman lore. The most annoying part of all this is that at the end of almost every scene in the game, the monster gets you. Which leaves the player wondering: "Why did I have to retry when it caught me the last five times just so it could catch me in a scripted event?"

I will give the game this: while it's only two hours long, it never does the exact same thing twice. Each scene plays by different rules than the others. Which keeps the player confused, yes, but also on their toes.

If you still have some affection for Slenderman buried somewhere, this is recommended.
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2 of 3 people (67%) found this review helpful
Not Recommended
5.7 hrs on record
Posted: October 13
Because of the shortness of this game the developers decided to make this game super cheap at times especially the third chapter, even on easy difficulty. I am a kind of person who do not remember roads easily and how chapter 3 level is made like a maze with two enemies who run much faster than you do doesn't help it.

Overall it was a very frustrating experience for me rather than scary.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: October 1
Great and spooky game to play with friends, the creepiest level is homestead, the least creepy level was the last one and the tunnel one. Great game for the whole family though you only be there in 2 hours it's still really fun! Ten out of ten! If you love 8 pages there is even an eight page level.over all...........AWESOME!!!!!!

P.S stay away from the bathrooms! 😉
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1 of 4 people (25%) found this review helpful
16.9 hrs on record
Posted: September 24
hey i lve it
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Most Helpful Reviews  Overall
276 of 305 people (90%) found this review helpful
14 people found this review funny
54.9 hrs on record
Posted: June 24, 2015
The original Slender, released in the summer of 2012, was an experimental horror game that dropped you into a spooky forest with nothing but a flashlight to guide your way and a faceless entity known as the Slender Man following your every step. Despite having rough, simple graphics, it was a chilling gameplay experience. Slender: The Arrival, a reimagining of the original game, once again sets players up to encounter the enigmatic Slender Man, this time with a much more robust story, improved visual design, and just as many scares.The Arrival has you play as Lauren, a young woman who is visiting her friend Kate. Kate is selling her isolated family home after her mother's death, but upon your arrival, you find Kate's house mysteriously empty. The doors are wide open, there's furniture knocked around, and there's several mysterious notes about repressed memories and hallucinations... then you see a strange figure watching you from outside the window. It isn't long before you realize something terrible has happened to Kate, and it's up to you to find out where she is and why she disappeared.One of the first things you'll notice about The Arrival is that along with a significantly overhauled visual design compared to the original, it features a very dark and foreboding atmosphere that does an excellent job of keeping you on edge, if not outright terrified. Whether its hunting down those eight infamous pages in the remake of the original forest level from Slender, or scrambling to turn on an elevator in an abandoned mining facility, you'll rarely feel that you're in a safe enough spot to stand still and catch your breath. Much like the original game, you're almost completely defenseless, and all you have with you is a flashlight and the ability to sprint for short distances. However, you'll have to worry about how often you use your light and how much noise you make, since your pursuers rely on both to track you down. Deciding between whether you should try being stealthy and risk getting lost in the dark environment, or dashing to your objectives as fast as possible knowing that you're more likely to run right into the Slender Man's open arms, can be an unnerving choice to make. The implacable Slender Man is as imposing and aggressive a foe as ever, and often the only notice you'll have that he's caught up to you is a slight distortion that ripples across your screen... occasionally followed by him flashing directly in front of you in a cacophony of digital noise and electronic screams.While the stages do have randomness to them in the form of starting locations, landmarks or key items being different each time you play through a stage, most feel like they could have had more variety. Almost all follow a similar formula of "find X number of objects while trying not to die horrifically." What really hurts The Arrival the most, though, is how short it is.Slender: The Arrival is a significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere. You may have mixed feelings about its brevity and the repetitive mechanics, but it's certainly a well-built game that, above all, is scary to play.
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192 of 225 people (85%) found this review helpful
11 people found this review funny
4.1 hrs on record
Posted: October 15, 2014
Imagine it, you're walking down a dirt road in the woods at dusk, it is autumn the leaves are turning orange and red. You come across an abandon vehicle on the road. The sun quickly sets, leaving you in the dark without a flashlight and suddenly, you aren't alone anymore. You are being watched and stalked by something. It feeds off of the power of your video camera, which is the only way to see it (I guess).

When your video camera flickers, it is closing in on you. It is drawing the power from the batteries as it draws near. It is Slenderman. A tall thin humanoid creature that looks over you from afar from hilltops. The creature that opens the doors that you just closed. The creature that your only defense is to not look at it. To wish it away as you cower in fear by looking at the ground. No... just run away until your video recorder stops flickering. How do you run from something that just teleports in front of you? You can always walk backward.

This is Slender: The Arrival, less of a game and more of a first person experience along the lines of Dear Esther and Gone Home. It preys on your fears. It has a great, creepy atmosphere and great sound design. You have little in the way of controls, left stick to move, right stick to look, a sprint button, flashlight button, zoom button, and a use button. There are other buttons, but they feel redundant.

The game dumps you in and never explains why you're there. Not just the first chapter of the game, but over and over again, its the same thing, you start at dusk in the woods and go into the night and then find an abandon building. Each chapter has a different task, such as turn on X generators, find X pages in the woods and close X windows. Simple things, but you're just stuck with something that can be anywhere at anytime that will warn you when its near. The more things you collect, the more intensely you will be harassed.

As you wander in the dark you quickly come across an average house. Depending on where you enter, it looks like there is nothing wrong. Just a normal house for sale with a playground in the back. Soon enough you'll find things scrawled on the walls and rooms in disarray. Eventually, you'll find a flashlight that will help you. The idea of wandering in the woods might seem like an easy way to get lost, but as you roam the darkness, you'll be enticed by audio and visual cues such as paths, lights and dozens of arrows pointing in one direction that will guide your way.

If you think you'll get used to Slenderman, once you progress far enough, eventually you will reach an abandon facility and have a follower. Perhaps it is a follower of the Slenderman, but it follows, chases and strangles you. This isn't a creature like Slenderman, so it doesn't have magical powers other than it is getting closer, running after you. You'll hear its footsteps running up to you. Your only defense is to focus your flashlight and blind it. That adds something different to the game. Getting trapped in a side room means there is no way out and no where to run away from the follower.

It is a toss up if this experience is for you. If finding stuff in the dark isn't for you then skip it. You'll be searching open areas for sometimes tiny things (sheets of paper). Lost in the woods and abandon buildings. Being thrown off your direction from having to run away and forced to figure out where you're going again in an area that is mostly woods. If you can't handle bobbing and weaving cameras, avoid this game. It might be a nitpick but sometimes the camera seems to be at a person's waist. The height of a sink or a doorknob.

I couldn't really recommend Dear Esther or Gone Home. They were both beautiful and immersive, but I didn't feel anything playing those games like I did with Slender: The Arrival. Is it worth $10 for an hour or two of gameplay? I feel like I was engaged and always challenged by a single strange foe with powers to teleport anywhere.
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Help me!!! evry Time i put The Game On The Screen turns blue than black Please help me
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im the one... your parents warned you about
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This got me stuck in a few parts so I had to look a game play up! But it's a good game if you're into Slenderman and other creepypastas! :P
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