Gimbal is the multiplayer shooter with buildable vehicles. Customize your weaponry, engines, and accessories, and then take to the skies against other pilots in real time.
사용자 평가: 매우 긍정적 (평가 111 개)
출시 날짜: 2013년 11월 19일

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Gimbal 구매

가을 세일! 마감: 2014년 12월 2일


최신 업데이트 모두 보기 (3)

2014년 7월 20일

Mastermind Patch

Thank you, fans! The wait is over, and the big update is here :)

The Mastermind Patch brings: Unlimited Leveling, Capital Ships, Leaderboards, Fixes, and more...

Servers and binaries are now live. Have fun, pilots!

댓글 5 개 더 읽어보기

2014년 6월 15일

Update News

Development work for the upcoming Unlimited Mode is complete.

We want to make this patch great, so we will also be developing a leader boards feature and an assortment of larger structural parts for the battleships that players are likely to build.

Stay tuned, Super Admirals.

댓글 15 개 더 읽어보기

게임에 대해

Gimbal is the multiplayer shooter with buildable vehicles.

Craft the perfect ship, and then take to the skies with other pilots in real time combat. Cap flags, race ships, and blow each other up in a social multiplayer environment. Gimbal is the shooter you've been waiting for.


  • Fast and Gnarly Top-Down gameplay
  • Real Time Multiplayer for 16+ players over Internet/LAN
  • Super Customizable Vehicles
  • Choose from 142 parts, including engines, turrets, guns, and gadgets
  • Build for power, speed, durability, handling, and awareness
  • Multiple game modes [Battlegroup, Deathmatch, Capture The Flag, Racing]
  • Player hosted servers
  • Rigid Body Physics engine with Aerodynamics
  • Bounty/Money system for player advancement
  • Image-based ship sharing
  • No DLC or fees. You bought the whole game- you get the whole game

시스템 요구 사항

    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.0+ GHz Single Core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB, Shader model 2.0, Nvidia GeForce 6600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.5+ GHz Multi Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 9600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
유용한 고객 평가
10명 중 10명(100%)이 이 평가를 유용하다고 평가했습니다.
0.2 시간 기록
게시 일시: 2014년 11월 1일
이거 트레일러보고 진짜 설레여서 샀는데 트레일러 같은 게임 아닙니다.

곰플레이어 닷지가 더 나음
이 평가가 유용한가요? 아니요
25명 중 24명(96%)이 이 평가를 유용하다고 평가했습니다.
235.8 시간 기록
게시 일시: 2014년 6월 16일
Gimbal is a 2D multiplayer shooter where players build their own high altitude ships from an assortment of parts. Build high speed scouts, sneaky stealth bombers, flying tanks, laser snipers, and more! The combat is varied and there are multiple game modes. When you don't feel like fighting people online, you can set up your own bot matches.

As you collect bounties and win matches, you'll build your operating budget up and unlock new parts. Currently there's a budget cap of $6000 Trillion, but the upcoming update will lift it and add captial ship class parts!
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25명 중 21명(84%)이 이 평가를 유용하다고 평가했습니다.
42.8 시간 기록
게시 일시: 2014년 6월 8일
A very, very good game, which is quick and fun, with indefinite possibilities and therfore indefinite playability. It does need some re-weighting and polishing, but the developers are still adding to it.

Quick update: Today the devs released a patch that has resolved many of the small problems I had with this game. So YAY! GO DEVS! WHOO! ...anyway. You get the idea.

Further update: The most recent addition to the game, mentioned in my previous update, has some issues. Lag issues. Larger budget ships seriously slow down a server, due to partcount and weapon/turret usage. Needs Heavy Ship expansions.
이 평가가 유용한가요? 아니요
7명 중 7명(100%)이 이 평가를 유용하다고 평가했습니다.
29.0 시간 기록
게시 일시: 2014년 10월 13일
Yes, you can create anything.
Yes, you can build a giant blob of guns and engines.
Yes, you can have fun with friends.
Yes, you will be blown up.
Yes, you will laugh.
Yes, you will have fun.
Yes, you should buy this game.

이 평가가 유용한가요? 아니요
8명 중 7명(88%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 8월 18일
Gimbal is a fun little multiplayer 2D top-down arcade space shooter. It has a number of modes, including death match, team deathmatch, and racing. It has unlocks and progression. It has an appealing art-style and sense of scale to it. Unfortunately, the one thing it does not have is a player base. At this current time, there are nine servers running, with a combined total of twelve players. The best match I could make was a 3v2 team deathmatch, rounded out by bots. A real shame. With a strong player count, I would recommend this. With an iffy player count (or if you can't arrange a number of people to play with on your own hosted server), I'd have to say there might not be a lot of value to it.
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10명 중 8명(80%)이 이 평가를 유용하다고 평가했습니다.
45.3 시간 기록
게시 일시: 2014년 8월 4일
The screenshots do not do this game justice. In Gimbal you get to customiz your ship however you see fit. Multiple weapons, engines, sensors, parts to design your own ship. It is all 2d pvp and it WILL let you make a horrible ship lol. You are provided plans and also can steal others sjhips plans. I recommend this game to anyone who loves ship custimization. I have 14 of my 25 hrs on just making crazy ships.
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7명 중 6명(86%)이 이 평가를 유용하다고 평가했습니다.
94.2 시간 기록
게시 일시: 2014년 8월 4일
First off and just to put this out there, I love this game it's a pretty top down 2d space shooter were you battle other players in a variety of maps in a ship that you build out of some parts that the game has to offer. It can be hard to get used to but for the most part it's easy to understand and easy to play. However I do have a few problems with the game as some of the weapons are a bit to powerful and the small number of servers can be hard to deal with but other than that I think that this little gem deserves more attraction.

PS, the game can get laggy at times when people are using massive capital ships but for the most part the huge number of explosions and bright colours are sure to keep pyromainics playing for as long as they can.
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4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
7.1 시간 기록
게시 일시: 2014년 10월 16일
Its a good game, but the multiplayer is dead.
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3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
3.6 시간 기록
게시 일시: 2014년 10월 17일
(Note: I have barely touched this game on Steam, however, I have played it before, off of Steam - mainly the demo, which you should check out).

Gimbal is a cool little top-down (mainly) Multyplayer Spaceship Combat Game. Using a nice creation suite, you create your own little Fighter by dragging and dropping, rotating and such of individual modules - pieces of steel & armor, wings, weapons, energy/engine related parts... You have a lot of freedom to create various designs this way, both simple and complex, and thus create your own personalized Fighter - it may be good for long-range bombardment but thus be frail or slow-moving, it may be good for dogfighting, it may be good all-around... Lots of choices! Yes, of course, you can totally screw up too and make a barely functional ship, but doing that and then learning from it is obviously part of the fun!

The gameplay itself is somewhat simple: You control your own ship and, along with your teammates, battle opposing ships in various game modes. When it comes to the gameplay itself, you move your ship either by keyboard, controller, mouse. Movement and combat are quite difficult at first, especially if you didn't make the best of ships - but thankfully, it is still easy to learn and improve, and you will eventually become an experienced pilot - which is ever so satisfying.

Some important things to note: You can zoom out *a lot*, you can use your radar to detect enemies and allies (teamkills *will* happen), ammo is limited (or you risk making your ship too slow if you overload it with ammo) and a lot of the fighting can be relatively long range, since taking damage is easy - and it cause modules of your ship to fly off, thus, making it harder for you to control it and continue fighting. Obviously, this means that you will be smart to play it safe.

To summarize gameplay itself, I'd say that, for starters, you should play regular Deathmatch, with loads of bots (due to map size) and that you should use the 3 preset ships available to you at Rank 1. Given that constructing a proper and fully-functional ship can be tricky, this is the best way to learn.

It is also very important to mention that the game has a progression system, meaning that you will have to grind for a while until you fully unlock all customizable parts *and* increase your Ship Budget (similar to Call of Duty!).

Game modes, from what I recall, are mainly focused around your team and you fighting the opposing one in a simple Team Deathmatch - the kicker, though, is the fact that both teams have large Motherships/Capital ship. Depending on game mode, these are either your target or they are mainly an obstacle to deter you from diving in deep. There are a few more modes, all based around eliminating enemies, their Capital ship or Capturing the perennial flag. There even seems to be a "Race" mode of some description.

When hosting a game (online or offline versus the AI) there are a lot of options to tinker around with - the basic being, of course, score limits, respawn timers, as well as more game-specific stuff, like limiting the upper-level of Ship Value or - more interestingly - editing the weapons that the Mothership/Capital has. It is also important to note that the maximum number of players is very high - 64.

The game has simple but detailed and well-drawn sprites for the ships, as well as very nicely made particles and other assorted effects for ship movement and combat - it is satisfying to watch your ship "drop in" (I assume from hyperspace) and watch it glide into the battlefield, with nice little visual details emphasizing the speed at which it enters - and then later, once you actually start flying it, admiring everything from the thruster and weapon effects to the pretty (but simplistic, it's space after all) backgrounds.

I am not much of a music guy (don't pay much attention to it), but I don't remember anything particularly bad or good about the game's music. The rest of the audio is fine - I'd single out the satisfying sound effects that you can hear from some of the heavier weapons as well as from the destruction of (enemy, heh) ships.

The game options are fine and you can, of course, customize things like resolution, graphics, audio (note: No Audio Sliders, only a separate On/Off for both Sound and Music).

The game, unfortunately, has two (related) issues:

1. It lacks players for Multyplayer

2. It lacks a true and long Singleplayer mode to make up for it.

As it happens with small indie games that don't get exposure (If only someone *cough* TotalBiscuit *cough* had covered it), the playerbase is small or non-existent. The potential to organize a playtime via the Steam forums or something is there, but, still, you can't just jump into the server browser and play a game.

Thus, you are left to play versus the AI, which aren't of noteworthy quality. All of this means that, of course, the game doesn't have a lot of time to offer you...

For the end I'd say that this is a fun little game which is "ruined" by the lack of people to play it with. The aesthetic, graphics and audio are good, the gameplay is challenging and satisfying, the customization is present and very important, like any good Multyplayer game there are a lot of options to make your own personalized game server... But basically all of this is for naught given that you won't have anyone to play it with. As of right now, there are 3 people online!

Still, you can potentially have some fun with it if you just screw around with the bots. It's still really charming and satisfying to glide into the battlefield with your own customized Space Fighter, awkwardly fly around your teammates and try to shoot your enemies - and, as your mighty cannons utterly annihilate a teammate of yours by accident and as the silly AI bots shoot you and destroy your steering modules and/or thrusters, you can then revel in the silence and loneliness as your ship slowly drifts away from the battlefield into the nothingness (since the AI failed to finish you off), thus forcing you to suicide and redeploy. The pretty aesthetic and relaxing, minimal sounds only at to this weird calm feel.

Cool game, pick up if you want to screw around with it a bit or if you happen to have 10+ friends ready and willing to revitalize it.
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
170.8 시간 기록
게시 일시: 2014년 8월 10일
10/10 Would go plaid again
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
47.1 시간 기록
게시 일시: 2014년 8월 16일
This is by far the best vehicle combat game I've ever played. Unfortunatley as it is, playing online isnt so great. I recommend gathering a few friends and playing on private servers using hamachi. Other than only having a handfull of people playing online, it's flawless.
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1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
9.7 시간 기록
게시 일시: 2014년 10월 14일
A fun little game with clever ideas. There are some things that I think need some adjusting such as spawns, mines, and the ship budget limit. I do recommend buying this game, but wait until its on sale.
이 평가가 유용한가요? 아니요
3명 중 2명(67%)이 이 평가를 유용하다고 평가했습니다.
46.7 시간 기록
게시 일시: 2014년 7월 20일
Awesome game and more awesome ship building! Still updating with great things ! Like unlimited mode now :) only minus of this game is just few people play it :( this game need more publicity and thats all :)
이 평가가 유용한가요? 아니요
3명 중 2명(67%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 9월 5일
Got this title and didn't really get into it. seems a little lacking on graphics and seems to feel 8 bit nintendo ish. I will still recommend to those who would like the game more.. I may try this again soon.
이 평가가 유용한가요? 아니요
2명 중 1명(50%)이 이 평가를 유용하다고 평가했습니다.
9.2 시간 기록
게시 일시: 2014년 7월 16일
This game is fantastic!
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8명 중 3명(38%)이 이 평가를 유용하다고 평가했습니다.
5.6 시간 기록
게시 일시: 2014년 7월 22일
Basically nobody plays this online anymore. Bots don't provide any sort of interesting challenge.
이 평가가 유용한가요? 아니요
2명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
1.8 시간 기록
게시 일시: 2014년 10월 5일
Would be better if people were actually on the servers... Also, a singleplayer mode wouldn't go a miss.
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7명 중 1명(14%)이 이 평가를 유용하다고 평가했습니다.
1.5 시간 기록
게시 일시: 2014년 6월 10일
No players, buggy-laggy multiplayer, terrible net-code. Nice indie-game idea, bad implementing.
Worst net-code ever, even Space Engineers has better one, and it's a big thing. Couldn't even wish for my enemies.
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5명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
3.0 시간 기록
게시 일시: 2014년 8월 20일
It's like the best game ever... except it's not. Go play SPAZ instead.
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10명 중 1명(10%)이 이 평가를 유용하다고 평가했습니다.
0.5 시간 기록
게시 일시: 2014년 7월 20일
Gmbal is an ONLINE game.

Server is located at US and Europe.

If you are located at Asia.

You cannot play this game.

Because too mush late response.

You cannot control.
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