Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity.
User reviews:
Mostly Positive (543 reviews) - 79% of the 543 user reviews for this game are positive.
Release Date: Oct 29, 2013

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Packages that include this game

Buy Master Reboot Deluxe Edition

Includes 2 items: Master Reboot, Master Reboot Art Book and Soundtrack

Buy Soul Axiom/Master Reboot Bundle

Includes 2 items: Master Reboot, Soul Axiom


Recent updates View all (23)

March 1

Soul Axiom Has Arrived On Steam!

Launch Trailer
Hi everyone! The time has finally come for Soul Axiom, the spiritual successor to Master Reboot, to leave Early Access and what better way to celebrate than to slash 30% off for the entire week?
Gamers will also have the chance to buy the DLC content, almost two years in the making, featuring an 85-page digital art book with designs from Senior Artist, Chris Phillips and a two-hour long soundtrack by Music & Sound Engineer, Gareth Lumb. The 30% discount applies to all options including the DLC only, the Deluxe Edition and the Super Deluxe DLC bundle. The DLC standalone content has been unlocked and will shortly be lined up with the rest of the bundles on the store page.

Want to know more about the game? Soul Axiom is a first-person, story-driven adventure game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers in this compelling cyber-thriller to solve puzzles, manipulate the environment and unlock the path to your adventure. Immerse yourself in a dramatic story with over 20 hours of gameplay and 40 distinct locations to explore. Choose your destiny and discover multiple endings as you unravel the mysteries of your digital afterlife.

The Wales Interactive team have lined up several gaming events to celebrate the launch of Soul Axiom so if players would like to meet the team then we’ll be around at the following event:

PCGamer Weekender
GDC San Francisco

We hope you all enjoy the final version of Soul Axiom.

Wales Interactive.

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February 19

Top 10 Horror Game List & Soul Axiom Countdown

Master Reboot has been listed in the Gameranx “Top 10 Obscure Horror Games”, check out the video below!

If you enjoyed Master Reboot then you should definitely check out the spiritual successor, Soul Axiom, which leaves Early Access on February 29th... a Leap Day!

The game is bigger and better in every way, featuring 4 new characters, 15-20 hours of gameplay, 50 music tracks, 40 unique locations and a set of collectible powers that can manipulate the environment around you. You can check out the game in the link below and if you're waiting for the Soundtrack and Artbook DLC then that will be available on the 1.0 release!

Thank you all for your support and we hope to hear your thoughts on Soul Axiom!

Wales Interactive Team

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“A Freakishly Cool Game Where You Invade The Memories Of Dead People.”

“A mysterious, haunting story that is fleshed out as a reward for dedicated exploration.”
4/5 – Gamezebo

“All in all, Master Reboot is a wonderful display of the creativity and ingenuity that exists in the indie world. Fun gameplay, interesting puzzles, and a refreshing new concept lasting approximately 8 hours make Master Reboot undoubtedly worth the $15 it costs.”
5/5 – Twinfinite

About This Game

Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity. That favorite holiday, happy moments from your childhood, meeting that special someone for the first time. All these memories saved for your digital soul for your family to revisit again and again. The Soul Cloud - saving your past to secure your future.

Master Reboot is a haunting first person sci-fi adventure game set inside the Soul Cloud. It's an exploration game with action and puzzle elements set across 34 unique environments. In the not-too-distant future exists the Soul Cloud, a giant server that holds the data of your soul and your memories when you die. The Soul Cloud is filled with floating islands, each island looks like a town, village or city filled with rooms, skyscrapers and houses that hold people’s memories. To house your Soul, a family member (or you before you die) must purchase an island on the Soul Cloud where the server will generate rooms, houses or skyscrapers that hold each and every memory from the deceased’s past.

The game features a distinctive visual style, intriguing story-line, psychological adventure-game action and a dynamic atmospheric soundtrack. Get prepared for upload......Where am I?.....Who am I?......It's time to piece your life......and death back together.

• Gorgeous visual style
• Intriguing story-line
• 34 explorable environments
• Dynamic atmospheric soundtrack
• Supports the Welsh Language

System Requirements

Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 Compatible
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 7 64 Bit
    • Processor: Intel Core i5/i7, AMD equivalent or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: OS X Version 10.6.3 or later
    • Processor: 1.6GHz (Dual Core) Intel CPU
    • Memory: 2 GB RAM
    • Graphics: At least Intel HD 4000 or Open GL 3.3 / Shader Model 3 Capable Graphics Card
    • Storage: 1400 MB available space
    • OS: OS X Version 10.6.3 or later
    • Processor: 2.2GHz (Quad Core) Intel CPU
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6750M 512MB
    • Storage: 1400 MB available space
Helpful customer reviews
4 of 4 people (100%) found this review helpful
3.8 hrs on record
Posted: January 25
A very ambitious spooky puzzle game. The game consists mostly of solving puzzles in each room to escape, and collecting information to piece together the cyberpunk story. There are a lot of memorable moments and interesting surreal locations. The game is held back by some clunky movement and a couple of obtuse puzzles. Additionally, it features a lot of cheap webcomic level cartoons tellling some of the story. It's not exactly a masterpiece, but I think it's worth checking out if you are interested in these kinds of games.
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2 of 2 people (100%) found this review helpful
11.0 hrs on record
Posted: February 26
This was a nice surprise! I did not even read carefully the description....I thought the game was something completely different....some sort of sci-fi exploration game with a slow pace (my bad) but it's not.

The game is in 1st person view, it uses Unreal Engine 3 and will last about 4 or 5 hours. It is mostly about exploration, with some puzzles and few platforming fast sections.

You begin without knowing anything about yourself, or where you are. There is very little voice acting, you can understand the story only if you carefully find the pieces of lore scattered around the levels (not hard to find at all, and that is good).

Slowly you can put pieces together and understand what is happening. The story is quite nice and I like the narration more than the story and realization of the game.

Some levels are really well done, and it was also quite scary for me (some levels I had to play them without sounds). I am very sensitive when it comes to horror games....I am often scared of my own shadow. Horror elements: there are cheap jumpscare elements but there are also some nice touches. Definitely this game is not about being horror obviously.

Once I began playing, I could not stop, mostly because I had not such high expectations for the game and was definitely surprised. For sure there are much worse walking simulators out there.
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2 of 3 people (67%) found this review helpful
3.9 hrs on record
Posted: April 1
It's a very beautiful game, with just the right amount of fear stimulant for the scaredy cats out there.
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6 of 11 people (55%) found this review helpful
5.7 hrs on record
Posted: January 16
While the game has a good premise and great atmosphere; it suffers from abstract puzzles and design flaws.

First off - If you don't like jump scares, probably best to stay away. There's several in this game; and while they're not so prevalent that they get annoying; some just seem unnecessary.

Level design felt average; with nothing standing out that made me excited. Some were cool ideas, while some felt tacked on just to add another puzzle.

The dev's have gone with a sort of "abstract art" sheme with polygons and 'blocky' models. While this is all good when done right; sometimes it seems they did it simply to "cut corners". Some models look straight out of a game from the mid-90's (i.e. the airplane). Round objects like pillars and orbs have straight edges; a lot of textures are very low quality or non-existent, and lighting felt very basic. It's as if they went for a cell-shaded game but didn't quite commit.

This doesn't necessarily take away from the game, but it definitely doesn't add to it; and there several times when I was left wondering "why did they do that?"

The puzzles range from your typical "library maze" and "simon says" to some that are so abstract and "outside of the box" that they become frustrating. Most of the puzzles are "trial and error"; with nothing really explaining what the goal is.

Some are so "out there", that it takes incredibly long to do something that should be simple. This leaves you wandering around trying to find anything that you might have mised; when usually there nothing else and it's just by chance or luck that you figgure it out.

Some puzzles are designed well, but are frustrating because of poor level design i.e. switches that don't work unless you're in the perfect spot; activating switches that are close to others will activate the undesired one; or something hiding in the shadows. It feels very clunky and unintuitive compared to most puzzle games.

The story itself is interesting; but it suffers from the long "pauses" of trying to solve these abstract puzzles that don't relate in any way to the story, and you start to loose interest. There's also no voiceovers for the cutscenes showing the "past"; so you sit in complete silence watching the story unfold.

In a game like this, lighting is key. However, while the "ambient" lighting is fantastic; lighting on objects and models is horrid. There is no dynamic lighting, so you don't get the "shadow play" effect that creeps you out even more.
Static shadows are grainy, murky messes. The flashlight (which is only in a few levels) only lights up a (polygon) cone and doesn't cast shadows and is full of glitches. Most un-lit corners are pitch black while there's a light 2 feet away. This actually takes away from the game as it keeps players from exploring, (or even seeing) most of the level.

All in all, it's an OK game with very few good puzzles, and while the story is presented poorly, it's not a terrible premise. If you get this game I'd recommend getting it during a sale, so if you get frustrated you don't feel so guilty about letting it go.

I can only recommend this game if you get it for cheap, and\or if you REALLY like puzzle games no matter how abstract or obtuse they are.

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110 of 120 people (92%) found this review helpful
15.3 hrs on record
Posted: March 3, 2014
Master Reboot is a bit of an odd game. In both an obvious way and a non-obvious way. Essentially, the idea behind Master Reboot is that you are in a future where people can upload their memories, personality, and other traits into a cloud service, and then family and friends can visit these memories or download and install these peoples personalities into robotic shells to continue living with them if they desire. However, there was a crash in the system that caused the whole cloud service to have a reboot, which lost and corrupted some data. And now you play someone delving into the memories of someone with said corrupted data looking for something.

It's basically a walking simulator experience game, except not in a typical sense. The game is split-up into memories, with each memory being a stage. They're called memories, but they're more like surreal dreams, with a lot of odd and abstract imagery and logic. Each memory also is different, and not just in themes, but with what you do. Some are literal walking simulators, but others have elements like puzzles, or things you have to avoid or sneak past or else you'll die.

The stages have some good variety. Some are more relaxing, like this beach stage where you look for items with a metal detector. Others are a bit obtuse with what you must do, like this one amusement park stage you attend too. Some take on a horror tone, with creepy atmosphere and things trying to kill you.

On that note, my favorite stage, and something that was legitimately scary, was the plane memory. With memories in the game like a hospital and school and graveyard, you'd think one of those would be the scariest stage (and they do have some creepy factor, to be sure), but the actual scariest stage was definitely the plane one. It scared me pretty bad a few times, and this is coming from someone who plays a lot of horror games.

That's the thing I think this game does best. Atmosphere. I think the people who will enjoy this game the most are those who like atmosphere and maybe some oddities in their games. It was a bit longer than I was anticipating, but I did like it. Not the best thing I've ever played, but I liked the variety of tasks and settings, even if the basic concept of the game's story was more interesting than the story that develops in the game. But I'd say worth checking out if you're into this kind of thing.
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