Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity.
User reviews: Very Positive (334 reviews)
Release Date: Oct 29, 2013

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Includes 2 items: Master Reboot, Master Reboot Art Book and Soundtrack

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Recommended By Curators

"Master Reboot manages to deliver on some truly memorable moments. It's a creepy dive into the life of someone whose memories were stored in the cloud."
Read the full review here.

Recent updates View all (15)

September 23

NEW - SOUL AXIOM - TEASER TRAILER - LAUNCHED FOR EGX LONDON

We've just got back from the Tokyo Games Show where we were demoing Soul Axiom for the first time. It was a great experience and we are glad to say it was well received, we are now looking forward to EGX London this week. We've put together a new teaser trailer especially for the show which demonstrates some of the new gameplay mechanics we've implemented. Make sure you go check it out and let us know what you think.

http://store.steampowered.com/app/279900/

Also if your attending EGX London this week then come and see us at our stand in the Indie Rezzed area, whether its to play the demo or just have a chat.

Wi Team

0 comments Read more

August 28

Soul Axiom to be unveiled at the Tokyo Games Show

We are really excited to announce that we will be demoing Soul Axiom for the first time at the Tokyo Game Show as well as exhibiting the new Wii U version of Master Reboot. We're really excited and flattered by the fact that we are one of only four UK indie companies who've been invited to exhibit in the Indie Area. Its a great honour and a chance for us to introduce the games to a new audience.

Roll on the 18th September..."Ii nyuusu da ne"...it means good news!!

http://store.steampowered.com/app/279900

2 comments Read more

Reviews

“All in all, Master Reboot is a wonderful display of the creativity and ingenuity that exists in the indie world. Fun gameplay, interesting puzzles, and a refreshing new concept lasting approximately 8 hours make Master Reboot undoubtedly worth the $15 it costs.”
5/5 – Twinfinite

“When fun and challenging puzzles meets a gripping story that will scare you, you get a game that you won’t forget for a long time.”
4/5 – Two Dash Stash

“Ingenious Design. Fantastic use of horror elements. Suspenseful soundtrack. Master Reboot is definitely a great game to get.”
86% – The Gamer Studio

About This Game

Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity. That favorite holiday, happy moments from your childhood, meeting that special someone for the first time. All these memories saved for your digital soul for your family to revisit again and again. The Soul Cloud - saving your past to secure your future.

Master Reboot is a haunting first person sci-fi adventure game set inside the Soul Cloud. It's an exploration game with action and puzzle elements set across 34 unique environments. In the not-too-distant future exists the Soul Cloud, a giant server that holds the data of your soul and your memories when you die. The Soul Cloud is filled with floating islands, each island looks like a town, village or city filled with rooms, skyscrapers and houses that hold people’s memories. To house your Soul, a family member (or you before you die) must purchase an island on the Soul Cloud where the server will generate rooms, houses or skyscrapers that hold each and every memory from the deceased’s past.

The game features a distinctive visual style, intriguing story-line, psychological adventure-game action and a dynamic atmospheric soundtrack. Get prepared for upload......Where am I?.....Who am I?......It's time to piece your life......and death back together.

FEATURES
• Gorgeous visual style
• Intriguing story-line
• 34 explorable environments
• Dynamic atmospheric soundtrack
• Supports the Welsh Language

System Requirements

PC
Mac
    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 Compatible
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 64 Bit
    • Processor: Intel Core i5/i7, AMD equivalent or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X Version 10.6.3 or later
    • Processor: 1.6GHz (Dual Core) Intel CPU
    • Memory: 2 GB RAM
    • Graphics: At least Intel HD 4000 or Open GL 3.3 / Shader Model 3 Capable Graphics Card
    • Hard Drive: 1400 MB available space
    Recommended:
    • OS: OS X Version 10.6.3 or later
    • Processor: 2.2GHz (Quad Core) Intel CPU
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6750M 512MB
    • Hard Drive: 1400 MB available space
Helpful customer reviews
8 of 8 people (100%) found this review helpful
5.2 hrs on record
Posted: October 28
A beautiful, freaky first-person puzzle game that takes place in the virtual reality "memory city" of the protagonist, whose identity is obscured at first but ultimately emerges as the player explores various memory fragments. What appears garbled and contradictory at first transforms into a pleasing, coherent story.

The only story beat that annoyed was the use of the "scary little girl" cliché, but it's forgivable, largely due to the dynamics of the story itself. In short, it makes sense.

The game takes place over three acts, the meat of which is the second act, featuring twelve levels over three stages; within a stage, levels can be visited in any order and abandoned temporarily if a puzzle is too difficult at first.

By and large the puzzles are easy to solve with a little persistence; often the trick is to simply find and figure out which objects in the world are puzzle pieces. I did consult a walkthrough once for a challenge that appeared particularly nonsensical (at the end of the School level) - I sadly stand by that decision as the solution required previous memorization of an image not to be found in the puzzle area itself. There were a few other puzzles that I didn't "get", but which were quickly solvable by "brute force" combination of available elements. Also, there is a series in act three that will require the use of Steam's built-in screenshot function ... or fraps if you get the non-Steam version. This was irksome, but by contrast the great majority of levels are engaging and fun to figure out.

My entire playthrough took just over five hours. A short game, but it's all quality time. If you aren't confronted with a puzzle, you are observing memories and piecing together the story of the central characters or running through the occasional action sequence. These elements are well mixed with good pacing. For the completionist, a couple extra hours might be had combing every level for the collectible memories. I wish I had seen all of them, but I preferred to finish the game rather than essentially "pixel hunt" for every last story clue. Personally, I dig short games.

Overall, I unreservedly recommend Master Reboot. It's worth a few hours of your time to find your way through this weird virtual world and resolve a compelling, sympathetic story.

Also, duckies.
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6 of 7 people (86%) found this review helpful
4.8 hrs on record
Posted: October 11
Wow.

What should I say about this game?

I had been interested in it from the moment I had seen it on Steam nearly a year ago. What had kept me from purchasing it right away was the horror aspect, but that definitely added to the game, rather than detracted from it. I am absolutely glad that I bought and played this game through, and definitely plan on playing through again to unlock the alternate ending.

Master Reboot delivers an artistic experience with a story to match that leaves you eager to play each section and find every secret. This game will leave you wanting to play more of it even after finishing it. Step into the Soul Cloud yourself and learn about the Mysteri Corporation and those involved in it's origins.

Some of the "horror" aspects of the game are predictable, but still managed to frighten me. Besides that the story is constantly compelling and the voice acting is well done. I would rate the game a solid 9 out of 10.
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2 of 2 people (100%) found this review helpful
5.3 hrs on record
Posted: October 3
Great Game
Both the graphics and the levels in general are pretty neat, although the puzzles are a bit unforgiving.
its amazing to see a game that you can play in welsh, and whats even more amazing, is the fact that i still adore this game even after raging several times

all this and it also boasts the greatest badges ever on steam... i mean who doesnt want a
Master Golden Ultra Super Mega Power Duck

sequal maybe?
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2 of 2 people (100%) found this review helpful
12.4 hrs on record
Posted: October 3
The ultimate reboot of memories, it includes computer references, memories from all ages, and experiences I have never had and never will have, its interesting...
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2 of 2 people (100%) found this review helpful
8.4 hrs on record
Posted: October 4
Finished this game and it's very fun if you like puzzles. Most are not too hard to put together but there are a few that are not very clear on how to start them so don't be too frustrated. I'd say these puzzles are not easy by any means so if you're not the puzzle type this game probably won't do it for you.

The graphics at first seem blocky or cheap but it's the style of the game so don't let it dissuade you; I really enjoyed Seren's different looks and the enviroments.

The only down side to this game is that it's quick; I finished it in three sittings but I take my time on games. I'd say this game could be finished in one if someone wanted too. Because of this you will need to make a judgment on what price you feel it's worth.

They are coming out with a sequal (Soul Axiom) and it's going to be Early Access. http://store.steampowered.com/app/279900/
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: October 12
It's alright. I porbably would have liked the story more if I could understand it, the sound was low and distorted (not due to glitches, on purpose) and I couldn't maek out any of the speech in some very important scenes. It's some kind of horror, but not particularly scary horror. Not quite psychological either. I can't pin down what it is but it was engaging enough for me to sit down and play it all the way through. It's a very short game, might take you 2-3 hours to beat. The puzzles are all EXTREMELY simplistic, most of the time you'll just be going through the motions to find out little tidbits of story told through photograps, notes, emails, and satanic glyphs on the wall, all presented "Gone Home" style... but with ducks. The game has a strange fixation with ducks. I don't know what it means, some kind of in-joke with the developers, maybe. The game explains it as some sort of device for people in a simulation to store data in, but why ducks? There are plenty of conspicuous cubes laying around, why not those?

This game is one hell of a mixed bag. Maybe it wasn't for me, but lots of people seem to really love it and it was alright. It's not super expensive either, so really the only way to find out if it's for you is to give it a shot.
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2 of 2 people (100%) found this review helpful
3.4 hrs on record
Posted: October 15
I have enjoyed my time in this mind blowing 3rd first person puzzle game... creepy as hell and really cool art
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2 of 2 people (100%) found this review helpful
2.7 hrs on record
Posted: October 17
I was surprised that this game has great story, and is actually scary!

I don't like horror games, but scifi-horror is different. This game is worth the money they ask for it. It's surprisingly good.
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2 of 2 people (100%) found this review helpful
5.4 hrs on record
Posted: October 27
Saudade/10

Stunning, wistful low poly dreamscapes. Clumsy writing, sometimes tedious puzzles. But those dreamscapes, man.
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2 of 2 people (100%) found this review helpful
5.0 hrs on record
Posted: October 28
Interesting game... definately a good one... I can image with Oculous support it would be even better.
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0 of 2 people (0%) found this review helpful
2.5 hrs on record
Posted: October 3
Disclaimer: This game makes me nauseous. I've tried altering the settings, and I've managed to play a total of 15 minutes in two sessions. This is my impression on those 15 minutes. The remaining time I have logged is just dead time to get cards.

It is certainly atmospheric. That is really its strongest point, and if you want nothing but a creepy game look no further. The whole asthetic is certainly cohesive, which makes me wish the art design was too. What I experienced of 'level' design was (mostly) competent though not compelling.

The story and premise unfolds too gradually; the first two levels have zero context. Even after that I often found myself looking at things and thinking "Why does this matter?" My main gripe however is I found the controls clunky; it's not the best sign when your player gets immediately lost without you putting immpersion-breaking icons over everything. After my third death to a pursuing teddy bear I decided the game was not worth my physical illness.
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0 of 2 people (0%) found this review helpful
0.5 hrs on record
Posted: October 26
Master reboot does nothing to justify it's price. It feels minimalist in terms of production, like it was a student project. While the story and visuals are interesting sometimes, the devs ruin it by going for a horror game style. I fail to understand why the devs would try horror without even meeting the its most minimal requirments. I realised that the devs were going for horror when they threw a jumpscare at me, i only realised it was a jumpscare after the fact because the atmosphere in the game is as lackluster as the art for the collectable photos. also the lack of an options screen is annoying, even more so when you can't turn off the music in the childhood level. if your looking for a story driven first person puzzle game look far far away from master reboot.
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0 of 2 people (0%) found this review helpful
0.8 hrs on record
Posted: October 28
Sorry, can't recommend. I really wasn't feeling drawn to the experience from the start. I think it began losing me at the first cutscene with this god awful art that looked like it was done by a first year art student. I really think I would have been more receptive if they had skipped that entirely. I tried to give it the benifit of the doubt and kept going but the visuals continued to distract with their unconfident, amatuerish look. I had hoped that the first cutscene of terrible photoshop drawings would be the last but it appeared that they occur after every level once you get to the hub.

On top of that, there were many cutscenes to highlight changes in the world that I could have naturally found through normal gameplay without taking the controls out of my hands. Not only did this element make possibly interesting events painfully obvious, but it was also incredibly jarring and completely removed me from the experience. I only got an hour in before it became unbearable to continue. I wish I could say something in favor of this game but I really can't. I'd suggest avoiding this one entirely, sorry devs...
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10.0 hrs on record
Posted: October 29
This game is definitely something interesting.
The premise is very interesting, with an online cloud-system where dead people's memories are stored, and the story is also very intriquing, as you uncover more of your memories and figure out not only what is going on, but also who your player-character is.
The art-style during gameplay is very visually pleasing and fits the game well, and while it's quite obvious that the drawn cutscenes aren't very proffesional, they do the job of telling a good story.
The sound design is also really great, as the songs in the background and the various sound effects that appear really make the atmosphere, and as the game is a lot about atmosphere, the art-style and the sound design deliever perfectly.
Not to mention, the ending credits-song is really good. It is a great song to end the game with.
The gameplay is also quite fun, as you do different puzzles, and while there are some puzzles that can be quite frustrating to figure out, most of the puzzles are quite fun to figure out.
Seren.exe, the creepy girl-character that follows you, is at first quite creepy and I definitely got a shock when I first enqountered her, and she definitely fits the creepy atmosphere. However, as the game goes on, her presence can be quickly discovered by the players, and when she isn't killing, but just staring at you creepily, her effectiveness becomes a lot less scary, as I definitely made some jokes in my head about her just standing in the corner not doing anything.
Overall, a worthwhile game that has a interesting premise and some great atmosphere. It is quite short, but if you like this sort of game, you'll probably get your money worth.
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29 of 33 people (88%) found this review helpful
15.0 hrs on record
Posted: May 7
Master Reboot had been in my backlog for several months but I finally took the time over the past few days to play through and even 100% the achievements.

The game was not flawless by any means but to my mind the warts are just about what one should expect from such an ambitious indie project. Missing things like a key/controller config, multiple save slots (or a persistent way to view ducky and animated memories), borderless window, etc. are all minor quibbles that at worst I'd appreciate seeing in future projects.

But the game so masterfully tells its story that the technical deficiencies don't really diminish my opinion of it, in the end. While there are no major plot twists or unexpected turns, the revelation of the plot as well as exposition on the settings and characters are all slowly dripped to the player in an epistolary style, primarily via documents and photos unlocked by finding the blue duckies in each level. The bits and pieces found reveal just enough to the player that unlocking a new one feels like satisfying detective work.

Further, the setting and plot serve one another well and like all good sci-fi, they form a sort of feedback loop to make a greater whole than either aspect alone. The concept of the Soul Cloud and all of its implications are borne from the mundane human stories, and the regular lives of the characters are made extraordinary by the cyberpunk setup. Yes, cyberpunk. The game is set in a much nearer future than most cyberpunk sf but the concept of the Soul Cloud would be right at home in Ghost in the Shell - it's essentially one big shell for many many ghosts. The near-future setting helped rather than hindered my disbelief and I could believe that this sort of tech would exist in "tomorrow's tomorrow".

The only criticism I might lodge at the plot and setting is that there's absolutely no falling action or an epilogue of any sorts, so the end feels just a bit abrupt. This very well could have been intentional as it leaves the player to consider what might happen next, and the ultimate outcome of a "happy" or "sad" ending depends on their own perspective and conclusions drawn. I understand a sequel is also in the works, which at this juncture I am quite looking forward to.

A quick note about the audio/visual aspects, since I feel a review is incomplete without SOME words on that front. The flat-shaded, low-poly look was very effective in cooridination with the shader and lighting effects. I don't have much more to say on this front, but I mean- I took a couple of dozen screenshots (http://steamcommunity.com/id/Junon/screenshots/?appid=251850). The game looks good! As far as audio, I have even less to say here. The soundtrack is largely ambient and the sound effects did their job - I ran into no technical issues or points of aural annoyance.

All told, Master Reboot is a diamond in the rough. I would heartily recommend it to anyone who can look around a few technical and gameplay frustrations to find an exceptional story. Games like Master Reboot are why I carry a torch for indies.
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10 of 11 people (91%) found this review helpful
11.4 hrs on record
Posted: June 16
First off I have to say I really enjoyed this game.
It's colourful, the music is eery but well placed. There are a few good jumps - one in particular I didn't see coming so it made it extra special. The story is interesting, and not to hard to follow. Controls are typical FPS and are smooth. (I tried Controller at first but they seemed too slow so recommend keyboard and mouse)

I'm a little puzzled by the metacritic reviews. Clearly those reviewers never gave this game a chance.

Overall I recommend this easily to anyone that likes a good story, combined with some (not to hard) puzzles, in First person. Oh and if you like Rubber Duckies.

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8 of 9 people (89%) found this review helpful
12.8 hrs on record
Posted: August 24
Remember all the feels To the Moon gave you. Cut them by half add 3D puzzle platformer mechanics, a substantial amount of creeepyness and a couple of jump scares here and there and you got Master Reeboot
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6 of 6 people (100%) found this review helpful
19.7 hrs on record
Posted: July 22
Dear God, I played this whole game with an xbox controller. I must be out of my mind. It keeps moving to the left or forward ALL THE TIME. I even changed controllers and got the same issue. That said, I lowered my head and decided I will finish this game without a mouse - or at least 95% without a mouse. Why? Originally because I tend to game from my mediorce HTPC in my bedroom on my bed. Then, it became a fully motivated goal to me - I MUST DO THIS. I CAN BEAT IT WITH WONKY CONTOLS. I CAN! Keep in mind i am *not* a very good gamer nor am I fast. Just determined.

I was doing okay until the airplane level. Oh man. Needs a KB & mouse, Needs a KB & mouse. Had to play with both while jumping between controller and keyboard because i wanted to finish with the controller as much as possible.

Then it was not terrible. I mean, I'd start levels immediately walking into walls with my hands OFF the controller but okay. I can do this. Just keep starting and stopping ....over and over. Jumping back all the time. No sweat.

Then, comes the light maze in the dark. AAWRHRRHGHGHGHRH. That probably added an extra hour or two to the gameplay.
Just walking to edges as well as can, only for the controller to suddenly start sidestepping to the right and fall off. That happened so much. Got really good at stopping. and falling. But made it through.

Lastly, the end level. C'mon 3 minutes to finish all that????? I could get everything just fine - 4 of those puzzles no big deal.
The platforming one??? On a controller that moves like a marbles on a plate? Took me about 4 hrs. Always, finishing all the easy puzzles and then stuck on platforming till the clock ran out. When I actually completed that last level - with 30 secs to go mind you - I don't think I've felt an accomplishment like that in quite a long long time. It's no picnic on KB & Mouse, but to know that i did on my xbox controller give me so much pleasure. Like finishing a super hard college course final.

On to the game . Really, everybody has said everything on this already. It's enimatic and throws you in unexplained. There are parts that kind of stick with you and a few puzzles where I said " Oh! Really? That's it?? Did I solve that by accident?" . And there are quite a few of " Oh no. no. no. no. Not like that. Don't do that. That's just mean." Yes, there are some scary bits but it's not really terrifying. The original ideas and gameplay kept me going quite a bit. But it was the challenge of the controller scheme that made me finish it really. I wanted to beat it my way. And I did. Game was good too. My next will be point and click, honest.
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3 of 3 people (100%) found this review helpful
4.7 hrs on record
Posted: June 29
Master Reboot is one of those titles that is half game and half art. It should really be experienced first hand in its entirety because describing it in words doesn't do it any justice. This is indeed a hidden gem of exploration, mild puzzles, and downright creepiness. The story is disjointed and often difficult to follow, but that aspect really adds to its mystery leading to a genuine curiosity to find out more. If you've enjoyed titles like The Path or Dear Esther, Master Reboot should definitely be in your library.
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3 of 3 people (100%) found this review helpful
2.5 hrs on record
Posted: July 19
One minute scary jhorror girls are bursting out of lockers, next minute I'm arranging the solar system in the right order. I... think I like it?
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