Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction.
User reviews: Mostly Positive (123 reviews)
Release Date: Oct 7, 2013

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November 18

Chainsaw Warrior: Lords of the Night announced

Auroch Digital is pleased to announce the return of your favourite chainsaw toting, cybernetically enhanced super-solider. The Chainsaw Warrior is back in Chainsaw Warrior: Lords of the Night due early 2015.

Check out the Auroch Digital website for more details: http://www.aurochdigital.com/blog/2014/11/17/darkness-returns-chainsaw-warrior-lords-of-the-night-announced

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September 16

Chainsaw Warrior Competition Results

Huge thanks to all who entered our Chainsaw Warrior video competition. We’ve had fun looking though the results and it’s time to share those with you all. See http://aurochdigital.com/2014/08/23/chainsaw-warrior-competition-results/ to see how people did.

Stay tuned as we've got more cool stuff coming!

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Reviews

“Chainsaw Warrior offers excellent value for money, and delivers a faithful reworking of a classic board game.”
8/10 – http://www.game-debate.com/articles/index.php?a_id=2262&game=Chainsaw%20Warrior

“…everything you want in a digitised version of the Games Workshop classic…”
http://www.gamercast.net/chainsaw-warrior-review

“Perfectly judged, brutally demanding and almost impossible to put down...”
The Guardian

About This Game

Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as 'Darkness', who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

First published as a solo boardgame in 1987, it has been updated, translated and re-engineered for the digital generation. In Chainsaw Warrior it's just you against both the clock and a tide of evil! Can you prevail where all others have failed? You only have 60 minutes to save New York!

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core 2.0 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 512 MB Card or above.
    • Hard Drive: 400 MB available space
Helpful customer reviews
26 of 31 people (84%) found this review helpful
4.4 hrs on record
Posted: July 29
Too random, no possibility to make any significant choices beyond choosing the proper equipment after re-rolling the stats a few times, and in the end it just boils down to often failing 1:6 (or less) checks which usually result in immediate death.
Was fun for maybe an hour, before the pattern became clear and uninteresting.
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16 of 20 people (80%) found this review helpful
4.1 hrs on record
Posted: August 11
+ Cool idea
+ Challenging
+ Great for short sessions

- Relies on CPU generated luck
- UI cluttered
- Basic graphics and audio
- Even too hard on Easy

[Rating: 67/100]
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5 of 6 people (83%) found this review helpful
3.6 hrs on record
Posted: October 26
A card-based game, developed by Auroch Digital, it brings this Games Workshop title to life on PC. The concept and story are relatively simple: You are a super-soldier, and New York is about to be swallowed up by a black hole caused by ‘the Darkness’, a mysterious unknown entity of evilness and evil. It’s up to you to chainsaw the ♥♥♥♥ out of the Darkness and its forces, and to not let New York be sucked into an abyss in the process – you have an hour. Good luck!

As simple as the premise is, so too is the gameplay - you do anything, you roll dice. Essentially, the gameplay consists of location cards, each of which holds a certain event, and you need to deal with that event using your weapons, items, or just by moving on when there’s a clear room. Of course, chainsaw-ing a zombie in the face is still satisfying.

The sound is simple, but you’re basically just looking at the same screen with a different card all the time, so there’s not much complexity to be had, and whilst the art for the cards looks nice, don’t expect too much. Again, cards, not a 3D FPS or the like.

This particular title will probably be of great interest to Games Workshop fans, but new adopters may want to at least check the title out through reviews (see our video above) and the like before buying, as the replay value of it might be rather low to many.

http://steamcommunity.com/sharedfiles/filedetails/?id=332299749
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4 of 5 people (80%) found this review helpful
25.4 hrs on record
Posted: August 9
Disclaimer: this score is full of sarcasm and irony. As always.

Score out of 10:
-Graphics: 1.0-9.0, what should I say...? It's a real Card game, with, you know, real cards...
-Game engine: 6.2, has some minor flaws, like "keybindings" options without even working keys, except mouse, and long waiting time for main menu (i suppose it's whole game resetting process), but that's all acceptable.
-Game mechanics: Board version 8.0 / Binary version 0.0 (it's not a smile), see below.
-Game addiction: 9.5, like any Rogue-like game with permadeath.
-Gameplay: 8.1, really strange for such simple, but it's interesting.

TOTAL: 1d6+4
So, it's hard to judge this game for two reasons. First of all, it's a digital remake of old board game. Second of all, it's a 2014 now.
Game developers had not so many options to make it nice to old fans and new-coming players. At least to make user interface perfect, while you are not able to change or improve game mechanics. Why I can not turn "intro" comics OFF by default? Why the hell all three active areas (Cards deck, HTH-Shoot-da-Whoop and Roll buttons, Continue button) are in three different corners of the screen? Why asking always for something, that's present in single (weapon for Hth, for example). Why always Rolling character in beggining with SO many dumb button press? There is a rule : program should wait for user interaction IF and ONLY IF user can change the state of program. Here you have to press 7 times some "skip"-like button, just to see numbers appear on the screen. Hell, thanks, but no.
On the one hand, game mechanics are pure random in nature: "adventure map" - shuffled card deck, combat - dice based.
On the other hand, game is hard to play and has a "moment of choice", moreover game will always punish you for mistake. You are not only skipping turns, waiting for some "random" output and lucky end. You have enough possibilities to change outcome, though they are limited.

The original game lacks of "horizontal balance": most of ingame items (cloth, weapon, device) can be separed on usefull in 100% cases and useless in 100% cases. That's bad. Another problem is small amount of such items at all.

With all that said : it's fun to play. Although, this game cannot be called Rogue-like for multiple reasons, it shares some of their properties, which makes it perfect for me, but me boring for others. AGAIN total score for this game makes more sense than it looks like: 1d6+4 out of 10.
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2 of 2 people (100%) found this review helpful
1.2 hrs on record
Posted: December 5
Hey everybody! I work for Grab The Games website and I have done a first look of what

this game is all about. So come check it out and let me know what you guys think about

the game and my review.

https://www.youtube.com/watch?v=JnOf8WfnsLA
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2 of 2 people (100%) found this review helpful
1.3 hrs on record
Posted: December 5
I can recommend this game with the caveat that I am a fan of the original board game. I like that it carries over well without having to dust off the old box set.
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: December 11
It feels like solitare, if everything doesn't fall into place you'll lose.

It's a fun "my internet is out what do I have downloaded" sort of game.
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3 of 4 people (75%) found this review helpful
3.8 hrs on record
Posted: October 2
I may not have played the original card game, but this digital adaptation is simple yet marvelous. The game itself plays out like a randomized card-game version of a rogue-like. I've seen many complaints about the unfairness of this game, due to its randomized nature and all, but I can't help but feel it's an unfair assumption to assume that just because it's a card game that this game is inherently intended to be a purely strategic experience. What it is at its core, is a quick-playing ride into hell.

Winning is a rarity - I haven't even won one game myself, but I still like to come back to it for a quick playthrough now and then, because it's easy to learn and fun to experiment with. It's nothing more than quick romps through bloodshed and randomized weaponry, but it doesn't pretend to be more than that either. That, and although its randomized nature - including randomizing the player's selection of weapons and items - may make it seem as though there isn't any room for strategy at all, the game does indeed have strategy in the same way most gambling games do. You're hedging your bets. Betting that larger firepower won't be necessary, betting that the monster around the bend WON'T be a radioactive sludge beast, betting you can open that door without wasting bullets and thus saving precious extra in-game time to complete your mission.

You'll come close, it might be painful. But this is the kind of pain I like from a game.
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6 of 10 people (60%) found this review helpful
2.3 hrs on record
Posted: September 15
You play a muscle bound aryan superman as he stabs, punches and shoots his way across the sub-human denizens of New York and once the sun ges down the freakz go crazy, it's the most realistic simulator of the New York City blackout of 1977 I've ever seen.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: August 7
Chainsaws are exciting. Warriors are thrilling. And yet, somehow, Chainsaw Warrior is not quite the be-all-end-all of gaming experiences I hoped it would be. Even so, it's still more enjoyable than any other sci-fi horror Solitaire game on the market. In this PC port of a one-player card game from Games Workshops, you play as the eponymous CHAINSAW WARRIOR, a cybernetically-enhanced combat veteran called back in for one more job - to save New York from a teeming horde of extra-dimensional monstroids led by the entity known only as DARKNESS. After a bit of preliminary character creation (which you have almost no say in), you are sent out into the urban disaster zone to murder your way to the top, hopefully with enough equipment remaining that you can take down the big galoot at the end and save New York from devastation.

The game plays out simply, and although it's highly dependent on luck, there's enough strategy and decision making involved to keep it interesting. After character creation, you head out into the city and are given one hour (120 turns) to plow through the two decks of encounter cards. Although there are some helpful encounters out there (empty rooms, ammo dumps, or short cuts if you're really lucky), most encounters are monsters or traps. Each encounter is likely to injure, poison, irradiate, or simply delay you, any of which will eventually kill you, so it's in your best interests to rush through encounters as quickly as you can. Actually clearing out both decks is next to impossible, but fortunately you (probably) won't have to. The final boss, DARKNESS, is shuffled randomly into the second deck, so you might only need to draw a single card from it to face him... or you might plow through all but one card and die, having performed a Herculean feat but still losing anyway.

Which brings me to the fact that this game is just absurdly unfair. No matter how skilled you are, six-sided dice are fickle things. One bad roll against a monster capable of killing you in a single hit will just end your game. The last boss can only be killed with two particular items, and they can be destroyed or run out of ammo along the way. An early encounter with a monster that reduces your stats permanently can hamstring an otherwise promising hero. Heck, just rolling awful stats in the very beginning, or getting lousy randomly selected equipment, can ruin your chances of victory before you even set foot into the battlefield. It's all aggravating, and the character generation process is drawn out more than it needs to be, and there's no quick reset option, and aaaaugh i hate you i hate you i hate chainsaw warrior diiiiiiie.

...But honestly, winning isn't everything. There's something satisfying about the unpredictable generosity of dice rolls, very much along the lines of rolling a nat 20 and wresting victory from the jaws of defeat. As you play, you learn what threats you'll encounter, how the various items can compensate for your lousy stat rolls, and when it's justifiable to pull out your big guns and waste your precious, precious ammo. And on top of all that, the art style and general aesthetics are just the right kind of schlock 80's cyberpunk crap I adore, mixing Teenage Mutant Ninja Turtles cartoonery with the occasional spot of authentically disturbing monster design... Just try to ignore the painfully bad voice-acting in the opening cut scene. I'm not about to call this a good game exactly, but it's certainly fun for a while, and the price tag is very easy on the wallet.
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1 of 1 people (100%) found this review helpful
4.6 hrs on record
Posted: July 10
This game is, without a doubt, one of the hardest games I have ever played in my entire life. The good thing about it's nearly impossible difficulty is that it adds plenty of replay value to the game. I certainly enjoyed it! This game is definitely not for everyone so be sure you know what you're getting yourself into when you buy it. This game is based off a card/board game made back in the late 80s and you roll dice to determine your stats and when you're in battle. If you're into strategy card/board games and ready for a challenge then this is for you. Otherwise I would reccomend you stay away and get a different game.
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: August 12
I played through the game here:

https://www.youtube.com/watch?v=14-YA9wntLs

In general, the game is too random, yet predictable. The interface is not very good and there is not much to do after you have won once besides a higher difficulty.
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2 of 3 people (67%) found this review helpful
1.9 hrs on record
Posted: November 30
A Games Workshop fan of the 1980's will probably remember this. I however was neither of these. In fact it wasn't until the Exploration Sale (2014), that I found this game whilst browsing the usual Warhammer 40k games and came across this little gem. Since I'm neither a child of the 80's, nor was I a Games Workshop fan, I believe I can provide a fresh, unbiased review of this game. So please bear with me.

First off, this game is completely about the luck of the roll. You roll for everything in this game, and I love it! You begin the game with a comic strip intro, and then you begin the game. You have to roll d6's to get your stats. There are no RPG "select this stat?" After you have rolled for your stats, you get some basic points that you can use to aquire weapons, HTH (Hand To Hand) weapons, and or clothing. But you must keep in mind you have a very, and I do mean very, limited amount of points, which usually for me, winds up being one gun, one HTH weapon, and that is all.

After all this prep you begin the game full. You are thrust into New York with a background picture, on your left are cards, to your right, your actions. You turn a card face up, and then you proceed from there. Once you turn it face up, if it is an enemy, you must roll the d6, depending on what you chose. As a short example. Say you turn over a card and it is a zombie, you select say HTH, once done, a combat roll will happen and based on your starting stats, you must equal or beat a certain roll. Or conversely, you can use your weapon, say a rifle. If you roll badly though, you can and will miss and as a last resort, you will be forced into HTH or even made to try and escape the threat.

You go through the apartment blocks, and roll your way to victory! But not all the cards are of course enemies, you have some empty room cards, to which you must roll your d6's to see if anything lurks around the corner. You can get item cards, medical pack cards etc. But the majority of what you will be doing is rolling against the cards that are enemies. Once you have a chance to escape a building, you must roll through some more cards to make it out alive. Which if like me, you have been left with nothing but your HTH weapon, can be very tense.

To make it to the end you need good rolls, and you need to watch your bottom bar which includes a venom and radiation meter. If either fill up, it doesn't look hopeful for you. Amongst the threats lurking behind each card backing, is the ever present timer. Everything you do takes time. Be it reloading a weapon. Using an item. And such. Once it becomes night, your stats may go down and it may just get that bit extra harder. As if it wasn't hard enough!

I'd recommend this game based on it's original HARD difficulty alone as it is brutal and who knows if you will get the rolls you need. If you're a die fan, then sadly this game only uses d6 dices. The game has the mentallity for just "one more roll, I just need one more good roll!"

You will be pulling your hair out with bad rolls.
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2 of 3 people (67%) found this review helpful
1.7 hrs on record
Posted: July 30
Sweet Jesus this game is incredible.

If you like ultra-violent, randomized, super-tough games, this one is for you. If you don't like those thing, you have terrible taste in games.
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1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: September 22
I DO recomment this game - I think it is an excellent adaptation of the 1987 original.
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5 of 10 people (50%) found this review helpful
1.6 hrs on record
Posted: July 29
Awesome remake of board game. Oldschool monstrous setting, dark atmosphere. Nice thing for the board games lovers.
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46 of 59 people (78%) found this review helpful
0.9 hrs on record
Posted: November 30, 2013
This is a game which must sell entirely on nostalgia value.

I've never played the original - I bought it because I'm a fan of Games Workshop's non-core lines (Blood Bowl and Necromunda in particular are favorites), but I'd never even heard of this.

The game is a series of dice rolls with no real strategic decisions to be made. The largest amount of influence you have is to decide what gear you buy at the start of the game, after that a Choose Your Own Adventure novel allows more player agency. You get to decide whether to try to shoot before engaging in melee with enemies. That's the full sum of your available decisions in at least 90% of the average game.

I suppose if you are really bored it might be worth it at 50% off. Do not buy this expecting the Games Workshop magic, though. This is one of their earliest offerings and it shows.
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24 of 29 people (83%) found this review helpful
18.4 hrs on record
Posted: October 10, 2013
Chainsaw Warrior was an old board game by Games Workshop, back in the day before the company focused completly on the Warhammer franchise. This version is a direct adaptation of that game. For this reason, it may appear overly simplistic for many computer gamers. Beings from another dimension threaten to destroy New York and you, the cybernetically enhanced (think 6 Million Dollar man meets Snake Plissken) have 60 minutes to get in the quarantine zone, fight your way through zombies and mutants and reach the big bad "Darkness" and hope you'll be able to kill it.
You roll 6-sided dice to create your chainsaw warrior, pick up some starting equipment and start searching the municipal buildings for your target. The game comprises of you turning over cards froma deck, each card being one room you search. Once the first 54 card deck is done, you proceed to the second one which includes Darkness. But the clock is ticking: each turn of a card, each round of combat, each other action are 30 seconds and there are 108 cards to turn. So you have to move through the building as fast as possible, conserving ammo and trying not to die of radiation or poison or zombie bites. In the end, when you finally get to darkness, it may all come down to one stupidly lucky roll of double sixes. But that is what suicide missions with only a remote chance of success are all about.
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22 of 28 people (79%) found this review helpful
3.3 hrs on record
Posted: December 3, 2013
Similar Game(s):

Chainsaw Warrior The Board Game

The Good:

A quick pick-up & play game that can be played and beaten in 15 – 40 minute bursts (depending on how well you roll your starting stats)
Due to the board game it is replicating, all the mechanics are in the open and based off six-sided dice rolls
Opening comic is very slick and sets the scene for the upcoming game-play
Artwork is well drawn and retains the original board game’s motif
A high difficulty level that rewards diligence
Card descriptions are straight-forward and easy to understand
Very rewarding to finally beat the game, on any of the three difficulty settings

The Bad:

Tutorial is lacking for those not familiar with the original board game from 1987
Unexplained abbreviations are common and some important game-play mechanics aren’t fully explained (I’m looking at you, guns)
Moderate level of chance present with every play-through, which can cause frustration when having a lengthy play session
Admittedly this is less of a problem for the Easy mode, which allows you to pick your equipment before heading forth to save the world
The difficult-to-beat ending was anti-climactic and gone after a mouse click. It would have been nice to have been treated with another interesting comic
Voice acting during the comic is a little monotonous, which doesn’t fit with the well produced comic animations
This is very minor, but I must have sat through 20 “how to play the game” tutorial iterations before I noticed the “Replay Tutorial?” button in the options screen
The tutorial was quite helpful the first time around, but maybe after that it should automatically switch the option to “NO” in the options screen

Can you play it while the children are awake?:

I felt like the artwork was a little too gory for them to be taking in.

Though the gameplay is pretty tame (virtual dice roll across the screen in place of “actions”), I feel the zombie pics on the cards would be a little too much for younger ones.

Did I make time to complete it?:

I felt compelled to beat the game on Easy mode. The learning curve was steep in the beginning (not having played the original), but I persevered and became victorious! A little achievement pop-up hasn’t felt so rewarding since beating Super Meat Boy.

Recommended Purchase Price:

$4.99

or

100% of full retail price of $4.99

Reviewer:

MisterS42

http://www.gamersglance.com
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32 of 46 people (70%) found this review helpful
2.8 hrs on record
Posted: April 19
Single player card game where you dig through two 54 card decks on a time limit to defeat the very uniquely named big bad, "Darkness". Most card games have enough randomization because of the shuffling of cards, luck of the draw, and so forth, but for some reason Chainsaw Warrior feels the need to add die rolls to almost every action, including stats during character creation. On Hard difficulty the game can be over before its even begun because of bad die rolls for stats or bad card draws for equipment (because you're only allowed to chose catagory, not specific items). [Quick anecdote: Mark Rosewater at WotC noted that the main reason the Star Wars CCG failed was because fans hated having to roll dice for everything in a card game.]

Even if you perfectly pick your loadout and get decent stats, many cards in the play decks have incredibly gamebreaking abilities. For example, one card makes you reshuffle all the cards in the deck and start over, another will break your sole win condition weapon, and another will make you lose several turns (randomly decided how many, of course). The most frustrating part is these cards might as well say "You Lose!"... but they just tease you into playing an unwinnable game. Many cards also have stat debuffs (zombie venom or radiation) that stack over time and are difficult to remove, providing yet another way for you to lose the game.

Of course, being a cheap, direct iOS port also brings a slew of other issues. A touch screen interface with gigantic oversized buttons, "click-click-click to play" gameplay, and worst of all, savescumming. The decks are shuffled at the start of the game and are never reshuffled unless you trigger a certain trap. While this is realistic, it makes for bad video game gameplay. To put it simply, you can save the game every card and reload if you make a huge mistake or if you want to redo a fight (even the end boss!). This removed all of the challenge and distilled the game down into simple die rolls and restarts. While it is ignorable, you will still probably restart the game when you pull one of the previously mentioned "almost game-ending" cards.

Chainsaw Warrior was probably a lot more fun to play sitting on the couch on a weekend afternoon but is a huge headache in its poorly ported video game form. Only recommended for nostalgic value or for owners of the original game.
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