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Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction.
Releasedatum: 7 okt 2013
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Recente updates Alles weergeven (8)

Chainsaw Warrior Competition Results

16 september

Huge thanks to all who entered our Chainsaw Warrior video competition. We’ve had fun looking though the results and it’s time to share those with you all. See http://aurochdigital.com/2014/08/23/chainsaw-warrior-competition-results/ to see how people did.

Stay tuned as we've got more cool stuff coming!

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Win a copy of the original, 1987, board game!

31 juli

Ever wanted to own a piece of Games Workshop history? This is your chance, folks! We're giving away a rare copy of the original Chainsaw Warrior board game, first printed way back in 1987.

All you've got to do to win is to record your best playthrough and send it in to us before the 17th of August, so get recording!

You can find all the details for the contest at our website: http://aurochdigital.com/2014/07/29/copies-of-classic-1987-board-game-chainsaw-warrior-up-for-grabs-for-best-playthough/

Good Luck!

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Recensies

“Chainsaw Warrior offers excellent value for money, and delivers a faithful reworking of a classic board game.”
8/10 – http://www.game-debate.com/articles/index.php?a_id=2262&game=Chainsaw%20Warrior

“…everything you want in a digitised version of the Games Workshop classic…”
http://www.gamercast.net/chainsaw-warrior-review

“Perfectly judged, brutally demanding and almost impossible to put down...”
The Guardian

Info over het spel

Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as 'Darkness', who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

First published as a solo boardgame in 1987, it has been updated, translated and re-engineered for the digital generation. In Chainsaw Warrior it's just you against both the clock and a tide of evil! Can you prevail where all others have failed? You only have 60 minutes to save New York!

Systeemeisen

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Dual Core 2.0 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 512 MB Card or above.
    • Hard Drive: 400 MB available space
Nuttige klantrecensies
30 van de 43 mensen (70%) vonden deze recensie nuttig
2.8 uur in totaal
Single player card game where you dig through two 54 card decks on a time limit to defeat the very uniquely named big bad, "Darkness". Most card games have enough randomization because of the shuffling of cards, luck of the draw, and so forth, but for some reason Chainsaw Warrior feels the need to add die rolls to almost every action, including stats during character creation. On Hard difficulty the game can be over before its even begun because of bad die rolls for stats or bad card draws for equipment (because you're only allowed to chose catagory, not specific items). [Quick anecdote: Mark Rosewater at WotC noted that the main reason the Star Wars CCG failed was because fans hated having to roll dice for everything in a card game.]

Even if you perfectly pick your loadout and get decent stats, many cards in the play decks have incredibly gamebreaking abilities. For example, one card makes you reshuffle all the cards in the deck and start over, another will break your sole win condition weapon, and another will make you lose several turns (randomly decided how many, of course). The most frustrating part is these cards might as well say "You Lose!"... but they just tease you into playing an unwinnable game. Many cards also have stat debuffs (zombie venom or radiation) that stack over time and are difficult to remove, providing yet another way for you to lose the game.

Of course, being a cheap, direct iOS port also brings a slew of other issues. A touch screen interface with gigantic oversized buttons, "click-click-click to play" gameplay, and worst of all, savescumming. The decks are shuffled at the start of the game and are never reshuffled unless you trigger a certain trap. While this is realistic, it makes for bad video game gameplay. To put it simply, you can save the game every card and reload if you make a huge mistake or if you want to redo a fight (even the end boss!). This removed all of the challenge and distilled the game down into simple die rolls and restarts. While it is ignorable, you will still probably restart the game when you pull one of the previously mentioned "almost game-ending" cards.

Chainsaw Warrior was probably a lot more fun to play sitting on the couch on a weekend afternoon but is a huge headache in its poorly ported video game form. Only recommended for nostalgic value or for owners of the original game.
Geplaatst: 19 april
Was deze recensie nuttig? Ja Nee
12 van de 15 mensen (80%) vonden deze recensie nuttig
4.4 uur in totaal
Too random, no possibility to make any significant choices beyond choosing the proper equipment after re-rolling the stats a few times, and in the end it just boils down to often failing 1:6 (or less) checks which usually result in immediate death.
Was fun for maybe an hour, before the pattern became clear and uninteresting.
Geplaatst: 29 juli
Was deze recensie nuttig? Ja Nee
8 van de 10 mensen (80%) vonden deze recensie nuttig
4.1 uur in totaal
+ Cool idea
+ Challenging
+ Great for short sessions

- Relies on CPU generated luck
- UI cluttered
- Basic graphics and audio
- Even too hard on Easy

[Rating: 67/100]
Geplaatst: 11 augustus
Was deze recensie nuttig? Ja Nee
7 van de 10 mensen (70%) vonden deze recensie nuttig
10.1 uur in totaal
Chainsaw Warrior is a game that is very challenging, and is not for everyone. For those that can get into Card and Dice based game play, then you will find this a fun and challenging treat. Based/Remade to resemble the 1987 board game, this game pits one cyber commando on a near impossible mission to wade through tons of traps, mutants, abominations and zombies until he meets and defeats his hardest foe yet, Darkness!

The game uses a simple D6 based rule system. One of the really neat features of the game is you start off by rolling your character stats and equipment options. The built in tutorial does an ok job of explaining everything, there where a few occasions where i was left wondering how the game decided on a certain number i had to meet or beat.

This game is no pushover, and sometimes a bad roll of the dice will just ruin you. For me, that's the fun in it, trying to bounce back from an already bad situation. Even though the odds are stacked against you, there are plenty of goodies and items to help you along your way. All items offer different perks and stat boosts, allowing you to approach the game in a few different ways. Sporting three difficulty modes, it helps oneself get used to how the game works and allows for you to experiment with weapon and item combinations.

Its a simple game at its core, but it has excellent replayability due to its hard difficulty curve and random encounters/events. Pick it up if you are into boardgames or looking for a challenge. The Doctor Approves.
Geplaatst: 12 mei
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.8 uur in totaal
Chainsaws are exciting. Warriors are thrilling. And yet, somehow, Chainsaw Warrior is not quite the be-all-end-all of gaming experiences I hoped it would be. Even so, it's still more enjoyable than any other sci-fi horror Solitaire game on the market. In this PC port of a one-player card game from Games Workshops, you play as the eponymous CHAINSAW WARRIOR, a cybernetically-enhanced combat veteran called back in for one more job - to save New York from a teeming horde of extra-dimensional monstroids led by the entity known only as DARKNESS. After a bit of preliminary character creation (which you have almost no say in), you are sent out into the urban disaster zone to murder your way to the top, hopefully with enough equipment remaining that you can take down the big galoot at the end and save New York from devastation.

The game plays out simply, and although it's highly dependent on luck, there's enough strategy and decision making involved to keep it interesting. After character creation, you head out into the city and are given one hour (120 turns) to plow through the two decks of encounter cards. Although there are some helpful encounters out there (empty rooms, ammo dumps, or short cuts if you're really lucky), most encounters are monsters or traps. Each encounter is likely to injure, poison, irradiate, or simply delay you, any of which will eventually kill you, so it's in your best interests to rush through encounters as quickly as you can. Actually clearing out both decks is next to impossible, but fortunately you (probably) won't have to. The final boss, DARKNESS, is shuffled randomly into the second deck, so you might only need to draw a single card from it to face him... or you might plow through all but one card and die, having performed a Herculean feat but still losing anyway.

Which brings me to the fact that this game is just absurdly unfair. No matter how skilled you are, six-sided dice are fickle things. One bad roll against a monster capable of killing you in a single hit will just end your game. The last boss can only be killed with two particular items, and they can be destroyed or run out of ammo along the way. An early encounter with a monster that reduces your stats permanently can hamstring an otherwise promising hero. Heck, just rolling awful stats in the very beginning, or getting lousy randomly selected equipment, can ruin your chances of victory before you even set foot into the battlefield. It's all aggravating, and the character generation process is drawn out more than it needs to be, and there's no quick reset option, and aaaaugh i hate you i hate you i hate chainsaw warrior diiiiiiie.

...But honestly, winning isn't everything. There's something satisfying about the unpredictable generosity of dice rolls, very much along the lines of rolling a nat 20 and wresting victory from the jaws of defeat. As you play, you learn what threats you'll encounter, how the various items can compensate for your lousy stat rolls, and when it's justifiable to pull out your big guns and waste your precious, precious ammo. And on top of all that, the art style and general aesthetics are just the right kind of schlock 80's cyberpunk crap I adore, mixing Teenage Mutant Ninja Turtles cartoonery with the occasional spot of authentically disturbing monster design... Just try to ignore the painfully bad voice-acting in the opening cut scene. I'm not about to call this a good game exactly, but it's certainly fun for a while, and the price tag is very easy on the wallet.
Geplaatst: 7 augustus
Was deze recensie nuttig? Ja Nee
44 van de 56 mensen (79%) vonden deze recensie nuttig
0.9 uur in totaal
This is a game which must sell entirely on nostalgia value.

I've never played the original - I bought it because I'm a fan of Games Workshop's non-core lines (Blood Bowl and Necromunda in particular are favorites), but I'd never even heard of this.

The game is a series of dice rolls with no real strategic decisions to be made. The largest amount of influence you have is to decide what gear you buy at the start of the game, after that a Choose Your Own Adventure novel allows more player agency. You get to decide whether to try to shoot before engaging in melee with enemies. That's the full sum of your available decisions in at least 90% of the average game.

I suppose if you are really bored it might be worth it at 50% off. Do not buy this expecting the Games Workshop magic, though. This is one of their earliest offerings and it shows.
Geplaatst: 30 november 2013
Was deze recensie nuttig? Ja Nee