Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction.
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Дата выхода: 7 окт, 2013

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18 ноября, 2014

Chainsaw Warrior: Lords of the Night announced

Auroch Digital is pleased to announce the return of your favourite chainsaw toting, cybernetically enhanced super-solider. The Chainsaw Warrior is back in Chainsaw Warrior: Lords of the Night due early 2015.

Check out the Auroch Digital website for more details:

Комментариев: 0 Подробнее

16 сентября, 2014

Chainsaw Warrior Competition Results

Huge thanks to all who entered our Chainsaw Warrior video competition. We’ve had fun looking though the results and it’s time to share those with you all. See to see how people did.

Stay tuned as we've got more cool stuff coming!

Комментариев: 0 Подробнее


“Chainsaw Warrior offers excellent value for money, and delivers a faithful reworking of a classic board game.”
8/10 –

“…everything you want in a digitised version of the Games Workshop classic…”

“Perfectly judged, brutally demanding and almost impossible to put down...”
The Guardian

Об этой игре

Chainsaw Warrior from Games Workshop is the classic nail-biting game for one strong-nerved player! It's the year 2032 and spatial warping has opened a hole into another dimension in the midst of the old municipal buildings at the heart of Manhattan. Bizarre and dangerous creatures are flooding into our dimension, intent on destruction. Behind their actions is a controlling intelligence known as 'Darkness', who intends to drag New York back into the warp – destroying it utterly!

Air strikes, ground assaults and WMDs have all failed to stop the swarming forces from beyond. All that remains is a single hope: a shadowy ex-special forces soldier, enhanced for combat and known only as 'Chainsaw Warrior'. Equipped with all the latest high-tech armaments, he must battle his way through to the trans-dimensional ground-zero and defeat Darkness. Not only are there swarms of zombies, mutants, traps, Chaos Agents and other twisted denizens between him and Darkness, time is the enemy too! Only an hour remains to save New York before it is torn from our world forever.

First published as a solo boardgame in 1987, it has been updated, translated and re-engineered for the digital generation. In Chainsaw Warrior it's just you against both the clock and a tide of evil! Can you prevail where all others have failed? You only have 60 minutes to save New York!

Системные требования

    • OS: Windows XP SP3
    • Processor: Intel 1.6GHz Processor or equivalent
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    • OS: Windows 7
    • Processor: Dual Core 2.0 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 512 MB Card or above.
    • Hard Drive: 400 MB available space
Полезные обзоры покупателей
1 из 2 пользователей (50%) посчитали этот обзор полезным
1.5 ч. в игре
Опубликовано: 6 августа, 2014
Жуткая фигня! Суть игры - ткни мышкой 100 раз - кинь кубик. В конце узнай, победил ты или проиграл. Много единичек - проиграл, много шестерок, выиграл, много троек - кинь кубик еще сто раз.
Был ли этот обзор полезен? Да Нет Funny
32 из 41 пользователей (78%) посчитали этот обзор полезным
4.4 ч. в игре
Опубликовано: 29 июля, 2014
Too random, no possibility to make any significant choices beyond choosing the proper equipment after re-rolling the stats a few times, and in the end it just boils down to often failing 1:6 (or less) checks which usually result in immediate death.
Was fun for maybe an hour, before the pattern became clear and uninteresting.
Был ли этот обзор полезен? Да Нет Funny
21 из 26 пользователей (81%) посчитали этот обзор полезным
4.1 ч. в игре
Опубликовано: 11 августа, 2014
+ Cool idea
+ Challenging
+ Great for short sessions

- Relies on CPU generated luck
- UI cluttered
- Basic graphics and audio
- Even too hard on Easy

[Rating: 67/100]
Был ли этот обзор полезен? Да Нет Funny
6 из 7 пользователей (86%) посчитали этот обзор полезным
3.6 ч. в игре
Опубликовано: 26 октября, 2014
A card-based game, developed by Auroch Digital, it brings this Games Workshop title to life on PC. The concept and story are relatively simple: You are a super-soldier, and New York is about to be swallowed up by a black hole caused by ‘the Darkness’, a mysterious unknown entity of evilness and evil. It’s up to you to chainsaw the ♥♥♥♥ out of the Darkness and its forces, and to not let New York be sucked into an abyss in the process – you have an hour. Good luck!

As simple as the premise is, so too is the gameplay - you do anything, you roll dice. Essentially, the gameplay consists of location cards, each of which holds a certain event, and you need to deal with that event using your weapons, items, or just by moving on when there’s a clear room. Of course, chainsaw-ing a zombie in the face is still satisfying.

The sound is simple, but you’re basically just looking at the same screen with a different card all the time, so there’s not much complexity to be had, and whilst the art for the cards looks nice, don’t expect too much. Again, cards, not a 3D FPS or the like.

This particular title will probably be of great interest to Games Workshop fans, but new adopters may want to at least check the title out through reviews (see our video above) and the like before buying, as the replay value of it might be rather low to many.
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3 из 3 пользователей (100%) посчитали этот обзор полезным
1.3 ч. в игре
Опубликовано: 5 декабря, 2014
I can recommend this game with the caveat that I am a fan of the original board game. I like that it carries over well without having to dust off the old box set.
Был ли этот обзор полезен? Да Нет Funny
4 из 5 пользователей (80%) посчитали этот обзор полезным
3.8 ч. в игре
Опубликовано: 2 октября, 2014
I may not have played the original card game, but this digital adaptation is simple yet marvelous. The game itself plays out like a randomized card-game version of a rogue-like. I've seen many complaints about the unfairness of this game, due to its randomized nature and all, but I can't help but feel it's an unfair assumption to assume that just because it's a card game that this game is inherently intended to be a purely strategic experience. What it is at its core, is a quick-playing ride into hell.

Winning is a rarity - I haven't even won one game myself, but I still like to come back to it for a quick playthrough now and then, because it's easy to learn and fun to experiment with. It's nothing more than quick romps through bloodshed and randomized weaponry, but it doesn't pretend to be more than that either. That, and although its randomized nature - including randomizing the player's selection of weapons and items - may make it seem as though there isn't any room for strategy at all, the game does indeed have strategy in the same way most gambling games do. You're hedging your bets. Betting that larger firepower won't be necessary, betting that the monster around the bend WON'T be a radioactive sludge beast, betting you can open that door without wasting bullets and thus saving precious extra in-game time to complete your mission.

You'll come close, it might be painful. But this is the kind of pain I like from a game.
Был ли этот обзор полезен? Да Нет Funny
4 из 5 пользователей (80%) посчитали этот обзор полезным
0.7 ч. в игре
Опубликовано: 11 декабря, 2014
It feels like solitare, if everything doesn't fall into place you'll lose.

It's a fun "my internet is out what do I have downloaded" sort of game.
Был ли этот обзор полезен? Да Нет Funny
3 из 4 пользователей (75%) посчитали этот обзор полезным
2.3 ч. в игре
Опубликовано: 30 ноября, 2014
A Games Workshop fan of the 1980's will probably remember this. I however was neither of these. In fact it wasn't until the Exploration Sale (2014), that I found this game whilst browsing the usual Warhammer 40k games and came across this little gem. Since I'm neither a child of the 80's, nor was I a Games Workshop fan, I believe I can provide a fresh, unbiased review of this game. So please bear with me.

First off, this game is completely about the luck of the roll. You roll for everything in this game, and I love it! You begin the game with a comic strip intro, and then you begin the game. You have to roll d6's to get your stats. There are no RPG "select this stat?" After you have rolled for your stats, you get some basic points that you can use to aquire weapons, HTH (Hand To Hand) weapons, and or clothing. But you must keep in mind you have a very, and I do mean very, limited amount of points, which usually for me, winds up being one gun, one HTH weapon, and that is all.

After all this prep you begin the game full. You are thrust into New York with a background picture, on your left are cards, to your right, your actions. You turn a card face up, and then you proceed from there. Once you turn it face up, if it is an enemy, you must roll the d6, depending on what you chose. As a short example. Say you turn over a card and it is a zombie, you select say HTH, once done, a combat roll will happen and based on your starting stats, you must equal or beat a certain roll. Or conversely, you can use your weapon, say a rifle. If you roll badly though, you can and will miss and as a last resort, you will be forced into HTH or even made to try and escape the threat.

You go through the apartment blocks, and roll your way to victory! But not all the cards are of course enemies, you have some empty room cards, to which you must roll your d6's to see if anything lurks around the corner. You can get item cards, medical pack cards etc. But the majority of what you will be doing is rolling against the cards that are enemies. Once you have a chance to escape a building, you must roll through some more cards to make it out alive. Which if like me, you have been left with nothing but your HTH weapon, can be very tense.

To make it to the end you need good rolls, and you need to watch your bottom bar which includes a venom and radiation meter. If either fill up, it doesn't look hopeful for you. Amongst the threats lurking behind each card backing, is the ever present timer. Everything you do takes time. Be it reloading a weapon. Using an item. And such. Once it becomes night, your stats may go down and it may just get that bit extra harder. As if it wasn't hard enough!

I'd recommend this game based on it's original HARD difficulty alone as it is brutal and who knows if you will get the rolls you need. If you're a die fan, then sadly this game only uses d6 dices. The game has the mentallity for just "one more roll, I just need one more good roll!"

You will be pulling your hair out with bad rolls.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
1.8 ч. в игре
Опубликовано: 7 августа, 2014
Chainsaws are exciting. Warriors are thrilling. And yet, somehow, Chainsaw Warrior is not quite the be-all-end-all of gaming experiences I hoped it would be. Even so, it's still more enjoyable than any other sci-fi horror Solitaire game on the market. In this PC port of a one-player card game from Games Workshops, you play as the eponymous CHAINSAW WARRIOR, a cybernetically-enhanced combat veteran called back in for one more job - to save New York from a teeming horde of extra-dimensional monstroids led by the entity known only as DARKNESS. After a bit of preliminary character creation (which you have almost no say in), you are sent out into the urban disaster zone to murder your way to the top, hopefully with enough equipment remaining that you can take down the big galoot at the end and save New York from devastation.

The game plays out simply, and although it's highly dependent on luck, there's enough strategy and decision making involved to keep it interesting. After character creation, you head out into the city and are given one hour (120 turns) to plow through the two decks of encounter cards. Although there are some helpful encounters out there (empty rooms, ammo dumps, or short cuts if you're really lucky), most encounters are monsters or traps. Each encounter is likely to injure, poison, irradiate, or simply delay you, any of which will eventually kill you, so it's in your best interests to rush through encounters as quickly as you can. Actually clearing out both decks is next to impossible, but fortunately you (probably) won't have to. The final boss, DARKNESS, is shuffled randomly into the second deck, so you might only need to draw a single card from it to face him... or you might plow through all but one card and die, having performed a Herculean feat but still losing anyway.

Which brings me to the fact that this game is just absurdly unfair. No matter how skilled you are, six-sided dice are fickle things. One bad roll against a monster capable of killing you in a single hit will just end your game. The last boss can only be killed with two particular items, and they can be destroyed or run out of ammo along the way. An early encounter with a monster that reduces your stats permanently can hamstring an otherwise promising hero. Heck, just rolling awful stats in the very beginning, or getting lousy randomly selected equipment, can ruin your chances of victory before you even set foot into the battlefield. It's all aggravating, and the character generation process is drawn out more than it needs to be, and there's no quick reset option, and aaaaugh i hate you i hate you i hate chainsaw warrior diiiiiiie.

...But honestly, winning isn't everything. There's something satisfying about the unpredictable generosity of dice rolls, very much along the lines of rolling a nat 20 and wresting victory from the jaws of defeat. As you play, you learn what threats you'll encounter, how the various items can compensate for your lousy stat rolls, and when it's justifiable to pull out your big guns and waste your precious, precious ammo. And on top of all that, the art style and general aesthetics are just the right kind of schlock 80's cyberpunk crap I adore, mixing Teenage Mutant Ninja Turtles cartoonery with the occasional spot of authentically disturbing monster design... Just try to ignore the painfully bad voice-acting in the opening cut scene. I'm not about to call this a good game exactly, but it's certainly fun for a while, and the price tag is very easy on the wallet.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
2.2 ч. в игре
Опубликовано: 31 декабря, 2014
A very well done game I must say.

Story - *SPOILERS* It is centered around the chainsaw warrior *you*, trying to save the world from creatures that came from another universe by a portal. You must slaughter countless zombies, rats, machines and other monsters to get to the final boss and success in defeating him.

Gameplay - You roll with dices to decide what happens, so the game is basically almost all based on luck. First you roll on how well your characters strats are, choose your equipment, and go battle. I must say the battles get somewhat repetitive after a while, though that doesn´t change the awesomeness and randomness of the cards.

Verdict - The game tried to replicate the old card game, and it did well. The game has very suitable graphics, art style and game mechanics for it´s type. The music is quite enjoyable as well. For me, it deserves a solid 9/10. I would recommend it to anyone who likes card games. The minus point for it is not being realistic, I mean, my chainsaw ran out of petrol after 2 victims c;. Enjoy!
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1 из 1 пользователей (100%) посчитали этот обзор полезным
1.0 ч. в игре
Опубликовано: 27 декабря, 2014
I have always had a soft spot for the Gamesworkshop style of dice rolls screwing you over. The randomness of their games is waht appeals to me. I appreciate that people like to plan and strategise but life has a habit of kicking you in the teeth and that is what a bad dice roll will do to you in this game. short, sweet, difficult, brilliant. love it.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
1.7 ч. в игре
Опубликовано: 30 июля, 2014
Sweet Jesus this game is incredible.

If you like ultra-violent, randomized, super-tough games, this one is for you. If you don't like those thing, you have terrible taste in games.
Был ли этот обзор полезен? Да Нет Funny
4 из 7 пользователей (57%) посчитали этот обзор полезным
25.4 ч. в игре
Опубликовано: 9 августа, 2014
Disclaimer: this score is full of sarcasm and irony. As always.

Score out of 10:
-Graphics: 1.0-9.0, what should I say...? It's a real Card game, with, you know, real cards...
-Game engine: 6.2, has some minor flaws, like "keybindings" options without even working keys, except mouse, and long waiting time for main menu, but that's all acceptable.
-Game mechanics: Board version 8.0 / Binary version 0.0 (it's not a smile), see below.
-Game addiction: 9.5, like any Rogue-like game with permadeath. Updated: 7.0
-Gameplay: 8.1, big mark for such simple concept, but it's interesting.

TOTAL: 1d6+4
So, it's hard to judge this game for two reasons. First of all, it's a digital remake of old board game. Second of all, it's a 2014 now.
Game developers had not so many options to make it nice to old fans and new-coming players (Should I mention fresh digitalizers like Space Hulk and Talisman or should I search for something older?). At least they can make user interface perfect, while you are not able to change or improve game mechanics. Why I can not turn "intro" comics OFF by default? Why the hell all three active areas (Cards deck, HTH-Shoot-da-Whoop and Roll buttons, Continue button) are in three different corners of the screen? Why asking always for something, that's present in single (weapon for Hth, for example). Why always Rolling character in beggining with SO many dumb button press? There is a rule of thumb: program should wait for user interaction IF and ONLY IF user can change the state of program. Here you have to press 7 times some "skip"-like button, just to see numbers appear on the screen. Hell, thanks, but no.
On the one hand, game mechanics are pure random in nature: "adventure map" - shuffled card deck, combat - dice based. You'll be shouting on your PC :D for sure.
On the other hand, game is hard to play and has a "moment of choice", moreover game will always punish you for mistake. You are not only skipping turns, waiting for some "random" output and lucky end. You have enough possibilities to change outcome, though they are limited.

The original game lacks of "horizontal balance": most of ingame items (cloth, weapon, device) can be separed on usefull in 100% cases and useless in 100% cases. That's bad. Another problem is small amount of such items at all.

With all that said: it was fun to play. Please read AGAIN the total score I put in header for this game. It makes more sense than it seems to be:
1d6+4 out of 10.
Был ли этот обзор полезен? Да Нет Funny
6 из 11 пользователей (55%) посчитали этот обзор полезным
2.3 ч. в игре
Опубликовано: 15 сентября, 2014
You play a muscle bound aryan superman as he stabs, punches and shoots his way across the sub-human denizens of New York and once the sun ges down the freakz go crazy, it's the most realistic simulator of the New York City blackout of 1977 I've ever seen.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
1.1 ч. в игре
Опубликовано: 22 сентября, 2014
I DO recomment this game - I think it is an excellent adaptation of the 1987 original.
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5 из 10 пользователей (50%) посчитали этот обзор полезным
1.6 ч. в игре
Опубликовано: 29 июля, 2014
Awesome remake of board game. Oldschool monstrous setting, dark atmosphere. Nice thing for the board games lovers.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
1.2 ч. в игре
Опубликовано: 5 декабря, 2014
Hey everybody! I work for Grab The Games website and I have done a first look of what

this game is all about. So come check it out and let me know what you guys think about

the game and my review.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
1.7 ч. в игре
Опубликовано: 12 августа, 2014
I played through the game here:

In general, the game is too random, yet predictable. The interface is not very good and there is not much to do after you have won once besides a higher difficulty.
Был ли этот обзор полезен? Да Нет Funny
15 из 16 пользователей (94%) посчитали этот обзор полезным
7.9 ч. в игре
Опубликовано: 3 июля, 2014
Первые два часа игра здорово веселит, а потом наступает понимание что все происходящее определяет исключительно рандом в виде бросков кубиков. Собственно остается только и выбирать, какой спас-бросок кидать - на огнестрельное оружие или ближний бой. Тем не менее свои два бакса игра вполне оправдывает, можно и поиграть.

P.S. Отдельно развеселила "сложность", три уровня которой отличаются - чем бы вы думали? - правильно, исключительно сложностью бросков кубиков при генерации статов персонажа. Сама игра, враги, препятствия и прочие элементы геймплея остаются на всех сложностях одинаковыми. Грубо говоря разница между легким и сложным уровнями проявляется лишь в количестве бросков, которые нужно прокинуть для того чтобы в итоге получить более-менее живучего персонажа. Вот такие дела. Если хотите полноценный выживач в постапокалиптическом мире поиграйте в рогалик Cataclysm. Ну или в старые фолачи и Нью Вегас.
Был ли этот обзор полезен? Да Нет Funny
10 из 11 пользователей (91%) посчитали этот обзор полезным
4.9 ч. в игре
Опубликовано: 1 декабря, 2013
Чтобы оценить, какой путь проделали настольные игры за последние 25 лет, достаточно взглянуть на культовые хиты. Вот только ждать от стариков нечего — слишком далеко вперёд «настолки» ушли за пару десятилетий. Впрочем, иногда прародители, не желая пылиться на полках, всё же восстают из своих картонных саркофагов и прорываются в цифровой мир — так случилось и с Chainsaw Warrior, классической игрой от Games Workshop, увидевшей свет ещё в 1987-м
Был ли этот обзор полезен? Да Нет Funny