Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort.
User reviews: Very Positive (1,176 reviews)
Release Date: May 29, 2014

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Recommended By Curators

"Among The Sleep is a poignant horror adventure more interested in the nature of trauma than scare tactics."
Read the full review here.

Recent updates View all (5)

August 5

Among the Sleep Minor Linux Patch v.1.2.1

Hi dear Linux gamers,

We've just updated the game with a minor patch only for you Linux users. This patch doesn't contain anything new, but has been given a lot of love to address the bugs you have been experiencing. We're sorry for the inconvenience and hope this fixes any problems you might have. If not, feel free to let us know below in the comment field. :-)

PS (Make sure it says v.1.2.1 in the bottom right corner of the main menu for the latest version.)

- The Krillbite team

15 comments Read more

July 23

Among the Sleep Update & Patch v.1.2.0!

Hi everyone!

Touching base
Hope all of you is having a great summer!
We just wanted to touch base after almost 2 months of Among the Sleep out in the stores. It’s been a very rewarding and exciting experience for everybody here at Krillbite!

Some of you have been asking about Patch 1.2.0 and when it would be possible to get your hands on it. We've been hard at work, and it's finally ready. People should expect an auto-update pretty soon. Among other things, you can find a lot of bug fixes, with the addition of 5.1 audio support and depth of field for better visual fidelity. Keep sending us bug reports with dxdiag and log files.

Also, after coming from the intense launch-sprint the team has had a much needed break for the last 2-3 weeks. When everyone is back we'll get working full speed on the upcoming DLC for Among the Sleep, which should be expected this fall!

Some other news!
  • Among the Sleep would never have existed if it wasn't for our lovely Kickstarter backers. Kickstarter have recently launched a Play Now area, where you can find released games funded by Kickstarter!
  • We recently attended the Develop conference in Brighton, UK. Bjørnar & Martin were there to showcase the game after being shortlisted for the Indie Dev showcase!
  • Among the Sleep has currently sold more than 30.000 copies across all channels, which means we'll be able to keep deliver new and exciting projects for you to play in the future! This is incredible and we want to thank all of you!

Version 1.2.0 Patch Notes (Juli 23 2014)

  • 5.1 audio! You can now toggle between the different audio setups in the settings menu

  • Added Depth of Field, which can be toggled in the video settings menu
  • Fixed black lines across screen caused by dynamic light shafts not working on some OpenGL hardware. Added toggle button for turning them on/off in the video settings
  • Fixed artifacts with the memory field shader for some OpenGL hardware
  • Fixed occlusion bugs in the home level
  • Improved on the Teddy-light effect so the effect is more prominent
  • Improved/fixed multiple minor graphical glitches

  • Fixed camera being offset after you pick up Teddy at the end of the game in VR mode

  • Teddy will no longer block the player in a corner
  • Tweaked duration of several hints
  • Tweaked duration of several events
  • Fixed some events not starting correctly
  • Fixed a monster that would get stuck in various locations
  • Fixed several bugs in the save/load system
  • Star key will no longer get stuck at an unreachable location
  • Removed debug commands to skip cinematic events in the first level
  • The long drawer will no longer fail to retract when it should
  • A drawer in the forest level will no longer get stuck in its socket
  • Possible fix for the headless baby bug, where the camera is misplaced and stuck outside the childs body after you wake up in chapter 1
  • Added Turkish translation (Thanks to Fatih Altinci)
  • Fixed weird performance bug with menu-sliders on Linux
  • Updated credits with new names based on surveys from the Kickstarter
  • Video and language settings now only show an “Apply” button if there are changes to apply

- Hugs and love from the Krillbite team!

14 comments Read more


“Among the Sleep deserves a great deal of credit for its story.”
8/10 – The Guardian

“You can never trust what's real and what's you being a scared little kid.”
8/10 – Joystiq

“Krillbite's horror game is an impressive feat in video game storytelling. It leaves more of an impact in a distilled 3 to 4 hours than some games with 60-hour campaigns.”
7.8/10 – Game Informer

About This Game

Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort.

The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world.

What people are saying

  • "With all the lumpen, gristly protagonists clogging up today's starring roles, it's heartening to see somebody trying something a little out of the ordinary."
    - Edge
  • "More, please!"
    - Kotaku
  • "Everything, from the sound of infantile breathing to the wobbliness of the camera and the unsteadiness of little hands, has been designed to accurately put ourselves behind the eyes of a toddler. Watching the trailer, the effect is simply astounding, while the Paranormal Activity-style scares that surround the child are pulled off with panache."
    - Gamefront
  • "Its depiction of a first-person horror told through the eyes and stumbling little legs of a two-year old is as intriguing as anything I've seen all year, and reminiscent of a time when games actively sought out new ways to play and new stories to tell."
    - Eurogamer

System Requirements

    • OS: WindowsXP SP2 or higher
    • Processor: Dual core 2.4GHz
    • Memory: 2048 MB RAM
    • Graphics: Video card with 512MB of VRAM
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: Yes
    • Additional Notes: Best enjoyed with a headset!
    • OS: Windows 7 or higher
    • Processor: Quadcore 2.5GHz
    • Memory: 4096 MB RAM
    • Graphics: Video card with 1024MB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Yes
    • Additional Notes: Best enjoyed with a great headset!
    • OS: MAC OS X v10.6 Snow Leopard or higher
    • OS: glibc 2.11 or newer
Helpful customer reviews
2,067 of 2,183 people (95%) found this review helpful
4.5 hrs on record
Let me express something before we get into this: I am a pansy. I have yet to completely finish the first Amnesia. I have a backlog of horror games (including some point n' clicks) that grows every day. Because I have a problem. I LOVE horror games... but like an ice cream enthusiast who happens to also be lactose intolerant, horror games do not love me. So there you have it; that's the score.

Now that being said, I'm going to power through this one to completion. Know why? Because it's that good. Oh man is this game good. It is a testament to why horror games are so great... and why even now, in a market saturated with action horrors and tired old tropes, you'll still find an "Among the Sleep." This game is horrifying. Care to know why? What's the biggest issue plaguing the horror genre? That's right: termites. And player empowerment. Sometimes I'm a big, brave guy lugging around a shotgun. Sometimes I'm running around with a camera. Sometimes I might as well be stark naked. But I always find myself on equal ground with the baddies. Sure they're menacing, but I'm faster. And smarter. And sometimes more heavily armed. And suddenly we're not playing a horror game anymore. So how do we remove player empowerment, a hypothetical developer might muse? How do we make the player feel like a babe lost in the woods? We turn them into a ♥♥♥♥ing babe, right down to the wobbles and coos and imaginary friends.

And when I tell you that makes this game immersive and terrifying, I'm not kidding. When you pause the screen you cover your little eyes. When you move at all, AT ALL, you make adorable little sounds of struggle. And when you, the player, gaze into that mother♥♥♥♥ing abyss, that sucker stares right back. Every shadow hides a menace, every sound betrays a would-be threat. Everything is so big and intimidating. The whole environment just mocks you as you explore it semi-impotently. Because you're a baby. A smart baby, yes. But a baby. And that big, scary world is out to get you.

I'm not remotely done with this game. I know I have a ways to go. I'm already freaked out - in a good way! If you have a passing interest in horror, you won't be disappointed. Now I'm going to go clean the boom-boom out of my pants and press onward.
Posted: May 29
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413 of 506 people (82%) found this review helpful
5.9 hrs on record
Incredibly atmospheric and imaginative! It also lingers in your mind afterwards, like all great pieces of art. You wouldn't want to miss it!
Posted: May 29
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331 of 414 people (80%) found this review helpful
2.6 hrs on record
I finished the game in a single sitting (roughly 2½ hours).
I don't think that there's replay value to this game either, unless it gets mods at some point.

Even so, I would recommend playing this for it's strong atmosphere, and the intense moments.

If I had to give this some scores between 1-10, here's what I think:

Gameplay: 5/10
Story: 6/10
Atmosphere: 8.5/10

If you are on the edge about this one, then maybe pick it up later, during a sale.
It's a game worth experiencing.
Posted: May 29
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182 of 246 people (74%) found this review helpful
3.9 hrs on record
Among the Sleep, it was rather good, and I did enjoy it. Though it has some issues. Animations at the beginning they just, they look horrible. I'm sorry to say. The achievements are broken I didn't get one of them, and I beat the game.

The game was good, and I enjoyed the storyline, and it was a completely different take on any horror experience, and it was such a beautiful original idea. But at a $20 price tag, that's a bit much. I waited a year and a half for this game, and though I did enjoy it, that $20 thrown on it, was steep, very steep.

I beat the game, my first playthrough in 103 minutes. $20 for an hour and a half of play, I have to admit, it's not worth every penny. But I did enjoy the game. Hopefully we could see a free DLC for a little bit of a compensation of how short the game really was. If you want to check out the game, and see if you think it's worth a buy, check out and click on the video boxes, those are my past broadcasts of the whole game, from start to finish. Thanks for reading.
Posted: May 29
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948 of 1,440 people (66%) found this review helpful
1.9 hrs on record
Scarier than outlast...better paced than outlast.
I love the game, flawless, polished indie title. But i doubt it has much more than 1 hours gameplay. If you Love horror games buy it, but at 14.99 this game isnt worth it and that hurt me to say.
Its a great game in every way but i cant justify that price for a demo worth of content. Zero collectables and zero other activities other than the main plot.
its worth £8 anything more and your getting ripped off content wise.
Horror fans must buy. But i cant recommend at its price.
Posted: May 29
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