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Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks.
Data di rilascio: 28 Feb 2007
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Blockland r1925

4 Gennaio 2014

Changes:

  • Tweaks to "Blockheads Ruin Xmas" gamemode:
    • Can now throw presents by clicking
    • Fixed bug where you could destroy presents in the street
    • Player score reset when second player joins game
  • Added error handling on various tcp objects, improves reliability when traffic is filtered through threat management system.
  • You will no longer be kicked out of the game if the auth server connection times out. Only positive rejections will kick players.
  • Fixed crash from disconnecting from game while mission editor is open
  • Can now get the speedykart achievement by yourself

15 commenti Ulteriori informazioni

Blockland r1922

22 Dicembre 2013

Changes:

  • Blockheads Ruin Xmas game mode added. Gather presents and jump into the fire pit to destroy them. Build by Sumz & Hamburger, code by Zor. (Note: I tweaked and reformatted the code, so problems may not necessarily be his fault)
  • Removed $Pref::Steam::DisableSteam, replaced with -nosteam command line option
  • Improved error messages for authentication dns/connection failures
  • Vehicle steering options moved from "advanced" to "controls"

14 commenti Ulteriori informazioni

Informazioni sul gioco

Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks. These structures can be built in either a single-player or multiplayer (either online or through a local area network) setting.

Requisiti di sistema (PC)

    Minimum:
    • OS: Windows XP or higher
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL compatible graphics chip
    • Hard Drive: 2 GB available space

Requisiti di sistema (MAC)

    Minimum:
    • OS: OSX 10.5 or higher
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • Hard Drive: 2 GB available space
Recensioni utili dai clienti
13 di 19 persone (68%) hanno trovato questa recensione utile
342 prodotti nell'account
17 recensioni
10.1 ore in totale
''Bloccolandia'' è un videogame sand-box dalle grandi potenzialità.

Può essere benissimo un misto tra Minecraft (anche se di data molto più antica, e comunque piuttosto vagamente), Garry's Mod (qui invece si nota subito la somiglianza), Call of Duty, Mario Kart, e qualsiasi stramaledettissimo gioco che voi conosciaste in questo mondo. Le potenzialità di questo titolo consistono, praticamente, in una semplice domanda: ''Cosa mi piacerebbe vedere oggi?''

Ebbene sì, miei cari ''lettori'' del web, Blockland è così ricco di add-on e di modalità da poter diventare realmente qualsiasi cosa! Un fps? Accontentati. Un videogioco di guida? Accontentati. Un sand-box game costruttivo? Accontentati. GTA V?!.. Accontentati.

Graficamente, poi, c'è da dire che non è ''pixellato'' ma molto più semplicemente è composto da simpaticissimi mattoncini lego senza marchio. Il comparto audio è piuttosto figo, anche i suoni delle quadratissime armi sono piuttosto orecchiabili.
Come gameplay dipende solo da voi, scaricatevi la add-on, entrare in più server, provate le varie modalità, e prima o poi SICURAMENTE troverete quel che vi piace! E per quanto riguarda la longevità è la stessa indentica cosa: finchè non vi stufate potete giocare, costruire, o continuare a sperimentare nuove esperienza in un fantastico mondo a incastro!

Come se non bastasse, la personalizzazione del personaggio è piuttosto vasta, ed è ricca di riferimenti a meme o personaggi famosi... potrete decorare molti aspetti del vostro personaggi, anche eventuali mutilazioni di arti, sostituendo quindi l'arto con una protesi di legno! Oltretutto, il nickname è customizzabile in-game, quindi non dovrete per forza tenere quello che avete su Steam.

Purtroppo, l'unico forum che teneva in piedi la community italiana di questo gioco non è abbandonato e probabilmente non è più frequentato da già prima dell'avvento su Steam di questo gioco (avvento di cui sono molto felice, dato che probabilmente non avrei scoperto questa meraviglia se non fosse decollata su Steam).

Tirando le somme, trovatevi un amico che lo acquista insieme a voi ed iniziate subito a cazzeggiarci come se non ci fosse un domani! Ah e... scusate. Il prezzo. Beh: sicuramente per molti non vale il prezzo pieno, ma ci tengo a ricordare che c'è comunque gente che acquista Minecraft a 20 euro. Rifletteteci sopra...
Pubblicata: 6 Gennaio 2014
Questa recensione ti è stata utile? No
1,167 di 1,323 persone (88%) hanno trovato questa recensione utile
153 prodotti nell'account
8 recensioni
15.6 ore in totale
This game might sound cheesy for some people at first glance. "I mean gee, a game where you play with legos online? What is this, people never heard of how bad Roblox turned out to be?!" (Personally I like games where you build stuff very fun, that's why I bought Blockland years ago in the first place...)

Oh trust me, it's a lot more than that. This game is like a fusion between Garry's Mod and Legos, but FAR easier to play. You can do pretty much anything in a stylized block world - houses, cities, deathmatches, survival games, racing tracks - and a lot more with its intuitive building and eventing system. Eventing is a sort of very very easy "scripting" within Blockland that you can use to make certain blocks to do certain things from within pre-set lists of actions that you can do to the block for it to do something you want and a lot more. It might seem very overwhelming at first, but when you start playing with it you'll get used to the idea quickly.

Building, in my opinion, is a little bit trickier, as you have to move "ghost blocks" around with the numpad (or some other buttons if you're on a numpad-less laptop) and then press enter to deploy a block, and they cannot be floating, nor penetrating the ground or other blocks, unless they are to be built within a Zone Brick which allows you to make actually floating blocks inside of it, so you don't have to make invisible supports for every floating island you might want to do. Buiilding is also very well optimized as you can do a number of moves with the ghost bricks to get them where you want and how you want quickly and efficiently; there exists a macro system where you can "save" the moves you do to a block so you can replicate patterns like stairs and stuff like that without much of a hassle. However, building can be clunky as you have to take blocks from a list to put them in your block selection list - you can only carry up to 10 blocks at a time, I believe.

However don't let this limit your creativity, as you can do pretty superb buildings in this game as evidenced by the game's great community - there is lots of support for this game, the developers and its players won't hesitate to help you with any problems you might have with the product, and there are just a LOT of addons in this game that do not allow it to ever be boring, especially with the Return to Blockland addon which is basically a community hub for the game, complete with a chat room, news, and a ton of other addons that are mounted into RTB for easy access, deactivation and (un)installation. RTB can also be downloaded for your server so you can get new Administration features, get the addons of your server listed in the server browser, so the players don't have to download it directly from your server (given they're hosted in RTB), and a few more features.

Making addons for this game is, from what I understand, not tremendously difficult, and as long as you have the talent and willpower to make that one brick you can't find but need, or to make that weapon of your dreams, have a Ferrari in your garage or just a simple addition like a new face for your Blockhead, or maybe a song you want your Music Brick to play, all in all there is no (?) limit to the addons you can make for the game. I wish I could write from experience, but unfortunately, apart from a song or two I didn't make any addons for this game.

What I WAS ABLE TO do however was host servers and oh boy, coming from a person who can't ever host servers because of his connection not ever letting people connect, this was a HUGE plus for me. Even the player with the most blocked-off router can host games for their friends and never be hindered by issues like tremendous lag or timeouts, in my experience I found the netcode of Blockland to be very good. At least... I think this is the netcode's doing.

The gameplay is very appealing and so are the graphics, as they are very beautiful and, unsurprisingly, very colourful, stylized to look like a cartoon, similar to the likes of TF2, except on legos. Yeah. Graphics for me are very hard to describe. The "maps" (or just... plains) are roughly customizable so they have bodies of water or different types of surfaces, which can spice up the game a bit - I've always liked to build in maps with lots of water.

Overall, the game is very enjoyable and on the right servers it can be a ludicrous amount of fun. It is really amazing how such a simple and cheap game like this can provide so many hours of entertainment, from messing around with a few people to doing giant, elaborate buildings, from having mindless fast-paced deathmatch to having class-based capture the flag matches on carefully structured builds and just so much more. Blockland is truly a game for the ages, despite a few flaws like clunky building and some instances of lag when there are too many bricks within a server or when they're being duplicated.

I have this game since V12 and now it's on what, Vtwenty-something or so, and from there and now I still recommend it to everybody, kids to adults. The only thing I DIDN'T like is how they got rid of maps in an update months back. Back then you had maps like Bedroom and Kitchen, that were... well, semi-realistic bedrooms and kitchens. I REALLY liked those! But hey, they needed to take a radical action to let the game evolute and that was the end result I suppose...

TL;DR: This game is great! Totally recommended! A bit clunky to get started, but you'll get used to it! Lots of addons to help you, client-side and server-side! The graphics are also beautiful!
Pubblicata: 16 Dicembre 2013
Questa recensione ti è stata utile? No
0 di 1 persone (0%) hanno trovato questa recensione utile
534 prodotti nell'account
9 recensioni
0.6 ore in totale
Piattissimo
Pubblicata: 1 Febbraio 2014
Questa recensione ti è stata utile? No
1 di 4 persone (25%) hanno trovato questa recensione utile
124 prodotti nell'account
23 recensioni
0.6 ore in totale
Lego stile minecraft. La parte di costruzioni è più brutta di minecraft ma c'è una libertà di creare situazioni e giochi diversi che neanche una fabbrica di lego nel ♥♥♥♥ può darti
Pubblicata: 27 Gennaio 2014
Questa recensione ti è stata utile? No
556 di 704 persone (79%) hanno trovato questa recensione utile
142 prodotti nell'account
3 recensioni
219.5 ore in totale
I've probably put over 1500 hours into this before it came to steam.
This is one of the best games I have ever played. It's limitlessly open, with a great mature (edit 4 months later: kind of mature, it's a lego game, of course it'll attract kids.) community, and there's just so much to experience, from dogfights, to city RPGs, to gangster shootouts, to go-kart races, to who-knows-what! There's thousands upon thousands of addons (plugins/mods) for the game that are extremely easy to install and the game is still going strong since it's initial build in 2004!
Buy this game!
It even just permanently dropped it's price from $20 to $10
Buy it!
Buy it now!
Pubblicata: 16 Dicembre 2013
Questa recensione ti è stata utile? No