Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and...
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Overall:
대체로 긍정적 (평가 325 개) - 이 게임에 대한 사용자 평가 325개 중 70% 가 긍정적입니다.
출시 날짜: 2013년 9월 6일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Zafehouse: Diaries 구매

 

최신 업데이트 모두 보기 (7)

2016년 1월 15일

Screwfly's new horror strategy game Fear Equation, now on Steam


If you've been anticipating the arrival of our latest game Fear Equation on Steam, your chance to venture into the fog is here!

The game is now out and to celebrate, we're having a 25% off sale for a limited time.

Fear Equation is a genre-spanning horror strategy title where no two games are the same. The world is covered in a mysterious fog. Most who enter the fog disappear, and those who survive say it brings their nightmares to life.

You are The Engineer and you're in control of a very special train. Will you rescue survivors and keep them safe from their self-inflicted terrors? More importantly... can you lead them to salvation?

Here's what awaits you in Fear Equation:

  • Send passengers out into the fog to investigate locations, find survivors and bring back supplies
  • Manage defenses, power and resources. But be careful: if you aren’t the saviour they need, they’ll revolt against you
  • Handle disputes between carriage leaders that can end in dramatic events that swing the balance of power between your defenders and detractors
  • Monitor your passengers’ dreams to discover what kind of horrors will attack the train – and how to defeat them
  • Create your own Engineer with special modifiers that determine your train’s starting conditions, as well as the course the game will take
  • Customise the passengers on board your train, importing photos of friends to give your game that personal touch... right before you send them to their demise
  • Do your best to avoid the military and cult-like "Fearless" as they seek to eliminate anyone caught in the fog
  • Interact with intricate machines and devices within a richly detailed, fully 3D cabin
So, Engineer... will the fog claim you?

http://store.steampowered.com/app/428350

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게임에 대해

Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and others to the game.

Features

  • Deal with the volatile relationships of your survivors by strategically assigning them to tasks, siding with them on difficult decisions or seeding rumours about their past
  • The undead aren't the only threat - negotiate, bargain, trade with or fight merciless lynch mobs, zombie hunters and bitten survivors
  • Experience a fresh story each time you play as the procedural engine crafts new survivors, towns and content
  • Built-in editors make it easy to add yourself and your friends to the game. Create your own survival horror story in your hometown
  • Unique diary interface records each action, choice and disaster. Save your heroic story and share it with others

Zafehouse: Diaries is a fresh take on the zombie / survival horror genre. If you're sick of mindless shooters or generic-looking top down affairs that just don't get what the zombie genre is about, this is the game for you.

About Screwfly Studios

We're a two-man developer based in Australia, dedicated to creating deep, innovative strategy games for PC. Zafehouse: Diaries is Screwfly's debut title and the spiritual successor to the highly-regarded Zafehouse.

시스템 요구 사항

    최소:
    • 운영체제: Windows XP / Vista / 7
    • 프로세서: Dual-core 1.8GHz or equivalent processor
    • 메모리: 1 GB RAM
    • 그래픽: DirectX 9.0c compliant video card with 512MB RAM
    • DirectX: 버전 9.0c
    • 저장공간: 379 MB 사용 가능 공간
    • 사운드카드: DirectX compatible sound card
Customer reviews
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Overall:
대체로 긍정적 (평가 325 개)
Recently Posted
Flaming Blue Fox
( 3.5 시간 기록 )
게시 일시: 2016년 5월 18일
This game is really hard and is barely possible unless you have experience but I do and is not a game I recommend for everyday players. (Strategy game, Zombies, Survive)
hiMonk
( 33.4 시간 기록 )
게시 일시: 2016년 5월 13일
F'ing hard but fun
Ssor22
( 3.9 시간 기록 )
게시 일시: 2016년 4월 29일
This game could be much more fun if most of it was not random based. You can make many changes to the game in the editing tool that is included but I feel that you should not have to.

Best not to buy unless you enjoy changing much of the game.
HAZARD-bot
( 0.4 시간 기록 )
게시 일시: 2016년 4월 15일
CRAZY DIFFICULT, CRAZY ADDICTING! You'll be wrestling desperatly with your all but suicidal subjects as you figure out the ins and outs of surviving the zombie apocalypse. One of the best resource management games I've ever played.
Should you send person A to scavage food at this little house, or do you risk the longer journey to the warehouse? Should you send the ax to make breaking in easier, or shall he pack light so he can bring more back? Person B would be able to find food faster but he's the best engineer and we need him fortifying the base here! Eh, person C hates his guts anyway. Etc, etc.

I ended up making my own custom team with relatively over-powered traits to win (and even then it was a challenge!). Be prepared to get engrossed, fantastic zombie survival strategy simulator.
Detective Cashflow
( 4.4 시간 기록 )
게시 일시: 2016년 4월 12일
I liked it.
daskins
( 15.0 시간 기록 )
게시 일시: 2016년 4월 11일
Excellent unique turn based zombie survival game. Music is simple yet adds to the suspense. Reminds me a little of King of Dragon Pass with the personnel management. I keep it loaded on my laptop and jump back in from time to time.
Deusexit
( 40.4 시간 기록 )
게시 일시: 2016년 4월 11일
That the game in which you get satisfaction from overcoming super-hard challenges. A good one.
Gen. LimeDyed
( 11.9 시간 기록 )
게시 일시: 2016년 4월 2일
I guess it's a good game but I die a lot, so I can't really say for sure...

It's got some dank sound effects though, and I'm also gonna get their new game Fear Equation so I guess I'll recommend it.
Cyrus Says
( 1.5 시간 기록 )
게시 일시: 2016년 3월 30일
This game just wasn't interesting to me. I like the concept, but the execution seems poor. This is like a less interesting version of "This War of Mine."
Cinderspark
( 47.2 시간 기록 )
게시 일시: 2016년 3월 2일
Ok, here's the thing. I love the game. Here's the problem. I think that for a game created to manage people according to alliances and such like this, I would love it if there were more ways to actually... DO that. LIke, most of the pos/neg occurances are entirely randomized, and you can only use each TYPE of rumor once. Once they've been used, you're dead in the water. The thing I do like about this game is the custom survivor, item, and place thing. That's nice, but even that could be optimized to allow resizing of the images a little better (unless I'm dumb and you actually can, in which case, ignore that.)
hepatitisdd
( 26.4 시간 기록 )
게시 일시: 2016년 2월 29일
Surprisingly good zombie survival game. Has a really similar art style to This War of Mine without the sidescrolling elements. Unbelievably difficult (I've never beaten it). Really wish this had a mac port or I'd play it more.
toomanynights
( 54.4 시간 기록 )
게시 일시: 2016년 2월 29일
First hour playing of this was like "what am I doing?". Developers provide complete and long guide of how to play the game; while going through it, I felt some satiation, like "how much more rules should I learn to play this?".
After I finished the guide and another 30 minutes passed... well, that's when involvement began.
A few weekend days spent in this game. For me it's not the common thing. Even now I can't imagine my morning without 30 minutes in Zafehouse.

It's the game that makes you feel like you're reading great book and writing it at the same time. It plays with your imagination, it makes you feel things. And it almost certainly sets you up to fail... and you learn a mistake and give it another shot, with new survivors, new city, new relationship grid, but the same aim: survive another day.

Sounds easy, huh? Well, you try to make it in Zafehouse: Diaries, when your destiny hates you, plays jokes with you, and your survivors ain't no Rick Grymeses, but ordinary people with their own prejudices, fears, feelings, weaknesses and exhaustions.

This game is hard, sometimes annoying, but it certainly makes you a smarter person.
Tater Totty
( 30.5 시간 기록 )
게시 일시: 2016년 2월 14일
it's like a point and click adventure mixed with Sims set in a zombie apocalypse. Impossibly hard to win but still surprisingly fun after hours and hours of playing - if anything you can take your favorite characters and set them into a zombie apocalypse and see how the minor indefferences are settled by throwing computers at each other. good times.
BreezyBits
( 23.5 시간 기록 )
게시 일시: 2016년 2월 8일
Pros -
The graphics are immersive and bring the story to life.
Random events keep things from getting too monotonous.
The custom content generator lets you personalize the apocalypse. Put together some character from pop culture and you've basically got Total Drama Island with zombies.

Cons -
The audio starts out strong, but gets annoying fast. The audio levels are also unpredictable.
Game mechanics are never explained clearly, so every fight feels like a coin toss.
It's hard to tell how useful high level gear is.
Character relationships don't feel authentic, and consequences for negative relationships feel over the top.
Using custom content disables achievements.


TL;DR: a poor strategy game, but a good story generator. I recommend getting it on sale if you have the patience.
asterne
( 25.3 시간 기록 )
게시 일시: 2016년 1월 28일
It took me awhile to warm up to this one. The interface is so obtuse and important information isn't always apparent. I played about twenty minutes of it and shelved it for a couple months. It didn't feel like anything was happening in the game.

Then a week ago, I decided to give it another try. I imported some photos of friends and family and made some custom survivors. Once I came to understand the interface and learned to sift through the information--I discovered a fairly fun little zombie survival game. It's not perfect, and has some quirks, but I've seen a number of nice, tragic little stories unfold on my laptop since I put a few hours into the game.

Recommend at five bucks. Don't pay a cent over 9.99.
Lunch
( 2.9 시간 기록 )
게시 일시: 2016년 1월 23일
There is a free flash game called rebuild, it even has a sequel. It's basically the same game minus the ♥♥♥♥♥♥♥ survivor mechanics, but better.

I would really like to enjoy this game, but it is so front loaded against you. That I could handle, in a more traditional roguelike setting. Alas there simply is not enough tools at your disposal to handle the relationship dynamics with the survivors in this, or at least they may be there, but they are not available soon enough.
LordManders
( 1.3 시간 기록 )
게시 일시: 2016년 1월 21일
It's like a mix of turn-based strategy and text adventure to create a diary-like experience of the zombie apocalypse. Each playthrough feels unique, and with certain implementations such as character relationships and permadeath, it can be quite a stressful experience. The developer is pretty cool too, even if the updates had taken a while to come along in the past.
underdog1121
( 15.3 시간 기록 )
게시 일시: 2016년 1월 17일
People in your group get really offended because someone is older or younger, or comes from a more wealthy or educated background. At this point in life, none of that stuff would really matter to anyone, and it is really game breaking as different members will litereally kill eachother in fist fights over this sort of thing. The game is broken in many aspects and it isnt worth buying. There are games out there that are free that handle this type of game in a much better way. Pass this by and try those.
Craftywitch
( 0.9 시간 기록 )
게시 일시: 2016년 1월 16일
Possibly the worst game ever. I loved How to Survive and thought this would be similar. Its not, no game play just read a diary.
mordmorgan
( 0.6 시간 기록 )
게시 일시: 2016년 1월 13일
Awful.
Most Helpful Reviews  In the past 30 days
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
33.4 시간 기록
게시 일시: 2016년 5월 13일
F'ing hard but fun
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Most Helpful Reviews  In the past 90 days
3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
26.4 시간 기록
게시 일시: 2016년 2월 29일
Surprisingly good zombie survival game. Has a really similar art style to This War of Mine without the sidescrolling elements. Unbelievably difficult (I've never beaten it). Really wish this had a mac port or I'd play it more.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
40.4 시간 기록
게시 일시: 2016년 4월 11일
That the game in which you get satisfaction from overcoming super-hard challenges. A good one.
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Most Helpful Reviews  In the past 180 days
7명 중 7명(100%)이 이 평가가 유용하다고 함
추천
27.0 시간 기록
게시 일시: 2015년 12월 24일
For all the zombie games out there, I haven't found one that works so well for a hectic schedule and part-time play as this one. It's got a great atmosphere, awesome sound effects, and is incredible for saving at a moment's notice without losing anything of your game.

Well written and fun. Enjoy it.
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
추천
1.3 시간 기록
게시 일시: 2016년 1월 21일
It's like a mix of turn-based strategy and text adventure to create a diary-like experience of the zombie apocalypse. Each playthrough feels unique, and with certain implementations such as character relationships and permadeath, it can be quite a stressful experience. The developer is pretty cool too, even if the updates had taken a while to come along in the past.
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
추천
25.3 시간 기록
게시 일시: 2016년 1월 28일
It took me awhile to warm up to this one. The interface is so obtuse and important information isn't always apparent. I played about twenty minutes of it and shelved it for a couple months. It didn't feel like anything was happening in the game.

Then a week ago, I decided to give it another try. I imported some photos of friends and family and made some custom survivors. Once I came to understand the interface and learned to sift through the information--I discovered a fairly fun little zombie survival game. It's not perfect, and has some quirks, but I've seen a number of nice, tragic little stories unfold on my laptop since I put a few hours into the game.

Recommend at five bucks. Don't pay a cent over 9.99.
이 평가가 유용한가요? 아니요 재미있음
28명 중 15명(54%)이 이 평가가 유용하다고 함
비추천
1.9 시간 기록
게시 일시: 2016년 1월 10일
TL;DR: The concept of the game is nothing new(many flash games who do better, aka last stand etc) but also the gameplay is just broken that even with high end gear you can have problems with 1-2 zombies and die.

The game concept feels really good but actually this has been made several times and more complex than this. Free flash games like the last stand combine the hunting for items and fighting zombies aswell, way much more better. The controles are clunky and way too complicated. There is also too much micromanagement that is no way fun at all.

The gameplay sucks and is only based on randomness. Even when someone is equipped with high end gear you can still have problems with 1-2 zombies. Also a person could take even 24 hours to just pull (1!!!) zombie corpse from the living room away. You cant equip items a person directly , what is really annoying.

Zafehouse tries to get the player by having unique gameplay features like spying/looking into windows to see how many zombies are inside a building or being able to have your survivors guard your house or give them work like dragging zombie corpses away from your house. But still, the gameplay is just unbalanced and is too short to give even more fun than 1-2 hours of gameplay. After that you have already seen pretty much everything, except the random encounters of course, that just feel that the dev. just wanted some decision making inside the game.

Wouldnt recommend it in any way, but had potential if the game had either be more focused on balance,>(and more content aswell) or having an actual gameplay, not just managing randomness where you have just slightly controles about the happening.

3/10
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
추천
30.5 시간 기록
게시 일시: 2016년 2월 14일
it's like a point and click adventure mixed with Sims set in a zombie apocalypse. Impossibly hard to win but still surprisingly fun after hours and hours of playing - if anything you can take your favorite characters and set them into a zombie apocalypse and see how the minor indefferences are settled by throwing computers at each other. good times.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  Overall
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
5.9 시간 기록
게시 일시: 2014년 11월 22일
항해일지를 기록하듯 랜덤한 캐릭터의 성격과 특징을 가지고 생존 해 나가는 생존 일기 게임.
비쥬얼적인 요소가 굉장히 적은만큼 사운드를 잘 활용했고, 그것만으로도 충분히 분위기를 잡아줘서 마치 플레이어블 사운드노벨 같은 느낌이어서 신선하고 좋았음.
처음 게임을 시작하는 그 캐릭터의 외형 및 특징이 매번 달라지는데 레이시스트, 게이, 레즈비언, 이성애자 등 다양하고 같은 게이, 레이시스트 중에서도 싫어하는 분류의 인간이 달라서 상당히 재밌음.
동료간에 소문을 퍼뜨려서 관계도 관리를 해 줘야하는게 어려운 부분. 생존을 위해서는 동료가 필요하지만, 동료는 관리를 잘 못 하면 양날의 검으로 다가오고, 게임 진행에도 영향을 끼침.

단점은 말그대로 생존 일기이기 때문에 텍스트가 많고.. 다 영어라는 것ㅋㅋㅋㅋㅋㅋ
그리고 게임이 이지모드로 해도 상당히 어렵다는 것.
마지막으로 게임 플레이 방식에 대해 가르쳐주지 않기 때문에 처음에 상당히 불친절하다는 것??

그래도 방법만 알고 나면 굉장히 재밌음!!
이 평가가 유용한가요? 아니요 재미있음
2명 중 0명(0%)이 이 평가가 유용하다고 함
비추천
2.1 시간 기록
게시 일시: 2015년 1월 13일
30분 동안만 재미있는 게임.
이 평가가 유용한가요? 아니요 재미있음
289명 중 244명(84%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
비추천
0.9 시간 기록
게시 일시: 2014년 10월 25일
Driving a party of survivors to safety across a zombies infested town? On paper this was a very good game, absolute lack of proper support killed it though. I rooted for the devs while they were on Steam Greenlight as they appeared tireless and dedicated to the players, as soon as they got greenlit and got the money though they practically abandoned support and left the game in an unfinished state.

I'll post the dates to make it clearer:

September, 7 - 2013 - Steam Release
October, 23 - 2013 - Last Patch Released & End of Support

Now, while I understand after-sales support cannot last forever, 45 days of support before shutting down a game is definitely too low. Grab this game *only* if it is in a bundle if you like the genre or if you would like to see what a good game this one could have been.

They responded to the critics by mentioning they were working on a new, shiny game.
They got me once, they won't get me twice.

+ Cool Idea for a game
+ Convincing Audio
+ Customizable
+ Fun, for a hour or so
- Never Properly Supported
- Development Halted
- Certainly Not Worth a Premium Price

4/10
이 평가가 유용한가요? 아니요 재미있음
142명 중 122명(86%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
비추천
0.9 시간 기록
게시 일시: 2014년 11월 7일
I want to like this game, I really do. It has a great 'board game' feel to it and it has all the components for a good game. Unfortunately, it breaks down pretty quickly once you start playing.

First off, you can't assign people equipment unless they're moving to a location. I can have the greatest gear in the world, loaded up with a fire axe, motorcycle clothing, and even guns, but my patrolling people will still go outside naked with a pocket knife and then complain about getting mauled. The gear they will use seems to be pretty random too, as survivors just grab whatever they feel like when they need it. Did a zombie break in? Well, let's just shoot it with the irreplaceable crossbow bolts instead of using the silenced pistol with a million rounds of ammo, or the perfectly good fire axe. The will use armor on defense, but only against zombies.

"Who else might attack them", you might wonder. Well, how about your psychopathic survivors? Every. Single. One. Is a psychopath, one bad mood away from murdering someone in cold blood. I don't know if it's a bug or if this game is in KKK central, but murderously racist characters are the most common characters around. There's also a lot of class division, and any and all quarrels are solved by violence. They'll even interrupt important jobs just so that they can wound each other, and then have the gall to be upset when the corpse pile they were supposed to dump came back to life to attack them. And this isn't because they're cooped up too long in one place, they'll start up this garbage the second they're left in the same building. Maybe it's social commentary about what the makers think would happen if you could murder people without police involvement, but given that even the former police officers in this game are cold blooded killers, I really can't say.

With all this hostility to work around, your best bet is to separate your characters into two or three groups. This would work great, if it weren't for the fact that the zombies are psychically drawn to your survivors. If you barricade fast you can fight a losing battle to keep them out, but having to juggle two or three groups will result in stupid injuries (due to refusal to use logical equipment) and inevitable break-ins (since you rarely have two survivors in the same place to watch each other's backs).

With all of these negatives noted however, if you can get a pair or more of survivors in the same place without anyone killing one another, you can actually see some of the potential shine through. There was some serious promise in this game, and if you could assign equipment to people then I would actually recommend this game. Because you can't, you'll get buried underneath the inevitable endless horde of psychic zombies who will wear your stupid naked survivors down until you lose, as you can't really expand or explore when you're having to constantly stay on the defensive. If they ever patch out the insane, murderous survivors so that you could have a proper party together, I'd recommend this game. Since they seem to have abandoned the title though, I'd recommend you play something else. This is definitely not worth $10.

Too long, didn't read: Insane survivors who kill each other at the drop of a hat combined with a lack of an inventory system make this a bust. There's better games out there for $10.
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82명 중 73명(89%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
비추천
7.9 시간 기록
게시 일시: 2014년 11월 25일
The premise of Zafehouse Diaries is pretty straightforward: Guide a group of five survivors through a zombie apocalypse and attempt to escape the neighborhood.

As you can probably tell from the screenshots, everything in the game is represented through journal entries, photographs, and a few miscellaneous objects used to represent the characters on the map (bottle caps, pennies, etc). This presentation allows you to use your imagination to fill in the blanks, and is overall fairly effective.

The real problems begin once you start advancing through the game. Let's talk about some of the more frustrating mechanics that make the game so hard to enjoy:

  • Each character is assigned a random occupation when you create a new game. This means that sometimes you'll get a great group of survivors with a lot of varied skills, but sometimes you'll end up with a group full of people who have no useful skills at all. You might say that's realistic, and you might be right, but all it really does is encourage you to start over, which brings us to the next (and BIGGEST problem):

  • Survivors hate each other. I mean, they really want to kill each other. No matter what. When you start the game, you can immediately check the compatibility of the group through a nice little color-coded status screen that shows you how everyone feels about each other. However, these feelings are purely based on race, gender, and social class. There isn't really any way to change these feelings, either. Random events and rumors can cause a temporary boost in their relationships, but someone will eventually make a rude remark for no reason, and then you're back where you started.

    No matter what happens, you will get two or three people who hate the other members of their group for being a different race, a different gender, or a different social class. This means that the only way for everyone to get along is to have a group of people who are all identical (5 rich white girls, for example). BUT, even IF you were to create a custom party of rich white girls, it wouldn't matter, because random events cause everyone to hate each other anyway[/i].

    "Someone else took a shower when I wanted to take a shower! I hate them now."
    "You beat me at chess! We are now mortal enemies."
    "Nobody wants to play cards with me! I hate everyone in the house!!!"[/i]


    This gets VERY tedious, because it affects how well the survivors work together, which is an absolute requirement to succeed in this game.

  • Zombies know where you are even if you make no noise and never leave the house, and the horde becomes increasingly larger and more aggressive as the game progresses. Despite the fact that you can fortify a location into a badass stronghold, it's not worth the time because you'll eventually be overrun no matter how many precautions you take.

  • You can't control how your survivors use equipment. They seem to just randomly use the best tool/weapon available at their current location. You can't give someone a gun or a baseball bat and have them just carry it around. No. You need to check the inventory of the location they're at, and make sure that something useful is in the list of things available there. Half the time, the survivors pick something inferior from the list and get themselves hurt or killed, though.

  • Combat is just a bunch of random rolls, and you have no strategic control over what occurs. Your survivors act completely independently, and their relationship to one another is the deciding factor in whether or not they fight together (which they never do, because they hate each other).

If some of these problems balanced out, the game might be a bit more enjoyable. As it is, you might find the game interesting for a few hours if you can purchase it on sale, but there's little to keep you playing beyond that point.
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78명 중 67명(86%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
비추천
30.8 시간 기록
게시 일시: 2015년 2월 4일
It was kinda fun to try out but it ultimately fails to deliver.

I wanted to like this game but it lacked the required developer's attention.You end up being frustrated because you get dragged into an addictive game that is BROKEN :

1. The survivor relations system is a dissapointment.The tools you get to manipulate them are way too few and simplistic for the amount of outbreaks your group has to face.
2. Inventory system is generally underdeveloped when it should have been the center of devs attention.You cant chose which survivor should equip a designated item. Ged used to seeing a janitor with a broken arm charge in with a butter knife while while an armored full health bartender unloads all his ammo on two zombies and barely wounding them.
3.Unbeatable. Trust me,with all the RNG in this game it'll take you around 20 attempts to even start making progress. Zombie numbers increase constantly,you cant abandon breaching buildings (and end up storming infested ones without any reliable option to scout it or reduce zombie numbers).

Its a TEXT-BASED GAME.How hard can it be to just finish it? Instead you get a bunch of fanboys telling you garbage like "In before times there were no patches for games after they were out!!!!" or "You can mod using mods from THIS or THAT dead website!"
Overall a very punishing expirience. 3/10
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96명 중 74명(77%)이 이 평가가 유용하다고 함
추천
20.5 시간 기록
게시 일시: 2013년 11월 27일
No, this is not that kind of zombie games, where you push W and smash left mouse button to kick the sh..t out of zombies. This is something better. Thriller with great T as it should, you can´t expect what´s gonna happen and this keep level of tension very high. You manage group of people, giving them orders and goal of this game is simple: survive as long as you can, everytime you start the game, you get different people with different experiences in different places. Manage them to survive and watch out for their relations. Everything they do is written in diary, so you can think, what to do in next turn 9/10
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69명 중 56명(81%)이 이 평가가 유용하다고 함
비추천
23.7 시간 기록
게시 일시: 2013년 11월 28일
A diary style game where you fight zombies, bar up houses, and try to survive while accomplishing missions?
Sounds great!
Being able to bring my own friends into it? Even better!

So what's the problem? It's random, and some of it just doesn't make any sense at all. You can take a group of people out into a horde of zombies fight twenty times in a row and never get scratched. And on the tewnty first time your entire team can die.

You can clear out a building, barracade it completly, fill it with traps and then move to another building to go exploring. Your boobytrapped fortress will be full of zombies.

I liked the diary aspect, I liked a lot of the concepts, but the game isn't very clear on what items do, or what anything means. I could never tell if I had a good chance or no chance at all of accomplishing a goal. I don't know what items were better to bring along or leave behind.

Even cheating I got my butt handed to me even though my entire team had been at full life up until that point.
The game has potential, and I know some people like it, but it's too random for my tastes.
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58명 중 47명(81%)이 이 평가가 유용하다고 함
비추천
40.9 시간 기록
게시 일시: 2014년 7월 4일
If five racists die after spending 3 hours fighting with each other, does anyone give a ♥♥♥♥? This is the question posed by ZafeHouse Diaries as you are placed in charge of guiding a group of ♥♥♥♥♥♥♥s to safety in the midst of a zombie apocalypse.

Zafehouse: Diaries certainly had potential and is enjoyable at times but the game is bogged down by questionable design choices and clunky in-game mechanics. Add onto this the fact is that there are now better games available that offer a much more fun experience like Rebuild.

The game IS a lot more enjoyable if you import your own characters into the game, since this is the only way you'll be able to inject any sort of likeability into your survivors. I mean, who wouldn't want to see if Hulk Hogan, Pope Francis and Wolverine can survive the apocalypse? However, doing this disables acheivements, so you'll be s.o.l. if you want to form an emotional attachment to the default group. The default group and their biases are randomized, and you'll be stuck with a random racists, homophobes, bigots and sexists. As you can probably imagine, this doesn't exactly endear them to the player right off the bat. Add in the virtually non-existant character development that occurs throughout the game, injury debuffs that never seem to go away and a penchant for NEVER coming through in the clutch and you will still not care about them when your survivors all die after playing for an hour.

At the start, you have to try and effectively manage everyone by both playing to their strengths and avoiding conflict with each other. However, one well planned rumour can make your life a lot easier and it's entirely possible to get everyone to like each other by the end of the second day. However, conflicts will still happen on rare occasions and your survivors will get ♥♥♥♥♥♥ off about inane ♥♥♥♥ like having to wait to take a shower or not having anyone play chess with them.

Dora from JayIsgames put it best when she said, "You have nothing to go on other than the simple formula of incompatible traits, and it feels less like tempers reaching a boiling point and more like a bunch of variables behind a computer screen flipping you the bird." Sadly, this "bunch of variables flipping you the bird" is not limited to the relationships aspect of the game.
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59명 중 47명(80%)이 이 평가가 유용하다고 함
추천
7.4 시간 기록
게시 일시: 2013년 11월 25일
This game provides an interesting "choose your own adventure" setting to the zombie world. The game plays out in three different modes ("Sandbox", Goal with no time limit, strict time limit) and puts you in charge of a group of survivors. You'll need to give these survivors orders and plan carefully to win. All the action is communicated through diary entries which makes the game most of a create your own story.

I especially like how the game pushes the relationships as a key element as most zombie games miss this. However, sometimes they seem to hate eachother just because but it's an interesting element.

This game isn't going to appeal to everyone but anyone that doesn't mind using their imagination and loves the Zombie genre will definitely like this game. It's very challenging but be warned there's a lot of randomness to it and you may lose just because the game decides it.

Genre Lovers: Must Buy
Non-Genre Lovers: Skip it
Time to Beat: Each game takes about 1-2 hours but there's tons of replay value as every game plays out differently.

Oh and you can import your own survivors which makes it more fun.
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36명 중 32명(89%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
27.3 시간 기록
게시 일시: 2015년 8월 24일
Personal Rating: Good Ideas, Not So Fine Implementation
Classic Rating: ★★★☆☆

EDIT: After spending a while more time playing Zafehouse, I'm loving it!

First of all I liked "Zafehouse: Diaries" so far (I haven't played so much) but it surely could be improved in several aspects:

● Random characters generation can get you 5 people almost all without any skill: in my second playthrough 2 women couldn't even prepare a meal, let's not talk about making traps..
● Relations are the weakest point in the game, IMHO. After 8 (ingame) hours gameplay (basically 8 turns) all the survivors got angry at each other and the "spreading rumors" feature which should be used to consolidate those relations was pretty much useless: can be used one time every 24hrs and it's not really effective.
● This is a text adventure game, I would expect some translations, also considering that most of the messages repeat themselves as soon as in 2 hours gameplay.
● Lack of a proper resolution.
● Price is too high: 10€ at the time of this writing.


I do not want to penalize Zafehouse's developers (rating down their game) because it is original and enjoyable but I would not recommend buying it at full price; trade it with somebody (like I did) or wait for a bundle.
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65명 중 49명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
22.8 시간 기록
게시 일시: 2014년 4월 25일
Game: Zafehouse Diaries
Summary: Plays like Rebuild, not for everybody
Rating (5/10 = failure): 8
Multiplayer: No
Completion: 10 hrs
Cards: No
Cloud: No
Cost: ~0.5 USD bundled

Zafehouse is a fascinating game (to me). Those that have played the excellent Flash game, Rebuild, will get the basic idea - you have a small group of survivors and you spend turns trying to survive and win. Standing in your way are ever-increasing hordes of zombies (depicted with their dazzling animation of... a still-frame blood splatter) and your survivors who snap at each other because of their race, gender, and music-playing.

All games are randomly generated. With three modes of gameplay, the replay value is good. Be prepared to lose the first few games, as there is a lot to absorb, and the fact that your survivors are ravenously hungry, fragile and dumb. With the default settings, the game is indeed quite difficult, but learning what's worth the risk and what isn't is part of the fun.

The interface is rather minimalistic. As best I can tell there are less than 10 screens in the whole game! For the most part it does its job. For a good few hours I didn't know how to breach or assault a place because there's no tutorial and I didn't know you could click on the tabs up top on the investigation screen. There's an online manual, but who clicks on that?

The ability to customize your own survivors with your own photos is a nice touch. I appreciate that a lot, as I was a lot more connected to the survivors with my own pictures. You can also create custom jobs, but this is very easy to abuse and makes the game far too easy if used (and consequently disables achievements). Speaking of achievements, even though I disabled all custom content, I was still unable to get any achievements, so I don't know what's going on there.

All your actions are recorded in a "diary" that can be saved upon game completion, but honestly, those records strike me as... uninteresting. I don't care to reexamine my escapades, nor would I want to read someone else's. It's not a bad feature, but it just feels... I dunno, wasted?

Overall I had a good experience. I'm giving it an 8/10, knocking points for its almost lazy interface, occasional events with no positive outcome, and incredibly dumb survivors in a life-or-death situation. The big question is, is it fun? Even after completion, I went back to play it some more. That's not something I can say for many games these days.
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