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Salvation Prophecy is a military space epic. Human, mutant, and robotic factions are at war for galactic domination. Battles rage as space fleets collide. Invaders clash against fortified enemy colonies. Yet the greatest danger is the impending annihilation foretold by an apocalyptic prophecy.
发行日期: 2013年10月7日
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New languages, fan art

2014年4月17日

Salvation Prophecy is now available in Hungarian and Dutch.

Also, I wanted to share some fantastic fan artwork by nevardaed. Seriously, check it out, it's great. :)

Salvation Prophecy will be on sale from Apr 17-24, a week long Easter sale. Thanks to everyone who has bought and played the game.


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评测

“the jump between space battles, ground battles and strategy elements are just about perfect.”
92%. – Space Sim Central

“Salvation Prophecy has some of the best non-scripted battles in any space adventure game”
6/8 – Out of Eight PC Game Reviews

“It's not just unique but the amount of gameplay features and scope of the game had me taken aback because even big budget AAA games usually don't include the amount of content present in Salvation Prophecy.”
Gaming Blend

关于游戏

Salvation Prophecy is a military space epic. Human, mutant, and robotic factions are at war for galactic domination. Battles rage as space fleets collide. Invaders clash against fortified enemy colonies. Yet the greatest danger is the impending annihilation foretold by an apocalyptic prophecy. You must seek out the mysteries of distant alien worlds, and master ancient powers to withstand the coming storm.

Space Combat

  • Engage in epic space battles with 50 fighter ships, space stations, and battleships.
  • Upgrade your ship with more powerful weapons, missiles, engines, shields, reactors, and EMPs.

Planet Battle

  • Embark on drop ship missions to invade enemy colonies.
  • Battle against enemy troops, turrets, flier-bombers, and powerful mech units.

Alien Planet Exploration

  • Navigate your ship through unstable wormholes to unknown galaxies.
  • Explore alien planets inhabited by dangerous creatures.
  • Discover the secrets of an apocalyptic prophecy.
  • Seek out the guardians of ancient runes.

Military Command

  • Gain ranks by completing missions.
  • Rise up to lead your faction's military strategy.
  • Construct planet colonies, space stations, and military units.
  • Order new missions to attack the enemy.

系统需求(PC)

    Minimum:
    • OS: XP, Vista, Win7, Win8
    • Processor: dual core
    • Memory: 2 GB RAM
    • Graphics: 256 MB. NVIDIA Geforce 8600 GT, ATI Radeon HD 2600, or better. Integrated graphics cards are not supported.
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX 9.0c compatible

系统需求(Linux)

    Minimum:
    • OS: Ubuntu 12.04, Ubuntu 12.10
    • Processor: dual core
    • Memory: 2 GB RAM
    • Graphics: 256 MB. NVIDIA Geforce 8600 GT, ATI Radeon HD 2600, or better. Requires NVidia/ATI proprietary graphics drivers.
    • Hard Drive: 1 GB available space
有价值的用户评测
12 人中有 11 人(92%)觉得这篇评测有价值
帐号内拥有 567 项产品
83 篇评测
0.8 小时(记录在案的)
6.5/10
PROS:
Interesting writting and dialouge
Decent gameplay
Beautiful graphics and design

Cons:
Bad voice acting
AI is not as great as it could be

Neutral:
Control scheme is a bit odd, but learnable and becomes intuitive

It's an indy with the ambition of a AAA. It succeeds in some its goals, fails in others, and yet I somehow still have to give an approve (if barely) for this game. It has a charm to it, sort of that 90's early 2000 charm to it. The dialouge had me genuinely laughing (But christ that voice acting was bad) and I was interested in why each race was fighting to the death. For $5 it was worth a go. Will change my review as I progress in the game.

发布于:2014年4月20日
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
帐号内拥有 68 项产品
2 篇评测
13.4 小时(记录在案的)
This game tries to do a whole lot, but accomplishes none of it.

Now I admit, I was hooked at first and the idea and concept of it was amazing to me that you could work your way up from a grunt to faction commander. So amazed that I immediately spent my money on it blindly, just hoping I would get something good out of it atleast. For a good while I most certainly did. However, the game becomes too simple and boring very quickly: There is one gun type, one soldier type, and one spaceship type, and thats it. There is no variation in this game at all. The only variation are the different races which all are basically the same thing with the same progression, but different abilites, statistics, and some different models. There is just no substance at all to this game, and it leaves you wanting so much more to every single aspect of it.

All the ground battles are essentially the same ground battle with varied models, and sometimes they just reuse the same models for different things. Space combat is the same thing essentially, though I admit it is fun for awhile because its got some neat mechanics. Theres somewhat of a fake sense of progression to it that bases get upgrades and ships get upgrades but once all the upgrades are upgraded it is once again just bland. The epic story-line makes it exciting for awhile but then once you get past all the prophecy nonsense its just this really bland game with terrible animations and it just feels half-baked. I'm not the kind of person who cares much about graphics either, its better to have great gameplay and terrible graphics I always say, but this game doesnt have either. The only thing interesting about the gameplay like I said was the prophecy story-line which has a bunch of puzzles, and a nice little sense of discovery that made you feel like you were unearthing something nobody ever knew about, but all it ammounts to is some more half-baked abilities to aid ground battles.

Once you get past the main gimic of the ranking system and you make it to faction-commander you realize just how boring this game is: Being faction commander is not really any different than being the lowest on the totem pole. You don't get to create or leave your own mark on anything in this game, you dont get to customize your character, you dont get to build bases, or try different strategies in battle. Nope. The only thing you get to do as faction commander is tell your guys where to have their next monotonous ground or space battle, which you still have to go fight and essentially win for them by yourself. You dont even get to make a larger fleet of troops or ships, nope just what you've always been fighting with, that or less, which why on earth would you ever want to do that? You dont even get to command your troops in battle, except for telling them to make a retreat.

No customer service what-so-ever either, no updates, nope this is considered a "finished product" though it doesnt feel finished at all. You won't be getting any more out of your 20 bucks than the crap thats already on the table with this one.

My opinion? Don't waste your money. You can take in all this game has to offer from the screenshots above, and actually playing it wont get you very much more out of it.
发布于:2014年2月25日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
帐号内拥有 212 项产品
2 篇评测
2.2 小时(记录在案的)
This game is politely describable as a very, very unpolished gem. It has a great deal of potential... but doesn't manage to bring that potential anywhere near fruition. Wherever I look, I can see a large number of things that could easily be improved or tweaked... but *aren't*.

The storyline? Good concept, undermined by poor voice acting and worse script-writing. The ground combat? It'd be a hundred times better with a few simple cover mechanics. The space combat? A better positioning display would do wonders. The overall gameplay model? The ability to run side-quests for money would be nice... and would avoid some of the more problematic aspects of the game's pseudo-RPG structure.

Sure, some of this may be alleviated later on. I don't know -- I've barely scratched the surface of what's in there.

The unfortunate part is that I probably won't do more than that. The game could easily be a true gem.
发布于:2014年7月21日
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
帐号内拥有 451 项产品
4 篇评测
15.1 小时(记录在案的)
While the gameplay isn't completely terrible depending on the race you play (I beat the game attack drone race which wasn't bad, then tried starting over as the Wyr whose aoe weapon requires you to stand still and charge the distance you're throwing the grenade which makes it practically unusable), late game mechanics are so repetitive that the game isn't really worth playing. As the game goes on the enemies and enemy buildings/turrets/etc become stronger and take more shots to kill, increasing how tedious everything is.

After you reach max level and become the leader of your race, you can command attacks on enemy bases and space stations, which you personally have to lead. You can only command one action at a time, which causes everything to move extremely slowly, and you can't combine the forces of multiple stations.

The enemy AI isn't that great either, once you power your ship up enough you can repeatedly do attack runs on the enemy station practically unmolested and win the battle while everyone else is flying around shooting each other. Enemy ships don't seem to target you or try to follow you, they just seem to shoot at you if there's nothing else nearby to shoot at. The ground missions aren't a whole lot better, other than the targeting on the enemy turrets is so bad you can just keep slowly strafing and they'll never hit you.

All in all, I like the concept behind Salvation Prophecy, but it really needs better enemy AI, better mechanics, and more improvements to your ship that you can make after halfway through the game.
发布于:2014年5月2日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 120 项产品
6 篇评测
20.7 小时(记录在案的)
Got it for 5 bucks, not really hoping a great game...

I was wrong, this game is awesome, reminds me of Star Wars : Battlefront 2, with no vehicles but with strategy and open world

Whenever it's on sale, don't even hesitate, it will be worth every dollar
发布于:2014年8月9日
这篇评测是否有价值?
180 人中有 157 人(87%)觉得这篇评测有价值
帐号内拥有 359 项产品
25 篇评测
2.3 小时(记录在案的)
Similar Games:

Mass Effect, Mount & Blade, and to a lesser degree Dynasty Warriors

The Good:

Varied gameplay mechanics that primarily focused on third person ground combat and space flight, but layers of strategy & RPG were there as well
Ground combat had a Mount & Blade/Dynasty Warriors feel to it, so the player would be fighting alongside his/her comrades in massive ground battles
Space flight and combat had a similar feel to the ground portions, but much more open and interesting
Space travel was unique in its use of wormholes and hyperjumps, which were refreshing and a nice change of pace
When needing to get a far off area in space, “hyperjumping” gets you there faster through the use of a quite fun mini-game that involves avoiding electric bolts strewn across a tunnel (See image)
A similar mini-game is present when using “wormholes”, which require you to stay in the center of the tunnels without hitting the sides (See Image)
Four different character races that each have different looks, starting areas, ships, and equipment loadouts
An RPG progression system that rewards you with skill points for accomplishments in battle (both space & ground)
This allows the player to tailor their character to their specific play styles (offensive, defensive, etc…)
A giant living, breathing world with a deep backstory and lore
Conversation trees are welcome and add a bit of needed flavor to character interactions
Numerous choices and options that are not only present in character and story development, but also in the game interface
Character interactions are amusing and keep a sense of humor about them (I was reminded of GlaDOS during certain points of the tutorial)
Sound design is well done and helps to immerse the player in battles or space travels
The Bad:

The beginning of the game is not indicative of the full package
The player will spend a good thirty minutes of slogging through a mediocre tutorial/basic combat section that has a very “been there, done that” feel to it
Graphics are very dated and can really ruin the great immersion the story creates
Animation and physics when it comes to combat sequences is very limited
Example: explosions all look the same and do not have a physics engine behind the particles (at least it is perceived that way)
Example: the death animations on the ground combat sections are all the same as well, with no variation based on the chosen weapon or vehicle of death
Not enough variation in indoor textures
When traveling to different space stations it is not uncommon to see the same textures and/or room setups within the same race
It feels like the game tries to do too much in scope and would benefit on focusing on one of its styles (space combat was my personal favorite)
Can you play it while the children are awake?:

I think so. With the dated graphics and basic death animations, the game didn’t scream inappropriateness to me.

Did I make time to complete it?:

I did not. However, I found the scope and gameplay compelling and worth the time spent in the game world. This small team should be proud of their ambitious project and I look forward to their future endeavours.

Recommended Purchase Price:

$14.99

or

75% of full retail value of $19.99

Reviewer:

MisterS42

http://www.gamersglance.com
发布于:2013年12月3日
这篇评测是否有价值?