Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics - simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of...
使用者評論:
Overall:
極度好評 (1,476 篇評論) - 1,476 個使用者中有 86% 為該遊戲做出正面評論。
發售日: 2013 年 09 月 13 日

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評論

“...you'll feel like the biggest badass of all time.”
8/10 – Destructoid

“There often comes a time when something magical appears out of nowhere and quickly battles its way straight to your heart.”
5/5 – AppFilm UK

“Crazy Viking Studios nails the concept...”
4/5 – Hardcore Gamer

Steam Big Picture

關於此遊戲

Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics - simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of blood. Flex your gaming muscles and step into the arena with Volgarr the Viking. We dare you.

Key Features

  • Classic hardcore arcade action!
  • Seven worlds to explore across 30+ maps
  • 40+ unique traps and enemies, including screen-filling bosses
  • Thousands of frames of handcrafted pixel animation
  • Orchestrated soundtrack
  • Meticulous control design with full customization
  • Full controller support (including legacy DirectInput devices!)
  • Steam achievements and leaderboards
  • Multiple paths through the game and multiple endings
  • Awesome retro-style game manual!

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低:
    • 作業系統: Windows XP, Vista, or 7
    • 處理器: 2.0GHz
    • 記憶體: 1 GB 記憶體
    • 圖像: 256MB
    • DirectX: 版本:7.1
    • Storage: 200 MB 可用空間
    最低:
    • 作業系統: 10.6 or higher
    • 處理器: Intel 2.0GHz Dual-Core
    • 記憶體: 1 GB 記憶體
    • 圖像: 256MB OpenGL 1.3-compatible
    • Storage: 200 MB 可用空間
    最低:
    • 作業系統: 32-bit Steam Runtime-supported
    • 處理器: 2.0GHz
    • 記憶體: 1 GB 記憶體
    • 圖像: 256MB OpenGL 1.3-compatible
    • Storage: 200 MB 可用空間
值得參考的用戶評論
1 人之中有 1 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
6.8 記錄時數
張貼於:03 月 16 日
復古硬派動作遊戲,超符合物理定律的固定跳躍軌跡與嚴格的敵人配置,有著接近魔界村的設定與難度,血少怪多無悔跳,意志力不夠堅定的請別玩這款,誠心推薦給Steam遊戲庫遊戲數量小於10的人。
這篇評論值得參考嗎? 搞笑
45 人之中有 41 人(91%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
1.1 記錄時數
張貼於:2015 年 12 月 3 日
This is probably the nicest review I will ever write for a game I hate. That's because regardless of how I feel about it, Volgarr exists to do one thing, and that is imitate the old hard-as-balls 16-bit platformers of yore. And it does it really, really, really well.

You play Volgarr the Viking, unsurprisingly, risen from his grave by some totally metal deity to kill a whole bunch of everything. He controls like a slightly less-sticky Castlevania protagonist, with no air control unless you double-jump, certain attacks locking him in place, and being launched backwards (usually into pits) every time he gets hit. He does have a bevy of moves like a downward strike, a roll, and some very useful spears to throw that can also form platforms. It feels just like playing a classic SNES side-scroller, and that extends to the graphics and sounds as well. Pixel blood and bones fly as you hack and slash through the game's many varied levels.

IF you can get to them. The make-or-break issue with Volgarr is how much patience you have for punishingly hard platforming. The game uses a very Ghosts 'n' Goblins system where you find bits of armor to bolt on to yourself that then get knocked off a couple pieces at a time by enemies. Your shield is one of those pieces, and if you lose it, certain traps are going to be all but impassable. This is to say nothing of the many bottomless pits and trap enemies waiting just off screen to knock you into them. All of this would be fine, except that the levels are made up of two quite lengthy sections with only a single checkpoint between them. This means any mistakes you make are punished with redoing the last couple minutes of exacting platforming again. And with no checkpoint before bosses, just learning their patterns or performing less than perfectly can force you to replay 5+ minutes of level you've already had to suffer through.

This to me is just straight-up bad design, evidenced by how few games make use of similarly punishing systems now. It is forgiven only because it was the standard for NES classics such as Castlevania and Mega Man, except that even those games had multiple checkpoints per level. It becomes a question of how much of your time a game is allowed to waste when you make a mistake, because doing the same level opening ten times because you can't quite get a boss's pattern down immediately is very much a waste of time. Modern games like Dark Souls have found elegant solutions to this problem, such as allowing you to accumulate resources across attempts. Volgarr makes no provision for that, forcing the same actions over and over until it (hopefully) becomes muscle memory.

I really did hate Volgarr when I started playing it, but after a little more time with it I came to at least appreciate what it represents. When I was a kid, I had the patience to beat my head against Ninja Gaiden II for weeks and weeks until I could finally finish it. I don't have the time or the inclination for that kind of dedicated memorization anymore, but I can see where there might still be space for it. Volgarr is very much not for everyone and smacks of the kind of game that gets recommended by everyone and played by no one, but if you really, truly are looking for that brick wall NES difficulty curve, look no further.
這篇評論值得參考嗎? 搞笑
19 人之中有 18 人(95%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
43.9 記錄時數
張貼於:04 月 11 日
You start playing this game and it's seemingly the hardest 2d action platformer you've ever played.
You keep dying and dying and dying...
You grit your teeth and keep playing, because despite how hard it is, it's actually fun.
You do a little better every time.
But after 2 hours, you're still stuck at the first level and you haven't even seen the first boss yet.
You start thinking silly things like "I'll never beat this game... it's too ♥♥♥♥ing hard"

Then, a sudden realization: it's not the game that is hard... it's YOU.
YOU... are not good enough. YOU... SUCK... AT THIS GAME.

You start the game one more time and you hear the now familiar voice of Odin: "RISE, WARRIOR"
Like in a trance, you blaze through the first level and get to the boss almost unscathed. The boss is tough, and is big and scary and ominous... but nothing will stand in your way now. You quickly understand how to beat him, and he falls under your blade.

Yes, you understand now.
The secret.
You must not control Volgarr.
You must BECOME Volgarr.

You are Volgarr, the Viking.
這篇評論值得參考嗎? 搞笑
16 人之中有 13 人(81%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
4.1 記錄時數
張貼於:2015 年 11 月 27 日
This game makes Dark Souls (Not really an apt comparison but in terms of difficulty), Super Meat boy look like casual games. Only comparable game I can think of in terms of difficulty is Wings of Vi. I am usually pretty good at platformers but MAN this game is unforgiving to the maximum. Only buy this game if you are looking for a real challenge, This game is definitely not for casuals.

Pros
- Great and Simple controls
- Easy to learn and hard to master gameplay
- Excellent retro music and feel to the game
- No checkpoint before the boss (Just like oldschool games)
- 3 different endings according to the path you choose.
- This game+metal = match made in heaven

Cons
- Game causes mental anguish sometimes.

Fun Fact
Only 25% of the people who own this game have beaten the first level.

Verdict
Get it if you are a typical masochistic Dark Souls fan and like retro games.
這篇評論值得參考嗎? 搞笑
11 人之中有 9 人(82%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
14.3 記錄時數
張貼於:2015 年 12 月 6 日
Took me 2.9 hrs on record to defeat the first boss, now it just seems so simple.

If you like the unforgiving, old-school arcade games that make you rage after an easy mistake makes you lose all you focused and tried so hard to get and start from the top... then get this game.

Difficult to play, but fun as hell.

10/10 would spend 3 hours to clear a level again.

Ps: You remember that video of M. Bison going: "YES!!...YES!!!". Well... everytime you achieve your goals in this game; it's like that.
這篇評論值得參考嗎? 搞笑