Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics - simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of...
Brukeranmeldelser: Veldig positive (991 anmeldelser)
Utgivelsesdato: 13. sep, 2013

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"You will die. A lot. Enter the world of Volgarr The Viking with that knowledge and accept it. Best of Indies 2013."
Read the full review here.

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31. oktober, 2014

Mac and Linux Versions Live

Did you know that the vikings actually favored UNIX-based operating systems? To honor their ancient traditions, Crazy Viking Studios bring you Mac and Linux compatibility!

To celebrate, we're permanently dropping the price of Volgarr. Tell your friends!

Now get out there, pick your preferred platform, and slay away.

-ASG

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8. oktober, 2014

Volgarr Owners: 25% Off Gauntlet Coupon

Hey Vikings,

Thanks to our friends at Warner Bros., anyone who owns Volgarr will have a 25% Off coupon for Gauntlet. Cool!

http://store.steampowered.com/app/258970

Check your inventory, and don't shoot the food.

ASG

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Anmeldelser

“...you'll feel like the biggest badass of all time.”
8/10 – Destructoid

“There often comes a time when something magical appears out of nowhere and quickly battles its way straight to your heart.”
5/5 – AppFilm UK

“Crazy Viking Studios nails the concept...”
4/5 – Hardcore Gamer

Steam Big Picture

Om dette spillet

Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics - simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of blood. Flex your gaming muscles and step into the arena with Volgarr the Viking. We dare you.

Key Features

  • Classic hardcore arcade action!
  • Seven worlds to explore across 30+ maps
  • 40+ unique traps and enemies, including screen-filling bosses
  • Thousands of frames of handcrafted pixel animation
  • Orchestrated soundtrack
  • Meticulous control design with full customization
  • Full controller support (including legacy DirectInput devices!)
  • Steam achievements and leaderboards
  • Multiple paths through the game and multiple endings
  • Awesome retro-style game manual!

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, or 7
    • Processor: 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB
    • DirectX: Version 7.1
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 10.6 or higher
    • Processor: Intel 2.0GHz Dual-Core
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.3-compatible
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: 32-bit Steam Runtime-supported
    • Processor: 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.3-compatible
    • Hard Drive: 200 MB available space
Hjelpsomme kundeanmeldelser
212 av 226 personer (94%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
14.3 timer registrert
Publisert: 29. september, 2014
Now that I'm a working adult, I rarely have the energy or time to play games. Even the most engaging epics (Xenoblade Chronicles, Skyrim, etc) can only hold my attention for a few hours, MAX, before I need to do something else. Maybe it's because they don't feel as rewarding any more, or the stories just aren't as engaging as they used to be, but I know that I peeled off the "hardcore" label from my gamer card long ago.

I tell you this anecdote because I just spent nearly 10 straight hours playing Volgarr, and didn't even realize it.

This game is a pungent distillation of everything that I loved and hated about video games in the 80's and 90's. Back then, memory was at a premium, so in order to make a game feel like it was worth the $50 price tag, developers make them hard as nails in order to extend the play time you would need to devote in order to complete the game. This meant hours upon hours of committing each level, every enemy and all the boss patterns to muscle memory, and knowing how to react in each situation. It was an arduous process, but when you finally mastered a level and beat the boss, you felt like you had accomplished something. I realized, upon completing Volgarr, that this is what I had been missing from most modern games, where victory is all but ensured.

Volgarr is hard. Words like brutal and unforgiving don't really do it justice. Its smartly hard. I had quite a bit of trouble with the game, and actually gave it up for almost a year after I got stuck on stage 2. When I finally picked it back up this weekend, I approached it as a puzzle game; each encounter, every enemy's placement and movement, was done with care - all I had to do was find the pattern and "solve" the puzzle with Volgarr's moveset. This made every advancement feel like a real victory, and this game is one of the first in a long time to elicit actual cheers of joy when I completed a stage for the first time.

Volgarr never felt cheap, exploitative, or unfair. I died hundreds of times, repeating stages over and over, but it never made me angry or frustrated, only determined. Determined because every playthrough got me a little bit further: into the next room, understanding a new monster's attack pattern, or solving a new section of platforming. Every death had an "aha!" moment attached to it. If I died at a section I had played through before, it was 100% my fault. Overall randomness is low, so it is extremely rare that a strategy you succeeded with once will fail the next time.

I could wax poetic telling you about how good the controls feel, or the quality of graphics and music, but there are lots of other reviews for that. I simply wish to convey how satisfying this game is to play, and how accomplished I felt (and hopefully, you will too) when I beat each and every stage. I experienced a range of emotions, from trepidation, anger, fear and elation, something that few modern games can achieve, even with their grandiose storytelling and advanced visual presentation.

I'm not going to assign a number value to my review, because I think that trying to quantify any gaming experience is fairly pointless. Games aren't commodities with certain valuable characteristics, like a vacuum cleaner or toaster oven. Ultimately, what each person gets out of a game really depends on what they expect, what they like from an interactive experience, and how the game meets those needs. Games, in this regard, are like art, and you can't rate art, you can only relate how it makes you feel.

Volgarr challenged me, it made me feel young again, and it gave me a sense of accomplishment.

I dig it.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
44 av 54 personer (81%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
22.1 timer registrert
Publisert: 29. september, 2014
Volgarr the Viking is definitely in my top 5 favorite game on steam !


this game is so cruel , but a fair one, you need to have a good awareness of your surroundings and take time to understand and learn patern , it's kinda like a action chess game its so methodical yet with brutal action.

Best retro oldschool sidescroller in years
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
17 av 18 personer (94%) syntes denne anmeldelsen var hjelpsom
6.3 timer registrert
Publisert: 5. januar
Overview: Retro Style 2D action Platformer

The Good:

+ The developers intentions were to create a retro 2D action game and in many regards succeeded wonderfully. This game is easy to learn but hard to master.

+ Great controls

+ The game is hard only because it requires memorization of the level and enemy patterns to succeed at the game. With only 6 levels each only taking around 10 minutes to complete...IF you know what you're doing. If you are playing for your first time then expect each level to take roughly over an hour to complete.

+ Only one checkpoint per level. (This is an old school 2d action game after all!)

+ The game has a normal path and a hard path to complete. You can only unlock the hard path by successfully collecting treasure chests throughout the level without getting hit.

+Three different endings depending on which path you took.

+ Great sound and music

The Bad:

- Warning! may cause stress, frustration, and other bad feelings.

Conclusion

A game like this is difficult to review in modern times because the developers intention was to create a game a few decades earlier. This game borrows heavily from Ghosts n' Goblins. It was "refreshing" to play an old school game, it makes you realize just how much easier games have come.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
14 av 17 personer (82%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
3.5 timer registrert
Publisert: 30. desember, 2014
The first thing that catches your attention is the old-school feel. The player controls a Viking that must fight his way through an army of monsters. By the way that the game looks and plays, it has a style similar to Taito’s Rastan, a classic from 1987.

One thing that makes traveling through the levels more interesting is that your weapons are for more than just combat. For ranged combat, you have a spear to attack from a safe distance. However, it is also useful for navigation. If there is a wall that is too tall to jump over, throwing a powered-up spear will cause it to stick to the wall acting as a ledge. By making the weapons multifaceted, it makes for some well-designed platforming.

Of course, the combat is the real draw of the game. With the simple and tight controls, fighting is as easy as it was back in the 8-bit days. As for the fighting, the action is as varied as the environments. In one stages, you are dodging spears while sliding down slopes. In another, you are fending off mermen while riding on a raft. With the action constantly changing, it makes you want to continue progressing throughout the game.

One problem about this progressing is that it is too generous with progressing. If your character dies, you lose half your treasure and return to the latest checkpoint. Otherwise, the game does not hurt you. With unlimited lives and saved progress, it makes finishing too easy. Having either is good, but having both takes away from the old-school feeling that the game was going for. In order to make the game play like it should, the player should stick to a lives cap. Otherwise, it is possible to finish in a single day.

Even though the combat is good, the enemies, while interesting, are not as deep as the combat. The stages have its own enemies to make each location visually interesting. The problem with this is that there are only a few enemy types in each stage. In most cases, it is only a palette swap to turn the same enemy into a new one. Once you see the first enemy, expect to see it repeat constantly until reaching the boss. This might have been acceptable in the 80s and 90s, but nowadays, more variety is expected.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
14 av 17 personer (82%) syntes denne anmeldelsen var hjelpsom
24.4 timer registrert
Publisert: 4. november, 2014
I have just completed the game twice and currently I'm going for the A ending. This game is incredible. It might be a bit discouraging because the difficulty tends to ramp up quickly. Especially the first and second world are good examples of this. But as challenging the game is, it is even more rewarding.

I love the feeling of flawlessly beating a boss which at first I couldn't even reach without dying 50 times. That's the beauty of the game. It rewards you by showing how you slowly got better. There's little to no randomness or luck to the game. Every single time you get hit it's your own fault, and if you manage to overcome a situation without getting hit, it's all thanks to you: the player.

As you progress farther and farther in the game the areas you already cleared before become a breeze and you can easily jump, roll and slash through hordes of enemies that you used to have trouble with. I never felt a situation or enemy was particularly unfair. Got hit by an arrow? Duck faster next time! Fell into a pit? Time your jumps better! Like I explained before, the hazards in every world won't change, your skill will. Greatly.

If anyone who reads this is having a hard time completing the game, or heck, even the first world. I'll tell them: Keep going! it is definitely worth it.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
18 av 26 personer (69%) syntes denne anmeldelsen var hjelpsom
25.7 timer registrert
Publisert: 8. oktober, 2014
Manly game for men. Challenging old school action platformer. Don't expect a cakewalk.

Features two different playthroughs with Path of the Crystal and Path of the Valkyrie. Game has 6 worlds and each world except the first one has 2 different versions. Path of the Crystal versions are normal/casual (by no means does this imply that those levels are easy) where you have unlimited lives, while Path of the Valkyrie ones are not necessarily harder in their design, just that the full playthrough on those is more hardcore as your lives are limited.

Old school controlls. Doesn't require a controller imo, only 2 buttons + arrows keys are involved and you can't really control the jump once commited.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
18 av 29 personer (62%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
7.5 timer registrert
Publisert: 23. desember, 2014
I had to buy this game because it's the only game I have pirated. It's pretty good. Support the game industry.

11/10 wouldnt pirate
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
5 av 5 personer (100%) syntes denne anmeldelsen var hjelpsom
140.4 timer registrert
Publisert: 18. februar
Although some weak enemies respawn at a few set locations in each level, the majority of the enemies are completely predictable, appearing in the same locations and behaving the same way every time. This makes the game feel more like a puzzle-platformer to me. "Solving" levels requires figuring out what sequence of jumps, spears, and sword attacks to use, and remembering the enemy placement and patterns. Some reflexes and good timing are required, but learning the levels is the most important thing.

Some people complain about the fixed jumping. Don't listen to them. The implementation of the "Double Jump" makes the mechanic very flexible and versatile. You can initiate a double jump at any point in the ark, and in any direction, giving the player ample control. It all feels very natural and intuitive.

If you get stuck, keep persevering and experimenting with different approaches. Eventually you'll discover a viable strategy! I recommend NOT watching a walkthrough or guide before solving the levels for yourself, since that's where most of the satisfaction comes from. After you've beaten a level, then you can watch other people's solutions to help streamline your play.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 13 personer (69%) syntes denne anmeldelsen var hjelpsom
5.1 timer registrert
Publisert: 7. november, 2014
The day I finish this game will be the day I become a man.

Highly recommended for anybody looking for a challenge in the spirit of Ghosts 'n' Goblins.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
5.7 timer registrert
Publisert: 21. januar
If you don´t have the patience and the ability to react fast, do not even try to get through this game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
14.0 timer registrert
Publisert: 4. februar
One of the best recent 2D platformers if you're patient and not easily frustrated.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
73.7 timer registrert
Publisert: 7. februar
You don't know what you are doing, sadly you die at the hands of the second enemy you encountered.

Restart

This time you think you know what you are doing, but yet again you ended up dying at the same spot you scrub.

Restart

You got past the point you died before, but you died again 2 feet from the previous spot.

Restart

You finally got to the boss! Yes ! This is your moment...unfortuanately you died yet again

Restart

You finally beat the boss and advance to the next level, but what is this ?! All the enemies are different, the first enemies killed you again...at this point you rage, brake your keyboard, delete the game and never try to play it again, cuz you are a scrub.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
5 av 6 personer (83%) syntes denne anmeldelsen var hjelpsom
13.5 timer registrert
Publisert: 23. oktober, 2014
This game reminds me of a few great games from a long time ago; mega man, castlevania, and demon's crest. This game can be quite challenging as it is simple. The game seems to be more of test of your memory rather than skill; although skill is definatly required...or should I say patience.

The game:
- controls well.
- looks quite nice for its style of game.
- requires little hard drive space.

I must admit, when I first played this game I didin't realize there was a sword attack without having to push down while using spear chuck attack. After say about 20 or so deaths I started to use the sword attack.After about 50 or so deaths i finally beat the first stage.I'd have to say patience, and perhaps a good night sleep definatly helped.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
19 av 33 personer (58%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
0.5 timer registrert
Publisert: 6. januar
This is indeed a beautiful game. Graphics are great, animations too. The music and ambience are both good too.

Then, why I do not recommend this game?

Because of it's gameplay. And not because it's difficult, that's not the point. The problem here is the "fake" difficulty.

The ONLY reason to play this game for more than 30 mins it's not the story (there is none), it's not the graphics or the music: it's the gameplay. But it lacks any depth, it's about memorizing patterns, dying and repeating over and over until you get things right. It's not difficult because the game has good IA, or because enemies are unpredictable.

It's difficult because we're not used to this kind of games, and after dying 20 times and reaching the second checkpoint full geared you realize that it's not challenging, it's boring, plain and simple.

If you like to memorize patterns and play for hours without really any kind of motivation except to complete a game so you can tell your friends "hey, u know what? I finished volgarr the viking, i'm such a pro player", then this game is for you.

If you're looking for a game with a story, with good IA, or with a real challenge that goes beyond dying and repeating the same thing over and over, then this is not for you.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 8 personer (75%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
9.1 timer registrert
Publisert: 8. januar
Basically Ghosts'n Goblins but with a manly viking instead of a king in underwear. This game is so hard, you'll grow a beard and become a nord.


10/10
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
8 av 12 personer (67%) syntes denne anmeldelsen var hjelpsom
8.9 timer registrert
Publisert: 13. oktober, 2014
A fun challenging game that requires you to sit down for a while and commit to beating a level, which is not often shown in most games nowadays. Definitely worth it if you want a challenging old style game that makes you feel like a viking badass
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
5.5 timer registrert
Publisert: 7. februar
Это игра выкрутила мне яйца всего за час. Годный платформер.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 5 personer (80%) syntes denne anmeldelsen var hjelpsom
1.1 timer registrert
Publisert: 5. januar
Was Dark Souls to easy for you?
Do you enjoy finding new and creative ways to die?
Do you not like you're current Keyboard or Controller and want an excuse to throw them at a wall?

If you answered Yes to any of these question then this is the game for you! I mean, even if you answered no to them all... Still buy it!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
7 av 11 personer (64%) syntes denne anmeldelsen var hjelpsom
24.5 timer registrert
Publisert: 4. oktober, 2014
whatever you do, dont decide to make a drinking game with ur friend the first time you ever play this game...

otherwise... this game is the best drinking game ever... take a shot/sip whenever you die... and whenever you die you gotta pass the controller on lol.... fun times...

in all seriousness, this game is a blast from the past and a reminder of how hard games used to be... if your bored playing the same old on the rails ez pz stuff you see nowadays, give volgarr a spin!

you finally get past the first level thinking your a boss... only to realize lvl 2 is 2 times harder... once u get to level 3... well then i guess you realize the game has just begun lol
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom