One of the most fluid combat and movement systems in any MMO to date. A remarkable balance between gear dependancy and flexible, action-based combat makes the game progressively more interesting as you fight your way through a variety of well designed maps and boss mechanics. However, the skill system may seem rather simplistic at times.
Content is plenty, often you may find yourself re-running certain raids and instances for marks and specific gear but the polished combat system makes this experience anything but a grind.
There is a good amount of character customisation and an impressive amount of clothing items ranging from casual, iconic to just plain wacky. This combined with a wide range of power sets allows you to make a character specific to you.
A caveat: The free to play model of this game is severly limited. Bank space, inventory, money (all of which necessary for a comfortable progression) are restricted to a point of frustration, especially as you enter harder raids, where a single potion (soda) can entirely drain your bank balance. While it is possible to individually increase these assets, doing so, and buying the many content DLCs, will cost upwards of $100 or a $15 a month subscription.