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Block and Load! Combining the addictive nature of block building sandbox games with the speed and competition of modern first-person shooters, Guncraft takes voxel-based gaming to a whole new level. Players can create maps and arenas based on anything imaginable and, once complete, can utterly destroy them with bullets, bombs, grenades,...
发行日期: 2013年8月9日
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购买 Guncraft 4-Pack

includes 3 extra copies for your friends

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Indie Game of the Year!

2013年12月20日

Hey guys,

Guncraft has been voted GameHaunt's Indie Game of the Year! On behalf of the entire team, thank you so much for your votes! We couldn't have done this without you!
Link: http://gamehaunt.com/best-of-2013/

8 条评论 了解更多

Guncraft Flash Sale!

2013年12月2日

Guncraft is a massive 75% off, but only until the end of the latest Steam Flash Sale! Click here to take advantage of this amazing discount while you can: http://store.steampowered.com/app/241720/

3 条评论 了解更多

Steam Workshop



Steam Greenlight



This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Admin Controls:

While hosting, you can set your own rules!

  • Enable/Disable - Hookshot, Killcam, Killstreaks, Parachute. Radar, Respawnable Items, Sprint, Build Mode, Melee Only
  • Gravity controls
  • Player Move Speed
  • Spawn Protection Time
  • Number of Lives
  • Block Strength
  • Hookshot Spacing
  • Flag Return Time

关于游戏

Block and Load! Combining the addictive nature of block building sandbox games with the speed and competition of modern first-person shooters, Guncraft takes voxel-based gaming to a whole new level. Players can create maps and arenas based on anything imaginable and, once complete, can utterly destroy them with bullets, bombs, grenades, tanks, helicopters, gunships, and much more. In the heat of battle, soldiers can create custom blockades and fortresses instantaneously. Watch out – just when you think you’re safe, enemies can tunnel through walls and dig through floors to ambush you from behind, above or below!

In addition to standard modes like Deathmatch, Team Deathmatch, and Capture the Flag, Guncraft offers over seven outlandish game modes like Lava Survival and Racing Mode, plus 100% customizable load-outs that include perks, weapons, vehicles and more. Even better, the core crafting mechanics of Guncraft are available throughout every aspect of the game, enabling players to build maps, prefabs, characters, and weapons on the fly, then decimate them all to take down enemies.

KEY FEATURES:
  • Voxel design coupled with hardcore FPS elements: Player-controlled vehicles, perks, killstreaks, class load-outs, clan system, and ranks.
  • Create custom levels, weapons, and characters – you are literally only limited by your imagination!
  • 7+ outlandish game modes for up to 16 players (Online/LAN), including:
  • “Lava Survival” – Magma slowly rises as players build upward to avoid the instant orange death. It’s a new variation of “Last Man Standing”.
  • “Onslaught” – Four players band together to fight off endless waves of deadly robot spiders, soldiers, drones, and aircrafts.
  • “Spleef” – Players drill and destroy blocks on the platform near or under their opponents in order to cause them to fall to their deaths, while fervently avoiding suffering the same fate.
  • “Siege Mode” – A building and prefab centric game mode where two teams are pitted in a race to build a trebuchet-style catapult first. Be sure to defend it, else you get your structure destroyed by the other team.
  • "Racing Mode" – Race to the finish and blow up everyone in front of and behind you in the process! You can even team up with a friend for some double dash style action in the fast paced new game mode!

系统需求

    Minimum:
    • Memory: 1 GB RAM
    • DirectX: Version 10
    • Hard Drive: 375 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 375 MB available space
有价值的用户评测
273 人中的 195 人(71%)觉得这篇评测有价值
帐号内拥有 68 项产品
6 篇评测
20.9 小时(记录在案的)
Meh.. This game is okay.. Here's why I can't recommend it right now
No players, you don't get a chance to play many of the different play styles becuase you can only usually find 1 mostly full Team Deathmatch server and a few other servers sprinkled with 2-3 players.
The game could also use a few min building stage when each map starts.. This would diferentiate it between Ace of Spaces, Build n Shoot, and whatever other Blocky shooting games there are out there.

What I liked:
Varied game styles (see above)
Ability to customize content (Althoguh the approval method seems random)
Building mechanic: You can set up prefab bunkers or bridges pretty easily.
Fun vehicles.. A bit more warning on being shot would be nice but still fun to blow thorugh blocks with tank or chopper
Varied guns. Want to blow up blocks then snipe thorugh the hole.. sure.. want to carry an assualt rifle grenades and a hacksaw sure.

Edit: After the fall sale this game is still pretty much a wasteland. If you like Deathmatch or Team Deathmatch then you may find this game pretty fun. I picked it up for the other game modes and am unfulfilled. I log in every once in awhile see that no one's playing the alternate modes and log off.. Maybe I'm part of the problem, but I don't feel like sitting on an empty server waiting for someone to join up.
发布于:2013年11月25日
这篇评测是否有价值?
216 人中的 141 人(65%)觉得这篇评测有价值
帐号内拥有 84 项产品
1 篇评测
214.2 小时(记录在案的)
I know you're probably thinking "Oh look, another Minecraft spinoff" or "Another stupid copy of Ace of Spades" or "Why buy this when I can just download a gun mod for Minecraft?"

Let me explain a few things.

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The only similarities between Guncraft and Minecraft is the word 'craft' in the title, blocky graphics, and some building mechanics. Other than those three things, they are very different. Minecraft is a open world sandbox game. Guncraft is a multiplayer shooter.

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Many people say that Guncraft is just some cheap knockoff of AoS, but such statements are untrue. Guncraft and Ace of Spades are quite different from one another.

You may be asking, "What makes them different from eachother?" or "What makes GC better than AoS?"

The following will answer both of those questions.

Guncraft lets you make your own custom classes, custom guns, custom melee weapons and tools, custom maps, custom prefabs, and custom character skins, it has hookshots that let you zip around the map, parachutes, vehicles you can use such as helicopters and hoverbikes, unique gamemodes such as Lava Survival, Meteor Survival, and Paranoia, and awesome devs that listen and respond to the community and constantly improve the game.

Other than custom maps, Ace of Spades has none of the things listed above.

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There are no mods or combination of mods for Minecraft that can give you what Guncraft has to offer.

Seriously.

Can anybody show me a Minecraft mod, or combination of Minecraft mods, that lets you build your own custom gun, give it stats (player/vehicle damage, accuracy, clip size, rate of fire, etc...), then use it to freeze other players into funky-looking snowmen, then watch as a deadly rain of meteors obliterates them?

I didn't think so.

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Guncraft's customization is what really makes it stand out from other shooters. Did you ever want to make that super cool high-tech ninja class equipped with dual laser guns, a hookshot, an epic katana, and proximity mines? Guncraft gives you the ability to do that. :)

The only negative thing about Guncraft that I can think of is the lack of players, but in time, I'm sure more people will start playing.

Overall, Guncraft is an enjoyable and unique shooter that lets you be creative.

Also, if you would like to join a group that has hosts organized Guncraft matches, please join Blockers in Arms.
发布于:2013年11月25日
这篇评测是否有价值?
41 人中的 28 人(68%)觉得这篇评测有价值
帐号内拥有 104 项产品
1 篇评测
6.0 小时(记录在案的)
If you like customization with some sort of hybrid of CS/COD hybrid, then this is for you. You can make your own guns with your own unique, balanced (Keyword, BALANCED) weapons, and your own skins for your player. The editor is basic enough for new guys to make weapons, while the Minecraftian artists will still have plenty of fun making detailed, fine crafted ones.

While the killstreak list is tiny, aiming can be difficult, and the controls can be frustrating, gameplay is still okay.
It plays like a normal shooter, with grenades, two guns, and a melee. The keyboard controls are spread out everywhere, so finding what button does what can be a challenge.

One of the funnest game modes to play is the lava survival, provided you can avoid everyone else. Most of the time, however, you'll find yourself inside a pit with a half naked man standing above you lobbying grenades down to make sure you stay there. All in all, it's really good for customizing, but not worth 15 bucks juuuust yet. However, if it's on sale, go ahead and try it.
发布于:2013年12月11日
这篇评测是否有价值?
29 人中的 21 人(72%)觉得这篇评测有价值
帐号内拥有 175 项产品
1 篇评测
11.6 小时(记录在案的)
Steam may say I only have a few hours, but I've played it for hundreds of hours back when it was on Desura.

This game had potential, but turned out awful due to poor execution.



Let me start off with the gamemodes. Some game modes are good, some are bad, some are okay. There are 8 gamemodes: Team Deathmatch, Deathmatch, Capture the Flag, Lava Survival, Meteor Survival, Siege, Spleef, Onslaught and Paranoia .

-The Deathmatch, Team Deathmatch, and Capture the Flag gamemodes are all exactly what they sound like and follow the typical model.

-In Lava Survival, lava is rising from the bottom from the map. If you touch it you die. The last man alive wins. When players shoot each other, they don't die, but instead they are frozen for a short duration of time.

-Meteor Survival is about the same as Lava Survival, except you are surviving from lava meteors falling from the sky.

-In siege mode, two teams must build an outlined structure while preventing the enemy team from finishing theirs by destroying it. What usually results is that instead of working to help complete the structure, the prepubescent children which your team consists of will all just be running around and killing enemies. Alternatively, they will spam rocket-spam the enemy structure. Since the rate of destruction greatly outmatches the rate on construction, the match usually goes nowhere and it ends in a draw when the timer runs out or everybody leaves the match. This is by far the worst game mode of all.

-In spleef, you shoot and destroy the blocks beneath other players so that they fall to the lava at the bottom of the map and die. There isn't any skill requirement, people just run around in circles. It's pretty much a copy off of minecraft spleef. This is also a particularly awful game mode.

-In onslaught, you and three other players defend against wave after wave of AI monsters. This includes mainly kamikaze spiders, enemy soldiers, giant underground worms, and occasionally something else. The game ends when your entire team dies.

-In paranoia, one player starts as the zombie queen. The zombie queen runs around and tries to infect survivors by meleeing them or using on her abilities. After this, they become zombies and try to infect other survivors. The survivors of course run away or shoot the zombie threats. The game ends when all the survivors become zombies, or the zombie queen and all of the zombies are dead. However, there is minimal distinction between zombies and survivors. You'll instinctively see anyone you see, and if that's a survivor, he will become a zombie and your guns will be revoked for 15 seconds.You'll likely lose. This another poorly designed game mode.


Onto the gameplay and mechanics. They're horrible. I have never, ever, in my entire life played an fps as flawed as this one. I don't even know where to begin. Here's a list of all the problems;

-Match Size. It's capped at 16 players.

-Netcode. It's really bad. I can be playing on an official server, and everyone in the server will have a perfect connection with low ping, but yet the game still has lag problems. I've had times where I would shoot and kill someone, only for the game to say they died 3 seconds later. This means that it would have to waste an extra 3 seconds as well as the rest of my clip to finish an enemy. That bit of time lost on killing the enemy plus the time needed to reload can be the difference between life or death.

-Snipers. They have high projectile speed, are super accurate, and have almost no bullet drop. Combine this with the fact that the characters heads are so large and you get a guranteed headshot.

-Mines. You have the option of carrying deployable mines with you. Not only are they insta-kills and have a large blast radius, people spam them near the spawns of the enemy team. Sometimes, getting out your spawn section on some maps without being sniped or blown up by a mine is a challenge all in itself.

-Weapon Balance. The weapons used to be way to powerful. it used to be that if you happened to do as little as enter an enemy's crosshair and you were dead. I once made my own SMG. It had 100 ammo per magazine, shot 25 shots per second, and dealt 20 damage per shot. Unless you have a special perk, you have 100 health. That meant that it would take a mere .2 seconds to kill an enemy. The aim-down sight accuracy of it was rated "40"(500 is lowest accuracy, 2 is highest).

I once used it on a map called "Bridge". The teams spawn far enough away from each other as to the point where the are extremely tiny. When I spawned, I saw a few enemies. I unleashed my SMG. Within less than three seconds, I had completely wiped out the enemy team of eight. True story.

Later on, however, they severely nerfed all weapons (especially customs) as to the point where they are extremely weak. Using the default assault rifle at close-medium range, it now takes over 2 seconds to kill the enemy if you hit every shot. As a result, the gameplay has evolved to the point where people just sprint around (you can sprint super fast, and even faster with the scout perk) the map (or fly using the grappling shot) and instakill you by meleeing you with the sword.

-Vehicles. There is a machine-gun hoverbike, helicopter and tank vehicle in this game. They are extremely strong and get plenty of kills with. They also have very quick respawn times. Consequentially, in maps with vehicles the gameplay begins to complete revolve around them, rather than any infantry gameplay. Also, vehicles are treated like infantry as far as collisions go. They have no armor. Just a large amount of health. Do you remember my SMG I mentioned earlier? It could take down a tank in a matter of seconds. Thus, the vehicles tend to be killing powerhouses which are also destroyed extremely easily.

-Recoil. None of the weapons have recoil. When you're crafting a weapon, there's an option to add recoil if you want, but it's really unnatural and synthetic and who wants to add recoil when its easier without it? As a result, the shooting in this game requires zero, and I mean absolutely zero skill.

The crafting system can be fun, but it isn't very useful/helpful.

-Gunsmithing: You can create a gun with its own design and stats, but after the huge nerf they had, the custom guns almost always pale in comparison to the default ones. Also, the entire process of making a quality gun (one that looks like an actual gun, not just 7 random blocks you spammed together) takes several hours. In addition to that, all guns require an ironsights image (what you see on your gun when you aim down the sights). This will require you to use 3rd-party software to design those images. So ultimately, gunsmithing isn't really worth it unless you want bash people with your giant custom ♥♥♥♥♥ (I'll admit this is the one part of Guncraft which I think is kind of fun).

-Prefab Making: Prefabs are pre-made structures which you can put down. In the editor, you can design them. The problem is that to place one in a match, you need money to do so. A good prefab can be really expensive. Also, when you choose to build, you must wait for it to build. It will construct itself at a couple blocks every few seconds. It is a super slow process and isn't viable for the high-speed gameplay of guncraft.

-Map making. The game comes with a map editor. With a ton of time and effort, you can actually make something decent.


About the community:

The community of guncraft is long dead.There once was a time where you could always log on and find about 30 players online (Even if most were immature children). Now, on a lucky occasion you can log on and find 4 friends or so playing together, but that's about it. If after I've said you still ended up getting this game, then you'll be stuck all alone. Playing with yourself.


TL,DR: Mediocre gamemodes, poorly done shooting mechanics and gameplay, mostly useless crafting system, and dead community.

Don't get this game.
发布于:2014年2月22日
这篇评测是否有价值?
29 人中的 20 人(69%)觉得这篇评测有价值
帐号内拥有 15 项产品
2 篇评测
4.9 小时(记录在案的)
This game is fantastic. It brings out the creative aspects every shooter should have; I really enjoy creating my own weapons!
发布于:2013年12月23日
这篇评测是否有价值?

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