What Ancients Begat is a complete (~15 hour) game of family generations surviving the rise of western civilization. Survival is the ultimate goal. The sub-goals, you choose, build their story.Experience an abstract telling of the lives of our earliest recorded ancestors.
Valutazione degli utenti:
Nella media (441 recensioni) - 441 recensioni degli utenti (58%) per questo gioco sono positive.
Data di rilascio: 7 giu 2013

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Acquista 7 Grand Steps



"An engaging combination of board game mechanics and pure storytelling, 7 Grand Steps is an addictive telling of one family's journey through history."

"...it’s so clever that you can’t help but love it."
Indie Statik

"7 Grand Steps hides a deeply strategic experience behind its deceptively simple and charming graphical appearance, ...immersive and engaging gaming."
GGS Gamer

"...entirely apart from the hundreds of games that have passed through my PC..."
Rock Paper Shotgun

"...I walked away from it as though I was telling a story that reached through time."

"It's a simple looking game, but -- I found myself unable to stop."

Informazioni sul gioco

What Ancients Begat is a complete (~15 hour) game of family generations surviving the rise of western civilization. Survival is the ultimate goal. The sub-goals, you choose, build their story.

Experience an abstract telling of the lives of our earliest recorded ancestors. Part board game, part machine, part nod to computer games of yore, it begins with a simple mechanic. Spend tokens to traverse the wheel of life. Earn tokens by tempting the jaws of death. Then, like layers upon a pearl, game play expands, introducing fresh tactics and strategies which, turn by turn, drive a sophisticated, emergent narrative. How you play defines the lives of one family's generations through the changing ages.

An enormous tableau of ancient western culture awaits your exploration:

  • Core Mechanic - Back and forth tactics, across four social boundaries, to win legend points.
  • Family Strategy - Romance. Raise children. Rite of Passage.
  • Family Drama - Tales in the life. Sibling rivalry. Failed branches. Graveyard of ancestry.
  • Grand Legends - Earned over generations, they strengthen your family: Discoveries and Invention. Social Advancement. Heroics.
  • Ruling Games - City Administration. Warring Kingdoms. Imperial Senate.
  • The Challenges of an Age - Special for each social level. Survive and overcome, to enter a new age.

Requisiti di sistema

Mac OS X
    • OS:XP
    • Processor:1GHz
    • Memory:1 GB RAM
    • Graphics:1024x768
    • Hard Drive:200 MB HD space
    • OS:XP
    • Processor:1GHz
    • Memory:1 GB RAM
    • Graphics:1024x768
    • Hard Drive:200 MB HD space
    • OS:10.5.8
    • Processor:1GHz
    • Memory:1 GB RAM
    • Graphics:1024x768
    • Hard Drive:200 MB HD space
    • OS:10.5.8
    • Processor:1GHz
    • Memory:1 GB RAM
    • Graphics:1024x768
    • Hard Drive:200 MB HD space
Recensioni dei giocatori
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Nella media (441 recensioni)
Pubblicate di recente
( 20.8 ore in totale )
Pubblicata: 22 luglio
It's hard to describe this game. You start off as a poor guy looking to climb the social ladder with a little luck and a lot of strategy. Sometimes the game gives you choices to make and the outcome can either drive you forward or lead you back to a lower part of the social wheel. One of the weirdest parts of the game is trying to not have too many children with your spouse because if you end up ignoring one of the kids (which you kind of have to considering there is a finite amount of resources you can collect) they can come back and really ruin your life. The decisions you make in the present have impact on what happens in the future so you're constantly having to weigh the pros and cons of what you want chips you want to collect. Even after playing it for a multitude of hours I'm still learning new strategies. I've only made it to the top of the social ladder once and that was only for a very brief moment haha.

It has a lot of replay value and I've gone through it at least 5 or 6 times trying to get a new outcome each time. Very fun and easy to play for small chunks of time.
( 14.4 ore in totale )
Pubblicata: 13 luglio
Good board like game
Dear Wolf
( 13.6 ore in totale )
Pubblicata: 11 luglio
At first, I didn't like it. Then it became more and more addicting. I wish some things were a lot clearer and if there was more strategy as opposed to randomness. I'm still having fun, but I want it to be expanded and be more bang for the buck.
( 21.0 ore in totale )
Pubblicata: 3 luglio
Games is sort of fun, but the impression was that there would be sequels. Still no news on sequel, if you want to start a story/game with never finishing it go ahead.
( 104.1 ore in totale )
Pubblicata: 28 giugno
This is a good board game style game. The board is a wheel and you can get coins to move around or back on the wheel. Move too far back though and you'll get devoured, move too far ahead and you will struggle to get coins. It can get a little repetitive but is nice to sit down and play for a little bit at a time. I'm disappointed that the second part has seemed to have been abandoned though. :(
( 2.3 ore in totale )
Pubblicata: 28 giugno
A nice little game to pass the time, if you've got really nothing better to do.
Admittedly, I didn't put much hours into it. After a while,
the game began to feel repetitive, and its overall aesthetic a bit uninspired.
There were not enough elements in the game to keep the player interested for long.
The board-game concept of this game was intriguing,
but just not executed as well as it could have been.
It just ended up... flat.

I can't recommend this game at its current price.
If you'd really like to buy this game, get it when its on a BIG sale.
Otherwise, there are better games out there, even at sale price.

( 22.1 ore in totale )
Pubblicata: 25 giugno
7 Grand Steps is an amusing little game and I had tons of fun with it. It hides its shallowness well, and while it’s hilariously easy to game the system at later stages, it’s not particularly obvious at first.

Normally that would be enough to recommend, but then I checked the price tag. And f*cking Christ, I paid 20 Euro for this? I don’t know what I was thinking. This is not a 20 Euro game, this is a 5 Euro game at best. Paying anything more than that is clearly getting ripped off.

So just keep that in mind.
( 4.0 ore in totale )
Pubblicata: 17 giugno
Interesting. Kind of haphazard, but there's an underlying order to it that feels good. distracting,. can lose hours in it.

Basic gameplay is a gambling system with decent rules allowing you to overcome the RNG on average, if you are strategic enough.
( 0.6 ore in totale )
Pubblicata: 12 giugno
Not very fun. Interesting concept, bad conception
( 14.8 ore in totale )
Pubblicata: 14 aprile
The best game i have played in this kind of genre. Challenging and fun in a satisfying style. Enjoyable sound, and graphics design. Challenging but fun gameplay, my only crevat is that there are no sequels.
Recensioni più utili  Negli scorsi 30 giorni
2 persone su 2 (100%) hanno trovato questa recensione utile
104.1 ore in totale
Pubblicata: 28 giugno
This is a good board game style game. The board is a wheel and you can get coins to move around or back on the wheel. Move too far back though and you'll get devoured, move too far ahead and you will struggle to get coins. It can get a little repetitive but is nice to sit down and play for a little bit at a time. I'm disappointed that the second part has seemed to have been abandoned though. :(
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
11 persone su 11 (100%) hanno trovato questa recensione utile
3.3 ore in totale
Pubblicata: 27 novembre 2013
Un sistema sicuramente ingegnoso e molto meccanico, che vi porterà via ore e ore, anche se alla lunga potrebbe risultare pesante. Considerando che una partita media completa potrebbe durare anche 15/20 ore, il ripetere in continuazione le stesse azioni potrebbe portare alla noia; anche perché, ed è importante sottolinearlo, si tratta prima di tutto i un gioco basato sulla fortuna. Non è difficile da capire, ma il cercare di pianificare l’evoluzione della propria famiglia, soprattutto nei processi più avanzati, risulta molto complesso, anche in previsione di famiglie numerose. Non si tratta certo di un gioco per tutti, anche per via dell’incredibile durata di una partita che potrebbe stressarvi, ma il livello di sfida proposto stuzzicherà i palati più fini, nonché i più avvezzi ai giochi da tavolo infiniti. L’enorme longevità è affiancata da un comparto sonoro semplice ma mai noioso, quello grafico non brilla per originalità, ma combacia con lo stile dei tabelloni di un tempo (pur rimanendo bloccato a una risoluzione di 1024×768).

Vieni a leggere la recensione completa su TheShelterNetwork.com:
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
9.0 ore in totale
Pubblicata: 26 dicembre 2013
Lo scopo è quello di creare una dinastia e fare in modo che sopravviva nel corso delle varie epoche, raggiungendo i livelli più alti della società. Il campo di gioco è un semplice tabellone, diviso in tanti spicchi che ruota alla fine di ogni turno, inesorabilmente verso dei minacciosi coccodrilli.
Le meccaniche di gioco sono incentrate nella produzione e nell'uso di gettoni, impiegati per muovere una pedina verso un certo spicchio di mappa oppure per migliorare le generazioni future, garantendo loro un bonus in un certo settore. Sono presenti dei gettoni speciali, i quali fornisco dei punti necessari per raggiungere certi obiettivi di gioco ( es. essere considerato un eroe e incrementare la propria fama, ottenere un grado sociale più elevato..) ma fanno gola anche alle famiglie concorrenti, rendendo ogni singolo gettone di fondamentale importanza e portandoti a chiedere se sia meglio investirlo nei pargoletti oppure in un ulteriore movimento. Nelle prime fasi il gioco è molto facile ma tende a complicarsi nelle ere successive rendendo i concorrenti più aggressivi, gli obiettivi più complicati da raggiungere e le donne molto più difficili da conquistare (e trovarsi senza erede da vecchio non è una bella cosa, fidatevi!).
Sono presenti infine molti eventi, casuali e non, che incideranno nella storia della nostra famiglia portandola verso la gloria o verso la fine. E sono proprio questi eventi il neo principale del gioco: la maggior parte si basano solo sulla fortuna e personalmente, mi è capitato non poche volta di essere ucciso dalla peste o assassinato dalla legione perchè ero diventato un senatore scomodo.

Il gioco è davvero bello e diverso da quelli che solitamente si vedono in giro. Se non vi spaventano le partite relativamente lunghe (8/12h) e il ruolo, ahimé, importante giocato dalla fortuna, compratelo!
Questa recensione ti è stata utile? No Divertente
89 persone su 98 (91%) hanno trovato questa recensione utile
8.7 ore in totale
Pubblicata: 26 novembre 2013
When it comes to games of chance, I would normally stay away. Slot machines at the casinos are a prime example. However, with 7 Grand Steps, there's more at stake. Your coins are steps to improving oneself in the world. In this case, a coin operated Ancient Egypt. You have coins that denote the 'skills' you can adept yourself in as it pushes you forward into time. If you decide to excel yourself in the society, you move up in the social hiearchy. You can find new techs (skills) or become a hero through its adventure-story style of narrative.

However, once you get to the ruler class, it becomes a challenge and that is what I admire: a game that is actively trying to push you back if you screw up. It is telling you to learn the mechanics again and come back when you are ready. That is why I am recommending this game. It is a game that is responding to your choices, your shifts and your play of the coins. Who knew a slot machine would be this fun?
Questa recensione ti è stata utile? No Divertente
129 persone su 158 (82%) hanno trovato questa recensione utile
7.5 ore in totale
Pubblicata: 12 gennaio 2014
7 Grand Steps is an interesting concept: board game meets chose-your-own-adventure-meets (very light) civilization. You begin the game as a couple of poor workers and must build a dynasty, trying to climb the social ladder. Since 7 Grand steps is very much the sum of its parts, I'll describe each one, as it's quite difficult to understand the game based on existing reviews.


The board game. That part is an almost direct port of the board game Cartagena. You almost always control two playing pieces (husband and wife). You advance the track by paying a token that makes you advance to the next location on the track that has a symbol matching that of the token. You can also move backwards to the next space that is occupied by another playing piece (either your spouse or one of the shadow pieces that are controlled by the AI). Doing so earns you tokens. How many and of what type depends on your skill level (more on that later). Here stops the Cartagena comparison.

Whenever you land on a space occupied by your spouse, there is a chance that you'll get a child. Children must be educated, so it's best to feed them tokens as often as possible. Doing so increases their skills, which will be used when the child becomes an adult (you can chose which child to play as in the next generation, a choice you have to make when the current one reaches the end of the track). Remember that the skills increase the number of tokens received when making a move towards the back.

There are 4 different tracks on the board, one for each social strata. With few exceptions, you're confined to your own social status's track.

On some spaces, beads are found that you can collect if you are among the firsts to reach the space. Collecting enough beads will trigger an event of one of three types: discovery (which changes one of the symbols on the track to a new one, and gives you a boost in skills and tokens for it, therefore giving you an advantage over shadow playing pieces), heroic, or social advancement.

Heroic and social advancements trigger a short choose-your-own adventure. A narrative is presented to you, and you'll typically have to make 5 choices. If you make "good" choices, you earn rewards: assorted rewards for the heroic events, or climbing one step of the social ladder for social advancement ones.

When you reach the fourth and last social class, you must make civ-style ruling decisions for your city each turn. You'll typically start as a sort of secretary of agriculture, but you'll get more power later on, on financial and defence matters for example. Most of those decisions are actually sliders to set (how much grain to distribute to the people, how much to store, what level of corruption do you tolerate/encourage, etc.)


Regarding time spent on each section, 7 Grand Steps is actually about 90% board game, 7% choose-your-own-adventure, and 3% civ-style ruling.

Meaning you'll spend the bulk of your time (I guess about 15 hours per game) playing the board part. Now ask yourself this: are you comfortable with a 13.5 hours-long game of Cartagena? No? Me neither! Cartagena is fun as a 45 minutes affair, but it's not meaty/varied/strategic enough to warrant 10+ hours a pop. It gets boring quite fast, actually.

The choose-your-own-adventure part is unfortunately not better. It feels completely random, gives incredibly weak feedback (to the point where the text describing the resolution will leave you scratching your head: "is that good or bad?" ). It's also repetitive and lacks drama. The board game part might be boring, but at least it's something solid. You feel like you have some control on the outcome. Not so with the adventure part.

About the civ-style part, I must admit I have not spent a lot of time with it (more on that later) and I certainly haven't seen all it has to offer. What I've seen is something pretty abstract, and relatively basic, but it made sense and gave me control, so probably the best part of the three. Too bad it's also the one you'll play the least.

So why did I spend so little time with the ruling part? Of course, partly because, as I said, it's only accessible once you reach the top of the social ladder. But also because, when certain conditions are met, a "challenge of the ages" is triggered, which is another choose-your-own-adventure that ends in an age advancement (from the copper age to the bronze age for example). It's as random as the others, but the consequences are much more dramatic. After my first "challenge of the ages", my character died and I got to play a distant sibling in the next age. The problem is, that sibling was only on the second rung of the social ladder and had of course no access to the ruling game. And that's actually the moment I quit this game: I didn't want to spend another 3 or 4 hours to reach the point where I could play the only part of the game that was at least mildly satisfying. yuk


I don't recommend 7 Grand Steps. It's much too repetitive, long and random. in short, it's very boring. That's a shame, really, because the basic concept is interesting. This game is apparently the first of the 7 grand steps (full title is 7 Grand Steps, Step 1: What Ancients Begat). IF (capitalization intended) the developer manages to correct its many flaws, I think there's a possibility of making a very good and original game out of the concept. I therefore wouldn't rule out playing step 2, if it ever sees the light of day. But until then, I'd avoid the game entirely.

If you're desperate for playing a game with a similar concept, there are two alternatives I can think of:
* Zafehouse Diaries, about Zombie apocalypse survival. Not excellent, but much better than this.
* King of the Dragon Pass, which I haven't played yet, but sounds similar with a stronger emphasis on the ruling part (it also has much better reviews).
Questa recensione ti è stata utile? No Divertente
54 persone su 65 (83%) hanno trovato questa recensione utile
8.3 ore in totale
Pubblicata: 28 giugno 2015
The game is okay, but the price is absolutely ridiculous. I got this in a bundle and paid less than a dollar for it, and it's been worth that much. But there are literally thousands of other games I would buy before this one at full price.

Essentially, you control a family from ancient times as they make their way throug the ages. The entire game happens in this weird wheel segment, with tokens representing your husband and wife moving around on it. The game mechanics boil down to spend coins to move clockwise on the game board, and collect "legends", points that go towards earning discoveries, which can give you technological advances, earning you big chunks of coins, or help you move to the outer rings of the wheel, where you have more movement options. You have children, and spend coins to boost their skills. These skills help them earn more coins when they take over the family line. But as far as I can tell, that's about it. It's an endless cycle of earning and spending coins. The story elements aren't compelling at all, as they come in tiny fragments and don't seem to affect anything visibly. Like I said, mildly distracting, but far from addictive and not worth twenty bucks.
Questa recensione ti è stata utile? No Divertente
44 persone su 52 (85%) hanno trovato questa recensione utile
27.3 ore in totale
Pubblicata: 25 novembre 2013
While this may look like a traditional board game, the depth on hand is remakable. In using cards/events to tell your characters story the game allows you to create a much more vivid tale of your own.

RPG meets board game, and I cannot wait for the follow up.
Questa recensione ti è stata utile? No Divertente
45 persone su 56 (80%) hanno trovato questa recensione utile
13.3 ore in totale
Pubblicata: 8 marzo 2014
7 Grand Steps is an ambitious game. It provides a single-player boardgame experience against computer-controlled AI characters set amongst the classic ages of history. Unfortunately, the experience is enormously crippled by the random elements of the game. Progress often feels the benefit of luck, and the frequent impediments to your progress are frustrating and feel beyond player control. While the various storylines you'll encounter are somewhat engaging, they are often hopelessly vague. Character choices that work for one individual utterly fail for another. While training children is an important part of the game, the parents can reproduce beyond their means, such that nurturing each child becomes impossible. Should you choose to dote on one child, rivalries will develop which hinder progress down the line.

While progress is exciting, especially from Age to Age, due to the strange and random nature of the game, you could be forced to play one Age for a great length of time. As you are forced to make the same choices again and again, the tedium weighs the experience down, such that slogging through the wheel becomes a chore. While you may find the game has an instant surface appeal, it doesn't ultimately hold up. The lives of the characters in the game feel beyond any meaningful influence, and each turn eventually feels mechanical.

The initial wonder of the experience was greatly muted after a few hours of play, to the point that I couldn't explain why I continued to play. The structure of 7 Grand Steps is intriguing, but sadly, it is a flawed creation. "Winning" the game is an empty achievement: the end result of many hours of token creation in a blind universe.
Questa recensione ti è stata utile? No Divertente
24 persone su 26 (92%) hanno trovato questa recensione utile
12.1 ore in totale
Pubblicata: 18 agosto 2014
Slow to develop, and maybe a bit too repetitive after a bit, but plays nicely, and is not trivial to survive. Some neat long lasting effects from real decisions meant to represent daily struggles in ancient times. One for board game lovers, especially on sale.
Questa recensione ti è stata utile? No Divertente
21 persone su 23 (91%) hanno trovato questa recensione utile
8.9 ore in totale
Pubblicata: 15 luglio 2013
Can't say enough just how much I love this game. Very easy to get into, and it truly does play like an engrossing game that is writing a book, where the subject is your family's history. A very original and fantastic game!
Questa recensione ti è stata utile? No Divertente