Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
User reviews:
Mixed (194 reviews) - 54% of the 194 user reviews in the last 30 days are positive.
Mostly Positive (2,477 reviews) - 74% of the 2,477 user reviews for this game are positive.
Release Date: Sep 26, 2014

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Includes 4 items: Starpoint Gemini 2, Starpoint Gemini 2: Origins, Starpoint Gemini 2: Secrets of Aethera, Starpoint Gemini 2: Titans

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Includes 5 items: Gas Guzzlers Extreme, Horizon, Nuclear Dawn, StarDrive, Starpoint Gemini 2


Recent updates View all (63)

April 21

"Starpoint Gemini Warlords", in Early Access, receives its first update!

Successor to the Starpoint Gemini franchise, Starpoint Gemini Warlords entered Steam Early Access a week ago and it's high time to start dishing out updates at a regular pace. The first one brings many bug fixes (a big thanks goes out to the community for sending in your game logs which made it massively easier to hunt them buggers down and squash them), but also some new content as well.

you can read more about it here!

3 comments Read more

April 14

Starpoint Gemini Warlords now available

We're proud to announce that Warlords is now available in the Early Access program.

Warlords began as a result of the thousands and thousands of posts members of the community made during the Early Access of Staroint Gemini 2, and it is only appropriate we continue in this tradition. We're eager to see what You think of the game in its current state, what you think of our plans for it and to contribute to the discussions on the Steam board.

You'll notice we've reorganized the discussion board a bit, but the key addition is the Early Access Sitrep. We hope this will explain everything you wanted to know about Warlords. If not, please don't hesitate to ask. We'll be happy to answer.

Two new trailers are also ready for your capable review. You can find them on the store page.

Welcome back to Gemini, warlords!

12 comments Read more


“ of the most positive and relaxing game experiences I’ve had in a long time”
80 – PC Gamer

“… if you’re the kind of gamer who really enjoyed the likes of Freelancer and the X-series, then you’ll want to keep an eye on this game.”
Escapist Magazine

“...largely nails that feeling of being a grizzled starship captain who doesn't play by the rules, making his living any way he can.”
75 – Strategy Informer

About This Game

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...

It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?

Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and riftways to travel faster around the Gemini system .
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a powerstruggle, with over 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Hire mercenary captains to follow you on your travels and share your fate, and employ officers to fill key positions on your ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • Over 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology

System Requirements

    • OS: Microsoft Windows 7, 8
    • Processor: 2.2 GHz Dual core or equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compliant graphics card with 512MB RAM
    • DirectX: Version 10
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compliant graphics card with 1GB RAM
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
Customer reviews
Customer Review system updated! Learn more
Mixed (194 reviews)
Mostly Positive (2,477 reviews)
Recently Posted
( 68.0 hrs on record )
Posted: May 2
Fun Game, but needs a more followable story.
Helpful? Yes No Funny
( 31.7 hrs on record )
Posted: May 2
If you have a windows 10 system, it will be luck of the draw if the games works or crashes outall the time. good concept but not supported now. hopfully the new star point will be more stable. (left a comment to this and it was removed for some reason :()
Helpful? Yes No Funny
( 32.7 hrs on record )
Posted: May 1
A decent capital ship combat game, but somewhat shallow.

+ A wide variety of ships and equipment
+ Combat is a little simplistic but fun nonetheless. Reminds of Rebel Galaxy but offers more control.
+ Capturing enemy ships feels satisfying
+ Looks good enough. I somehow love the battle hud(blue ring thingie around your ship, appears on some of the screenshots) and miss it in other similar games.

- Probably the worst voice acting in game history. Some voices are really irritiating, especially protagonist's.
- Even though all ships are capital ships, you don't feel their scale. For example if you play X3/X:Rebirth, you do feel that your massive capital ship is a massive capital ship. Here all ships are basically the same size and you don't have anything to compare them to.
- RPG elements are pretty lame
- Story progression is sometimes very confusing. Like you won't have enough crew on your starter ship to capture any other ship (and start earning significant amount of money) or you'll simetimes find that you need 10 more levels to actually pilot a ship you've just earned. Or later in the game I kept getting way more levels than I actually needed.
- Limited ship customization options. You can arbitrarily choose any weapons for your ship which's good, but its subsystems are predefined for any given hull and you can just upgrade them slightly via enhancements.
- Even though I did rush the game in the end, I have completed it(without DLC stuff) in 32 hours on the hardest difficulty which's a little underwhelming for this kind of games.

Grab this game if:
You want a little arcadish broadside-style capital ship combat driven by a campaign scenario.

Avoid this game if:
If you're looking for a very in-depth experience similar to X3/EVE or physically plausible ship controlling similar to Elite. This game has a strong indie feeling to it, don't expect anything of AAA-like scale.

My overall rating is 7/10, I did enjoy this game and I'm really looking forward to its successor Starpoing Gemini : Warlords.
Helpful? Yes No Funny
( 0.7 hrs on record )
Posted: April 30
Interface is atrocious, Just requested a refund, It's not playable on 1080p TV because the fonts are tiny the tutorials completely unreadable. Horrible design. Avoid
Helpful? Yes No Funny
( 1.1 hrs on record )
Posted: April 30
Completely opaque garbage.
Helpful? Yes No Funny
( 50.1 hrs on record )
Posted: April 30
Starpoint Gemini 2 is one of the more recent space games I have enjoyed without getting bored. Big world to move around it and quite a bit going on which keeps it interesting.
Helpful? Yes No Funny
( 36.5 hrs on record )
Posted: April 28
Great visuals and the bones of a fantastic game. However there are game breaking bugs throughout and some really poor voice acting. This needed another couple of months of polish before release. But what do the devs care now that they have my money?

seriously, do not buy this
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: April 27
Nothing like the game I thought it would be. People were asking if this game was similar to Rebel Galaxy, and well, it simply isn't. Very slow paced game. I quickly lost interest in it during the tutorial session, thank god I bought the game at a discount.
Helpful? Yes No Funny
( 24.0 hrs on record )
Posted: April 27
I tried my best to enjoy this game and the developers seem really nice but the game isn't good. The pacing is excruciatingly slow; despite how much playtime I have in the game I've only managed to get enough money to purchase one ship. Not only that but by the time I had the money for a new ship I was at such a level that the game intended for me to have a much better ship and thus I was pitted against enemies I had no hope of destroying. As such I got stuck unable to kill anything and the non-combat missions are extremely boring so I just uninstalled the game and went back to playing Endless Sky instead.
Helpful? Yes No Funny
( 27.8 hrs on record )
Posted: April 26
TL; DR Its a trap! Great fun at start, absolutely mind numbingly boring towards the end.

You start with a gunship and the map is huge right? Then you fly around doing freelance missions (10k each) to get your first ship which costs around 200k. After a while, you notice the 200k ship is not so different then the one you have, so you start eyeing that 2m ship which is significantly better. But how can you get 2m? By boarding other ships, thats how.

The game is as long as it takes you to get that first 2m ship, philedelphia if I remember correctly. After that you resupply your marines and look for other ships. doing it will net you around 30m + some dreads. It took me 3-4 days to get that 2m ship since I enjoyed every view, mission and etc for a while. Everything was challenging. I thought the game was a little like eve. No.

Around the 5 day mark I almost had/sold/destroyed every ship in the game and I was invincible. A mission? let me just warp in to melee range and press f (auto fire). A side mission 15 levels above? No problem. Massive battle near station with 10+ enemy ships packed together + hero? Let me just warp in melee again and turn different sides of my ship since shields on one side went down to 50%. After 5 days of casual play there was NOTHING to contest my ship and I had not even started the MAIN CAMPAIGN.

Noticing this, I immediately started the campaign and finished it in several hours. Everyone was saved, lots of joy, yay. But, nothing changed on the map. I had somehow brought the dlc's as well, and there is a bug in titans main quest which forces you to free roam. There are fixes for it but I do not have the patience to "play" this anymore.

Oh and you can't destroy enemy stations, hell the shots go right through.

Also why are there so few weapons and systems. You buy/capture a 30m ship and all you can put on them are the same measly crap that exists in almost all stations everywhere. There is no chance of variation or strategy. Why the hell would you cloak?

Helpful? Yes No Funny
( 104.9 hrs on record )
Posted: April 24
Many people have already mentioned the mediocre(to say the least) main campaign with the poor voice acting and the uninteresting plot.
The map on the other hand is quite large but for the most part empty except for some generic space stations( used to buy and sell loot and save the game) and mining platforms(used for nothing whatsover).
There are quite a few ship types but the way they are used is quite similar so the difference between a small gunboat and a massive carrier is relatively minimum.
There are some RPG elements where you can choose perks for your hero but they are rudimentary at best.

And as a final thought the DLC Secrets of Aethera has a "beautiful" bug that forbids you from advancing the campaign after you discover Kepler station while the Titans DLC completely lacks voiceovers even for your protagonist.
Helpful? Yes No Funny
( 49.2 hrs on record )
Posted: April 23
+ Beautiful game; very nice to look at!
+ Lots of small interesting mechanics and ideas, such as boarding other ships, hacking their systems, etc.
+ Mining and trading are well implemented, although it's very hard to get rich through either
+ Plenty of unique ship designs and overall great attention to art
+ Very decent music and sound effects

- Boring story
- Abysmal voice acting
- No multiplayer
- Excessively combat-focused (good luck getting rich as a merchant)
- easter egg hunt (in a space sim? sigh, okay)
- only one star system, seems limited for a space sim
- the prices for using the jump gates are insane, get your podcast playlist ready and have fun trucking through space
- absence of animations for entering or leaving stations/planets (yeah this one is a bit nitpicky)
- placing stations and artifact containers right next to riftways is borderline sadistic
- what REALLY pushed me away from this game:

oh my god, this game's interface makes me want to stick puppies in a blender!

--> fifty thousand menus that don't give you all the information you need
--> 'why can't I select this station? oh the waypoint marker is in the way, let me place it somewhere else for the 1000th time so I can move on with the docking procedure' (same thing applied to any static object in space you hope to interact with)
--> 'does a green price mean it's a good sell, or does it mean the price is very low?'
--> 'why can't I use the turret camera while in PTE mode?! oh, I can, but I need to press Mouse1 simultaneously. wtf?'
--> 'time to compare some prices, now let me just find the item in this huge list which isn't alphabetically organized'
--> I spent several hours having to remind myself that the BLUE bar under the red HP bar doesn't represent shield, but speed. Why do I need a speed bar? God only knows. And one that looks like a shield bar, on top of all.
--> I could go on, but the point is: if this game's UI had been better conceived, SG2 wouldn't have ♥♥♥♥♥♥ me off so often. I'm not saying it's a bad game, just that... it's not great fun. I guess that's enough.
Helpful? Yes No Funny
( 86.9 hrs on record )
Posted: April 23
I love this game but I am tired of games that have "many ways to make money" but only one that is effective.

Ship that can hold 100 cargo:
Try being a trader at about a 20% return. What this means is if you buy something at 80 and sell at 100 you make 20. You can hold 100 things so you make a total of $2,000
Go mining. Best thing I found to mine sells for 900, get 100. 900x100=$90,000. This takes a lot of time
Go kill guys and loot them for random amounts so lets just say you only save the items worth 2,000+ so call it $100,000 but this takes a lot of time


Start the game and as soon as you have control of your ship hang out around a space station and board the weakest ship you can find. Then sell that ship at the space station for $400,000+ depending on the ship.... takes 5-10 minutes or less..... Late game is even worse as you will be selling ships for millions.
Helpful? Yes No Funny
( 3.0 hrs on record )
Posted: April 23
everything is horrible
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: April 23
I refund it sadly :(
Helpful? Yes No Funny
( 12.2 hrs on record )
Posted: April 22
Good game.
Helpful? Yes No Funny
( 12.3 hrs on record )
Posted: April 21
Probably one of the worst control scheme I tried for a non-beta game. For the love of space I still manage to play it 10+ hour but together with all the repetitive grind and the lacking RPG elements, sad to say I really cannot recommand this.

Shame that multiple ships with free loadout in an open world setting is hard to come by.
Helpful? Yes No Funny
( 55.8 hrs on record )
Posted: April 20
First of all you should be aware that it has issues on Win 10, but nowadays wich game doesn't...

After lots of problems trying to run this game I finally could and it is very rewarding! One of the best space games that I've played so far.

I have to recommend it also because of the Devs support they are very helpful and will try everything to make your game work properly. I could only run the game because of their patience and support.

Very cool game!
Helpful? Yes No Funny
( 8.3 hrs on record )
Posted: April 20
As many reviews state, this game starts out amazingly. Once you figure out the 3 things to do though, you are done. There is no taking over rival factions or expanding faction space. In fact, the factions may as well not exist other than to proivde you with dynamic enemies.

The appearance and interface in this game is great. I just want more guts. The core is so flacid I simply stopped playing due to boredom. Stories and missions are mostly a joke. Go assassinate this guy. Go do this. Go do that. Fly for hours between. It just ends up being grind for the sake of grind.

Get it on sale. Play for a bit. I got 8 hours out of it and will probably spin it up again in the future for another hour or two.
Helpful? Yes No Funny
( 4.4 hrs on record )
Posted: April 19
I was out of the genre for a couple of years, and still believe freelancer holds the title of king. While this games tries really hard to copy from freelancer (the ui looks like it was copied straight from 2003) the game doesn't flow.
I have a modern GPU and a fast system, but the engine just doesn't seem responsive. In freelancer I felt like I nimble ship that responds to my every movement, Startpoint feels like I'm piloting a space oil tanker.
Single player made unbarable by the voice acting and the incoherent script. I still remember large parts of the freelancer plot back from over 12 years ago, here: I can't tell you what I did 5 minutes ago. I don't remember the characters name, don't care about his stupid quest, I just remember it's something really pointless and stupid.
Don't buy this game. I can't think of anyone who it'll appeal to. Maybe Elite is better (didn't try), maybe no man's sky will live up, but there's absolutly no potential in this game, it's a waste of money and time.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
34.1 hrs on record
Posted: April 13
This is the space sim I've been looking for since I stopped playing Freelancer; big open world, customisable ships, factions, upgrades and a big open world. I get to fly around a large universe, exploring, trading, collecting bounties or mining and still feel like there's more out there to see/do. Maybe these things are available in EVE, but I wouldn't know as I don't get enough gaming time these days to justify a monthly subscription.

This game is about captaining a ship; the piloting and gunning controls work best if you select a target/destnation and tell the ship to attack or move.

Here's my first impressions after 20 hours:

  • Big open world (might have mentioned this already)
  • Customisable ships
  • Various factions to befriend / hunt down
  • Freedom to choose between merc, trader, explorer, etc
  • No game breaking bugs (so far)

  • Feels like a late beta - the DLC prompt EVERY SINGLE TIME I start the game, despite my saved games already using the DLC. There's also missing voice files for some conversations and custom key configurations aren't saved between sessions.
  • Voice acting, when it's there (some of the voice files are missing)
  • Tutorial - be prepared to click through screens of dull text every time you mouse over a control the first time you play and still have to look things up afterwards. Do yourself a favour and watch some YouTube guides instead.

Still I reckon this'll be one of my most played games by the time I finish with it.
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3 of 3 people (100%) found this review helpful
47.9 hrs on record
Posted: April 7
There is a very important tip in this review! If you're going to get this game, you better read on.

I tried to return this game after five hours of trying to make enough money to even by the next better laser in order to break the asteroids faster. And, I can tell you I'm very happy that I passed the hours played deadline for returning it! This really is a quite fun game if you know the right way to make money! If you think you're going to make money trading or mining, you got another thing coming! Forget about anything except capturing enemy ships.

When you go to a space station, on the upper left you can select hiring troops or mercenaries. Hire as many troops as you can, and then go find an enemy ship. Find an enemy ship that has as many or less personnel than the troops you hired. The number of personnel is listed to the right of the 'lock on' information.

Destroy most of the enemies hull, but leave about a quarter. Then from your 'center mouse button' menu select send troops. Over on the right side of your screen a small flag will appear showing your troops are boarding the ship and how many troops are left on both sides. At this point you can click on the green arrow to send extra troops, if you don't send extra troops you will probably lose the battle. If and when you capture the ship, and you must learn how to capture ships, use the tractor lock on in the 'center mouse button' menu. Then head back to a space station and sell it.

In the beginning ships get you about $100 K, maybe a little less. But that beats the $10 K per trip of breaking rocks. Then use that money to buy better lasers, missiles, and systems upgrades. You do not get experience points for capturing ships though.(unless it finishes a mission) Destroying ships gives you experience points. Once you have upgraded your ship as much as you can, then go start doing missions to gain experience points.

Make sure you save at least one of every higher level ship to use as you rank up. If you are good enough at combat, you can capture ships larger and better than yours. Then once you rank up you can start using them instead. I have succeeded capturing ships with one third less personnel on my ship than the enemy ship. I think the worst damage to the enemy ship the less troops you need.

Definitely read the instructions in the upper right ? Icon.


It definitely is a well-made galaxy. It's pretty, large, has lots of planets, anomalies, and wormholes. The wormholes can be a little crazy when you're in a battle and one grabs you and sweeps you away!

It has lots of great ships to choose from.

Plenty of different armaments to choose from.

Some armaments work well in some situations and then do not work as well in others.

Lots of side missions to choose from.

The campaign story is really good.


Even though it has a good campaign story, the voice acting is some of the worst I've ever heard in most of the characters. It seems like they went around from high school to high school looking for the worst of the drama students they could find to perform the stories.

The mission text portions have obviously been poorly translated. I think it was originally in German. A lot of the stories and side missions are just given to you in text form, and because of the poor translation it can be hard to understand what they are trying to say.

Considering the size of the galaxy they provide, the main campaign was too short. I did tons of side missions, finished the story, and still had half the galaxy unexplored. Since I find no point in just roaming around the galaxy for no particular reason, the rest will remain unexplored.

All in all:

It was totally money well spent! I also got the two extra campaigns which I will now go and play.
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4 of 5 people (80%) found this review helpful
82.0 hrs on record
Posted: April 6
I always was fan of space games, but most of them are meh at the best. The only that I TRULY liked A LOT were X3 (all 3 of X3's), EVE Online, FTL, and Space Pirates and Zombies.
To be honest, I expected Stairpont Gemini 2 to be just meh, but it came on sale. Quickly calculated the cost in my currency, and decided to give it a shot anyway.
It might not be one of those I love the most, but certainly it's not meh either. It's actually pretty good. I am enjoying it.
It sure has it's flaws, but it sure is fun to play. I see it as kind of mix of Freelancer/X3 with EVE Online. For sure, I don't regret spending money on it - and it doesn't happen a lot.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
38.2 hrs on record
Posted: April 16
I don't know why this has so many negative reviews. Although slightly repetitive, the game is deep and fun.
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5 of 7 people (71%) found this review helpful
21.4 hrs on record
Posted: April 4
Do what you want cuz a pirate is free!!

You are a pirate!~

Har Har fiddle dee dee being a pirate is alright with me!

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5 of 7 people (71%) found this review helpful
2 people found this review funny
15.4 hrs on record
Posted: April 4
*ambushed by 5 weak/trivial enemies*
*kills everything and not a single scratch*

*5 minutes later*

*ambushed by 5 weak/trivial enemies*
*dies without getting a single enemy down*

I rate 5 weak enemies / 5 trivial enemies
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5 of 7 people (71%) found this review helpful
1 person found this review funny
57.0 hrs on record
Posted: April 4
I could write a super detailed review on this game but I don't have the time or the patience. So I'll just leave it at this; It's like a single-player version of EVE Online had an Illegitimate child with an Elder Scroll game.

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2 of 2 people (100%) found this review helpful
2 of 2 people (100%) found this review helpful
61.4 hrs on record
Posted: April 9
my general rule thumb is~ a dollar for every hour enjoyed, usually anyway a few expections but that's how it usually feels >3> already got almost 50 hours out this since I got it during the sale xD so very good buy~ even if it's not on sale it's worth it if you like space sims

just a heads up though~ without mods trading seems kinda slow~ best way to get new ships early/make money is to capture them
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2 of 2 people (100%) found this review helpful
198.1 hrs on record
Posted: April 9
I would definately recommend this game... but with some notes of caution. I consider my self a supporter of 'Little Green Men', because I've always enjoyed their games ( at least the few I have). However... I feel this one is falling a bit short, and I'm unsure if these are problems they are having issues resolving... or have just given up. However... the problems that I've seen thus far, are more inconvenient than Game Stopping.

There's a serious issue with early game over powering of the enemy. While I've heard a claim by the developers that this was a Development decision, I personally believe this is a Bug that they haven't been able to resolve. Basically, when taking a mission which is marked at a specific level, the mission turns out to be impossible to complete even though your level made be higher than the recommended level. Option: Run and find another mission and hope this doesn't happen too often... but it will.

Another issue deals with Enhancements which can be added to ship's equipment and weapons, but the Enhancements do not actually enhance the item. Note: some... not all.

Licenses, also, which should provide specific bonus do not work. Note: some... not all.

Other than the above I have no other negative issues with this game. It has all of the elements of a Good Space Sim, with many choices on how one wishes to play... Fighter... Merchant... Miner... Salvager... or even pirate. I usually don't play pirate until I get bored with a game, but don't want to stop and need a new challenge. however, the problem with being a pirate in many space sims is the limited choices you get; often being more of a headache than anything else. But with this game I've seen the pirates (or more correctly, the Hostile Factions) have as much territory to operate in as the 'So-Called' Good Guys. I'm actually looking forward to trying my hand as a pirate.

The merchant side of the game is IMHO as well done as it seems to be possible based on the many games I've played, and wanted to be a Merchant. In short... I don't feel like it's Great... but it does seem Very Good; just haven't got a decent size Cargo Ship for really trying it out. However... for the little trading I've seen and done... it looks like it has "Very Good" Potential.

Mining for both Ores and Gases was done in a very fun and unique way... which I've been enjoying for the most part. It doesn't really seem to make as much money as Combat... but then again, this is a Combat Game; I just like mining; with a touch of combat to give me a reason to wake up in the morning. But you'll still need to focus on combat fairly early just to get a decent ship for mining.

Combat was a bit disappointing at first because of the mechanics used to control the ship. I found it was best to turn on Auto-Fire on all turrets... which seemed a bit Impersonal to me. However... as I got better with all that you can do to Protect and Enhance you ship in battle... Aiming my Laser became the least of my problems, and I was rather happy I didn't have to worry about that anymore. But that is a matter of Personal Preference.

Also... the Skill and Perk system is fun; I like the fact that you can "Sort Of" custom build yourself for the type of Player and Character you choose. I'm not a fan of being forced to play a specific character as is done in the Campaign (I feel disconnected to my Character while following the story line), but that, again... is just Personal Preference. And the fact that I can build him the way I choose is far more important to me.

One of the best aspects of this game "To Me" is that Money, thus far, is maintaining it's value. Too often in Single Player Games you find that Money loses it's value far too soon. Once you get to your 3rd or 4th ship -or- 20th or 30th level, you find you start ignoring ways of making money... and just focus on leveling... because there just isn't anything left to buy that you can't afford. I'm current level 43, and still find myself occasionally trying to scrap together a few Bit Coins to buy that Blaster with the Extra Kick. I find that once a game's currency loses any real value (or more directly; Need) the game heads down hill from there. At the time of this writing I have roughly $17mil, and trying to get to $29mil for the next for the next ship I want; but not the last ship I'll fly.

All in all; while I got this game on sale, I would not have been disappointed if I had paid full price (assuming full price was under $40). I definately would recommend this game; with hopes of certain issues being resolved.. but with confidence it's still a Fun and Addictive Game.

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2 of 2 people (100%) found this review helpful
107.4 hrs on record
Posted: April 10
This is my impression of the game after about 39 hours of play. This game is mostly fun, as a game like this can be “fun”. This is a space simulation and as such, there is a lot of “space”. Moving from one place to another is a test of patience.

It is very nice to look at and the music background/atmosphere is gorgeous; I can just listen to this game for hours. Unfortunately, the main story is not very interesting (after having done a few missions, I don’t even know what it is about). I am currently at level 17 but haven’t advanced much in the story because I don’t have any incentive to do so, or I don’t care for the story.

I am mostly having fun exploring, mining, capturing ships and selling them to make money, because the game doesn’t give you much of that and selling ships is the best and the fastest way to make money.

There doesn’t seem to any real purpose in this game; you just go around doing stuff that, ultimately, has no purpose.

This is a nice game to play if you know what you are getting into. But I should point out that this is not a fast game to play so you need to have lots of time and patience on your hands.
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2 of 2 people (100%) found this review helpful
1.4 hrs on record
Posted: April 7
Great game, one of the best, I should put as "not recommend" because of compatibility issues with some graphics cards that are the economic reality of my country because we can not pay for here more than US $ 70 in a graphics card, because boards $ 300 arrive at the price of a car close to $ 1600.
If not for such technical misfortunes would have kept the game but the developer contacted me, which I found surprising, made some changes and even helped me in configuration, but unfortunately the problem persisted.
I'd love to stay with the game but unfortunately I can not, maybe in the near future, even with the few minutes I played could delight me with the quality.
I'll keep an eye on the game waiting for an update.

Thank you all for support.
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2 of 2 people (100%) found this review helpful
1.1 hrs on record
Posted: April 7
havnt played a space sim like this in a long time...
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2 of 2 people (100%) found this review helpful
21.8 hrs on record
Posted: April 8
This game is badass... i got bored a bit once i could pilot a dreadnaught but i get bored of most games eventually :)
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2 of 2 people (100%) found this review helpful
29.9 hrs on record
Posted: April 8
i was needed couple of hours to enter the game, but when it happend i discovered big world with lots of things to do, good number of ships and weapons, overall graphics are good, the more you continue into the game you have bigger and stronger ships, by that you start to play a lot more tactical(in start the battle are very quick, you dont need any tactical thinking, ships below level 10 isnt playing with smart AI, after that you will be needed to use items and be carefull.

i recommend that game, just need to give it couple of hours before you enter the world.

BTW the main story is kind of boring, but freeroam with side quests is very enjoyable.
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2 of 2 people (100%) found this review helpful
35.0 hrs on record
Posted: April 10
I got this on sale so my review might be skewed a tad but...


A vast galaxy filled with anomolies & hazards to navigate & explore anyway you see fit! Join a faction & mine asteroids for resources & make money! Or join the pirates & take over other ships for your own fleet (or sell them off) for more money! Or go freelance & complete missions for EVERYONE ranging from assasinations to station repair, Escorts & station defense to all round station assault! For bonus money! Or play a dashing rogue! Smuggle illegal contraband into neighboring systems-F*ck the establishment! For even MORE money!
With enough weapons & variables to keep you armed & equipped well into the eventual heat-death of the universe, Starpoint Gemini 2 is a fantastic game. It's an absolute must-have when it goes on sale.


If I have one proper complaint though it's the voice acting for the single player missions.
Long story short, it's bad.
Not like Resident Evil cheesy jill sandwich master of unlocking good-bad, it's just bad. Like, people reading off a script for the first time bad. No soul. Ginger.

But for all the stuff this game offers, this is easily forgiven.

Starpoint Gemini 2, people.

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2 of 2 people (100%) found this review helpful
83.5 hrs on record
Posted: April 12
Not bad at all, but it's no Freelancer or Eve Online.

It's worth playing, but it's got a lot of bugs, a universal reputation system which annoys the crap out of me (you're either a good guy or a bad guy, rather than individual factions liking or disliking you to individual degrees.) It's all one star system - a very full star system, more full than in Freelancer or Eve, but just one rather than a galaxy. Long, poorly voiced, voice overs that can't be skipped. I could go on, but meh.

Buy it if it's on sale and try it out.
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2 of 2 people (100%) found this review helpful
92.3 hrs on record
Posted: April 12
I wrote this review in January of 2015 on Metacritic. I thought I posted it to Steam, but did not. This game deserves a review. Here's a copy/paste of my former review. The game has only gotten better through expansions.

I am a Star Citizen backer. Want to know a dirty little secret? I love and crave 3rd person space games. En route to searching for something to fill this desire, I came across this game. "A Steam sale?" I asked. "Twenty-four bucks?" I blinked. "I spend that on 2-3 drinks at a restaurant with the wife..." So, I plucked this one out of the Steam shelf, downloaded and started playing. Eight hours later I looked up and saw it was 4am. "Woah..." The next (read: later that) day I dove into the Starpoint Gemini 2 Community and learned I was late to a really cool party.

Did you love Freelancer? Are you craving a 3rd person Space game? What are you waiting for...? Pick this gem up ASAP. There are few games that are so worth your money that you'll want to encourage others to purchase, but this is certainly one for me. In a day when space sims are seeing a great resurgence, it's refreshing to see a game that's not afraid to be 3rd person and give the player a bit of a relaxed take on space.

I feel like a Malcom Reynolds, flying around in my ship, always with my eye on a new shiny, but lovingly holding onto, in my case, "Big Red," until the time is truly right. There's dangers around every planet, but I've got a crew, a purpose, seemingly endless space to explore (certainly more than my limited time allows), and a ship. There's even a fun plot-line to follow along as you make your way in the galaxy--or don't; whatever--it's all up to you.

I can assure you that if you want a rewarding, relaxing, and immersive (but not taking itself too seriously) space game, this is it. I give it a 9 (I'd have done 9.5 if it let me) because of the somewhat outdated UI, and the graphics are not the most polished. That said, the graphics do not detract from the game too much and again, it's sort of a breath of fresh air of late with the Elite: Dangerous's and Star Citizen's of the world.

The development team has their ear to the forums and though I am new to the scene, they appear to be largely shaping the game around their community. It's mod friendly, and seemingly more so as time goes on, and there's already some great mods out there. It's much of anything you want in a fun game.

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2 of 2 people (100%) found this review helpful
1 person found this review funny
22.6 hrs on record
Posted: April 18
semi-afk trading! this is what i wanted from EVE years ago
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2 of 2 people (100%) found this review helpful
32.5 hrs on record
Posted: April 15
A fully formed sandbox mmo only without all those pesky people. One of the best games I've played in a while.
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