Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond.
用户评测: 好评如潮 (9,962 篇评测)
发行日期: 2013年5月24日

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购买 Dust: An Elysian Tail

 

由鉴赏家推荐

"A gorgeous and action packed 2d game made by a single person. It's a real labour of love and it shows, if you can get past how annoying the sidekick is."
点击这里阅读完整评测。

评测

"... Fabulously executed."
EGM 9/10

"Dust pretty much has it all."
Giant Bomb 5/5

"... A beautiful, well-written, and entirely fun action-RPG."
Digital Trends 9/10

Steam Big Picture

关于这款游戏

Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond. At your disposal is the mythical Blade of Ahrah, capable of turning its wielder into an unstoppable force of nature, and the blade's diminutive guardian, Fidget. Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.

Key Features


  • A traditionally-animated action-adventure tale, now in gorgeous 1080p
  • An expansive world filled with unique characters, quests, and secrets
  • Action-packed nonlinear platforming rewards exploration and experimentation
  • Fully voiced cast and a deep, rewarding storyline
  • Full support for gamepad, mouse+keyboard, or keyboard-only controls
  • A wide range of performance options to cater to every PC
  • Award-winning musical score by Hyperduck Soundworks

系统需求

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 10 compatible video card with shader model 3.0 support
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Keyboard
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Mouse and Keyboard or XInput-compatible Gamepad
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: Mountain Lion 10.8.5, 64-bit
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
    • OS: glibc 2.15+, 32/64-bit (S3TC NOT required)
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: glibc 2.15+, 64-bit, S3TC texture support
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
有价值的用户评测
7 人中有 6 人(86%)觉得这篇评测有价值
20.3 小时(记录在案的)
发布于:2014年12月26日
当年买的包里的游戏。下载一试发现是素质很高。花了3天一口气边查攻略边玩完了
流程不长不短,通关收集花了我20个小时。
剧情出色。主角掉落山谷,拾得神剑,偶遇精灵【宠物】,最后一路努力,怒挑BOSS,赢取美女的节奏,可惜游戏在最终BOSS战结束后貌似会跳出〒﹏〒,让我当时郁闷了很久。
画面和音乐都属上乘,雪地,火山,森林,山谷,各个场景风格很明显,细节也很到位
操作性总体来说一般。流畅性还可以。习惯了还不错。
怪物的造型和类型也很丰富,但是主要人物为什么都是兽耳?( ̄3 ̄)
作为一款独立游戏,另外有收集,解谜,挑战,RPG升级模式,这么多内容,还不快买买买,非常值得拿来100%通一次关的游戏。
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
9.0 小时(记录在案的)
发布于:3月15日
别看画面貌似幼齿,其实故事非常棒
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
9.6 小时(记录在案的)
发布于:1月3日
游戏和胧村正类似,手感非常的棒,配乐也非常不错,加上还算有趣的剧情,虽说入的是慈善包,但玩过之后不得不说即使是原价购买也相当值得。非常推荐!!!
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:1月21日
不错的2D ACT

操作简单粗暴,升级加点简单粗暴,收集解谜要素一应俱全,全程语音很棒,BGM也不错。有时间一定通关~

人设给个差评。。
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
13.6 小时(记录在案的)
发布于:2014年12月28日
动作流畅,操作简单,打击感充实,连击快感根本停不下来,外加各种解谜和收藏要素,实乃游戏佳品。没玩过的抓紧入手吧,不会后悔的哦。
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2014年12月27日
圣诞的时候入的手是,瞬间感觉这34RMB值了,微软工作室居然还可以做出这种东西,我从来没见过哪个人设可以丑到这种地步,背景就跟我用PS的默认笔刷画出来的一样好,连细节都懒得分,服装和人物设定不伦不类,到有种画虎不成反类犬的感觉,游戏的音乐还算是做得有模有样,至于操作性,很明显是在帮微软推销XBOX手柄,默认鼠标两个键把打击感什么的烧了一半。至于我为什么要给这游戏好评,因为这里面的男主还是能给我硬的地方,回去给男主弄个顺眼的设定。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
16.2 小时(记录在案的)
发布于:1月9日
非常爽快的一款游戏,无论是动作还是连招都很流畅,探索要素也很丰富,总之玩了更本停不下来。虽然进过包,但即使原价入我觉得也是不亏的。总之强烈推荐。

话说横版游戏确实是我的最爱啊,无论是RPG的还是动作类的。反倒是那些大作每次玩一两个小时就没兴趣了orz。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
26.7 小时(记录在案的)
发布于:1月9日
全程有语音,CV好评。
建议Tough难度,可以解锁成就,也不会很烧时间……
建议最后加血上限,因为设定是只要血达到1/4(也就是Tough存档点处回复的量,话说有时存不上,得开一下菜单刷新一下才能存),受什么伤害都不会被秒杀,至少会留下1点血,第二刀才死;只利用存档回血,这么玩很省药,实际上节约一下,基本上全程都没什么吃药的地方,至于boss可以靠现场提升血上限打——这节约得我自己看着都醉了……但是后来发现手里的钱已经多到花不出去,所以省药实际上只是用来给自己增加难度罢了……我已经看了几十次复活的场面,每次都很熟练地Load Game——以往玩的这类游戏钱总是不够花,节约已经成为习惯……
这显然是个好游戏,也显然并非极好,不过已经值得为其花费时间。
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
5.9 小时(记录在案的)
发布于:1月9日
尘埃幸福的轨迹,画面很是清爽,动作也很连贯,连招蛮帅的,玩起来感觉就像横板鬼泣,因为怪物可以刷新,可以不断的刷金币,素材,所以不用担心没钱花,同时存档点会保证你的血量在25%之上,所以不用担心药不够。
支线任务很多,试炼也不少,试炼不管成绩怎么样,只要通过都会有物品奖励,都是很不错的道具。别急着做主线,先把支线做了,这样等级够了,才好打boss,我在“女士”那卡了好久,后来就去先把支线做了,回来好打多了。
而且游戏设置的后期可以钻洞,爬树,所以,你还是要回去重新探索原有地图,原来到不了的,现在能去了。钥匙尽量省着点,最好都留下来开cage,而不是treasure。宝箱都是一些补给为主,意义不大,开箱子解救朋友,更有意义一点,解救的朋友会在一个叫圣地的小地图里,最后会有惊喜哦。话说主人公的朋友彩蛋真不少。
这个游戏绝对值得一试。PS:挡反用的好,真是有奇效.
这篇评测是否有价值? 欢乐
58 人中有 54 人(93%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
19.5 小时(记录在案的)
发布于:1月11日
Chris Sawyer, sole developer of RollerCoaster Tycoon, once said that "many game designs suffer from having too many people working on them, losing their individual character and becoming games that look and play like so many others." Dust: An Elysian Tail's animator-turned-developer, Dean Dodrill, programmed, animated for, planned out, and otherwise developed this game on entirely his own effort, save for a few sound people and a smattering of voice actors. He has nothing to offer you but his blood, toil, tears and sweat; times when he would have to cram ten months' work into three, times when his Christian beliefs were put to the ultimate test, even times when by some sheer luck or divine intervention, the solution to an impossible problem of development would come to him in a dream. And when the fruit of his labour came to see the light of day, it became a perfect example of the kind of game Chris Sawyer was talking about. A game that one man was sure he wanted to create, with his will, intention and vision left unspoiled in the final product by the opinions of the many others who would be working on it otherwise; a work of art with his personal signature left in every facet of it.

Dust: An Elysian Tail captures the aesthetic of an animated movie almost perfectly, with just a few mature touches to keep its older audiences interested. Its characters, plot and background lore may not be the most complex, Shakespearian thing you've ever encountered, but if anything, they will charm you. In fact, I would compare the story more so to an ancient myth or tale of legend. Despite its animations only being about 12-24 FPS, which is pretty standard for animated works, it runs at a smooth, 60 FPS, and is uber-responsive to controls as well, so that it still plays fluidly with controller or keyboard. Especially considering the majestic hand-painted backgrounds and stages, as well as even the slightest shader effects, like light refracting around icicles, and bloom/lens flare effects that make their presence known, but don't overstay their welcome, I would call this, to my knowledge, the best-looking 2D game we've seen yet.

Though the aesthetic of the game may grow to be your neo-childhood, the gameplay mechanics are fuelled on pure testosterone. Being the closest thing that I know of to a fantasy-action-exploitation-film-turned-beat-'em-up-Metroidvania, it carries an emphasis on stylish swordplay, massive combos, and looking like a total bad-♥♥♥ in the heat of battle, as well as some RPG-like mechanics, like stat levelling and equippable items, that you'll pay more attention to in the quieter moments, to add some complexity and sense of progress. In fact, you may find yourself caught up in an inner struggle over whether to raise the difficulty to add more challenge, or keep it the same to retain the feeling of being all-powerful. As is standard with Metroidvania-type games, there are hidden areas that can be accessed as you gain new skills, and great attention was put into making these areas still enjoyable to look for, and not just like a long, tacked-on extra journey.

As was mentioned before, the plot isn't exactly the most complex thing out there. In a game like this, it actually works out for the better. It was a refreshing change to play a game that seemed so innocent and honest with itself. Even the protagonist, Dust, starts out innocent - he follows the trope of the amnesiac hero, having just come to in a forest with barely a memory of his past self. There's plenty of baddies to slice and dice your way through, sure, but Dust: AET is really just a journey of self-discovery that, as you play through and the pieces come together, slowly morphs into something truly epic. It gives you a rush unlike any other to fight your way through the final level, and to get to the final boss and pulverize him multiple times, even until the very end of the game, made me the most satisfied I'd felt with any game in quite a while.

In conclusion, this game is criminally underrated. No review, including mine or any other, will completely do this game justice. You have to buy it to fully understand just how Dodrill's inhumanly hard work all paid off to create the best experience I've received from a video game in a long time - and you will, too.

And for those who get tremendously upset over the fact that this game contains anthropomorphic animals, who cares? Playing this game won't turn you into a flamboyant, hyper-sexual sparkledog of a furry. It is something that almost everyone can enjoy, as long as you remove any prejudices about this game from your mind. Unfortunately, that seems to be the main thing holding people back from playing it.
这篇评测是否有价值? 欢乐
21 人中有 19 人(90%)觉得这篇评测有价值
18.2 小时(记录在案的)
发布于:4月30日
This is a game that I had been meaning to play for a while now. The visuals in the screenshots look absolutely stunning. Dust has been out since early 2013 and it has that real polished feeling of a fantastic game. Essentially this is a hack and slash, RPG, side scroller. The combat system is basic, but does exactly what you need it to do. All of the attacks look and feel satisfying, as well as the parry system which normally is something that gets overlooked in a lot of games like this.

The musical score behind Dust is somewhat of a masterpiece too. I am surprised they haven’t released just the sound track as it is beautifully crafted. The level design on offer here is interesting too. Each "zone" is split into separate areas, which can be a little daunting at first because they are all huge. One gripe I did find is that the map in game isn't very clear and can sometimes cause confusion as to where you actually are on it.

As I said above, the combat system is basic, so this means you can master it very easily. There are a few combos to learn as you progress, as well as a welcome addition of a crafting mechanic. I also liked the feature where if you sold something to a shop, they would then stock this in the future so you can buy multiple copies of it; this is really helpful when you are trying to craft your armour and weapons.

This took me roughly twenty hours to complete everything on offer, main story line, challenges and side quests. The game did feel slightly repetitive towards the end of the last chapter however.

I would really recommend you pick up Dust: An Elysian Tail, you can more often than not find it on sale, but I would still recommend this at full price.

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/
这篇评测是否有价值? 欢乐
19 人中有 17 人(89%)觉得这篇评测有价值
21.7 小时(记录在案的)
发布于:2014年11月29日
First of all.

This is one of those games. The game where you actually believe in the adventure, where you actually feel yourself inside this world. It's a tale that goes on for a great period of time and makes you savour every single momment of it. And in the end. After dedication, amazing gameplay, character interaction. It's one of those rare games

Where you do not want the story to end.


And who wouldn't really? This game is a jewel. This game is EVERYTHING you could ever possibly want. Lemme explain it to you.

A bit of background. First of all this game was made by one guy. Dean Dodrill. Keep that in mind when I go on and say he spent four complete years on this project.

Very dedicated guy for the content he made. I assure you.

And I assure you. There is going to be more. Judging by the story content and every bit of plot it throws at you. Along with the confirmation of the developper. There is going to be more someday. Not now. But someday.

Why am I excited? Here are my thoughts during the entire gameplay.

The first thing you see when oppening the game are the graphics. A luscious rain falls on the background and as soon as you begin the game you realise something really, REALLY cool. (Sidenote This port on Computer really adapts itself well for an Xbox port. If my memory doesn't fail me you can plug an Xbox controller if you wish. But why would you do that when the Pc settings are so well ported?),

The game is hand drawn. In fact. EVERYTHING is hand drawn and well colored. The colors are flashy and memorable, including the amazing shade of blue your main character has. Every landscapes from plants to creatures to other characters, buildings. All of it is hand drawn.

It's nuts. Every thing Was designed for it to be absolutely Stunning making me gaze in awe and wonder like a 10 year old a couple of times. So when it comes to quality. It is heartwarming.
I love it. and it makes me think alot about Child Of Light and Rayman Origins which are both great.

So you begin this game and the game throws you this simple almost fairy tale like story.

You are Dust, A cloaked and straw-hat wearing swordman who has woken up in the forest, alone, who can't remember his own path, and his guided by a magical sword accross the land to repel the evil racist millitary campaign of General Gaius. And so you take on the fight along with your trusty Nimbat sidekick named Fidget to both save the land and remember who you are in the proccess.

Recapped like that it, sounds like absolute cheese. But it's not. I assure you that this very basic and simple plot holds a lot more within it than you could think. You end up caring a lot towards both the main characters within the story. Your partner, Fidget, looking very similar to Daxter from the Jak series, probably has the most adorable and well thought personality that I have ever seen. Her voice her comments her attitude, everything about this side kick is incredibly adorable. And she actually helps you along the way by providing you some of the best attacks in the game when combined with the sword making you feel like she is actually really useful. Something rare from a sidekick.

The story is one of those fairy tale stories that are meant to keep you enchanted along the way. And I absolutely love it.

The gameplay works as a 2D beat em all type of games with a, although lacking in numbers, selection of very useful combos meant for every situation. As all the combos are worth using, you do not really feel the need to add any other combos into it. There is also a great parry system included which you need to use well in order to beat certain monsters.

You also gain experience and money outside of combat allowing you to level the stats of your main character and buy items and equipments. Defeating ennemies allows you to gain ingredients from them for you to combine and create stronger weapons, rings and armor making it for a constant character progression as you wander the land.

Quests are given to you giving your new locations and purposes to do things in exchange of very very useful rewards. Some of these quests are absolutely crazy with good ideas (The box quest being one of my favorite).

Outside of combat. It is an exploration game very similar to Metroid. You search the land for secrets the map is separated into rooms and your characters gains new abillities as you advance making you feel this constant progression.

Level designs are stunning. When I said you explore the land. You EXPLORE the land. With all of it's hazards you go through forests, plains, cavers, mountains, tundra's, ghost house's, volcanoes. Giving you a lot of variety for level exploration and enviromental hazards like poisonous mushrooms and spikes, mines, avalanches, lava. Making it just a jolly good ride all the way.

I cannot find a single flaw in the gameplay except for the higher difficulties setting.

Those are only minor nitpicks. For example. Hardest difficulty setting, you are zero invincibility frames and hazards are increased in frequency. (Like poison mushrooms spraying on the floor more frequently). It makes certain environment hazard a complete atrocious pain and almost a difficulty spike in certain areas as the hazards are just shooting everywhere (You will see once you reach the cave level on the hardest setting). Another example would be that if you fell in a pile of lava. There is a good chance that on the harder difficulty setting you might get stuck endlessly in lava due to you having no invincibility frames making it a pain when.

SPOILER

Fighting the last boss in a volcano filled with instant killing lava where as in a lower difficulty setting, you could easily jump away after getting lava-burned.

END OF SPOILER.

That's a very small nitpick though. The rest of the game is mighty fine and challenging in the other difficulties making it an amazing experience all the way through.

And yes. For a beat em up. The game is 20 hours long on average. Which is almost twice as long than a usual beat em up.

Did i say this game was made by one person?

Should I really tell you if it's good or not? From what I said above, this game is an absolute godsend made out of gold and pristine quality.

It was so good I did not want it to end.

How many games have ever given you this feeling of pure commitment?

It is one of the rare games I will never forget and treasure in my heart forever.

So in recap

Pros:

Amazing hand drawn graphic almost shimmering you blind with their beauty.
Great combat gameplay with crafting and a level up system making you feel progress all the way through.
Metroid/Catlevania exploration to the finest degrees rewarding you with both upgrades and easter eggs.
Fidget.
Very in depth story overall that starts off pretty slow and cheesy and slowly escalates into something great.
Fidget.
Fidget.
It's only 15$ while it could easily top alot of triple A 60$ titles on the market.
20 hours long gameplay which is a great bargain for only 15$.
Great finale along with a certainty of a sequel (More Fidget) in the future.

Cons:
Unforgiving environmental hazards at higher difficulty.
A sort of slow and cheesy start when it comes to story telling (Gets way better after a while)
Boss fights are a little deceiving but great nonetheless.

Other than that, It is pure gold and I recommend you to buy it for yourself. Buy it as a gift for your friends. Support Dean Dodrill (He deserves all the praises in the world). I can't tell you how much this game has claimed such a cozy spot in my heart. Probably one of my favorite games of all time.

So get this game.
You will love it i assure you.
You will play this game gazing upong it's amazing story and gameplay. Laughing in joy.
And will slowly reach the end of your journey and more and more you will feel this anguish building up inside you.
And mutter.
I don't want this tale to end.
这篇评测是否有价值? 欢乐
14 人中有 12 人(86%)觉得这篇评测有价值
23.1 小时(记录在案的)
发布于:2014年12月17日
Dust: An Elysian Tail, The Best Indie Game Out There!

Dust: An Elysian Tail is a mix of Platformer, Hack n' Slash and Action-RPG, If you're a fan of one of these, you really should give this game a try.


The Story:

It has a touching, Mysterious story, you get to play Dust as and get to know more about yourself as you proceed through the game, Accompanying Fidget and The Blade of Ahrah.

The Gameplay:

Dust: An Elysian Tail has a very satisfying gameplay, where you "vwooshzheeooshzoozoosh" as Fidget says, The soundtracks are mesmerizing, Environment is really cool in all parts of the game, It really makes you feel you're in a fantasy world. Unfortunately, the cutscenes are way below the game level, I feel like they haven't put much effort into it as much as they put into the game, Which kinda ruined some moments for me. Also the bosses are very weak, you can keep them in mid-air with Dust Storm, damaging them until they die.


The Characters:

The main characters in the game are very unique, look and personality, Unfortunately some the side characters look generic and aren't very special, I'm talking about some of the side quest characters. It doesn't effect the gameplay though. Dust, Fidget and Ahrah make a perfect team!

Overall:

Dust: An Elysian Tail is a 2D Action-RPG + Platformer + Hack n' Slash game mixed together, It has a great story, music, and game mechanics, the only downside for me was the cutscenes and the unchallenging boss fights, I'll happily name it my Favourite Indie game of all time, and one of my favourite games aswell, I'll proudly give it 8.5/10
这篇评测是否有价值? 欢乐
8 人中有 7 人(88%)觉得这篇评测有价值
7.7 小时(记录在案的)
发布于:2014年12月27日
Dust is a great game. The whole cutsy animated look isn't really something I'm used to so there's moments where I'm thinking "Wow that's really overly cutsy borderline furry" lol like the Figet character whos your sidekick in combat throughout the game, but the game has a very deep and rich story with a tremendous amount of voice over content. There's a lot of talks with characters in the game and the way Dust doesn't remember anything makes for a very rich and engaging story where you are constantly discovering in pieces what hes about and what your purpose in the games story is. It's the kind of deep story that most games lack now days.

The learn as you start playing way they teach the mechanics of the game is also very well done. All of the little tutorial tips as I learned new moves actually displayed the name of the button that I had remapped certain actions to instead of a preset default key mapping. I was glad to see that the game knew I'd changed primary and secondary fire and correctly displayed it when guiding me through, most games fall short with this but not Dust. This game really has a very polished and good feel to it.

The combat is great hack and slash fun and the secondary fire with the ability to add in extra damage from Figets ability gives it some fun choices that work better for certain enemies. Overall this is a definite must buy for anyone who likes a good hack and slash game. Cutsy animation that some may hesitate at but if you want a taste of that hack and slash fun and the deep story I mentioned just watch the video trailer on the Steam Store page here and it's clear that this game is standing above most other games in its class.
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10 人中有 8 人(80%)觉得这篇评测有价值
46.1 小时(记录在案的)
发布于:2014年12月7日
An unforgettable trip through a fairy world, with lovable characters, and an extremely addictive gameplay. A must-have! :'3
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7 人中有 6 人(86%)觉得这篇评测有价值
19.1 小时(记录在案的)
发布于:1月5日
Frankly, this game got me back into gaming, after only a few hours of playing it. But now that I've finished it, and am on the way to 111%, I think I can give a fair and balanced review, apart from the fact that I love it.


This game is a modern classic. As everyone else has said, there's a lot of metriod-vania aspects to the game. And the platforming reminds me exactly of the first rayman game ;p. Especially dem floating platforms. Oh boy, some of those levels in Rayman 1 ♥♥♥♥♥♥ me off so much....anyway, I digress.

The gameplay elements are very polished, if a little simple. The RPG elements fit in nicely with the rest of the game.
The controls are surprisingly good and responsive. If you keep dying, it's not the games fault. You just aren't very good at it.

The story..alright, it's pretty predictable, and cheesy at times, but I liked it. So that *obviously* means it was good. If you go for only the story, it's a short game, but still fun.

Oh, and the visuals, soundtrack, sound effects? ...perfect. I've heard plenty of people complain about the voice acting, but I thought it fitted in well with the game. Maybe that's just me though.

I can't say much that is bad about this game, because I genuinely can't think of much to say. I would point out that there are some repetitive parts, but I didn't find the whole thing repetitive, because every stage looks so beautiful and usually a new element is added for each new area.

All in all, this has to be my one of my favourite games on steam. Certainly worth $15, and if you get it cheaper, it's a steal.

I won't give a numerical rating, but know this; I highly doubt you'll regret getting this game.




Sounds like the review is over, eh? But the scrolly thing isn't at the bottom. Yes, there is more to come, but feel free to ignore it.



This game is good, and can I just say, if you genuinely think it's a fault that the characters are anthros, please read on, and wake up.

Why does this bother you? It doesn't mean it's a furry game. That's like saying rachet and clank is a furry game. Does noone else think this adds an extra charm to the game? Imagine this game, or ratchet and clank if all the characters had been human. Alright, it wouldn't have ruined the game, but I reckon it wouldn't have been as fun.

So please...just accept a brilliant game for what it is.
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6 人中有 5 人(83%)觉得这篇评测有价值
37.9 小时(记录在案的)
发布于:1月9日
One of my favorite games, thus far. Great artwork, story-line and controls. It's fun to play!
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8 人中有 6 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
19.7 小时(记录在案的)
发布于:2014年12月2日
quick review
(+)
-Amazing, fast-paced, fluid combat system, and you can literally kill everything with a flying creature's magic abilities and a talking sword.
-Furries
-Good music, the song during the ending credits is astonishing.
-Furries
-Fascinating artworks on stages
-Fidget
-Responsive controls
-Fidget

(-)
-I was expecting some sort of customizatons, like changing Dust's clothes or changing Fidget's appearance, turned out i was wrong. You can only upgrade your armors, sword and accesories through crafting, which is kinda boring.
-I couldn't feel the hype when fighting bosses
-Need more kinds of slashing moves and combos

(+/-)
The story is...mehh, not bad but not too good.

Keep in mind that this game was made by a single man, which is incredible.

This is a beautiful game, 8/10
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3 人中有 3 人(100%)觉得这篇评测有价值
19.0 小时(记录在案的)
发布于:5月27日
Dust: An Elysian Tail (actually this pun is never referenced in the game) is an action role-playing video game that takes place in the fictional world of Falana, inhabited by anthropomorphic animals (and ordinary animals alike).
The story is quite good, but most people who have ever read a book in their life can spot the plot twist from miles away.
I was especially impressed by the cut scenes, because this isn't an AAA game, but an indie game which was developed by one person who did nearly everything alone (with the exception of sound effects, music, and voice work).
In regard to game play Dust keeps it very simple. Even though the player learns new abilities through the course of the game, the basic attack pattern (hit the attack button four times) and a dodging motion (dash) is more than enough to defeat every enemy. I played the game on "tough" difficulty and invested my skill points primarily in damage. Thus, I was able to defeat every opponent (even in boss battles) by hitting it with the basic attack combo a few times. Projectiles and the dust storm are useful, but not mandatory. Another mechanic that supports such a simple play style is the counter mechanic which requires you to press the attack button in the right moment. Just press it all the time and you will counter everything (as long as you face in the right direction).
The game is rightfully labeled as a "metroidvania" game, which means (in my understanding of the term) that the player has to backtrack as soon as he earns a new ability in order to collect all the secrets. Due to the short length of the game this was never tiresome, but I wish I had read the map legend more closely and noticed that secrets are marked with a circle earlier.
Dust is an easy game of relatively short length that may not challenge the player, but then again doesn't frustrate him ever (even the "challenge" arenas aren't really challenging) and doesn't take forever to finish completely. By the way, when you have explored everything, finished every side quest, and collected every secret in the game, the save slot before the final battle will show a completion rate of 120% instead of 100%. That was a bit weird.
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5 人中有 4 人(80%)觉得这篇评测有价值
23.8 小时(记录在案的)
发布于:1月1日
Dust: An Elysian Tail is a wonderful game.

It's a fighting platformer that tells the story of Dust, who goes on a quest to find out who he really is, along with a squeaky, cute, little flying companion and a talking blade. Is that it? Yes, and no.

While the fighting mechanics might be somewhat simple and feel a little bit too easy to win at, this game has much more to offer than that. The way the story progresses is amazing, and kept me interested until the very end.

Now combine that with fantastic graphics and music that just suck you in and fill you with atmosphere, brilliant dialogues featuring both epicness and humour, and spot on voice acting that greatly suits each character's personality. It's truly a work of art.

The only disappointing thing I've encountered was the amount of bugs in the game and even crashes here and there. But don't get me wrong - this game is nowhere near broken and definitely in a playable state, so if I may be so bold as to make a suggestion, you should really play it if you haven't given it a chance yet.
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