Tetrobot 是世界上最受歡迎、最可靠的機器人,但他並不完美。這就是為什麼,我 - Maya,為他打造了一個迷你小兄弟 - Psychobot。 幫我引導 Psy 通過 Tetrobot 內部的齒輪和電路吧:藉由吞下方塊物質並將它們吐出的方式,我們可以修理任何事物。你必須了解輸送管、雷射、風扇以及其他電子裝置是如何運作,學習如何改變史萊姆的化學屬性並收集你在過程中所發現的記憶方塊。 世界各地的 Tetrobot 擁有者只能依靠我們,因為只有我們能夠修復他們珍貴的機器人。 喜歡動腦的玩家不能錯過的純解謎遊戲。 超過 50 個關卡以及許多秘密等著您來解開。
使用者評論: 極度好評 (131 篇評論)
發售日: 2013 年 10 月 22 日
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$9.99
$4.99
 

評論

“Tetrobot and Co. is fresh, cute, and bloody hard.”
Rock, Paper, Shotgun

“A diabolically clever level design that constantly renews itself.”
8/10 – Gamekult

“Tetrobot & Co. was a unique game to play through. Its charming style kept me relaxed as I challenged my mind with each level.”
4,5/5 – Broken Cartridge

關於此遊戲

Tetrobot 是世界上最受歡迎、最可靠的機器人,但他並不完美。這就是為什麼,我 - Maya,為他打造了一個迷你小兄弟 - Psychobot。

幫我引導 Psy 通過 Tetrobot 內部的齒輪和電路吧:藉由吞下方塊物質並將它們吐出的方式,我們可以修理任何事物。你必須了解輸送管、雷射、風扇以及其他電子裝置是如何運作,學習如何改變史萊姆的化學屬性並收集你在過程中所發現的記憶方塊。

世界各地的 Tetrobot 擁有者只能依靠我們,因為只有我們能夠修復他們珍貴的機器人。

  • 喜歡動腦的玩家不能錯過的純解謎遊戲。
  • 超過 50 個關卡以及許多秘密等著您來解開。
  • 由 Morusque(Knytt Stories、Saira、Blocks That Matter、Exodus)所作的原創配樂。
  • 看看在《Blocks That Matter》15 年後,Tetrobot、Alexey、Markus 以及 Maya 變成了什麼樣子。

  • Steam 工作坊:建立您自己的謎題,只要一個按鍵就可將它們和其他玩家分享。
  • Steam 成就:為熱血玩家帶來更大的挑戰。
  • Steam 雲端:在家裡開始遊戲,然後在上班時破關(如果您夠小心的話)。

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4 3 Ghz
    • Memory: 1 GB RAM
    • Graphics: integrated supporting Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Sound Card: integrated chipset
    • Additional Notes: Xbox 360 Controller Supported
    Recommended:
    • OS: Windows 7
    • Processor: i5
    • Memory: 4 GB RAM
    • Graphics: dedicated hardware supporting Shader model 3.0
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Sound Card: integrated
    Minimum:
    • OS: MacOS 10.7
    • Processor: Core i5
    • Memory: 2 GB RAM
    • Graphics: integrated supporting Shader Model 2.0
    • Hard Drive: 600 MB available space
    • Sound Card: integrated chipset
    • Additional Notes: running on our Mac Mini 2011 model, Controller Supported and may require in game configuration
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Core i5
    • Memory: 2 GB RAM
    • Graphics: integrated supporting Shader Model 2.0
    • Hard Drive: 600 MB available space
    • Sound Card: integrated chipset
    • Additional Notes: Controller Supported and may require in game configuration and specific drivers
具參考價值的用戶評論
1 人之中有 0 人(0%)認為這篇評論有參考價值
10.4 記錄時數
張貼於:11 月 3 日
Good and creative sequel. Still great as the first one.
Story 7/10
Gameplay 10/10
Graphics 9,5/10
Music 9/10
Overall 9/10
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1 人之中有 0 人(0%)認為這篇評論有參考價值
36.0 記錄時數
張貼於:11 月 9 日
Nice and funny puzzle game
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19.8 記錄時數
張貼於:11 月 20 日
Deep dive in logic world!
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9 人之中有 7 人(78%)認為這篇評論有參考價值
12.8 記錄時數
張貼於:08 月 5 日
This is an absolutely fantastic puzzle game. For those whom played blocks that matter and didn't like the platforming aspect, don't worry, this doesn't have any platforming to speak of. The only related things in the game are the characters and the use of blocks.

The game actually controls through point and click mechanics, moving your character from place to place through just clicking there. The games main focus is using a combination of different blocks which interact with eachother in different ways, in orde to solve a puzzle. Placing blocks involves you shooting them out instead of using the tetronimo mechanic from the last one. Each block has specific functions hinted to ingame once you find them. The game constantly throws new block types at you, as well as special new funtions, mixing things up. They continued to throw new mechanics all the way to the end of the game, and all of them felt well implemented.

You're main objectives in a level consist of two things; getting to the end, and collecting the memory blocks. You can beat a level without getting all chips, but in order to progress to certain stages, you'll need to obtain the memory blocks. You'll also need to 100% a section to unlock the bonus stage for keys to the small boss puzzle stages (using the term "boss" lightly, as it is really a series of puzzles).

The game features no way to die, and if you do mess up a puzzle, there is always an undo button to push things back to where you need them in an instant. The game never felt tedious or boring; always throwing new ideas and puzzles types your way. The puzzles, while challenging, never felt too easy, or too hard. The game also never feels the need to hold your hand at any given point.

The only flaw that I can think of is that there is a bonus challenge later in the game which requires knowledge of the konami code, but it's not required, and is overall a terribly minor flaw on an otherwise great puzzle game.

To me it was worth every single cent. If you are even remotely into puzzle games, I highly reccomend it.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
21.3 記錄時數
張貼於:06 月 3 日
As someone who enjoys logical puzzles but often finds them frustrating and/or unfair, Tetrobot was a joy to play. The puzzles were diverse and challenging, but always fair. Even when wrestling with a puzzle for a couple of days - the second bonus block in Hot N' Cold is fiendish! - it never feels insoluble. In every way, the game was beautifully designed and completing it felt tremendously satisfying. The game is a delight, probably my favourite that I've played this year, and I would recommend it to anyone who enjoys puzzle games.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
4.5 記錄時數
張貼於:06 月 20 日
While I prefer "Blocks That Matter" over this sort-of sequel, there are some quality puzzles in this game. Charming graphics and catchy music are also included for your enjoyment. Swing Swing Submarine has added an extra layer of polish to this sophomore release.

It's evident playing this for even just a few levels, that the control scheme would work great on touch devices - which is maybe the developer's eventual goal. That being said, this control scheme works, but make the game feel more casual than its predecessor and, for me, not as compelling to play frequently.

Still, I must recommend this game and "Blocks That Matter" for those who haven't played it...
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1 人之中有 1 人(100%)認為這篇評論有參考價值
30.8 記錄時數
張貼於:06 月 28 日
Awesome little puzzler! Great idea, simple mechanism, PERFECT learning curve. Greatly rewarding whenever you find the way to combine the blocks and grab that seemingly impossible to grab "yellow memory block".
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1 人之中有 1 人(100%)認為這篇評論有參考價值
5.8 記錄時數
張貼於:09 月 19 日
Fun and cute puzzle game. Looks nice, controls well, sounds good, and an UNDO Button.

For some reason stopped working with the Controller on Steam OS though.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
17.6 記錄時數
張貼於:07 月 22 日
I think that this is a great puzzle game until you're about 60% of the way through when they introduce more timing elements into the solutions. The timing detracts from the game in my opinion, up until then if you understood how to solve something you could solve it in one or two tries. Once the timing got involved however the 'undo' button was used a lot. It's very frustrating understanding how to solve a puzzle and having trouble executing that solution.

Another thing to keep in mind which may have an effect of your enjoyment of this game is that if you intend on getting all of the brick pieces (which are the bonus objectives) you may end up undoing a lot of your work in any given level. The reason behind why you would undo your previous solution is that it may not have been ideal, meaning that you could have saved a block or two which would allow you to get a brick piece. I'm not sure how I personally feel about it since this is something that has provided me with enjoyment and frustration at different times. One of my level designer friends really liked this aspect of the game though.

That being said, I think that the basic mechanics of how the blocks work in relation to each other is very intriguing and leads to a lot of interesting puzzles. The art is sleek, the music is charming; it feels cohesive. I recommend Tetrobot and Co. to anyone who loves puzzle games . The first half is definitely worth your time and depending on your preferences you might like the second half too.
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1 人之中有 0 人(0%)認為這篇評論有參考價值
25.8 記錄時數
張貼於:06 月 1 日
quite good, quite solid, quite smart. i like this game!
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1 人之中有 0 人(0%)認為這篇評論有參考價值
20.0 記錄時數
張貼於:06 月 20 日
Highly recommended! Very clever puzzler.
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1 人之中有 0 人(0%)認為這篇評論有參考價值
26.2 記錄時數
張貼於:06 月 23 日
Simplest control with greatest implications. This is relevant to my brain's interests.
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1 人之中有 0 人(0%)認為這篇評論有參考價值
18.1 記錄時數
張貼於:09 月 21 日
Difficult but fun
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1 人之中有 0 人(0%)認為這篇評論有參考價值
5.0 記錄時數
張貼於:08 月 7 日
Some well thought out puzzles, not too easy, not too hard, replayability for completion, would recommend.
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9 人之中有 2 人(22%)認為這篇評論有參考價值
37.1 記錄時數
張貼於:06 月 13 日
this game is good that eveyone should get it
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14 人之中有 1 人(7%)認為這篇評論有參考價值
0.2 記錄時數
張貼於:07 月 11 日
Overpriced considering it's not a good game unless your around the age of 8 or the parant of one.
Game have a serious need of more fun and inspiring mechanics.
Controller is more like point-and-click which in RPG's and some forms of arcades is fine or even realy fun, but for this game and it's setting, it's just terrible not to mention that even if u use a 360 (Or similiar) controller, u only change from using mouse-point and click to using the stick to move the mouse and the A-button to move....
0,5/5 - They did have the concept slightly correct but managed to do everything wrong for it too work.
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5.5 記錄時數
張貼於:08 月 6 日
Pretty neat Puzzle game. You have a set of rules for grabbing blocks and you have to make your way through a maze and collect hidden blocks while using those rules.
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12.4 記錄時數
張貼於:08 月 16 日
This game is entertaining, interesting and challenging. You really have to start thinking outside the box starting only about 1/4 of the way through the content if you want to complete the levels entirely. With no "death", the ability to undo quite a lot, and the ability to continue on to further levels without completely solving a previous one, the game is as forgiving as it is difficult. Well done guys! I fully recommend this game.
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41 人之中有 36 人(88%)認為這篇評論有參考價值
4.3 記錄時數
張貼於:2013 年 11 月 25 日
More information on this game on BrokenCartridge: http://www.brokencartridge.net/indie-spotlight-tetrobot-co-2/

Score: 4.5/5

In Tetrobot & Co. you play as a Psychobot, a microscopic robot made by a scientist named Maya, which is here to aid the Tetrobot. While at this point the Tetrobot is the most popular and best robot around, it is not immune to problems. The Psychobot’s job is to go into Tetrobot and fix whatever problems my lay inside.

So what exactly do you do in this game? Well, you move blocks. Blocks that matter, to be specific. The game follows an extremely similar style of logic and mechanics that Blocks that Matter does, since they both play out in the same universe. The goal is to maneuver throughout the Tetrobot, finding as many pieces of memory that you can along with getting to the end. Unlike the puzzle platformer style of game play the previous game had, this plays more like it is on a grid. The Psychobot flies through Tetrobots to wherever it needs to be.

Fixing a Tetrobot isn’t easy, though. It is actually quite the puzzle, as they get a lot of blocks clogged up into their system. You have to manipulate these blocks so that you can continue on through certain passage ways and areas. Blocks connect to blocks of the same matter. So stone will connect to stone, wood will connect to wood, and so on. Knowing how to correctly stack blocks will be very helpful for maneuvering through these levels.

It is never hard to relax and play this game. Everything about the game is very soothing. If you would like you can slowly make your way through each puzzle, taking your time and taking in everything the game has to offer. Just as Blocks that Matter was, this game is very charming. I always manage to have a smile on my face when playing through it, either it be the satisfaction of solving the puzzles or even just picking up on some of the funny references they have to different games, books, movies, and music!

The pacing in the game is pretty nice as well. In total there are 8 sections in the game, each containing 5 normal levels and one key level. Each section slowly adds new mechanics, making game play more complicated yet all the more fun. You never feel overloaded on all of the things you have to learn or solve, but it never drags on either. The Tetrobots act as the sections, each having their own issues. Either they be flooded with water or even frozen! Each Tetrobot’s problem will advance and change the game play, which makes for an excellent thrill when going into a new section.

Besides the overall satisfaction of being able to solve some of these complicated puzzles, the game really helps you feel rewarded for your efforts to progress through the game. There are a lot of cool and interesting unlockables from not only completing the puzzles but collecting the 3 memory blocks there are in each level. Either it is more pieces to the story, a few extra levels, or a collection of all of the soothing songs available. You really have this drive to continue playing through the game.

Tetrobot & Co. was a unique game to play through. Its charming style kept me relaxed as I challenged my mind with each level. Swing Swing Submarine really has a way with puzzle games. If you really enjoy puzzle games then I highly suggest you give this one a try.

If you want some video footage going a tad more in depth on how it plays, then make sure you check out my video on it!

http://www.youtube.com/watch?v=tzGwF68Jbk8&feature=youtu.be


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22 人之中有 22 人(100%)認為這篇評論有參考價值
16.3 記錄時數
張貼於:2013 年 11 月 26 日
This game is as cute as challenging but with a good difficulty curve.

Reaching the end of a level is not hard, so you will always be able to move forward even if you have a hard time to get all three golden pieces per level, which is the real challenge.

The large number of blocks and other gameplay elements ensure that no two levels looks or works the same.

Deffinitely a must have for those who favor thinking over smashing (buttons).
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