Smooth evolution of Blocks That Matter
and its ideas.
- solving puzzles with blocks made from different materials (wood, sand, glass, stone and etc.);
- the core of each puzzle is collecting, throwing blocks, build a different figures from them or interact with level’s environment using properties of blocks’ material: wood isn’t immune to fire, sand transforms into glass and ice (water) into steam after heating, steel is pulled by magnet and etc.
Why you should play this:
- you’ve played Blocks That Matter
, you like it and want more;
- it has better graphic than Blocks
, supports high screen resolution, offers nice soundtrack and finally you are using mouse for controlling;
- you like puzzles, but Blocks
looks too obsolete for you and you would prefer to play modern version of that game;
- it contains witty remarks about renown people (writers, inventors) and, of course, about the most famous cheat code of the game industry you might have to google what is “Super Konami code” to beat the last level.
Why you may not like play this:
]- it’s just a pure gameplay – there’s no deep complicated story or global campaign for saving the world;
- you don’t like puzzles;
- more you are playing, more difficult puzzles seems to be – it’s not true at all, your brain just become tired: give it a break otherwise you will find yourself rather frustrated by the fact that you can’t find a solution.Nice training for your brains to keep them in good shape.