An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.
User reviews:
Overall:
Very Positive (431 reviews) - 92% of the 431 user reviews for this game are positive.
Release Date: Jun 15, 2001

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Recent updates View all (4)

December 3, 2015

Original Workshop - update 2.0.3.5

As an early Christmas present OWSupport Team (http://www.owsupport.com/) brings you a new update for Original war, which adds Steam Workshop support. Sharing and installing mods has never been more convenient!


Change log:
Added: Make it so mods can change Gallery parts and add new ones (Issue #116)
Added: Add ability to customize SAIL Syntax Highlighting (Issue #120)
Added: When creating new Unit re-use old slots (Issue #130)
Added: Error Log Tick (Issue #149)
Added: Steam Workshop Support (Issue #189)
Bug Fix: Am08 (Issue #6)
Bug Fix: problemy z intrem Ru (Issue #94)
Bug Fix: Am10_cont (Issue #100)
Bug Fix: Ru02 (Issue #103)
Bug Fix: Multiplayer maps (Issue #105)
Bug Fix: Alt tabbing ogl (Issue #106)
Bug Fix: OWOGL re-loads some textures before drawing each frame (Issue #113)
Bug Fix: GrndSec throws error about multiple OW's (Issue #115)
Bug Fix: Clicking on Minimap using OpenGL Renderer doesn't work (Issue #117)
Bug Fix: OW Editor Leaks memory when using Raise/Lower Hex (Issue #118)
Bug Fix: Contaminating scientist (Issue #122)
Bug Fix: Putting driver into sleep with soporific ammunition (Issue #126)
Bug Fix: Invalid Hint Types set in Custom Maps do not show correct image (OGL) (Issue #137)
Bug Fix: OW Editor allows users to create files with non-standard ASCII characters (Issue #145)
Bug Fix: Shift+Exit vehicle bug (Issue #159)
Bug Fix: Am13 (Issue #167)
Bug Fix: Am02 (Issue #168)
Bug Fix: Ru08 (Issue #177)
Bug Fix: Too many Anim Layers (Issue #190)
Bug Fix: Too many Lasers (Issue #191)
Bug Fix: Editor does not display GBI when first imported (Issue #193)
Bug Fix: Arabian Layout bug (Issue #194)
Bug Fix: Am06 - Fixed minor misspelling.
Bug Fix: Am15 - Laggy behaviour was reported
Bug Fix: Ru09 - Fixed minor dialogue error (dialogue string was misspelled)
Changed: Am05 (Issue #45)
Changed: Ru15a + Am15a (Issue #156)
Changed: Ru15a + Am15a (Issue #157)
Changed: Ru15a + Am15a (Issue #158)
Improved: Implement AVI Videos in OpenGL Renderer (Issue #92)
Improved: Points of Siberit detection and shipments on minimap (Issue #128)
Improved: Modify Server to Pause Game when a client requests more than 1 second worth of Ticks (Issue #151)
Improved: Make Randomize SAIL functions unusable in Multiplayer Maps (Issue #160)
Improved: Hide "Include"-section in SAIL editor (Issue #169)
Improved: Increase max environment objects from 1500 to 5000 (Issue #181)
Improved: Make reg_obj2 a dynamic array (Issue #182)

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About This Game

An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.

American scientists working for Department of Defense find out that this mineral is in fact identical to the substance used to power an extraterrestrial artifact in their possession. This object is called the EON (Extraterrestrial Object Nexus).

It was found in 1919 by Colonel Emerson near the site of the Tunguska explosion. Emerson was the commander of a US military unit in charge of transporting US war supplies from the city of Vladivostok to the Eastern front during World War I.

DoD Experiments have shown that items placed in the capsule are transported hundreds of thousands of years back in time. The American scientists were not able to understand its construction, nor could they manage to synthesize its fuel. Eventually, the machine - classified Top Secret - was stored, pending further advances in human science.

System Requirements

    Minimum:
    • OS: Windows XP/7/8/10
    • Processor: Intel Pentium® III - 900MHz
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible with alteast 64 MB of VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Pentium® IV - 2GHz
    • Memory: 512 MB RAM
    • Graphics: nVidia® GeForce™4 - 256 MB
    • Storage: 2 GB available space
Helpful customer reviews
29 of 29 people (100%) found this review helpful
17.8 hrs on record
Posted: November 30, 2015
I'm a few missions and 5 hours in and I must say, this game lives up to all the talk about it being a hidden gem and an unsung masterpiece.

It's a great rts/rpg that has a very different feel than other rts. You cannot create different soldiers, you can only use the ones you've got (and some you can find scattered throughout certain maps) This means you have to treat each life as vital.

You change jobs at different buildings, choosing from soldier, engineer, mechanic, scientist. Each jobs allows the unit to perform different tasks. Scientists heal and research upgrades and can spot and mark oil. Engineers pick up the shipments of crates that are sent back from the future and build buildings. Mechanics can work in the workshop (or whatever the vehicle and turret gun creating building is called) to create vehicles, guns for turrets and they also repair and drive vehicles (each class can drive vehicles and perform based on their mechanic skill.)

All this adds up to quite an enjoyable game. It also includes a pause feature that allows one to stop the action and give complex sets of orders which is certainly noteworthy and unique in thie genre.

I caught it on sale for a buck and it's not too expenisve otherwise. If you catch it on sale, it's a must have and if you're open to the universe worth of gaming that opens up to you when you look past graphics and release dates it's a must get all the time.

Check it out. You won't be disappointed.
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8 of 8 people (100%) found this review helpful
55.1 hrs on record
Posted: December 17, 2015
An excellent and original RTS game, yet very underappreciated. The limited number of personnel per mission makes for a challenging match (whether campaign or multiplayer) and the 2,000,000 BC setting is cool with prehistoric forests, local fauna and limited resources. Definitley worth grabbing a copy but unfortunately multiplayer matches are non-existent and there is no skirmish mode so unless you have a group of friends to play with you'll be sticking to the campaign. Workshop mods add some extra playability with some neat singleplayer missions.
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12 of 16 people (75%) found this review helpful
1.0 hrs on record
Posted: December 7, 2015
100% - peak of classic isometric RTS era! Proud owner of box version since 2002! MUST HAVE!
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5 of 5 people (100%) found this review helpful
96.1 hrs on record
Posted: February 3
1. cheap (wait on often promotion, 0,89 euro)
2. Workshop
3. alive multiplayer and dedicated servers
4. alive community
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4 of 4 people (100%) found this review helpful
47.6 hrs on record
Posted: January 31
Very addictive and original RTS mixed with RPG elements. This game is like a return to my childhood. I've spent many hours playing this game because of the unique gameplay and great story.

You cannot just spawn more soldiers, you have to do whatever is necessary with what you have and keep your units alive for your own good. Every single one has unique personality and once they're dead, they cannot return. There are resources randomly spawning across the map and sometimes you have to fight for every supply you need.

There are two official campaigns where you play as Americans or Russians. You'll also face mercenaries led by Arabs who were also meant to have a campaign but unfortunately it was cancelled (there is a fan made campaign "The Arabian Campaign" which perfectly fills the hole though).

Your units can change their job during a mission. They can become a soldier, engineer, mechanic or a scientist. They keep getting better and better at their job and it's up to you to make them even better. You also assemble vehicles and turrets which can be controlled by your soldiers or just make them fully automatic.

Also I live in Czech Republic, the country where this game was developed and the Czech voice acting is just perfect. Many people say the English one is not very good but that still doesn't ruin the great experience.

+ Story
+ Truly "original"
+ Multiple in-game choices
+ Three playable factions
+ Exploding apes riding a vehicle

- Not very known game (only a few multiplayer matches)
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