Rush Bros. “Discover gameplay with custom music” Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers.
사용자 평가: 복합적 (평가 892 개)
출시 날짜: 2013년 5월 24일

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Rush Bros 구매

Rush Bros 2-Pack 구매

Includes an extra gift copy for a friend



Capsule Computers
Overall, Rush Bros is a slick, addictive, inventive title packing tons of features, support and replay value.

Hold. Start. Select.
…veterans will certainly appreciate the simple mechanics, challenging level design, competitive multiplayer and the energy of the whole thing, which is just incredible.

Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time

Steam Greenlight

This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.


게임에 대해

Rush Bros. “Discover gameplay with custom music”
Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. rush through over 45 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.

Key Features:

  • 45+ music-infused, platform racing tracks jam-packed with puzzles, obstacles and power-ups
  • Features musical tracks by Xilent, Dead Day Revolution, Black Parrot, Animal Music, winners of the Beat Battle and more!
  • Special themed stages including ReverbNation, Infected Mushroom, Dead Day Revolution, Xilent, Side FX, and the list keeps growing
  • Reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds
  • Single Player Mode allows players to learn the levels and race against their own Ghost Data
  • Two Player Local Split-Screen Action
  • Online Multiplayer that supports Cross-Platform competition between PC and Mac gamers
  • Rock out to your own MP3 or OGG music library
  • Remix your gameplay by turning on "Fast Forward" to speed everything up, "Survival Mode" where it is one hit and game over or the new "Zombie Repellant" which turning off will add the new zombeats to each level
  • Play as the Rush Sisters!
Two Djs Enter, One Dj Leaves!

시스템 요구 사항

Mac OS X
    • OS:Windows XP
    • Processor:Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory:1 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 512 MB RAM
    • Hard Drive:1.5 GB HD space
    • Sound:Stereo enabled sound card
    • OS:Windows 7
    • Processor:Intel Quad Core @ 3.05 GHz / AMD A8 3.6 & above
    • Memory:2 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 2GB RAM
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
    • OS:OSX
    • Processor:Dual Core 2.0 Ghz
    • Memory:4 GB RAM
    • Graphics:Geforce 650 / 512 MB
    • Hard Drive:1 GB HD space
    • Sound:Stereo enabled sound card
    • OS:OSX
    • Processor:Quad Core 3.5 Ghz
    • Memory:8 GB RAM
    • Graphics:Geforce 650 / 1 GB
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
유용한 고객 평가
11명 중 11명(100%)이 이 평가가 유용하다고 함
12.6 시간 기록
게시 일시: 2015년 4월 27일
If Super Meat Boy and Jet Grind Radio had twins, they would be the Rush Bros. This precision platformer starring two feuding brothers doesn’t just test your jumping skills, but does so while throwing a ton of bright colors at you and using an awesome soundtrack to make every death seem like a good thing. While you may want to be frustrated as a gamer, as a person, you can’t help but be glad since it lets you listen to more music! It’s a brilliant way to make a game fun at its most challenging moments.Its classification as a racing/platformer may seem a bit confusing at first, but when you play the game, the term makes a lot of sense. Rush Bros. is a time trial-focused game with a side focus on beating stages with as few deaths as possible. Obstacles in your path aren’t just the usual platforms, springs, and spikes, but also things like rock-out stations that require rapid button presses to get through quickly or else you’ll add precious seconds to your time. It’s always tempting to blame poor performance on controls, but they work really well in Rush Bros., so that’s never an issue. Keyboard support is available, but controllers are recommended literally before the title screen hits — so play with one if at all possible. Most importantly for a precision platformer, the controls are responsive. Visually, this is a jaw-dropping game. The sharp color on black outline characters make for a nice contract with the game’s environments, which tend to be bathed in color. Beyond the usual things like space-themed and forest backdrops, there are even some with creepy faces all around them. There’s no sense of sameness with the look of levels, and the use of little color trails for power-ups only adds to the visual overload. Animations are a bit simplistic, but that’s never much of an issue with this game, or many others really, since that makes it easier to predict your own movements.The dubsteb/dance soundtrack is incredible and among the most catchy I’ve heard in a long time.The traditional sound effects of boinks and the like for jumps and springs work well, and managed to fit the genre while clearly making sure that the music is the star of the show. If you don’t like the default soundtrack, you can always customize it. At a mere $10 on Steam, Rush Bros. offers up a lot of fun for very little money. Anyone who loves precision platformers will enjoy it quite a bit, as will fans of dance music, as the OST is full of it and it’s all good stuff.Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time.
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
127.3 시간 기록
게시 일시: 2014년 12월 21일
Basically, the game is simple and based a bit on skill and reflexes. In addition, the music is also not bad but that's a matter of taste. The maps are well designed and the control you get used very easily. Multiplayer, local co-op mode, steam cloud, and controller-support is offered. For 10 € a bit expensive but if it is on offer can afford each.
My conclusion: Rush Bros can be a lot of fun, but it is a game which is not too versatile.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
1.6 시간 기록
게시 일시: 2015년 5월 13일
this game is amazing
and really worth it
sadly the multiplayer is dead
my personal note is 8/10
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
6.5 시간 기록
게시 일시: 2015년 5월 12일
Un juego básico solo basta concentración , sus destacados niveles ,y para mas diversión puedes poner tu estilo de musica para seguir disfrutandolo,definitivamente un hermoso juego para pasar el rato cabreando hasta poder pasar tu meta
이 평가가 유용한가요? 아니요 재미있음
8명 중 5명(63%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
2.0 시간 기록
게시 일시: 2014년 12월 5일
At $10 its a bit steep, but regardless if you get it on sale or in a bundle the game has a lot of offer. The music was decent and I ended up getting a few of the tunes stuck in my head. The music also had some surpising variety to it, not a lot, but the fact that it was there was a pleasent surprise. The musical elements of this game take a back seat with only hazards pulsating to the beat, even then its hard to follow the pattern of music and try to listen when they'll trigger, making them feel more tacked on than part of the level. The best part of muscial incorporation are some of the genuinely interesting backgrounds as they pulse along with whatever the beat it, it adds to the visuals but doesnt annoy like some of the hazards can.

The controls feel solid and works well on both a controller and keyboard. The multiplayer is still surprisingly active, and is handled quite smartly. When playing you can choose to accept challenges and continue playing single player, once another player is found it will ask if you want to race against them. More games should make use of this and due away with having to wait in a lobby. It has split screen which is amazing, this is a dying feature and I always appreciate the option when included.

There are 47 levels currently total each taking about 5 minutes on average after counting deaths on some of the harder ones. You can change your racer, its color, and what music you are playing even while racing which is a nice touch.

Sadly 3D vision does not work with this game, I would have loved to see the paralax backgrounds and levels pop out
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
17.3 시간 기록
게시 일시: 2014년 12월 21일
I've put in quiet a decent amount of time into this game at this point and figured it was about time to write my own honest review of the game...
As a tl;dr for anyone not looking to read through this entire review before buying:
I give the game a 6/10, I'll give it a thumbs up because it's enjoyable enough, but I don't necessarily recommend it. The game itself isn't for anyone and if you're planning on buying it, wait until its $5 or less as the $10 price tag is too much for this game.

The game itself is exactly as it claims it is when it states that it's "a music reactive Platform Racing Game". The game itself is centered around competing against other players online (or against your own times) while avoiding obstacles that are Somewhat reactive to the music. But this "reactive" element is where part of the problem I have with this game arises. Depending on the song currently playing, certain elements of levels can be virtually impossible to complete. As songs get more and more upbeat obstacles seem more aggressive and unpredictable. Be it those strange "bass" obstacles that send you flying away from them, the pulsing buzz saws, or those obnoxious cannon like things, certain songs will make these obstacles about a million times more difficult. I myself would often find myself waiting for the brief moments of peace at the end of one song while another was preparing to start before trying to quickly rush through an obstacle I'd been stuck at for what seems like ages.

Next up, level design. While all the stages themselves are unique and different, there's a few major problems I've noticed in levels that just makes the game itself incredibly frustrating to play sometimes. On some levels you'll get a checkpoint nearly every 20 feet, so a death is meaningless and can cost you only a few seconds, while on other levels I felt like I'd spend a minute at a time avoiding obstacles only to die and be sent right back... And that without mentioning some horrible level layouts where I could miss a jump, fall down for about 15 seconds and land on a platform near the beginning of the level, forcing me to start almost the entire race over again.

Multiplayer itself seems to work well enough, however I haven't been able to play much online. Half the time I can't find a server with anyone to play against, and whenever I can, they'll often leave before we can even pick a level or make it any significant distance into a race. However racing against a friend while chatting over skype can be a blast.

Overall the game itself isn't bad... but I wouldn't by any means call it great or even necessarily good. It's a basic platformer, with controls that can be a little bit slippery, beautiful background images, and a diverse and enjoyable soundtrack. While I wouldn't necessarily recommend the game at full price unless you're really really itching to get your hands on it, I would recommend it if it drops to $5 or below. And at that point you may want to grab a 2-pack so you could send a copy to a friend if you ever wanna play a quick game to pass some time.
이 평가가 유용한가요? 아니요 재미있음
9명 중 5명(56%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.5 시간 기록
게시 일시: 2014년 12월 5일
Not bad, and not amazing but its fine.

I prefer a price of maximum 5$, not 10 if u want it i prefer to wait for discount cuz 10$ is 2 much...
이 평가가 유용한가요? 아니요 재미있음
4명 중 2명(50%)이 이 평가가 유용하다고 함
10.2 시간 기록
게시 일시: 2015년 4월 24일
Okay I am going to break down what I thought about this game;

- The Music, ability to play Versus.

- Figures, camera angles, limited areas to go, same thing everytime...
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
1.5 시간 기록
게시 일시: 2014년 5월 20일
무료로 뿌린다서 받았고 예전부터 흥미가 있던게임이라 흥미가 컸지만 결과는 상당히 실망적이었다

우선 조작자체가 상당히 불편하다 슬라이딩기능을 차라리 가속기능이라 하면 직관적으로 이해라도 될텐데
슬라이딩+점프=장거리 점프라는 이상한 조작법에다가 플랫포머류의 특징인 가장자리 점프는 해도 소용이 없다

루트자체도 멀티를 염려한건지 몰라도 지나치게 루트가 많다
잠입액션도 아니고 가야할길을 잃어버릴정도로 어디로 가야할지 정리가 안된부분이 많으며 루트자체도 서로 꼬이고 꼬여 정신이 없다

전체적인 스테이지 구성도 순서대로 해금되는게 아니라 전체를 던져주고 이중에서 아무거나해 이런분위기다
뭐 대부분 제일앞에있는것부터 순서대로 하겠지만 이 스테이지를 클리어하지않아도 별 상관없다는 기분이 들게되어 미묘하게 의욕이 떨어졌다

그리고 배경이랑 캐릭터랑 살짝 위화감이 드는데 이건 뭐... 큰 문젠 아님

가장 중요한건 음악이랑 게임이랑 전혀 매치가 되지않는다.
음악자체도 그리 매력을 느끼지 못할뿐더러 게임은 게임대로 음악은 음악대로 따로나온다
그냥 게임따로 음악플레이어 따로 있는거라 봐도 무방
오히려 게임하는데 박자가 어긋나 방해가 될때도 많다

난이도설정도 상당히 불편하다. 그냥 박자만 맞춰 튀었다 나오거나 아니면 거의 랜덤/엇박자로 들쭉날쭉해
죽어도 전혀 아쉽다거나 다음번에는 더 잘하고싶다라는 생각이 나지않는다
게임의 템포가 빠르다보니 사실상 랜덤패턴으로 느껴진다

세이브포인트라는 개념도 없어 죽으면 그근처 아무데서나 부활하는데 이도 심히 거슬리는 부분이다

돈주고 사기에는 정말 아까운게임 번들로 나온다고해도 계속플레이하기엔 시간이 아까운게임
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2014년 6월 26일
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
4.0 시간 기록
게시 일시: 2014년 2월 24일
이게임은 슈퍼미트보이(Super Meat Boy) 같은게임 이라보면된다.

맵에서 열쇠를 찾아서 다음맵으로 진행하면되는데 많은장애물이 있긴하지만

많이 어렵지않게 되어있다. 한번 플레이했던 맵을 다시하게되면 자신의 예전기록 이남아서

현재 자신과 예전의 자신의 기록 대결을 펼칠수있다, 이로서 계속 신기록에 도전하게된다.

그리고 이게임은 멀티 플레이가 가능하다 멀티플레이를 하게되면 상대방의 나라국기도 보인다.
(최대 2인 플레이)

이게임의 매력은 케릭터들 모습이 DJ이 인만큼

게임에서 나오는 노래또한 클럽에 나올법한 테크노, 일렉트로닉 음악등

귀가 심심치않게 게임을 플레이할수 있다. 또 노래가 마음에 들지않으면

메인메뉴에서 자신의 소지한 노래를 불러와서 틀수있게 해놓았다.

이정도면 그린나이트(GreenLight) 에서 뽑힐만한 게임이라 생각된다.

마지막 으로 이게임을 정가로 주고사면 좀 비싸니 세일하면 사길바랍니다.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2014년 5월 17일
음악이랑 달리는게 너무 신나다 잠깐만 해보앗지만 그리고 멀티도 지원덴다 친구랑 한번 시합하기위해 사보는것도 좋다ㅣ 7/10
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1.6 시간 기록
게시 일시: 2014년 6월 22일
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
2.8 시간 기록
게시 일시: 2014년 6월 24일
리듬을 타며 캐릭터를 조종하는 재미
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2014년 6월 2일
음악은 굉장히 좋다. 나머지는...영 그냥 그렇다.

자세한 리뷰는 하단 URL 참조
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
1.7 시간 기록
게시 일시: 2014년 5월 20일
게임이 재미없는건 용서가 되지만
커스텀 mp3 플레이 기능 넣고, 막상 게임시작하면 시작후 1.5초간
노래 로딩하느라 게임이 정지하는건 이건 테스팅도 하지 않았거나
문제점을 알고도 게임로딩때 노래도 같이 로딩되게 만든다는 그 간단한 해결도 하기 싫어서
내버려뒀다는, 즉 게이머를 만만하게 본다고 밖에 볼수없다
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
6.3 시간 기록
게시 일시: 2014년 1월 25일
노래 개쩜 게임도 할만함
이 평가가 유용한가요? 아니요 재미있음
4명 중 1명(25%)이 이 평가가 유용하다고 함
0.9 시간 기록
게시 일시: 2014년 3월 5일
상당히 음악이 좋은편

이 평가가 유용한가요? 아니요 재미있음
228명 중 171명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
7.3 시간 기록
게시 일시: 2014년 5월 14일
Since playfire rewards made me play this piece of... worthless software again, it reminded me just how terrible this game is, so I thought why not review this and help potential victims avoid it.

If I had to describe this game in one sentence, it would be - demands perfection, doesn't offer precision.

The game tries to be an electro version of super meat boy, and while the music is fine and likable, the controls are just awful, everything feels very stiff, and unresponsive. The levels are by far the worst thing in this game, they are not built for speedrunning or fluent platforming at all, in fact I think they created a set of levels that were perfect for a game of this type, and then they just inverted them totally to make them this bad, they are just atrocious. Also levels sort of "react" to the music - traps spring up quicker when faster music is playing... trust me it makes things even worse when you are achievement hunting as the ingame playlist is randomised and you can't lock it to a certain track that would actually allow a human being to beat a level in time for an achievement. Another HUGE minus would be that every time you restart a track, there is a stupid unnecessary 3 second long countdown till you get to play.

If you want an x/10, i'd give it a 4, only because of the decent music, but seriously, if you are looking for games like super meat boy, avoid this.
이 평가가 유용한가요? 아니요 재미있음
89명 중 74명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.9 시간 기록
게시 일시: 2014년 5월 20일
Rush Bros… Oh my, where to begin.

It’s incredibly rare that I come across a game so absolutely, irredeemably awful I’m forced to leave it after a mere twenty minutes. That’s a shockingly short amount of time to spend on a video game, free or not. And yet, Rush Bros manages to be that rare kind of awful. I honestly think that the developer was actively trying to scare people away from their game. The menu alone is enough indication of that.

Let me break down the basics of just what exactly Rush Bros is for you. You are one of two “Rush Bros”, your goal being to get from one end of a 2D level to the other. So, yes, it’s a platformer. But wait, there’s more! The game’s claim to fame (can we even call it that?) is that your music library (or, if you’re too lazy to actually point the game at your music files like me, the set of techno that comes packaged in) determines the way the levels play out and react. Cool, right? Yeah, that sounds great! I get to listen to my music, and it changes how the game works! Wow!

Well, unfortunately, very wrong. This feature is barely used for anything but a spike or two popping up and out of the floor every few beats, or a lever that needs to be pulled on the beat (a mechanic which, by the way, is very poorly explained). It’s incredibly lame, and it means that Rush Bros is nothing more than a ♥♥♥♥♥♥ platformer with some funky tunes.

Now that we’ve established Rush Bros is completely devoid of originality, let’s talk about the graphics. They’re bad. And I mean really ♥♥♥♥ing bad. Once again, it manages to be that one breed of terrible that not only assaults your eyes with character animations which look to have been haphazardly assembled in flash by a sixth-grader who just figured out how key-framing and looping works, but it also has the audacity to apply filters to the entire image which, after only five minutes, will leave you with a piercing headache. Think Max Payne 3’s most egregious examples of cutscene visual tomfoolery, except constant, always there to taunt your eyes with what could have been clarity instead of a bloom-addled, disco-infused fever dream.

Oh, and of course, the controls. Or rather, what controls? This game has controls? Could’ve fooled me, because the first 10 minutes of my time with it was spent trying to figure out why the hell I couldn’t move my character around the screen, at all. Well, as it turns out, unlike most other (well put-together) games, Rush Bros completely ignores the fact that you’ve plugged in a controller when you actually begin playing it (despite the fact it works 100% properly in the menus you use to actually take you to the “play” portion of the game). Yes, you have to manually bind the controller to the actions you want your character to complete despite the fact it tells you right from the get-go “Hey, we made this game for controllers! You should use one!” Well, are you sure you made this game for controllers, XYLA Entertainment? Because from where I stand, that really doesn’t seem to be the case.

Once you actually get running, it quickly dawns on you that everything about the running, jumping, positioning, and wall-grabbing in this game is completely off. Jumps seem to inconsistently propel you varying distances, movement is so floaty it’s impossibly difficult to land on a jump pad that takes up nearly 20% of the screen real-estate, and the speed at which your character slides down walls when he grabs them will have you wondering if he’s composed of primarily molasses. I cannot tell you how many times in the mere 20 minutes I spent with this steaming turd I died due to the horrific controls.

Oh, and don’t even get me started on how hard it is to actually start playing the game in the first place. I still haven’t been able to figure out how any of it works, since when trying to select the singleplayer stages, I kept getting requests to join the games of others. And you know what, I don’t blame those who spammed me with the intrusive offers, either. Hell, I’m sure I did the same, because despite the fact that I’m very obviously trying to play singleplayer through the singleplayer-labelled Arcade menu option, the game seemed to love pairing me up with total randies from the boundless realm of “The Internet”. I’m still not sure if I managed to get into the singleplayer at all, actually, seeing as how every time I finished a stage the game showed me the statistics of an unnamed, invisible second “player” who never seemed able to finish the level before me. Or maybe the game was just unable to identify that I was playing alone, which seems far more plausible.

Credit where credit’s due, the in-game soundtrack (read: not the one you import) is actually pretty good. I enjoyed the techno tunes included, and must admit it’s mostly because of them I even stuck around long enough to get past the first few levels (which are only about 30 seconds each, by the way). However, whatever algorithm the developer is using to apply the “beat” to the in-game geometry is flaky at best, since it always seems to speed-up or slow-down completely at random. Hey guys: if the feature you’ve touted as revolutionary and unbelievably innovative for the platforming scene doesn’t even work with the music you tested and included it with, I think there may be an issue somewhere. But hey, I’m no programmer, so what do I know… right?

To sum things up, this game is awful. Why I even dedicated a whole 1010 words to it is actually beyond even myself. Stay away from it (not that you honestly ever intended to buy it) and spend that cash elsewhere. I’m just glad I got this smear for free.
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