Rush Bros. “Discover gameplay with custom music” Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers.
Évaluations des utilisateurs :
Globales :
variables (935 évaluation(s)) - 62% des 935 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 24 mai 2013

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Rush Bros

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-90%
$9.99
$0.99

Acheter Rush Bros 2-Pack

Includes an extra gift copy for a friend

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-90%
$14.99
$1.49
 

Articles

Capsule Computers
Overall, Rush Bros is a slick, addictive, inventive title packing tons of features, support and replay value.
http://www.capsulecomputers.com.au/2013/05/rush-bros-review/
9/10

Hold. Start. Select.
…veterans will certainly appreciate the simple mechanics, challenging level design, competitive multiplayer and the energy of the whole thing, which is just incredible.
http://holdstartselect.com/2013/05/28/rush-bros-review/
4/5

HardcoreGamer
Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time
http://www.hardcoregamer.com/2013/06/04/review-rush-bros/
4/5

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

"GOOD WILL" UPDATE 1.06 IS LIVE!

À propos de ce jeu

Rush Bros. “Discover gameplay with custom music”
Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. rush through over 45 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.

Key Features:

  • 45+ music-infused, platform racing tracks jam-packed with puzzles, obstacles and power-ups
  • Features musical tracks by Xilent, Dead Day Revolution, Black Parrot, Animal Music, winners of the Beat Battle and more!
  • Special themed stages including ReverbNation, Infected Mushroom, Dead Day Revolution, Xilent, Side FX, and the list keeps growing
  • Reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds
  • Single Player Mode allows players to learn the levels and race against their own Ghost Data
  • Two Player Local Split-Screen Action
  • Online Multiplayer that supports Cross-Platform competition between PC and Mac gamers
  • Rock out to your own MP3 or OGG music library
  • Remix your gameplay by turning on "Fast Forward" to speed everything up, "Survival Mode" where it is one hit and game over or the new "Zombie Repellant" which turning off will add the new zombeats to each level
  • Play as the Rush Sisters!
Two Djs Enter, One Dj Leaves!

Configuration requise

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory:1 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 512 MB RAM
    • Hard Drive:1.5 GB HD space
    • Sound:Stereo enabled sound card
    Recommended:
    • OS:Windows 7
    • Processor:Intel Quad Core @ 3.05 GHz / AMD A8 3.6 & above
    • Memory:2 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 2GB RAM
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:OSX
    • Processor:Dual Core 2.0 Ghz
    • Memory:4 GB RAM
    • Graphics:Geforce 650 / 512 MB
    • Hard Drive:1 GB HD space
    • Sound:Stereo enabled sound card
    Recommended:
    • OS:OSX
    • Processor:Quad Core 3.5 Ghz
    • Memory:8 GB RAM
    • Graphics:Geforce 650 / 1 GB
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
variables (935 évaluation(s))
Publiées récemment
hK*
( 1.3 heures en tout )
Posté le : 27 juin
Cheap ♥♥♥♥ Good ♥♥♥♥
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Raybe
( 5.0 heures en tout )
Posté le : 25 juin
Really fun game, nice unison of music and game, fun maps, although some were quite (too?) hard for a 'rush' game.
Wisely done, Mr. Boswell. I will see you up ahead...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ajusteur-Naka
( 2.0 heures en tout )
Posté le : 26 mai
^^
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Erith
( 1.0 heures en tout )
Posté le : 1 mai
THought it would be rythm based, was not. Kinda boring
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Obey the Fist!
( 1.3 heures en tout )
Posté le : 23 avril
Terrible, don't touch it.

Retro 2D rubbish, low effort money grab.

At least the "developer" warns you up front by telling you that you should be using a console controller, confirming immediately that it's not a PC game and has no place on Steam.

Implementation is twitchy, graphics are shoddy, gameplay isn't very smooth or well paced.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
aquab0n
( 7.0 heures en tout )
Posté le : 17 avril
Rush Bros est un jeu de plateforme classique dans un objectif de scoring auquel on a ajouté un mode multijoueurs et la possibilité d'écouter sa propre musique en jouant. Il aurait été appréciable que les niveaux changent en fonction de la musique qui défilent et/ou qu'un éditeur de niveaux soit proposé. Malgré des soucis techniques évidents comme le Gameplay ou certains level design peu clairs, ce jeu est amusant à plusieurs même si malheureusement il lasse assez rapidement en solo. Je conseille donc ce jeu uniquement à ceux qui sont sûrs de jouer soit en ligne soit avec un ami d'autant plus que le jeu est proposé à 10€ mais qu'un pack de 2 clés Steam est proposé à 14€. Pour ceux favorisant le solo je vous conseillerais de vous tourner davantage vers un Super Meat Boy ou un VVVVVV.

Test complet : http://aquab0n.fr/article-test-rush-bros-118273824.html
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Steve S.K.
( 4.5 heures en tout )
Posté le : 10 avril
If Super Meat Boy and Jet Grind Radio had twins, they would be the Rush Bros. This precision platformer starring two feuding brothers doesn’t just test your jumping skills, but does so while throwing a ton of bright colors at you and using an awesome soundtrack to make every death seem like a good thing.

While you may want to be frustrated as a gamer, as a person, you can’t help but be glad since it lets you listen to more music! It’s a brilliant way to make a game fun at its most challenging moments.Its classification as a racing/platformer may seem a bit confusing at first, but when you play the game, the term makes a lot of sense. Rush Bros. is a time trial-focused game with a side focus on beating stages with as few deaths as possible. Obstacles in your path aren’t just the usual platforms, springs, and spikes, but also things like rock-out stations that require rapid button presses to get through quickly or else you’ll add precious seconds to your time. It’s always tempting to blame poor performance on controls, but they work really well in Rush Bros., so that’s never an issue.

Keyboard support is available, but controllers are recommended literally before the title screen hits — so play with one if at all possible. Most importantly for a precision platformer, the controls are responsive. Visually, this is a jaw-dropping game. The sharp color on black outline characters make for a nice contract with the game’s environments, which tend to be bathed in color. Beyond the usual things like space-themed and forest backdrops, there are even some with creepy faces all around them. There’s no sense of sameness with the look of levels, and the use of little color trails for power-ups only adds to the visual overload.

Animations are a bit simplistic, but that’s never much of an issue with this game, or many others really, since that makes it easier to predict your own movements.The dubsteb/dance soundtrack is incredible and among the most catchy I’ve heard in a long time.The traditional sound effects of boinks and the like for jumps and springs work well, and managed to fit the genre while clearly making sure that the music is the star of the show.

If you don’t like the default soundtrack, you can always customize it. At a mere $10 on Steam, Rush Bros. offers up a lot of fun for very little money. Anyone who loves precision platformers will enjoy it quite a bit, as will fans of dance music, as the OST is full of it and it’s all good stuff.Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MiniKid(⌐■_■)
( 1.0 heures en tout )
Posté le : 9 avril
Plz remove from steam store people are commiting suicide because this game gives you pure cancer -_-.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
BatmoPieZie
( 17.6 heures en tout )
Posté le : 31 mars
Its just so so bad and you get bored super fast
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
neoflare14
( 1.5 heures en tout )
Posté le : 20 mars
Do you like fast paced platformers? if you answered yes then get this game. Do you like good music in video games? if you answered yes then get this game. if you are looking for much more then a fast paced platformer with great music then look elsewhere. The game is fun but after a few levels I was finished and had no interest in playing much more.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
Non recommandé
3.8 heures en tout
Posté le : 28 mai 2014
Un clone de super meat boy qui serait balancé dans la tête de DJs de techno sous amphétamines. Les mouvements de base du perso sont du même type, mais on nettement perdus en précision ce qui rend le jeu moins agréable à prendre en main. Ici, pas de scénario non plus, juste un pack d'une 40aine de maps fournies que le joueur est libre d'explorer, avec des records à débloquer pour chaque carte, mais pas de contenu particulier à découvrir en dehors de ça. La bande-son est très variée avec une grosse quantité de tracks à la qualité disons tout aussi variée. Au final, pas particulièrement un mauvais jeu mais juste un super meat boy du pauvre dans un nouvel environnement. Si vous avez besoin de votre dose de plateformer 2D tricky et que vous avez terminé les autres jeux de ce type, pourquoi pas, mais si vous n'avez pas déjà fait super meat boy ou que vous n'appréciez pas le gameplay, rien à voir ici.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
0.8 heures en tout
Posté le : 9 juin 2014
Amazing greenlight voted game, i bought this for 99 cents tonight and im having a blast with the soundtrack, it's simply WOW, good techno, really atmospheric. The game is a platformer in a transe futuristic world with lots of different obstacles and tons of songs to choose while you play a level.
You can also import your own music to the game. So glad i got this.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
0.5 heures en tout
Posté le : 1 septembre 2015
Rush Bros est un super jeu de plateforme où l'on peut sélectionner sa musique pour jouer ! Que demander de mieux ? :p
Pas encore eu l'occasion de tester en multi mais ça doit être encore plus fun :D
Je recommande ce jeu !! je le note 7/10 !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
7.0 heures en tout
Posté le : 17 avril
Rush Bros est un jeu de plateforme classique dans un objectif de scoring auquel on a ajouté un mode multijoueurs et la possibilité d'écouter sa propre musique en jouant. Il aurait été appréciable que les niveaux changent en fonction de la musique qui défilent et/ou qu'un éditeur de niveaux soit proposé. Malgré des soucis techniques évidents comme le Gameplay ou certains level design peu clairs, ce jeu est amusant à plusieurs même si malheureusement il lasse assez rapidement en solo. Je conseille donc ce jeu uniquement à ceux qui sont sûrs de jouer soit en ligne soit avec un ami d'autant plus que le jeu est proposé à 10€ mais qu'un pack de 2 clés Steam est proposé à 14€. Pour ceux favorisant le solo je vous conseillerais de vous tourner davantage vers un Super Meat Boy ou un VVVVVV.

Test complet : http://aquab0n.fr/article-test-rush-bros-118273824.html
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Non recommandé
1.6 heures en tout
Posté le : 7 novembre 2014
Graphismes accrocheurs et bande-son de qualité.

Seulement 4 heures pour terminer la trentaine de niveaux du jeu.

On se retrouve donc avec un jeu de plates-formes on ne peut plus classique dommage.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1.6 heures en tout
Posté le : 1 juin 2015
une copie de super meatboy avec une jouabilité qui manque beaucoup trop de precision
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
197 personne(s) sur 263 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
7.3 heures en tout
Posté le : 14 mai 2014
Since playfire rewards made me play this piece of... worthless software again, it reminded me just how terrible this game is, so I thought why not review this and help potential victims avoid it.

If I had to describe this game in one sentence, it would be - demands perfection, doesn't offer precision.

The game tries to be an electro version of super meat boy, and while the music is fine and likable, the controls are just awful, everything feels very stiff, and unresponsive. The levels are by far the worst thing in this game, they are not built for speedrunning or fluent platforming at all, in fact I think they created a set of levels that were perfect for a game of this type, and then they just inverted them totally to make them this bad, they are just atrocious. Also levels sort of "react" to the music - traps spring up quicker when faster music is playing... trust me it makes things even worse when you are achievement hunting as the ingame playlist is randomised and you can't lock it to a certain track that would actually allow a human being to beat a level in time for an achievement. Another HUGE minus would be that every time you restart a track, there is a stupid unnecessary 3 second long countdown till you get to play.

If you want an x/10, i'd give it a 4, only because of the decent music, but seriously, if you are looking for games like super meat boy, avoid this.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
89 personne(s) sur 111 (80%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
0.9 heures en tout
Posté le : 20 mai 2014
Rush Bros… Oh my, where to begin.

It’s incredibly rare that I come across a game so absolutely, irredeemably awful I’m forced to leave it after a mere twenty minutes. That’s a shockingly short amount of time to spend on a video game, free or not. And yet, Rush Bros manages to be that rare kind of awful. I honestly think that the developer was actively trying to scare people away from their game. The menu alone is enough indication of that.

Let me break down the basics of just what exactly Rush Bros is for you. You are one of two “Rush Bros”, your goal being to get from one end of a 2D level to the other. So, yes, it’s a platformer. But wait, there’s more! The game’s claim to fame (can we even call it that?) is that your music library (or, if you’re too lazy to actually point the game at your music files like me, the set of techno that comes packaged in) determines the way the levels play out and react. Cool, right? Yeah, that sounds great! I get to listen to my music, and it changes how the game works! Wow!

Well, unfortunately, very wrong. This feature is barely used for anything but a spike or two popping up and out of the floor every few beats, or a lever that needs to be pulled on the beat (a mechanic which, by the way, is very poorly explained). It’s incredibly lame, and it means that Rush Bros is nothing more than a ♥♥♥♥♥♥ platformer with some funky tunes.

Now that we’ve established Rush Bros is completely devoid of originality, let’s talk about the graphics. They’re bad. And I mean really ♥♥♥♥ing bad. Once again, it manages to be that one breed of terrible that not only assaults your eyes with character animations which look to have been haphazardly assembled in flash by a sixth-grader who just figured out how key-framing and looping works, but it also has the audacity to apply filters to the entire image which, after only five minutes, will leave you with a piercing headache. Think Max Payne 3’s most egregious examples of cutscene visual tomfoolery, except constant, always there to taunt your eyes with what could have been clarity instead of a bloom-addled, disco-infused fever dream.

Oh, and of course, the controls. Or rather, what controls? This game has controls? Could’ve fooled me, because the first 10 minutes of my time with it was spent trying to figure out why the hell I couldn’t move my character around the screen, at all. Well, as it turns out, unlike most other (well put-together) games, Rush Bros completely ignores the fact that you’ve plugged in a controller when you actually begin playing it (despite the fact it works 100% properly in the menus you use to actually take you to the “play” portion of the game). Yes, you have to manually bind the controller to the actions you want your character to complete despite the fact it tells you right from the get-go “Hey, we made this game for controllers! You should use one!” Well, are you sure you made this game for controllers, XYLA Entertainment? Because from where I stand, that really doesn’t seem to be the case.

Once you actually get running, it quickly dawns on you that everything about the running, jumping, positioning, and wall-grabbing in this game is completely off. Jumps seem to inconsistently propel you varying distances, movement is so floaty it’s impossibly difficult to land on a jump pad that takes up nearly 20% of the screen real-estate, and the speed at which your character slides down walls when he grabs them will have you wondering if he’s composed of primarily molasses. I cannot tell you how many times in the mere 20 minutes I spent with this steaming turd I died due to the horrific controls.

Oh, and don’t even get me started on how hard it is to actually start playing the game in the first place. I still haven’t been able to figure out how any of it works, since when trying to select the singleplayer stages, I kept getting requests to join the games of others. And you know what, I don’t blame those who spammed me with the intrusive offers, either. Hell, I’m sure I did the same, because despite the fact that I’m very obviously trying to play singleplayer through the singleplayer-labelled Arcade menu option, the game seemed to love pairing me up with total randies from the boundless realm of “The Internet”. I’m still not sure if I managed to get into the singleplayer at all, actually, seeing as how every time I finished a stage the game showed me the statistics of an unnamed, invisible second “player” who never seemed able to finish the level before me. Or maybe the game was just unable to identify that I was playing alone, which seems far more plausible.

Credit where credit’s due, the in-game soundtrack (read: not the one you import) is actually pretty good. I enjoyed the techno tunes included, and must admit it’s mostly because of them I even stuck around long enough to get past the first few levels (which are only about 30 seconds each, by the way). However, whatever algorithm the developer is using to apply the “beat” to the in-game geometry is flaky at best, since it always seems to speed-up or slow-down completely at random. Hey guys: if the feature you’ve touted as revolutionary and unbelievably innovative for the platforming scene doesn’t even work with the music you tested and included it with, I think there may be an issue somewhere. But hey, I’m no programmer, so what do I know… right?

To sum things up, this game is awful. Why I even dedicated a whole 1010 words to it is actually beyond even myself. Stay away from it (not that you honestly ever intended to buy it) and spend that cash elsewhere. I’m just glad I got this smear for free.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
79 personne(s) sur 100 (79%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
1.8 heures en tout
Posté le : 2 octobre 2013
Rush Bros attempts to marry the minimalistic, highly difficult platforming of games such as Super Meat Boy and I Want To Be The Guy, with the music generating gameplay of Beat Hazard or Audiosurf while putting a heavy focus on multiplayer. Unfortunately it fails abysmally at being comparable in even one of these aspects, with almost every feature going against the basic concepts it tries to establish, resulting in a game that I could barely force myself to play.

The problems with the platforming star with the controls. Your character feels as if he's made of putty, plodding along at anything but a rush and sticking to walls like glue. This is a problem firstly because the entire game is based around speedruns which become almost impossible to pull off when movement is akin to running molasses and are you're character is constantly getting stuck on the environment. Secondly, because the level designs haven't been tweaked to compensate for this slowness, with much faster hazards and gaps that are virtually impossible should you miss a speed or double jump powerup.

On top of being frustrating to navigate, the levels or to be more accurate, tracks are chock full of tedious backtracking which often sends you all the way to the start of the level after you grab a key or open a door. Checkpoints are also a point of contention as there is no rhyme or reason as to their placement or even inclusion. Some tracks feature nearly endless checkpoints before every obstacle, others without a single one to speak of which needless to say vastly changes the difficulty level.

Although it's clearly the main focus, Rush Bros manages to somehow be even worse in multiplayer games do to the completely unbalanced powerups that randomly pop up during play. Once again it goes against the core speedrunner mentality, instead resorting to unnecessary gimmicks that cheapen the thrill of winning a match.

The final aspect is the use of custom soundtracks to change and augment tracks, but it is so inconsequential and often unnoticable that it's hardly worth mentioning. The actual music that is included is of a suitably low quality, and the graphics are incohesive with each background seemingly plucked at random from the user generated reject of other games.

I had high hopes for Rush Bros, and even after playing it feel the concept of a music generated platformer has a lot of potential, but the execution here falls apart with every lazy step it takes. Though it's becoming exceedingly rare for me to play a game where I cannot find even a single redeeming quality to latch onto, but Rush Bros truly does nothing of note and there is no reason I would advise anyone to play it, not even for novelty's sake.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante