Rush Bros. “Discover gameplay with custom music” Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers.
Ausgeglichen (934 Reviews) - 62 % der 934 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 24. Mai 2013

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Overall, Rush Bros is a slick, addictive, inventive title packing tons of features, support and replay value.

Hold. Start. Select.
…veterans will certainly appreciate the simple mechanics, challenging level design, competitive multiplayer and the energy of the whole thing, which is just incredible.

Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time

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This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.


Über dieses Spiel

Rush Bros. “Discover gameplay with custom music”
Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. rush through over 45 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.

Key Features:

  • 45+ music-infused, platform racing tracks jam-packed with puzzles, obstacles and power-ups
  • Features musical tracks by Xilent, Dead Day Revolution, Black Parrot, Animal Music, winners of the Beat Battle and more!
  • Special themed stages including ReverbNation, Infected Mushroom, Dead Day Revolution, Xilent, Side FX, and the list keeps growing
  • Reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds
  • Single Player Mode allows players to learn the levels and race against their own Ghost Data
  • Two Player Local Split-Screen Action
  • Online Multiplayer that supports Cross-Platform competition between PC and Mac gamers
  • Rock out to your own MP3 or OGG music library
  • Remix your gameplay by turning on "Fast Forward" to speed everything up, "Survival Mode" where it is one hit and game over or the new "Zombie Repellant" which turning off will add the new zombeats to each level
  • Play as the Rush Sisters!
Two Djs Enter, One Dj Leaves!


Mac OS X
    • OS:Windows XP
    • Processor:Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory:1 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 512 MB RAM
    • Hard Drive:1.5 GB HD space
    • Sound:Stereo enabled sound card
    • OS:Windows 7
    • Processor:Intel Quad Core @ 3.05 GHz / AMD A8 3.6 & above
    • Memory:2 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 2GB RAM
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
    • OS:OSX
    • Processor:Dual Core 2.0 Ghz
    • Memory:4 GB RAM
    • Graphics:Geforce 650 / 512 MB
    • Hard Drive:1 GB HD space
    • Sound:Stereo enabled sound card
    • OS:OSX
    • Processor:Quad Core 3.5 Ghz
    • Memory:8 GB RAM
    • Graphics:Geforce 650 / 1 GB
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
Nutzerreview-System aktualisiert! Mehr erfahren
Ausgeglichen (934 Reviews)
Kürzlich verfasst
( 5.0 Std. insgesamt )
Verfasst: 25. Juni
Really fun game, nice unison of music and game, fun maps, although some were quite (too?) hard for a 'rush' game.
Wisely done, Mr. Boswell. I will see you up ahead...
Hilfreich? Ja Nein Lustig
( 1.0 Std. insgesamt )
Verfasst: 1. Mai
THought it would be rythm based, was not. Kinda boring
Hilfreich? Ja Nein Lustig
Obey the Fist!
( 1.3 Std. insgesamt )
Verfasst: 23. April
Terrible, don't touch it.

Retro 2D rubbish, low effort money grab.

At least the "developer" warns you up front by telling you that you should be using a console controller, confirming immediately that it's not a PC game and has no place on Steam.

Implementation is twitchy, graphics are shoddy, gameplay isn't very smooth or well paced.
Hilfreich? Ja Nein Lustig
Steve S.K.
( 4.5 Std. insgesamt )
Verfasst: 10. April
If Super Meat Boy and Jet Grind Radio had twins, they would be the Rush Bros. This precision platformer starring two feuding brothers doesn’t just test your jumping skills, but does so while throwing a ton of bright colors at you and using an awesome soundtrack to make every death seem like a good thing.

While you may want to be frustrated as a gamer, as a person, you can’t help but be glad since it lets you listen to more music! It’s a brilliant way to make a game fun at its most challenging moments.Its classification as a racing/platformer may seem a bit confusing at first, but when you play the game, the term makes a lot of sense. Rush Bros. is a time trial-focused game with a side focus on beating stages with as few deaths as possible. Obstacles in your path aren’t just the usual platforms, springs, and spikes, but also things like rock-out stations that require rapid button presses to get through quickly or else you’ll add precious seconds to your time. It’s always tempting to blame poor performance on controls, but they work really well in Rush Bros., so that’s never an issue.

Keyboard support is available, but controllers are recommended literally before the title screen hits — so play with one if at all possible. Most importantly for a precision platformer, the controls are responsive. Visually, this is a jaw-dropping game. The sharp color on black outline characters make for a nice contract with the game’s environments, which tend to be bathed in color. Beyond the usual things like space-themed and forest backdrops, there are even some with creepy faces all around them. There’s no sense of sameness with the look of levels, and the use of little color trails for power-ups only adds to the visual overload.

Animations are a bit simplistic, but that’s never much of an issue with this game, or many others really, since that makes it easier to predict your own movements.The dubsteb/dance soundtrack is incredible and among the most catchy I’ve heard in a long time.The traditional sound effects of boinks and the like for jumps and springs work well, and managed to fit the genre while clearly making sure that the music is the star of the show.

If you don’t like the default soundtrack, you can always customize it. At a mere $10 on Steam, Rush Bros. offers up a lot of fun for very little money. Anyone who loves precision platformers will enjoy it quite a bit, as will fans of dance music, as the OST is full of it and it’s all good stuff.Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time.
Hilfreich? Ja Nein Lustig
( 1.0 Std. insgesamt )
Verfasst: 9. April
Plz remove from steam store people are commiting suicide because this game gives you pure cancer -_-.
Hilfreich? Ja Nein Lustig
( 17.6 Std. insgesamt )
Verfasst: 31. März
Its just so so bad and you get bored super fast
Hilfreich? Ja Nein Lustig
( 1.5 Std. insgesamt )
Verfasst: 20. März
Do you like fast paced platformers? if you answered yes then get this game. Do you like good music in video games? if you answered yes then get this game. if you are looking for much more then a fast paced platformer with great music then look elsewhere. The game is fun but after a few levels I was finished and had no interest in playing much more.
Hilfreich? Ja Nein Lustig
( 1.3 Std. insgesamt )
Verfasst: 16. März
I really wanted to like this game. That being said, it was not anything I had hoped for. Many of the reviews here have already adressed the problems I am experiencing as far as controls and promised features. Instead, I will give a different perspective.

I personally bought this game because of the multiplayer, but none of my friends will play this game. The game controls do not work well, they seem inconsistant or touchy. It also punishes you very hard very early on. This is very discouraging to most people, as they have no feel of progression right from the start. Most people probably will not have any friends who enjoy this type of punishment so early on. Essentially, the multiplayer funtion is fairly useless to most.

This game could have been a lot of fun, even if only for myself, but it requires some work. Don't bother buying this game until then.
Hilfreich? Ja Nein Lustig
Filip Georgel
( 1.1 Std. insgesamt )
Verfasst: 11. März
Man, haven't played a game this bad in a looong time!
Hilfreich? Ja Nein Lustig
( 0.9 Std. insgesamt )
Verfasst: 9. März
I have a 980ti and found this fun. but look at the reccomended video requirements! STAR WARS BATTLEFRONT EA DOES NOT REQUIRE THAT MUCH VIDEO RAM. I get it! its the reccomended! but jeez 2gb VRAM for THIS GAME. that can run on a god damn OUYAAAAAAAAAAAAAAAAAAAAA.

i luv ouya. pls kill me
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
14 von 14 Personen (100 %) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
4.9 Std. insgesamt
Verfasst: 26. Dezember 2013
Mir hat das Spiel NUR im Co-op Spaß gemacht. Allein fehlte mir der Reiz des Spiels. Vorallem das Sammeln der PowerUps beziehungsweise die Debuffs für den Gegner sind immer wieder schön an zu hören, sofern er das Level von Neuem starten muss! :-)
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80 %) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 4. April 2014
Also, vorweg möchte ich sagen, dass ich diesess Spiel ausschließlich mit Freunden im Coop gespielt habe und mich nun auf diese Erfahrungen beziehen werde.
Als ich das Spiel zu Anfang in einem Stream gesehen habe dachte ich mir "Okay, wieder so ein Jump and Run, wie gut kann das schon sein?" Aber, ich muss sagen dieses Spiel ist mehr als das wonach es aussieht.

Das Prinzip des Spieles orientiert sich ein wenig an das Spiel Super Meat Boy außer, dass man dort statt seine Freundin zu retten ein "Battle" gegen seinen Gegenspieler hat. Es geht darum wer der bessere DJ ist und somit beginnt das Rennen um den Titel.
Jedoch rückt die Geschiche sehr in den Hintergrund, man hätte sie von mir aus auch ganz weglassen können.
Gut, ich werde nun kurz darstellen was MIR persönlich sehr an dem Spiel gefallen hat.

- schnelles und dynamisches Gameplay
- abwechslungsreiche Level
- die extrem geile Musik (gerade von den Infected Mushroom, die auch ihre eigene Stage bekommen haben)
- es wird teilweise schön mit dem Bass des Liedes gespielt, z.B. ermöglicht der Bass an manchen Stellen Doppelsprünge
- der genannte Coop-Modus (mit Splitscreen oder auch ohne macht es extrem viel Spaß gegeneinander zu kämpfen)
- Kontroller Unterstützung (empfehle ich jedem)

- Manche Stages sind von meiner Seite aus etwas schwer zu bewältigen und haben somit einen geringen aber dennoch vorhandenen Frustfaktor
- Auf Dauer wird das Spiel fade, da man die Stages kennt und außer den Errungenschaften keine nennenswerte Mittel zum Anspornen vorhanden sind.


Ich habe das Spiel nicht unparteisch bewertet, deshalb werde ich auch nicht so viele negative Punkte gefunden haben. Es ist aber trotzdem ein gutes Spiel. Wer mit Jump 'n Runs vertraut ist wird das Spiel mögen, wer sich an soetwas rantasten will, würde ich ihm das Spiel nur begrenzt vorschlagen.
Aber wie gesagt wenn dir Jumpa nd Runs gefallen, du auf Electro Musik stehst und mal wieder ein Spiel brauchst, dass gute Laune macht kann ich dir das Spiel nur wärmstens empfehlen.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
8.9 Std. insgesamt
Verfasst: 15. August 2014
Das Spiel scheint auf den ersten Blick viel zu bieten, jedoch hält es sein versprechen nicht ein! Es gibt so viel was besser gemacht werden MÜSSTE. Jedoch erstmal die POSITIVEN:

-Der Look des Spiels sowie die Umsetzung der Musik im Spiel ist gut und erlaubt sogar eigene Musik einzubringen.
-Die Achivment-Jagd macht viel Spaß, bereitet aber auch viel Frust.
-Teils gute Coop-Kämpfe. (Zeitrennen vs., Zombie-Attack vs.)
-Keinen hohen PC-Anforderungen.
-Viele a
bwechslungreiche Level/Stages

Nun leider der NEGATIVE Teil:

-Ungenaue Bewegungen (Controller und INSBESONDERE Maus und Tastatur)
-Teils unverständliche Bewegungen und Fehler im Gameplay
-Sehr hoher Frust-Faktor
-Schlecht eingesetzte Power-Ups
-Unnötige Menüführung
-Level/Stages teilweise unnötig/frustrierend (bzw. langweilig)

Da es ein Indie Spiel ist und keinen hohen Preis abverlangt darf man die negativen nicht so ernstnehmen und sie sind meistens nicht markant (auffällig)und stören die Positiven des Spiel eher weniger. Jedoch, da das Spiel bei Steam erschienen ist und für den Pc ausgelegt ist, finde ich es unverschämt wie stark die Maus und Tastatur Steuerung missachtet wurde.Das stört das Gameplay genauso wie die unnötigen Power-Ups. Ich spreche nicht von den Relevanten wie Speed-Up oder Double-Jump die für sich selbst bestimmt sind, sondern die die dem Gegner hinzugefügt werden wie Blackout, Control-Swap. Sie sind frei in der Stage aufzufinden und somit kann sie jeder der Spieler benutzen. Auch der der vorne ist. Das sieht im Endprodukt so aus, dass der der Vorne ist (der eigentlich aufgehalten werden sollte), den der schon eh weiter hinten ist, aufhält, sodass er noch weiter nach hinten fällt. Das ist nicht nur unnötig, frustrierend so stört es auch die ganze Mechanik des Coop-Gameplay.
Jedoch muss ich sagen (Ultra Plot-Twist), dass ich das Spiel empfehle! Jeder der Reaktions-Spiele gemischt mit Coop mag und einer Brise Techno dazu ist herzlichst dazu eingeladen das Spiel zu kaufen. Jeder der Jump n´ Runs mag wie z.B. Super MeatBoy sollte zuschlagen da es mit einem Kumpel echt Spaß macht!

Ich hoffe die Review hat euch weitergeholfen!
War dieses Review hilfreich? Ja Nein Lustig
3 von 4 Personen (75 %) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 3. April 2015
- im Bundle erhalten -

Ich hätte mir einen Story Modus gewünscht, denn so ist es ein Arcade Rennspiel/Plattformer ohne Sinn und Verstand, sozusagen. Es gibt einige an Levels die man "durchrennen" kann, die abwechslungsreich sind vom Aufbau.
Wunderschönes Leveldesign/Grafik! Größtenteils auch sehr guter Soundtrack. Für Dubstep oder Electro Musik Fans, ein wunderbares Zwischendurchspiel. Es ist auch bestens für 2 Spieler (Coop Modus) geeignet.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 22. Juni 2014
Super Spiel für nen super Preis
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0 %) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 18. August 2014
Es ist recht cool und es gibt viele Maps, mit Freunden is es auch cool und bockt :D
War dieses Review hilfreich? Ja Nein Lustig
1 von 9 Personen (11 %) fanden dieses Review hilfreich
Nicht empfohlen
2.5 Std. insgesamt
Verfasst: 22. Juli 2013
Wirklich schreckliches Jump'n'Run! Die Musik wird nur schlecht mit in dem Spiel eingebunden da sie gerade mal einzelene Fallen und Hindernisse beeinflusst. Das Gameplay dazu ich auch nicht sonderlich gut. Die Spruenge wirken immer verzoegert so wie bei einem Mortal Kombat auf dem Gameboy. Auch, dass man wie Kleber an den Waenden haengt und man dadurch wertvolle Sekunden verliert ist mehr als grauenhaft.
Selbst die Achievements sind mehr als schlecht gemacht. Die Zeiten / Ziele sind immer so gemacht das man sie wirklich gerade so schafft oder man das Level mehr als gut kennen muss. Zum Beispiel das erste Level: Man kann die Errungenschaft NUR bekommen wenn man die ganze Zeit rutscht! Aber darauf sollte man erst einmal kommen das man eher die ganze Zeit nur rutschen sollte, da dies weitere Spruenge macht und man weitaus schneller ist als sonst. Man haette die Achievements wenigstens so machen sollen, dass man sie selbst schafft wenn man normal ohne rutschen durchkommt.
Und ja(!), mir ist bewusst das dieses Spiel auch "Hardcore" Spieler ansprechen soll. Aber dies mit der verzoegerung der Spruenge und das an den Waenden kleben ist unverzeihlich.
War dieses Review hilfreich? Ja Nein Lustig
197 von 263 Personen (75 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
7.3 Std. insgesamt
Verfasst: 14. Mai 2014
Since playfire rewards made me play this piece of... worthless software again, it reminded me just how terrible this game is, so I thought why not review this and help potential victims avoid it.

If I had to describe this game in one sentence, it would be - demands perfection, doesn't offer precision.

The game tries to be an electro version of super meat boy, and while the music is fine and likable, the controls are just awful, everything feels very stiff, and unresponsive. The levels are by far the worst thing in this game, they are not built for speedrunning or fluent platforming at all, in fact I think they created a set of levels that were perfect for a game of this type, and then they just inverted them totally to make them this bad, they are just atrocious. Also levels sort of "react" to the music - traps spring up quicker when faster music is playing... trust me it makes things even worse when you are achievement hunting as the ingame playlist is randomised and you can't lock it to a certain track that would actually allow a human being to beat a level in time for an achievement. Another HUGE minus would be that every time you restart a track, there is a stupid unnecessary 3 second long countdown till you get to play.

If you want an x/10, i'd give it a 4, only because of the decent music, but seriously, if you are looking for games like super meat boy, avoid this.
War dieses Review hilfreich? Ja Nein Lustig
89 von 111 Personen (80 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
Nicht empfohlen
0.9 Std. insgesamt
Verfasst: 20. Mai 2014
Rush Bros… Oh my, where to begin.

It’s incredibly rare that I come across a game so absolutely, irredeemably awful I’m forced to leave it after a mere twenty minutes. That’s a shockingly short amount of time to spend on a video game, free or not. And yet, Rush Bros manages to be that rare kind of awful. I honestly think that the developer was actively trying to scare people away from their game. The menu alone is enough indication of that.

Let me break down the basics of just what exactly Rush Bros is for you. You are one of two “Rush Bros”, your goal being to get from one end of a 2D level to the other. So, yes, it’s a platformer. But wait, there’s more! The game’s claim to fame (can we even call it that?) is that your music library (or, if you’re too lazy to actually point the game at your music files like me, the set of techno that comes packaged in) determines the way the levels play out and react. Cool, right? Yeah, that sounds great! I get to listen to my music, and it changes how the game works! Wow!

Well, unfortunately, very wrong. This feature is barely used for anything but a spike or two popping up and out of the floor every few beats, or a lever that needs to be pulled on the beat (a mechanic which, by the way, is very poorly explained). It’s incredibly lame, and it means that Rush Bros is nothing more than a ♥♥♥♥♥♥ platformer with some funky tunes.

Now that we’ve established Rush Bros is completely devoid of originality, let’s talk about the graphics. They’re bad. And I mean really ♥♥♥♥ing bad. Once again, it manages to be that one breed of terrible that not only assaults your eyes with character animations which look to have been haphazardly assembled in flash by a sixth-grader who just figured out how key-framing and looping works, but it also has the audacity to apply filters to the entire image which, after only five minutes, will leave you with a piercing headache. Think Max Payne 3’s most egregious examples of cutscene visual tomfoolery, except constant, always there to taunt your eyes with what could have been clarity instead of a bloom-addled, disco-infused fever dream.

Oh, and of course, the controls. Or rather, what controls? This game has controls? Could’ve fooled me, because the first 10 minutes of my time with it was spent trying to figure out why the hell I couldn’t move my character around the screen, at all. Well, as it turns out, unlike most other (well put-together) games, Rush Bros completely ignores the fact that you’ve plugged in a controller when you actually begin playing it (despite the fact it works 100% properly in the menus you use to actually take you to the “play” portion of the game). Yes, you have to manually bind the controller to the actions you want your character to complete despite the fact it tells you right from the get-go “Hey, we made this game for controllers! You should use one!” Well, are you sure you made this game for controllers, XYLA Entertainment? Because from where I stand, that really doesn’t seem to be the case.

Once you actually get running, it quickly dawns on you that everything about the running, jumping, positioning, and wall-grabbing in this game is completely off. Jumps seem to inconsistently propel you varying distances, movement is so floaty it’s impossibly difficult to land on a jump pad that takes up nearly 20% of the screen real-estate, and the speed at which your character slides down walls when he grabs them will have you wondering if he’s composed of primarily molasses. I cannot tell you how many times in the mere 20 minutes I spent with this steaming turd I died due to the horrific controls.

Oh, and don’t even get me started on how hard it is to actually start playing the game in the first place. I still haven’t been able to figure out how any of it works, since when trying to select the singleplayer stages, I kept getting requests to join the games of others. And you know what, I don’t blame those who spammed me with the intrusive offers, either. Hell, I’m sure I did the same, because despite the fact that I’m very obviously trying to play singleplayer through the singleplayer-labelled Arcade menu option, the game seemed to love pairing me up with total randies from the boundless realm of “The Internet”. I’m still not sure if I managed to get into the singleplayer at all, actually, seeing as how every time I finished a stage the game showed me the statistics of an unnamed, invisible second “player” who never seemed able to finish the level before me. Or maybe the game was just unable to identify that I was playing alone, which seems far more plausible.

Credit where credit’s due, the in-game soundtrack (read: not the one you import) is actually pretty good. I enjoyed the techno tunes included, and must admit it’s mostly because of them I even stuck around long enough to get past the first few levels (which are only about 30 seconds each, by the way). However, whatever algorithm the developer is using to apply the “beat” to the in-game geometry is flaky at best, since it always seems to speed-up or slow-down completely at random. Hey guys: if the feature you’ve touted as revolutionary and unbelievably innovative for the platforming scene doesn’t even work with the music you tested and included it with, I think there may be an issue somewhere. But hey, I’m no programmer, so what do I know… right?

To sum things up, this game is awful. Why I even dedicated a whole 1010 words to it is actually beyond even myself. Stay away from it (not that you honestly ever intended to buy it) and spend that cash elsewhere. I’m just glad I got this smear for free.
War dieses Review hilfreich? Ja Nein Lustig
79 von 100 Personen (79 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
1.8 Std. insgesamt
Verfasst: 2. Oktober 2013
Rush Bros attempts to marry the minimalistic, highly difficult platforming of games such as Super Meat Boy and I Want To Be The Guy, with the music generating gameplay of Beat Hazard or Audiosurf while putting a heavy focus on multiplayer. Unfortunately it fails abysmally at being comparable in even one of these aspects, with almost every feature going against the basic concepts it tries to establish, resulting in a game that I could barely force myself to play.

The problems with the platforming star with the controls. Your character feels as if he's made of putty, plodding along at anything but a rush and sticking to walls like glue. This is a problem firstly because the entire game is based around speedruns which become almost impossible to pull off when movement is akin to running molasses and are you're character is constantly getting stuck on the environment. Secondly, because the level designs haven't been tweaked to compensate for this slowness, with much faster hazards and gaps that are virtually impossible should you miss a speed or double jump powerup.

On top of being frustrating to navigate, the levels or to be more accurate, tracks are chock full of tedious backtracking which often sends you all the way to the start of the level after you grab a key or open a door. Checkpoints are also a point of contention as there is no rhyme or reason as to their placement or even inclusion. Some tracks feature nearly endless checkpoints before every obstacle, others without a single one to speak of which needless to say vastly changes the difficulty level.

Although it's clearly the main focus, Rush Bros manages to somehow be even worse in multiplayer games do to the completely unbalanced powerups that randomly pop up during play. Once again it goes against the core speedrunner mentality, instead resorting to unnecessary gimmicks that cheapen the thrill of winning a match.

The final aspect is the use of custom soundtracks to change and augment tracks, but it is so inconsequential and often unnoticable that it's hardly worth mentioning. The actual music that is included is of a suitably low quality, and the graphics are incohesive with each background seemingly plucked at random from the user generated reject of other games.

I had high hopes for Rush Bros, and even after playing it feel the concept of a music generated platformer has a lot of potential, but the execution here falls apart with every lazy step it takes. Though it's becoming exceedingly rare for me to play a game where I cannot find even a single redeeming quality to latch onto, but Rush Bros truly does nothing of note and there is no reason I would advise anyone to play it, not even for novelty's sake.
War dieses Review hilfreich? Ja Nein Lustig