Sudeki, un mundo desgarrado en la luz, la sombra y la oscuridad. Destrozada por el engaño y la traición, la tierra clama por una paz que sólo cuatro héroes unidos pueden traer.Más allá de los muros protectores del Castillo de Illumina se extienden kilómetros de bucólica campiña, el que antaño era un tranquilo paraje se ha transformado en...
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Muy positivos (277 análisis) - El 86% de los 277 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 25 mar. 2005

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Sudeki, un mundo desgarrado en la luz, la sombra y la oscuridad. Destrozada por el engaño y la traición, la tierra clama por una paz que sólo cuatro héroes unidos pueden traer.

Más allá de los muros protectores del Castillo de Illumina se extienden kilómetros de bucólica campiña, el que antaño era un tranquilo paraje se ha transformado en un campo de batalla por culpa de los Aklorian. El mero hecho de atravesar la región resulta peligroso y los viajeros han de estar alerta a las emboscadas.

Cuatro amigos se han unido para ayudar a su reina. Aunque están destinados a toparse con antiguos dioses, maravillas primordiales e increíbles invenciones, los enemigos y la traición les esperan a cada paso. Será necesario tener un ojo avizor para detectar las claves vitales. A medida que estos amigos se abran camino a través de las luces y sombras, descubrirán que ambos extremos tienen más cosas en común de lo que habían imaginado...

  • Combates demoledores en tiempo real con hechizos y combos increíbles.[/ list]
    • Control de cualquiera de los cuatro personajes en cualquier momento, y cambiar entre ellos a voluntad.[/ list]
      • Personaliza armaduras, armas y hechizos de cada personaje y desarrolla nuevos ataques de gran alcance.[/ list]

Requisitos del sistema

    • SO: Windows XP
    • Procesador: 1.8GHz
    • Memoria: 512 MB de RAM
    • Gráficos: 128MB Pixel Shader 2.0 capable graphics card or better
    • Almacenamiento: 5.6 GB de espacio disponible
    • Tarjeta de sonido: DirectX Compatible
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Muy positivos (277 análisis)
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( 8.8 h registradas )
Publicado el 26 de junio

Unfortunately, that's about the only good thing about it. Here are just a few of the issues I've noted with this game.

1.) The story is confusing.
2.) The combat is unfair in a number of ways.
A.) You have 4 characters. Two of them are melee fighters and control exactly the same. You have a combo meter, and can pull of combos through a series of heavy and light attacks. To successfully make a combo, you must press your next button when the next circle in the meter is lit up. Miss it, and your subsequent attacks are slow and clunky. But sometimes, the circle lights up for a very short time, or not at all. Your other two characters are ranged attackers and, again, control the same...i.e. HORRIBLY! Even though the view is of a third person perspective in normal gameplay, during which your characters movement is perfectly natural and fine, when entering combat, you are forced into a first person view, and suddenly your character turns like a damn tank!
B.) There are no invincibility frames, so if enemies gang up on one of your characters and corner you, you'll probably lose health pretty damn fast.
C.) Enemies respawn too damn often. Specifically, if enemies spawn in one portion of a particular area, and you defeat them, explore another portion of the same area, then return to the first portion, the enemies will respawn! I can understand them doing this if you went to an entirely different area and came back, but not while you're in the same damn area!
3.) Even putting my love for Doctor Who aside, the voice acting by anyone in this game not named Tom Baker is dry at best, but for the most part grating.
4.) The camera can zoom in and out and adjust horizontally, but not vertically.
5.) Your characters can not use magic abilities if you're not in combat, particularly annoying as one of your characters is a healer.
6.) Speaking of healing, there's a 4-slot Quickslot system in the game. You're supposed to be able to go into the menu, go to the item section, and highlight an item and assign it to a slot by pressing the corresponding button. The only trouble is half the time it doesn't work properly, and it's easier to just press Y (on an XBox controller) during combat to find an item you want that way.

If you're a fan of Doctor Who or of Tom Baker in general, this game might be worth looking at just to hear him in it, but other than that, I can find no redeeming features about this game.

Please check out Gemini Does Games on YouTube, Facebook, and Twitter!
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( 10.4 h registradas )
Publicado el 23 de junio
This was one of my fave games on the X-Box. And I'm so happy to say that it's transended well on to PC.

It's pretty much the same as it was,
The graphics look a better than they were originally, also the loading times are miles better. Loading was a big pain that I had when this was on the X-Box. Do you remember when it used to have a loading title when you were in the overworld, and you were going to the Beach from the place where the Lighthouse was? Doesn't do that anymore.

If you loved the game or like it even, then this is worth the money. This is something that's a blast from the past, and if you want to be caught in it, buy the game again.

Note: It's a bit weird using the Mouse and Keyboard with it, but if you have a controller, use it.
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Mr Creamtastic
( 22.9 h registradas )
Publicado el 21 de junio
Sudeki. What words can Describe Sudeki? Fun. Nostalgic. Revolutionary. This is a game worth picking up and wringing every last bit of content out of. AND it clocks in at 20 hours. NOICE.
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( 15.0 h registradas )
Publicado el 17 de junio
7/10 TJBs
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( 3.7 h registradas )
Publicado el 6 de mayo
I had this on Xbox when I was younger and it was like actually awesome so yes pos review +++++ so good! Loved it
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Bucky O Hare
( 18.4 h registradas )
Publicado el 28 de abril
Sometimes people ask my why The Fast and the Furious is one of my favorite movies. I can explain it about as well as I can explain why I like this game so much.

Is it the characters? Sort of, not really.

The story? No. Definitely not.

The action? It is pretty good, but I can't say it's amazing.

The level design/setting? Uh, well, it's pretty good except for that one ♥♥♥♥ing sound puzzle because would you give me a break on that ♥♥♥♥? Who even knows sounds that well? Do I look like I have rhythm or a working understanding of tones?

Maybe, like The Fast and the Furious, I just remember this fondly from before I had to get a job and before I had disappointed everyone in my family to such a terrible degree.

Probably that last one.
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( 14.9 h registradas )
Publicado el 19 de abril
Han pasado más de 11 años... sigue sin haber secuela :'(

Ampliamente recomendado, incluso me parece algo barato para lo que ofrece.

Recuerdo cuando me amaneció mi X-box en la navidad de 2005, venía con 5 juegos. Mi hermano y yo vimos las cajas de los juegos, y a la de Sudeki le pusimos esta cara ":s". Ese fue un claro ejemplo de la muy conocida frase "no juzgues a un libro por su portada", terminó siendo para mí el mejor de esos 5 juegos, o al menos el que disfruté más. Y cuando lo vi en Steam, literal grité como fangirl xD.

Mi análisis, como ven, no es técnico, pero yo digo que le den una oportunidad, sé que les va a encantar.
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( 2.8 h registradas )
Publicado el 11 de abril
This one should have been left as a faint memory of my early teens...
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( 12.6 h registradas )
Publicado el 7 de abril
great game, stunning grafics and pleanty to do.
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( 59.8 h registradas )
Publicado el 6 de abril
One of my all-time favourite RPGs from the 2000s. Great story, real-time combat is different and interesting and the game is aesthetically beautiful. 8/10
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A 11 de 13 personas (85%) les ha sido útil este análisis
31.8 h registradas
Publicado el 18 de septiembre de 2014
Me encanta, de verdad estoy muy alegre de haberlo encontrado aquí en Steam después de tantos años.
Totalmente recomendable este RPG de acción, sobretodo por su entretenido sistema de combate y otros pequeños detalles que hacen que se recuerde con cariño.
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A 8 de 8 personas (100%) les ha sido útil este análisis
10.1 h registradas
Publicado el 22 de enero de 2015
No se puede decir que sea uno de los mejores juegos que existen, ni tampoco que sea excelente. Pero su jugabilidad es atractiva y su historia bastante entrañable. Al ser antiguo puede que muchos no lo disfruten como yo que lo conseguí en su momento y me mantuvo horas enganchado (igual que ahora mismo), pero los amantes de los rpg deberían darle una oportunidad y mucho más con su precio actual. Lo recomiendo mucho, dejará una huella en vuestros corazones.
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A 6 de 8 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.7 h registradas
Publicado el 13 de noviembre de 2015
Saludos, primero debo decir que dure 6 días sin internet y por eso steam me registra 9 horas, pero fueron 29 horas. bueno sigamos, Sudeki es un rpg con sus años muy divertido picaro, y con bonitos gráficos. realemente a lo unico malo es lo corto ( corto para un RPG) y su final tan corto. pero de resto todo es perfecto. realmente es un juego de 10/10 25 horas de juego ( buscando todo)

+ lo bueno +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

++ TODALMENTE EN ESPAÑOL HASTA LOS VIDEOS, AUDIOS, ETC... y algunas secuencias habladas, en ingles (muy pocas 3 o 4) estan con SUBTITULOS en español.
++ a pesar de ser del año 2010, los gráficos estan muy bonitos por fin lo jugue a tope y con la tecnologia dsr, (nvidia) que me permite jugarlo a 4k (emulado), las curvas de buki y la princesa se veian muy bien.
++ el mando trabaja como la seda casi como un juego de pelea.
++ el sitema de peleas y mando es fluido facil de aprender se juega genial con mando.
++ lá música es variada y no es cansona, y lo mejor es que de acuerdo a la situación sera la música.
++ la historia muy profunda y divertida.
++++ los personajes, transmiten mucho casi como el final fantasy 3 (america) 6 (japon)
++ sus momentos picaros como el cuadro de la sirena y sus pechos :D
+ variedad de enemigos
+ pide poca pc y esta bien optimizado.
+ sus secretos, cofres, paredes invisibles, escalar, volar, la variedad de mini juegos, armas secretas, etc,. la opción de ir por varios caminos.
+ a las 2 horas de juego te enganchas.
+++ capacidad de personalizar armas (runda de vampiro de vida o mana, criticos etc..) armadura resistente a veneno (defensa, maldicion, slown).. y claro ir colocando puntos a los pjs que tenga mas hp o vida, o que tenga poco hp y pegue mucho las magias, o que sus ataques basicos peguen mas etc... tu decides como crear tus pjs
++++ las animaciones de las magias u habilidades.
++ el diseño de los mapas
++++ su gameplay hay tesoros o misiones que solo, determinado pj puede recuperar o determinados a veces necesitas 2 pjs determinados, por ejemplo: con la princesa ves una pared medio invisible haces que desaparezca y ves que hay una parte para escalar, pues usas a buki para ello.
++++ los personajes femeninos son sexys y a medida que avanzas y consigues armaduras nuevas, se ve reflejado en el pj.
++ los efectos de sonido.
+ la cantidad de quest y mi siones secundarias.
++++ su interface, de mapas, menus, magias items.... todo en español explicado y facil de manejar con mando. es un juego que no necesitas teclado o mouse.
++++ la pelea con los jefes no es solo dispara como loco, es del tipo debes buscar punto debil o destruir x o y cosa en el ambiente para luego darle al jefe, o en algunos casos saber que magia especifica usar, mencion especial a la araña robot.
++++ los puntos de salvado.
++++++ es un RPG PARA NOVATOS, ADEPTOS, EXPERTOS EN RPG ES PARA TODO EL MUNDO. su curva de aprendizaje y tutoriales son realmente muy buenos.

--- lo malo -------------------- =/

- el final extremadamente corto (efecto: sacred 2, jericho, etc..) -.- 1 min o 2 de video -.- no responde muchas preguntas sobre que paso luego en la vida sentimental de los pjs. es un final como para un SUDEKI 2 =/ el cual creo que nunca veremos ya que climax -.- le dio la loquera de los dlc -.- ya no es esa compañia de juegos completos y hechos con cariño y para jugadores, solo dinero dinero dinero. climax es una más del monton acutalmente sagas de dinero y más de lo mismo.

- para un rpg es corto 25 horas sacando todos los secretos.

- el maximo nivel es lvl 30, no tiene luego del final algo que motive volver a jugarlo si ya encontraste todo, algun reto logro con mayor dificultad desde el comienzo.

- no tiene multiplayer

a pesar de lo malo debo darle 10 de 10 (10/10) los 6 día que dure sin internet me diverti tanto con el y me engancho que ni note las horas que me pegaba 4 horas seguidas xD y a veces mas xDDDD muy pero muy pocos juegos logran eso, y siendo offline. realmente el condenado juego me engancho igual como en aquel 2011 cuando lo jugue por primera vez.
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A 1 de 1 personas (100%) les ha sido útil este análisis
16.5 h registradas
Publicado el 25 de mayo de 2015
Este juego es genial, me encanta su historia y su jugabilidad. Tal vez no sea el mejor de todos los rpg que he jugado, pero es uno de los que más he disfrutado. Lo recomiendo bastante
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A 1 de 1 personas (100%) les ha sido útil este análisis
14.9 h registradas
Publicado el 19 de abril
Han pasado más de 11 años... sigue sin haber secuela :'(

Ampliamente recomendado, incluso me parece algo barato para lo que ofrece.

Recuerdo cuando me amaneció mi X-box en la navidad de 2005, venía con 5 juegos. Mi hermano y yo vimos las cajas de los juegos, y a la de Sudeki le pusimos esta cara ":s". Ese fue un claro ejemplo de la muy conocida frase "no juzgues a un libro por su portada", terminó siendo para mí el mejor de esos 5 juegos, o al menos el que disfruté más. Y cuando lo vi en Steam, literal grité como fangirl xD.

Mi análisis, como ven, no es técnico, pero yo digo que le den una oportunidad, sé que les va a encantar.
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A 274 de 324 personas (85%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
52.7 h registradas
Publicado el 24 de febrero de 2014
Sudeki's a “But… if…” game, which are always the hardest ones to review. The “but” comes from a handful of mitigating factors: it’s fun, but easy; interesting, but derivative; initially engaging, but soon begins to feel rushed. Every positive facet of Sudeki comes with an accompanying drawback.

The “if,” of course, is that if you like action-RPGs, there is nothing in Sudeki that will actually harsh your mellow. It’s not a bad example of its genre by any stretch of the imagination, and is often really entertaining despite its flaws, presuming that you like the genre in the first place.

Sudeki is set on a world of the same name, which warring gods have split into opposing realms of light and shadow. The game begins in the kingdom of Illumina in the Light realm, where a soldier named Tal splits his time between defending the countryside from berserk Shadow monsters, flirting with the princess Ailish, getting yelled at by his father, and being the lone survivor of any mission he’s sent on.

In the aftermath of a battle, the god Tetsu appears to Tal, and lets him know that an end is coming; the current troubles between the Light and Shadow worlds are just the beginning of a larger struggle. Tal, Ailish, a demihuman warrior named Buki, and Illumina’s head scientist Elco have been chosen by the gods to combat the forces of the Realm of Shadows, whether they like it or not.

Sudeki will frequently allow you to control at least two of your characters simultaneously. Like Knights of the Old Republic, any PC who’s not under your direct control at the moment is controlled by the CPU; unlike KOTOR, you move your active character in real-time. Tal and Buki are short-ranged melee fighters, controllable in third-person and attacking via a timing-based combo system, while during a fight, Ailish and Elco move and shoot in first person.

You can switch between the members of your current group at any time using the Black button, which is excellent for micromanaging difficult battles. Each character brings a unique mix of skills and statistics to the table; Tal is basically a meatshield, Buki is a mobile attacker, Ailish wields spells and high-damage magical staves (one of her later weapons is not so much a magical cane as a two-shot rocket launcher), and Elco provides covering fire using a variety of pistols.

The fun of Sudeki is largely in the combat. A battle’s usually a chaotic melee, full of flying projectiles, charging opponents, devastating spells, and unpleasant surprises. A lot of people have claimed that Sudeki is a button-masher, and if you want, you can hammer on attack buttons all damn day. If that’s your kick, go to it.

The reality is that Sudeki's combo system is actually designed to punish button-mashing. Tal and Buki’s melee combos depend largely on timing, forcing you to land two quick hits in preparation for a devastating finisher or a series of juggles. Anyone who’s trying to get through the game just by hammering on X or A isn’t going to do as well as a player who studies opponents, looks for an opening, and lays into them with a careful string of hits.

Meanwhile, Ailish and Elco’s job is to hang back from the melee and rain death upon anyone who isn’t looking. The more powerful their weapons, the more recharge time they’ll generally have between shots, which means you’ll need to dodge and weave to stay on your feet. Once again, you can just hold down the trigger and spray death at your enemies, but the low hit strength of the weapons with a high rate of fire means that you’re really spraying minor annoyance.

Out of combat, each character has a further unique ability which allows you to discover secrets and solve puzzles. Tal can push around local designated Shoving Objects, such as crates. Buki can climb up walls using her claws, Elco’s rocket pack lets him fly as long as there’s a yellow crystal handy to power it, and Ailish possesses Second Sight, allowing her to penetrate and dispel illusions.

When you level up, you can spend advancement points to raise each characters’ stats and teach them up to six skills. In villages, you can further improve a character by welding magical runes to his armor or weapons, providing power boosts, special abilities, or immunity to status attacks. (The latter’s important, since everyone and their mom in Sudeki can inflict status ailments on your party. It’s not unusual to have two or three going at once.)

This is usually the point where I ineptly segue into discussing a game’s flaws, but aside from some dodgy character design (I hope you like Buki’s ♥♥♥, because thanks to the gods of Sudeki, you’ll be staring at it for a long time), Sudeki plays just fine. The biggest problem it has is that there isn’t enough of it.

For one thing, Sudeki is dead easy. Part of this is because Elco gets his best weapon about four hours into the game. With a little work and a few levels, he’ll be popping conventional enemies like a grape with one or two shots. This comes in handy, since Elco gets one of the hardest fights in the game all to himself -- Sudeki’s bosses always seem to contrive a method to make sure you fight them one-on-one – but it also means that any group with Elco in it skates through combat.

You can also easily get all the best skills early on, since none of the spells or abilities in Sudeki come with a prerequisite. You can easily grab all the stat-boosting or protective skills first thing, then use them at the start of any fight to stack the odds in your favor.

In addition, any given boss can be defeated with the use of a simple trick, which looks more like a glitch than anything else. Every time you use a skill, your character enters an invulnerability window that lasts until the end of the move. There’s at least one boss fight where you can completely ignore all of its attacks and instantly counter, as long as you keep casting spells.

Combine that with a few runes, some decent weapons, and Ailish’s tendency to obliterate anyone who looks at her funny with Celestial Circle, and Sudeki's main characters wind up looking less like heroes and more like exterminators.

In addition to being easy, Sudeki is ridiculously short, clocking in at twenty-five hours max. For a game that was purported to be the first real epic RPG on Xbox, this is almost incomprehensible.

Playing through the endgame, one wonders if Sudeki was meant to be far longer, but was rushed to completion. Many plot threads are abandoned or tossed aside, including a major life-changing event right before the final battle. Both Tal and Ailish have major issues that simply aren’t resolved, involving his father and her mother, and Elco is the focus of a major plot twist right before the finale that, unfortunately, doesn’t wind up meaning anything.

It’s a fun game, and it’s not a bad game, but it’s over right when most RPGs are just getting started.


Be sure to check out Nerd House Gaming for more reviews!
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A 68 de 70 personas (97%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
5.0 h registradas
Publicado el 26 de octubre de 2014
This is a great RPG and I highly recommend it. It has pretty decent graphics (it is an almost 10 year old game) and the gameplay is engaging and fun. You go through a quest that gets bigger and more complicated as you continue. You pick up sidequests as you go along. The combat is fun, too. It is an action RPG and as you get more playable characters and skills, things become more challenging.

Incredibly, the game reminded me a lot of Landstalker for the sega genesis. The reason is because the game world is so beautiful and well put together. Each town has a destinctive look and feel and even seems alive. Also, the pacing is just right with a progression that feels natural and is interesting.

Overall, I was suprised at how deep the game is. It has virtually everything you could want from an RPG.

One other note: the game is amazingly optimized for PC. The loadtimes which I assume existed on the console are eliminated on PC. The game worked great with keyboard and mouse, but I prefer playing with the gamepad. Also, the graphics options are easily accessible and modifiable.
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A 53 de 57 personas (93%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
15.4 h registradas
Publicado el 22 de noviembre de 2014
Sudeki honestly feels a little like a JRPG version of Fable.

+ Very well made HD remake. Kept the game how it looked liked, while making lines more defined and adding shadows.
+ Old school feel.
+ Very comfy.
+ Original story.
+ The whole game is played as a team of four, with small chapters focusing on single characters.
+ First- person combat using Ailish and Elco
+ Pretty ladies

+- The voice acting is terrible, but it adds charm to the game. Cracking voices, crappy emulations of accents, etc.

- Melee combat is extremely lame imo. Combos are too slow to feel useful.
- Controls on keyboard and mouse feels wierd.
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A 68 de 82 personas (83%) les ha sido útil este análisis
3.3 h registradas
Publicado el 24 de febrero de 2014
First off, Tom Baker! He narrates certain parts of the game and also voices one of the characters - not a main character, but an NPC that shows up here and there throughout the game (Tetsu). When I learned that, I had to pick it up immediately, regardless of whether the game was any good or not. Aside from the fourth Doctor, the game is also fully voiced with cutscenes, NPC chatter, and dialogue options.

Sudeki is from 2005 and it shows. The graphics are a bit primitive, about the same level as World of Warcraft, although the art style is different. It has a more Asian vibe. It's actually a very pretty game, with bright colors, dazzling particle effects, and great character designs.

It's also an obvious console port, with no mouse control within menus, a checkpoint save system, and limited options. The default POV is third person with no Y axis control, but certain skills require first-person view which does allow you full X & Y angle control. Ranged characters play in first-person by default during combat, then switch back to third-person when moving around out of combat.

Combat is fluid, and plays differently for each character. Some have combo moves which aren't too complicated (L/R/L, L/L/L, R/L/L, etc.), others have various weapons you can switch between during combat for various effects. There are also spells and special powerup moves you can activate. Combat pauses while you select these from a menu, and they include cutscene style animations with epic effects. This makes it feel a bit like a turn-based RPG like Final Fantasy VII when you trigger those off, which is kind of fun.

There are shops and save checkpoints scattered around here and there. Weapons and armor can be upgraded with runes to add various effects like damage shield on armor, or extra crit chance on weapons, things of that nature. The game-world is composed of corridors divided by zones. There is no jumping, and sometimes you might encounter an invisible wall where it looks like you should be able to go a certain direction, but you can't. In this way, the setup reminds me a bit of Kingdom of Amalur. You can go almost anywhere, although some areas are blocked off until you unlock them through the story.

Speaking of the story, it's actually quite good. The characters are interesting, there are quite a few subtle jokes and innuendos thrown in here and there, and it has a lot of personality. I didn't want to stop playing but alas, sleep beckons. I look forward to playing through some more, as the game is actually quite fun. For the price, it's very solid entertainment. You just have to overlook the dated graphics and console feel.

I'll update my review if I discover anything that changes it but so far I'm really impressed.
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A 46 de 51 personas (90%) les ha sido útil este análisis
17.0 h registradas
Publicado el 22 de junio de 2014
I can highly recommend this game to any fans of classic or action RPGs. The value for the price is great even without a sale, and with a sale it should be in the library of every RPG fan.

+Graphics good for the time, and hold up decently
+Fully voiced dialogue for all conversations
+Unique characters with different traits and talents, customize as you level
+Decent story depth and length (15-20hrs likely depending on style)
+Unique and fun combination of first-person and third-person real time combat
+Switch seamlessly among party members in and out of combat
+Equipping different weapons/armor will change character model appearance
+Controls customizable and work well, keyboard/mouse or game controller
+Plenty of exploration, side quests, and treasures for those interested

-Voice acting is mediocre, sound/music is nothing memorable
-Camera can be annoying at times
-Map system is not great, easy to get turned around in dungeons
-Only 4 playable characters
-Armor changes occur with the story so if you prefer one look there is no going back
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