An Intense Cyberpunk Rpg On the Red Planet! Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid red planet, with a few companies fighting a perpetual war for its control.
Gebruikersrecensies: Grotendeels positief (1,115 recensies) - 73% van de 1,115 gebruikersrecensies voor deze game is positief.
Releasedatum: 26 apr 2013

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"Great if you're looking for a Bioware-style decision making fix. Companions and dialog choices, with multiple narrative paths to take."

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An Intense Cyberpunk Rpg On the Red Planet!

Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid red planet, with a few companies fighting a perpetual war for its control.

In the middle of this struggle, play as Roy, a renegade with multiple talents who finds himself dragged in an epic story where every choice counts. Develop your character and your combat style by choosing among many skills and perks: melee, ranged combat, stealth, or the devastating Technomants powers.

Craft armors and weapons, recruit companions to help you in your quest, and plunge in a thrilling adventure offering a huge variety of quests. In dynamic, real-time combat, face formidable opponents and the most fearsome creatures of Mars. The fate of all colonies of Mars now lies in your hands…


    • Processor:AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory:2048 MB RAM
    • Graphics:512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
Nuttige klantrecensies
38 van de 40 mensen (95%) vonden deze recensie nuttig
22.0 uur in totaal
Geplaatst: 6 juli
Worthwhile for any fan of Mars based sci fi. Many nods (mostly subtle) to other things and some great visual designs, but ultimately the game is flawed and evidently missing a bunch of content.

Feels like they wanted to make a Witcher style open world game, but were somehow constrained or forced out of that path.

All things considered, its a good enough game to while away a weekend with if yer in the right mood and you get it at the right price.

Controller recommended as the combat can be a pain on kb+m.
Was deze recensie nuttig? Ja Nee Grappig
64 van de 91 mensen (70%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
33.7 uur in totaal
Geplaatst: 28 juli
Single-player action RPG with 3rd person view, in the sci-fi setting. Very story-driven, that means NO for open world experience. But there are none good tale as well. Just a decent action part in narrow tunnel of somewhat "noir" agenda.

In truth, game isn't all bad, it's just mediocre. But I'm freaked out by how it is presenting itself there on Steam: "An Intense Cyberpunk Rpg On the Red Planet!" While it is really telling about humans on the fourth planet, it is as far from cyberpunk, as me from being a wealthy man. And "Intense" means it is very short and linear. Not a good point to present for decent "story rich" RPG, you agree?

I'm going to tell you about my experience with the Mars: War Logs, so there will be some minor spoilers. Sorry for that, if you don't want any spoilers - don't read any reviews on that game before playing! But I suggest you to look the other way, there are plenty of games of much greater value.

There are many comparisons for this game to others. Somehow, Mars: War Logs are truly looks sometimes like Mass Effect or Star Wars KOTOR 2... But these moments are rare and second-handed at best. In other words, all what is that game going to show you - already been somewhere.

Take a first act, for example: you are in the prison, and you're going to make escape from there. By stealing a train, for that you need some guy at generator, and some guy from the guard. And weapons. Funny, but ALL of these were in russian game Planet Alcatraz (2009), where you also starting at the prison, and gotta run out on the train. Only difference is what in Planet Alcatraz you can trust only in yourself in that prison, so you need to choose: either make yourself an electrician, or try to evolve in a guard - to get your hands on weapons and make ways to the train...

Okay, I'm feeling I'm skidded away. Let's forget for a moment all other games, movies or books, in some way similar to our Mars: War Logs. Let's just look at it. For what gaming experience should we pay our money?

Story? Well, it's sketchy. Bleak. At the end of the 2nd act you need to decide whoever party you'll side with. But truly, none of those parties are good choice for you. And, which is more - even that most affecting choice doesn't really changing anything for the player. Maybe except for the game achievement. But we know what genuine achievement hunter want all achievements, so he's gonna play for both parties. I suggest start with the Rebellion, and then for the General, it seems scheduled in that order by the game plot.

World? Well, we don't really see Mars. Or participating in war, like it shows in the title. There are decent background, but it is absolutely static. In the worst way. Side-quests are about running from A to B, beating some guys, returning back. After that in point C appears some other quest person, and it's going further, to running to the D point - to beat or scare another bunch of losers. And the most annoying part is what sometimes some scripts aren't working properly, and you unwillingly skipping from A to D point, without even knowing what it was. Example? There are many, but side quests with romance line(s) are coming in mind first.

As for visual part of showing the life on Mars... well, it's nothing pretty. No John Carter stuff there. Dirty suburbs where we hanging back and forth, that's all you'll gonna see in the whole game.
Sounds are nothing spectacular too. Music is boring and forgettable. And voice acting... it's not That Bad, as some other reviews are pointing, but since all characters in the game are pretty obscure, their voices aren't really helping to bring them some personality. Pity on that.

Finally, action part! Can you fight in this game? Yeah, there are decent battle system. You mashing people with your mace in the right hand and shooting with some nail gun from the left hand. Also you can cast some spells, like electric bolt, or stunning wave. Or you can throw grenades and mines. It helps in the fight, but, since the resources are scarce, you're still need to bash people with the stick. No power-chokes there.

But then, combat part is decent, but not really good. It is imperceptible at normal fights, but bosses are turning everything down. They are too easy to beat. And even easier to be shot. There are only one out of the line boss fight in the 3rd sequence, where you meet some challenge for the boss. But alas! It's only because of it's health bar, other than that - same boring stuff.


1) game is not original. Not in the scenario, neither in the action part. And over the most of all, it is treating you not as an associate, a hero of adventure, but strictly as a player clicking the buttons behind the screen. There are no place to dive, it's knee-deep at best.

2) I can suggest you many games of much higher value. Even for the action part, which is the most satysfying in the Mars: War Logs. And I'm not talking about AAA titles, like Mass Effect or Deus Ex. If you are looking for well-written story where your actions are really changing something, try Alpha Protocol. And if you are up to the good trip, try Risen 2&3. And if you are really want a sci-fi story, there are a fine gem of forgotten games, Septerra Core.

As for marks for Mars: War Logs, it would be 6.5/10, for the effort, and almost working scripts. It is almost a good game. Not worth buying though.
Was deze recensie nuttig? Ja Nee Grappig
17 van de 22 mensen (77%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
42.0 uur in totaal
Geplaatst: 24 augustus

Mars: War Logs is a 3rd person sci-fi action RPG. On a Mars that's been cut away from Earth for decades, Roy "Temperance" is an Aurora soldier stuck in Abundance P.O.W. Camp 19 that wishes to escape back to his home city of Shadowlair, just to find out the Technomancers have taken over the government.

Pros: Good base story that reflects a rich universe, much larger than the span of the game. While the graphics themselves are sub-par for 2013, the aesthetics are excellent, showing a dry planet built from scraps where people have obviously grown beyond their resources and no supplies are expected. Combat gameplay works well and prevents you from just going flailing about or shooting all in sight: you need to think and react properly to the different ranged or close-ranged attacks, blocking, leaping and hitting when the time is right, and the A.I. actually does a great job at becoming much more strategic and challenging at higher difficulty levels. Also, ranged weapons are under-powered, a good thing as it forces you to make use of the melee combat mechanics. There is an interesting, although limited, crafting system for upgradable items.

Cons: The voice acting and cut scenes are bad, and I mean it: out of sync voices, long awkward pauses between character reactions or interruptions, bad character animation, all so much more dated than the game itself is. The maps feel just as dated: floor surface is polygony, there is no climbing or jumping over 1 inch obstacles, invisible walls and "decorative" stairways or ledges your character should so obviously be able climb on, it reminds me of the one thing I hated in the map layout of Star Wars: Knights of the Old Republic. The story is rushed, as so many concepts are introduced or teased at but get no development whatsoever. There is barely any equipment you can purchase (a few suits and a few sticks, some of which are not upgradable).

Verdict: I wish I could recommand this game, but in all honesty it's not that good. The writers obviously wanted to bite on much more than they could chew, as the game introduces concepts meant to rival the biggest modern RPGs or sci-fi stories out there: Mars being cut from Earth, futuristic guild wars, mysterious ruins from the first colonists, serum (body fluid) being used as currency, that and so much more gave the game a lot of potential, none of which is exploited in a significant way and all end up falling flat. Still, the setting might be enough to get me to look into the upcoming spinoff The Technomancer, hoping it'll be any better.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 15 mensen (80%) vonden deze recensie nuttig
8.6 uur in totaal
Geplaatst: 30 juli
I liked this game, its nothing amazing but I had fun. Overall its a bare bones RPG but has style. Story is decent enough and combat is simple and effective. For a budget game that I paid less than $5 for , I got enough enjoyment out of it. :)

Hope next years (2016) sorta sequel, Technomancer turns out fun.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
11.8 uur in totaal
Geplaatst: 15 augustus
3rd person, action, RPG with melee combat.

You play as a Technomancer, a gifted individuals who are forced to go through hard training to master their force talents. Story takes place on planet called Mars, in time of war and poverty that followed soon after the colonization. Story is about different groups of people fighting for control over the land and resources.

RPG element includes three character skill trees, perk system, weapon and armor modification and crafting of support, utility items (like medkits, explosives, etc.). You have a variety of abilities available, some allow you to enchant weapons, others protect you from damage like electric shield, some do damage or stun enemies like arc lightning shock, etc.

You mainly use melee weapons, like metal pipes modified with different attachments you make with metal scraps and hardware found throughout the game. Ranged combat is really limited to one shot nail guns, grenades or Technomancer electric abilities. You can craft and place traps, that are useful if you're surrounded by enemies.

There's decent amount of missions and side missions available, some have choice and effect element, so pick your answers wisely. Good amount of voiced dialogues. Reputation system in game was a bit weird, I didn't change from Neutral all game, though I didn't do anything bad, nor did I juice the downed enemies. Main currency in the game is pretty much human blood, as far as I understand, and was kind of weird.

You can have followers in game, five in total, two of those can be chosen by joining one or other group of people, one is partially available and two are available pretty much throughout the whole game. Two males and three females as far as I could tell. You can romance females, if someone wondering, though there's nothing special, just hugging and groping.

Visually game looks poorly, a lot of low resolution textures for 2013 game, model quality is bad, animations are poor, voice over quality is decent. Game has a lot of glitches, texture clipping, hovering objects, bad lighting and other sort of things that could be fixed in post-production.

Overall game was fun experience, but lacked serious polish. Some missions were hilarious, I also liked typos in text that made no sense, and weird naming for drugs and nurses advice for cutting someone's jewels off. Don't know if it was intended, but apparently you can bed both female followers and then chose which one you like more.
Was deze recensie nuttig? Ja Nee Grappig