We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth. Battle, upgrade, die, and repeat. Unlock weapons, enemies, missions, mutators, ships and much more with each game.
모든 평가
사용자 평가 9개 - 점수를 표시하려면 사용자 평가가 더 필요합니다.
출시일:
2023년 4월 14일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외하기로 표시하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보기를 하나요?

“This is a game created by Gamers for Gamers, for this reason it is important to work hand in hand with the players and thus grow with them and their powerful opinions, points of view, recommendations and contributions.
For all these reasons we want to launch the game and develop its content with the help of our most important asset, our Gamer brothers.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“We will release the game when we feel it meets the expectations of our community and is a game worth playing. We are fast programming so this should not take more than 8 months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“By the end of this period we plan to have at least 6 times more content (Enemies, bosses, minibosses, missions, unlockables, power-ups, weapons, etc.) in addition to the minimum implementation of the Temporary Aberrations Meter, Full True Enemy Protocol, Weapons, ships and pilots level progress system, Special Events on the map and Combat Arena.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Currently the game has 75% of the mechanics implemented, 20% are ready but they still require more content to be worthy of being presented and the remaining 5% are being finished, it has 20% of the expected content (Enemies, bosses, minibosses, missions, unlockables, power-ups, weapons, etc.)”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“We plan to increase the price a small amount and gradually as we add content and mechanics.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“With each content update (every 1 or 2 weeks) surveys will be carried out constantly through our Discord channel.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

We Will Get revenge Demo 다운로드

We Will Get revenge 구매

 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

Twitch implementation

RoadMap

Join us!

게임 정보

We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth.

Key Features

  • Replayability with unique and unrepeatable runs
  • Cooperative Multiplayer
  • Master Upgrade System
  • Critical Decisions
  • True Enemy Protocol
  • Twitch Implementation

No playthrough is the same

  • Various Ships with unique weapons to choose from
  • Pilots with bonuses to combine
  • Powerful Bases to select from
  • Dozens of Weapons to find and unlock
  • Hundreds of Power-ups to upgrade
  • Dozens of Challenges, decisions and missions
  • Dozens of new Enemies and Bosses to face
  • Procedural maps
  • Mutators to modify each run
  • A hateful Rival with True Enemy Protocol
  • Everything this and much more succulently distributed throughout 30 levels of difficulty that you must unlock

Gameplay

The main premise is very simple. Defend your base at all times and completely destroy any enemy that stands in front of you but... With a gratifying number of missions, challenges and mini-games we can forget about those repetitive experiences:


ENEMY ATTACK
Simple missions where you have to defend your base and destroy all enemies.

STATION CAPTURE
Mission in which you must retake control of neutral stations before the enemy destroys them.

ESCAPE
Mission in which you must dodge obstacles, destroy barriers and enemies, evade turret attacks and more, all while being chased by a powerful explosion.

MINIBOSS AND BOSS ATTACK
The name is more than enough, but it is important to mention that each of these rivals has unique mechanics, random patterns and others not so random, weak points and strategies that require great skill.

COMBAT EVENTS
If you like risky decisions this is for you, random missions where you will have 4 choices with possible positive, neutral or catastrophic outcomes and that will commonly trigger battles or combat challenges.

OPPORTUNITY EVENTS
Similar to combat events but here the choices can take you from huge credit rewards or unique boosts to automatic damage to your base or the loss of all your upgrades.

ASSAULT TO STATIONS
Massive combats against enemy stations with the support of allied ships in unique conditions.

ISOLATED LOOTS
Magnificent rewards in which you must decide whether to take the easy path and get a safe but simple reward or choose the path of the samurai and put your skills to the test with unique mini-games, battles or challenges to get powerful rewards.

REFUELING STATIONS
What better way to describe this than space shops and markets, buy upgrades or weapons, repair your base or recharge shields.

True Enemy Protocol

Your worst nightmare comes true: a rival that will evolve along with your game. You can choose between two versions:


Simple:Let's avoid spoilers, so I'll just mention that it has the ability to annoy you at almost any time, plan ambushes, interfere in a battle, sabotage your base and even make you lose some rewards.

Complete:If you really want to suffer, welcome to hell. Just like simple mode but on steroids: it will have almost human capabilities, it will be able to make you suffer in unique ways like a real rival, it will strategize at the level of a genius and will make you feel afraid of his mere presence - of course without being an invincible or super powerful enemy.

Upgrading System

When you start each run you will start the same way, with your basic ship and preset weapons, but there are ways to improve it so you can progress through each game and each difficulty level.


Unlockables:At the end of each game you will get temporary fragments that you can use to unlock new weapons, ships, pilots, bases, stations, missions, improvements and much more.

Master Level System:Everything in this adventure can level up as you use it, weapons, ships, pilots and main bases will improve minimally with each fight permanently.

Basic Power-ups:Powerful upgrades to choose from for every win or reward, choose wisely.

Elite power-ups:Even more powerful than the Basic ones, they significantly change the way your weapons work and open the way to new strategies.

Implementation for Twitch

Link your account and allow your audience to participate in your destiny.

They will vote to decide your fate: good, bad, terrible, what could go wrong?

시스템 요구 사항

Windows
macOS
    최소:
    • 운영 체제 *: Windows 7 64bit or later
    • 프로세서: Core i3
    • 메모리: 8 GB RAM
    • 그래픽: GTX 1050
    • DirectX: 버전 11
    • 저장공간: 1 GB 사용 가능 공간
    권장:
    • 운영 체제 *: Windows 7 64bit or later
    • 프로세서: Core i5
    • 메모리: 16 GB RAM
    • 그래픽: GTX 1060
    • DirectX: 버전 11
    • 저장공간: 1 GB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: 10.11 (El Capitan)
    • 프로세서: Intel® iCore™ i5-4570S
    • 메모리: 4 GB RAM
    • 그래픽: GTX 950, AMD R9 280 or newer
    • 저장공간: 1 MB 사용 가능 공간
    권장:
    • 운영 체제: 10.13 (High Sierra)
    • 프로세서: Intel® iCore™ i5-4670
    • 메모리: 8 MB RAM
    • 그래픽: Nvidia® GeForce™ GTX 780M with 4GB
    • 저장공간: 1 MB 사용 가능 공간

큐레이터의 설명

큐레이터 5명이 이 제품을 평가했습니다. 평가를 보려면 여기를 클릭하세요.

고객 평가

평가 유형


구매 형식


언어


날짜 범위
특정 날짜 범위에 속하는 평가를 보려면, 위의 그래프에서 선택 항목을 클릭한 후 드래그하거나 원하는 바를 클릭하세요.

그래프 보기



플레이 시간
평가를 작성한 시점의 사용자 플레이 시간을 기준으로 평가를 필터링:


최소 시간 없음 ~ 최대 시간 없음
검색 조건:
그래프 보기
 
그래프 숨기기
 
필터
주제에서 벗어난 평가 활동 제외
플레이 시간:
위에서 설정한 필터 조건에 맞는 평가가 없습니다
다른 평가를 보려면 위에서 필터를 조정해주세요
평가 불러오는 중...