We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth. Battle, upgrade, die, and repeat. Unlock weapons, enemies, missions, mutators, ships and much more with each game.
Semua Ulasan:
9 ulasan pengguna - Perlu lebih banyak ulasan pengguna untuk menghasilkan skor
Tanggal Rilis:
14 Apr 2023

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Game Akses Dini

Dapatkan akses instan untuk bermain; ikut terlibat dalam game seiring perkembangannya.

Catatan: Game Akses Dini ini belum selesai dan mungkin tidak ada perubahan lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam statusnya saat ini, kamu harus menunggu untuk melihat jika game tersebut terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“This is a game created by Gamers for Gamers, for this reason it is important to work hand in hand with the players and thus grow with them and their powerful opinions, points of view, recommendations and contributions.
For all these reasons we want to launch the game and develop its content with the help of our most important asset, our Gamer brothers.”

Berapa lama game ini akan berada dalam Akses Dini?

“We will release the game when we feel it meets the expectations of our community and is a game worth playing. We are fast programming so this should not take more than 8 months.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“By the end of this period we plan to have at least 6 times more content (Enemies, bosses, minibosses, missions, unlockables, power-ups, weapons, etc.) in addition to the minimum implementation of the Temporary Aberrations Meter, Full True Enemy Protocol, Weapons, ships and pilots level progress system, Special Events on the map and Combat Arena.”

Apa status saat ini dari versi Akses Dini ini?

“Currently the game has 75% of the mechanics implemented, 20% are ready but they still require more content to be worthy of being presented and the remaining 5% are being finished, it has 20% of the expected content (Enemies, bosses, minibosses, missions, unlockables, power-ups, weapons, etc.)”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to increase the price a small amount and gradually as we add content and mechanics.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“With each content update (every 1 or 2 weeks) surveys will be carried out constantly through our Discord channel.”
Baca Selengkapnya
Bhs. Indonesia tidak didukung

Produk ini tidak didukung dalam bahasamu. Silakan tinjau daftar bahasa yang didukung di bawah ini sebelum melakukan pembelian.

Unduh We Will Get revenge Demo

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Laporkan bug dan berikan masukan untuk game ini di papan diskusi

Twitch implementation

RoadMap

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Tentang Game Ini

We Will Get Revenge is a challenging Roguelite-Shoot'Em Up game with interesting mechanics and physics in which you will have to take revenge on those who destroyed the earth.

Key Features

  • Replayability with unique and unrepeatable runs
  • Cooperative Multiplayer
  • Master Upgrade System
  • Critical Decisions
  • True Enemy Protocol
  • Twitch Implementation

No playthrough is the same

  • Various Ships with unique weapons to choose from
  • Pilots with bonuses to combine
  • Powerful Bases to select from
  • Dozens of Weapons to find and unlock
  • Hundreds of Power-ups to upgrade
  • Dozens of Challenges, decisions and missions
  • Dozens of new Enemies and Bosses to face
  • Procedural maps
  • Mutators to modify each run
  • A hateful Rival with True Enemy Protocol
  • Everything this and much more succulently distributed throughout 30 levels of difficulty that you must unlock

Gameplay

The main premise is very simple. Defend your base at all times and completely destroy any enemy that stands in front of you but... With a gratifying number of missions, challenges and mini-games we can forget about those repetitive experiences:


ENEMY ATTACK
Simple missions where you have to defend your base and destroy all enemies.

STATION CAPTURE
Mission in which you must retake control of neutral stations before the enemy destroys them.

ESCAPE
Mission in which you must dodge obstacles, destroy barriers and enemies, evade turret attacks and more, all while being chased by a powerful explosion.

MINIBOSS AND BOSS ATTACK
The name is more than enough, but it is important to mention that each of these rivals has unique mechanics, random patterns and others not so random, weak points and strategies that require great skill.

COMBAT EVENTS
If you like risky decisions this is for you, random missions where you will have 4 choices with possible positive, neutral or catastrophic outcomes and that will commonly trigger battles or combat challenges.

OPPORTUNITY EVENTS
Similar to combat events but here the choices can take you from huge credit rewards or unique boosts to automatic damage to your base or the loss of all your upgrades.

ASSAULT TO STATIONS
Massive combats against enemy stations with the support of allied ships in unique conditions.

ISOLATED LOOTS
Magnificent rewards in which you must decide whether to take the easy path and get a safe but simple reward or choose the path of the samurai and put your skills to the test with unique mini-games, battles or challenges to get powerful rewards.

REFUELING STATIONS
What better way to describe this than space shops and markets, buy upgrades or weapons, repair your base or recharge shields.

True Enemy Protocol

Your worst nightmare comes true: a rival that will evolve along with your game. You can choose between two versions:


Simple:Let's avoid spoilers, so I'll just mention that it has the ability to annoy you at almost any time, plan ambushes, interfere in a battle, sabotage your base and even make you lose some rewards.

Complete:If you really want to suffer, welcome to hell. Just like simple mode but on steroids: it will have almost human capabilities, it will be able to make you suffer in unique ways like a real rival, it will strategize at the level of a genius and will make you feel afraid of his mere presence - of course without being an invincible or super powerful enemy.

Upgrading System

When you start each run you will start the same way, with your basic ship and preset weapons, but there are ways to improve it so you can progress through each game and each difficulty level.


Unlockables:At the end of each game you will get temporary fragments that you can use to unlock new weapons, ships, pilots, bases, stations, missions, improvements and much more.

Master Level System:Everything in this adventure can level up as you use it, weapons, ships, pilots and main bases will improve minimally with each fight permanently.

Basic Power-ups:Powerful upgrades to choose from for every win or reward, choose wisely.

Elite power-ups:Even more powerful than the Basic ones, they significantly change the way your weapons work and open the way to new strategies.

Implementation for Twitch

Link your account and allow your audience to participate in your destiny.

They will vote to decide your fate: good, bad, terrible, what could go wrong?

Persyaratan Sistem

Windows
macOS
    Minimum:
    • OS *: Windows 7 64bit or later
    • Prosesor: Core i3
    • Memori: 8 GB RAM
    • Grafis: GTX 1050
    • DirectX: Versi 11
    • Penyimpanan: 1 GB ruang tersedia
    Direkomendasikan:
    • OS *: Windows 7 64bit or later
    • Prosesor: Core i5
    • Memori: 16 GB RAM
    • Grafis: GTX 1060
    • DirectX: Versi 11
    • Penyimpanan: 1 GB ruang tersedia
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.
    Minimum:
    • OS: 10.11 (El Capitan)
    • Prosesor: Intel® iCore™ i5-4570S
    • Memori: 4 GB RAM
    • Grafis: GTX 950, AMD R9 280 or newer
    • Penyimpanan: 1 MB ruang tersedia
    Direkomendasikan:
    • OS: 10.13 (High Sierra)
    • Prosesor: Intel® iCore™ i5-4670
    • Memori: 8 MB RAM
    • Grafis: Nvidia® GeForce™ GTX 780M with 4GB
    • Penyimpanan: 1 MB ruang tersedia

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