I cannot recommend this game enough. Great difficulty, immersive dystopian roman game world, good characters and storylines, lots of different ways to play. If you are looking for a challenging tactical rpg with great replay value this is it. If you want to feel godlike and wade through dead enemies, I'd head elsewhere.
1) High difficulty/you are not god. Not every fight/situation is win-able sometimes it's best to avoid an area/quest/person. I love this because it really enhances a feeling of realism/roleplay.
2) Immersive dystopian game world with tons of lore and a basis in roman history. I think that speaks for itself.
3) Characters and storylines. This definitely added to the immersion. Characters have their own personalities and motivations and on top of that, it always feels like everyone is trying to attain those goals (and stay alive, of course).
4) Lots of different ways to play. This should probably be at the top. While there are 8 "origins" you can choose to do pretty much anything you want with those origins. Want to be a thief with no sneak or lockpick and opt for disguise and persuasion? Go ahead. Want to completely screw with the system and play a hammer wielding, shield bearing thief with 0 social/subterfuge skills? Sure (though you may not last long if you keep thieving). But let's sum it up this way, I have 5 different Assassin files. Every single one is following a completely different path (some more succesfully than others).
To be fair there are a couple of issues I have with the game as it stands now (early Feb 2014). I'm sure others have mentioned many of these (although the game is still a work in progress so hopefully these will be fixed):
1) saves are sometimes problematic. You can't save during combat (good), but sometimes you don't get to save between combats or for prolonged periods of dialogue which can cause you to repeat certain game sections more than necessary. Also autosaves would've been helpful.
2) heavy armor and block are almost useless (although this is possibly my incompetence). I have only ever been successful with dagger and dodge in combat. Also, dagger is overpowered (which while I do enjoy sometimes should probably be fixed).
3) Not quite enough non-combat quests for certain classes in early game (this I definitely expect to be fixed by the end)
4) This might be intentional, but sometimes you get into a conversation with someone and get stuck at a dead end of the conversation where you only have one or two options, neither of which has a chance of success, and can't back out with a neutral or non-committal answer. These are at points I wouldn't expect (as opposed to the time I screwed up and put my poor character in a death-death situation). Again, it might be intentional and if you save frequently it's not too bad.
Posted: February 3rd, 2014