Il est temps de faire du ciel un carnage d'acier.
Évaluations des utilisateurs :
Récentes :
variables (28 évaluation(s)) - 50% des 28 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
variables (3,310 évaluation(s)) - 60% des 3,310 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 24 jan 2013

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter ACE COMBAT ASSAULT HORIZON Enhanced Edition

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-75%
$19.99
$4.99
 

À propos de ce jeu

'ACE COMBAT™ ASSAULT HORIZON' est un tout nouveau jeu d'action-shoot.
Plus rapide, percutant et agressif que jamais, ce nouveau titre va mettre le ciel à feu et à sang.
Project Aces, l'équipe de développement de NAMCO BANDAI Games Inc. au Japon a poussé la série vers de nouveaux horizons. Déchirez les appareils morceaux par morceaux et broyez leurs carcasses fumantes sous votre suprématie aérienne. Explosez les rues et esquivez les gratte-ciels de verre et d'acier de villes réelles au cœur d'une épopée guerrière excitante à l’échelle du globe.
Prenez le contrôle et devenez instantanément un pilote capable de prouesses supersoniques étourdissantes en livrant, seul ou à plusieurs des batailles à grande échelle dans un ciel jonché de pièges mortels.
Il est temps de faire du ciel un carnage d'acier.

Caractéristiques


  • Exclusif pour PC : Améliorations graphiques (résolution jusqu’à 1900x1200p), jeu en ligne jusqu’à 16 joueurs et un paquet de contenus bonus (8 véhicules, 2 cartes, 27 skins, 9 augmentations de compétences).
  • Un drame guerrier crédible dans des environnements réels -De multiples types d'appareils pour chaque situation avec plus de 30 avions officiels disponibles.
  • Scenario créé par un célèbre auteur de best-sellers militaire du New York Times
  • De multiples types d'appareils pour chaque situation avec plus de 30 avions officiels disponibles.
  • Ravagez le sol et glissez entre les gratte-ciels tout en explosant vos adversaires lors de joutes aériennes.
  • ACE COMBAT™ online offre de nombreux modes de jeu en ligne.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP , Windows Vista, Windows 7, 8 (versions 32 ou 64 bit, optimisé 64 bit)
    • Processeur : Intel Core 2 Duo 1.8 Ghz ou ADM Athlon X2 2.4 Ghz
    • Mémoire vive : 2 Go de RAM
    • Affichage : Nvidia GeForce 8800GT ou mieux ; ATI radeon HD 3850
    • DirectX® : 9.0c
    • Disque dur : 16 Go d'espace disque disponible
    • Son : Compatible Direct Sound
    • Autres prérequis : Connexion Internet haut débit, installation et inscription à Games For Windows - LIVE
    • Supplémentaire : Périphériques : souris et clavier, manette Microsoft Xbox 360® pour Windows®, Logitech Rumblepad 2 USB ou équivalent ; Joysticks/manches à balai supportés (Thrustmaster : T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator pour Xbox 360)
    Recommandée :
    • Système d'exploitation : Windows Vista, Windows 7, 8 (versions 32 ou 64 bit, optimisé 64 bit et processeurs multi-cœurs )
    • Processeur : Intel Core 2 Quad 2.7 Ghz, AMD Phenom II X4 3 Ghz ou mieux
    • Mémoire vive : 4 Go de RAM
    • Affichage : Nvidia GeForce 8800GT ou mieux ; ATI radeon HD 3850
    • DirectX® : 9.0c
    • Disque dur : 20 Go d'espace disque disponible
    • Son : Compatible Direct Sound
    • Autres prérequis : Connexion Internet haut débit, installation et inscription à Games For Windows - LIVE
    • Supplémentaire : Périphériques : souris et clavier, manette Microsoft Xbox 360® pour Windows®, Logitech Rumblepad 2 USB ou équivalent ; Joysticks/manches à balai supportés (Thrustmaster : T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator pour Xbox 360)
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (28 évaluation(s))
Globales :
variables (3,310 évaluation(s))
Publiées récemment
dzaki.aditya20
( 0.7 heures en tout )
Posté le : 24 juin
Very nice graphic but controll was not as same as on the PSP platform. Controll using keyboard only was terrible idea.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Midnight-Moon
( 7.4 heures en tout )
Posté le : 24 juin
J'avais ace combat 3 sur ps1 (mais ont s'en fous), j'ai vu cette version pc je me suis dis cool, ça va m'éviter de racheter une console !

Et bien non, ce jeu est vide, le gameplay est vide : tous est assisté c'est limite si il faut forcer pour se crasher et encore j'ai reussi a faire rebondir mon chasseur sur le sol sans aucun dégats reçus... normal
Les missions sont d'une longueure exaspèrante et souvent c'est répétitif : vous vous battez, un boss vous le btez et ça recommence.

Le multijoueur est vide aussi, très vide; les 2/3 du temps passer à jouer étant d'attendre une session ou d'en créer une : personne.

Il y a tellement d'autre jeux qui en valent la peine, celui ci ne sera qu'un trous dans votre porte money point barre.
Sinon vous pouvez l'acheter pour les graphismes mais allez plutôt regarder des gameplays sur youtube, ce sera plus rentable.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
acerew2436
( 3.3 heures en tout )
Posté le : 22 juin
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Seneschul
( 0.2 heures en tout )
Posté le : 18 juin
I played on "noob" settings.
I suck at this game, therefore I don't like it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
clear sky
( 0.9 heures en tout )
Posté le : 18 juin
cant use my mouse?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Chris Silent [moving, no net]
( 1.2 heures en tout )
Posté le : 16 juin
Ace Combat: Rail Simulator
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Компот <3
( 4.3 heures en tout )
Posté le : 16 juin
please don't buy this game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
TGrG
( 2.0 heures en tout )
Posté le : 16 juin
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
GManLegendary
( 0.4 heures en tout )
Posté le : 13 juin
It is a different type of Ace Combat and most certainly a different type of flight sim (more of a flight game). That being said, it is still a good and fun game at its core. This is not the best Ace Combat by any means, but it is still Ace Combat. If you're a fan of the series and are debating purchasing Assault Horizon I can say that you'll be somewhat disappointed but satisfied. If you like flight-related games and want to purchase Assault Horizon I can tell you that you will enjoy the game. In the end, I'll always love Ace Combat and I had an enjoyable time with Assault Horizon.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Northropi
( 78.3 heures en tout )
Posté le : 12 juin
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
7.4 heures en tout
Posté le : 24 juin
J'avais ace combat 3 sur ps1 (mais ont s'en fous), j'ai vu cette version pc je me suis dis cool, ça va m'éviter de racheter une console !

Et bien non, ce jeu est vide, le gameplay est vide : tous est assisté c'est limite si il faut forcer pour se crasher et encore j'ai reussi a faire rebondir mon chasseur sur le sol sans aucun dégats reçus... normal
Les missions sont d'une longueure exaspèrante et souvent c'est répétitif : vous vous battez, un boss vous le btez et ça recommence.

Le multijoueur est vide aussi, très vide; les 2/3 du temps passer à jouer étant d'attendre une session ou d'en créer une : personne.

Il y a tellement d'autre jeux qui en valent la peine, celui ci ne sera qu'un trous dans votre porte money point barre.
Sinon vous pouvez l'acheter pour les graphismes mais allez plutôt regarder des gameplays sur youtube, ce sera plus rentable.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
78.3 heures en tout
Posté le : 12 juin
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1.2 heures en tout
Posté le : 16 juin
Ace Combat: Rail Simulator
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Non recommandé
2.0 heures en tout
Posté le : 16 juin
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
3.3 heures en tout
Posté le : 22 juin
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
0.9 heures en tout
Posté le : 18 juin
cant use my mouse?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
62 personne(s) sur 72 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
42.1 heures en tout
Posté le : 3 mai 2014
J'ai été vraiment déçu par ce jeu, le pilotage, complètement assisté n'a aucun intéret, le comble pour un jeu de ce genre.
Non mais les mecs, des QTEs, QTE QTE QTE, les manoeuvres automatiques pendant les combats enlèvent tout plaisir, on en est à la limite du "Appuyez sur A pour finir le jeu", s'en est incroyable! L'avion rétablit son assiette tout seul!
On en est presque à une absence de gameplay, les missions sont longues (mais looonnnnngues) et le fait que le jeu nous assiste trop ne fait qu'augmenter ce sentiment de lenteur et de manque de dynamisme, qu'ils essayent de combler via un scénario et une mise en scène à la Michael Bay...
Et rien que ça, le "SCENARIO", j'ai d'habitude pas trop de mal à faire abstraction de l'éxcè d'Américanisme qu'il peut y avoir dans ce genre de jeu, mais là, trop c'est trop, à ce point là c'est de la propagande pro Américaine (attention la belle, celle des Etats-Unis, pas celle des autres), avec comme par hazard le méchant Russe.. Pfiuuu, le jeu m'en a tellement fait bouffer et ça m'a tellement mis sur les nerfs que je vais m'arrêtter là sur ce sujet.
Sans compter ma sauvegarde qui a disparu 3 fois des serveurs GFWL, mais je vous passerais les em***des que j'ai pu avoir vis à vis de ça puisque ça ne concerne pas le jeu en lui même mais bien GFWL.
Alors voilà, on a là un jeu scripté, trés trés trés scripté, simpliste, il n'y a qu'a voir, un trophé pour appuyer sur Y...
Et des QTE... Pour une simulation... Des QTE... Un avion qui vole tout seul, le tout en étant quasi invulnérable pendant tout le jeu...
Pour ce qui est du multi, il est presque inéxistant, et le défis sera de débloquer plus de XP possible vis à vis du mec d'en face pour débloquer des capacités qu'il n'aura pas...

En tant que grand fan des jeux de simulation aéronautique, j'ai été très déçu, ce jeu représente l'avenir des jeux-vidéos, des jeux ultra assistés, sans défis, sans âme, des publicités nationalistes intéractives.
Passez votre chemin, ou si vous l'achetez, je ne peux que vous dire ceci:
"Toi qui entre ici, abandonne toute espérance."
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
33 personne(s) sur 40 (83%) ont trouvé cette évaluation utile
Recommandé
29.3 heures en tout
Posté le : 11 novembre 2013
Avant toute chose, oubliez la partie dite "simulation" du titre, il n'y en a pas un pet là dedans. C'est un jeu aracade pur et dur, mais un bon.
Le jeu réussi là ou le médiocre HAWX avait lamentablement échoué.
Voyez ça comme un Call of Duty (un bon Call of Duty) du ciel. L'action est quasi omni-présente, la mise en scène grandiose, délaissant totalement l'éventuel fragment de réalisme qu'on pourrait attribuer au titre.
Un scénario classique mais qui reste potable.
La campagne est intense, variée, mais relativement courte, il faut bien l'admettre. La possibilité d'utiliser d'autres avions (il y a vraiment un très large éventail de choix) et armements pour la majeure partie des missions renforce la rejouabilité du tire.
75% des missions de la campagne sont jouables en coop à 2.
Le multi, très bordelique, virira selon l'appréciation de chacun.

En Bref, un bon jeu pop corn (mais court) avec des splosions et des navions. A chopper sans doute, mais à chopper en promo.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Recommandé
8.9 heures en tout
Posté le : 14 août 2015
Vous détestez les russes dans les jeux qui se passent sur terre ?
->Vous les détesterez même dans les airs !

Non, plus sérieusement...
Je ne comprends juste pas pourquoi ce jeu est si mal noté, peut-être parceque c'est mon premier jeu d'avion ?

De mon point de vue, ce fût un bon jeu, pas un EXCELLENT jeu, mais un bon jeu.

Faisons une liste :

------------- ATTENTION : TOUT CECI PARLERA DE LA CAMPAGNE, ET NON DU MULTIJOUEUR OU DE LA COOP, IL N'Y A, PAR AILLEURS, AUCUN SPOIL !-------------------

Positif (+) :

+ L'histoire - Malgré que ça ne m'intéresse pas en général, là j'ai bien accroché, surtout avec beaucoup de rebondissements.

+ Les dialogues - De nombreuses phrases épiques à se remémorer plus tard.

+ Les avions - Et ouais, c'est la base pour un jeu d'avion, mais là il y en a énormément, pour tous les goûts, tous les styles de jeu, mon préféré restera toujours le bombardier en tapis furtif, ♥♥♥♥ les raptors !

+ Les modèles de persos - C'est souvent ce qui me dégoûtent, mais là, pour la première fois, j'ai vu des persos avec des émotions !

+ Les combats - De nombreux moments intenses où l'ont à peur quand ils se produisent.

+ Différents gameplay - Avions de chasse, bombardiers, hélicos, tout y est, mais ne pensez pas à un seul moment toucher le sol.

+ Différents types d'armes - Bombes multiples air/sol, air-air x6, bombes perforantes, arme IEM, il y a énormément de choses qui peuvent changer le cours d'un combat.

+ La durée de vie du jeu - 7H en campagne solo, plus en multi, et encore plus en coop.

+ Jouer plusieurs personnages - Ca paraît annodin, mais c'est franchement sympa, en plus, toute l'histoire se recoupe, c'est vraiment bien foutu à ce niveau là.

Mitigé (-/+) :

-/+ Les contrôles - Très dur à prendre en main, personnelement je les connais toujours pas.
-/+ Le "Combat Aérien" - Trop cheaté sur les bords ? Je crois bien oui.
-/+ Les checkpoints - Souvent inutiles, ou trop éloignés.

Défauts (-) :

- L'IA - LE PLUS GROS PROBLEME DU JEU ! Et oui, vous êtes toujours avec au moins 3 amis, voir vous êtes environ 20 dans certaines missions, mais c'est toujours VOUS que les ennemis vont focus, et ça, le focus, ça m'énerve, tous les chasseurs sur votre gueule sans exception, et vos potes, eux, sont cons, j'en ai jamais vu un seul faire un kill ennemi ><.

- Les textures - Je ne parle pas des graphismes, attention ! Les textures des sols/bâtiments sont tout simplement mauvais, autant prendre les textures oranges de CS:S avec les dimensions marquées dessus, ça reviendrait au même.

- Les boss/leaders - Ils ont tout simplement trop d'HP, mais beaucoup trop, genre 40 missiles pour le dernier boss, et ça, c'est un peu abusé, c'est pas parceque c'est un pro qui pilote le même avion que toi, que lui, il est invincible aux missiles, faut pas déconner.

- Moments rageants - Bon ok, dans tous les jeux il y en a, mais c'est vraiment chiant, avec cette IA à la con ><.


Au final, je ne comprends toujours pas pourquoi il est aussi mal noté...
Acheter le dans un bundle ou en promo, ça serait mieux par contre à ce nieau là.

<<J'ai souvent vu ma mort dans mes rêves... Mais je suis pas mort.>>
Colonel Bishop
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
14 personne(s) sur 16 (88%) ont trouvé cette évaluation utile
Recommandé
16.5 heures en tout
Posté le : 25 novembre 2013
Si vous cherchez un jeu d'avion / hélico pour vous défouler, arcade, nerveux, avec des effets spéciaux corrects, et accessible, même dans le canapé et à la manette, vous serez comblé ! On pose le cerveau et on enchaîne les missions !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante