Never before has combat been so fast in-your-face.
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褒貶不一 (30 篇評論) - 53% of the 30 user reviews in the last 30 days are positive.
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發售日: 2013 年 01 月 24 日

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購買 ACE COMBAT ASSAULT HORIZON Enhanced Edition

夏日特賣!特惠截止於 07 月 4 日

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$19.99
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關於此遊戲

Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.

Key Features


  • Exclusive for PC : Improved graphics (resolution up to 1900x1200p) ; online play up to 16 players and a huge bonus content pack (8 aircraft, 2 maps, 27 skins, 9 skills upgrades).
  • Dramatic realistic story line – Written by New York Times Best Seller and military author Jim DeFelice, players will experience an engaging war drama spanning real-world locations across the globe.
  • Steel carnage destruction – Incredible detail and visual reaction for every explosive attack (aircraft are shredded to pieces, enemy troops annihilated, buildings shattered, machines bleed)
  • Entirely new aircraft to pilot – Experience split-second maneuvering and positioning, pinpoint targeting, hovering attacks and other gameplay diversity through the introduction of the Attack Helicopter, Door Gunner and more
  • Revolutionary Close-range Assault system – Delivering high-speed acrobatics, dizzying one-on-one encounters, satisfying visceral low-attitude and high-flying death from above
  • ACE COMBAT™ online reinvented – Take to the skies and engage hostile forces in a variety of modes including Capital Conquest (challenge opposing teams and fight to protect or take control of famous capitals around the world)

系統需求

    Minimum:
    • OS:Windows XP , Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Duo 1.8Ghz or AMD Athlon X2 2.4 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850 and higher
    • DirectX®:9.0c
    • Hard Drive:16 GB HD space
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
    Recommended:
    • OS:Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Quad 2.7Ghz or better, AMD Phenom II X4 3Ghz or better
    • Memory:4 GB
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850
    • DirectX®:9.0c
    • Hard Drive:20GB
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
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褒貶不一 (30 篇評論)
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Recently Posted
Afroman23rd
( 9.4 記錄時數 )
張貼於:06 月 24 日
great game highly recommend play with controller


Helpful? 搞笑
dzaki.aditya20
( 0.7 記錄時數 )
張貼於:06 月 24 日
Very nice graphic but controll was not as same as on the PSP platform. Controll using keyboard only was terrible idea.
Helpful? 搞笑
acerew2436
( 3.3 記錄時數 )
張貼於:06 月 22 日
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
Helpful? 搞笑
Seneschul
( 0.2 記錄時數 )
張貼於:06 月 18 日
I played on "noob" settings.
I suck at this game, therefore I don't like it.
Helpful? 搞笑
clear sky
( 0.9 記錄時數 )
張貼於:06 月 18 日
cant use my mouse?
Helpful? 搞笑
Chris Silent [moving, no net]
( 1.2 記錄時數 )
張貼於:06 月 16 日
Ace Combat: Rail Simulator
Helpful? 搞笑
Компот <3
( 4.3 記錄時數 )
張貼於:06 月 16 日
please don't buy this game.
Helpful? 搞笑
TGrG
( 2.0 記錄時數 )
張貼於:06 月 16 日
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
Helpful? 搞笑
GManLegendary
( 0.4 記錄時數 )
張貼於:06 月 13 日
It is a different type of Ace Combat and most certainly a different type of flight sim (more of a flight game). That being said, it is still a good and fun game at its core. This is not the best Ace Combat by any means, but it is still Ace Combat. If you're a fan of the series and are debating purchasing Assault Horizon I can say that you'll be somewhat disappointed but satisfied. If you like flight-related games and want to purchase Assault Horizon I can tell you that you will enjoy the game. In the end, I'll always love Ace Combat and I had an enjoyable time with Assault Horizon.
Helpful? 搞笑
Northropi
( 78.3 記錄時數 )
張貼於:06 月 12 日
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
5 人之中有 5 人(100%)認為這篇評論值得參考
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78.3 記錄時數
張貼於:06 月 12 日
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
這篇評論值得參考嗎? 搞笑
7 人之中有 5 人(71%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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1.2 記錄時數
張貼於:06 月 16 日
Ace Combat: Rail Simulator
這篇評論值得參考嗎? 搞笑
4 人之中有 3 人(75%)認為這篇評論值得參考
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2.0 記錄時數
張貼於:06 月 16 日
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
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2 人之中有 1 人(50%)認為這篇評論值得參考
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3.3 記錄時數
張貼於:06 月 22 日
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
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Most Helpful Reviews  Overall
22 人之中有 20 人(91%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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22.9 記錄時數
張貼於:2015 年 04 月 27 日
皇牌空戰第一次登陸STEAM!!然而結果是悲劇的..........

我從FC之後就再也沒碰過家機,但耳聞這款系列在空戰中是經典款.但NAMCO BANDAI推出的登陸第一作偏偏是惡評如潮的Assault Horizon(底下簡稱AC7)

大部分的抨擊論點「嶄新卻破爛的操作系統」.對於一個從沒碰過的玩家來說:很困難嗎?不過就是狗鬥DFM追著人家跑,被咬就反DFM的QTE遊戲.可能反對老手玩家來說難以接受吧? 關於操作性這點我覺得應該是中性,有好有壞才是

單機劇本很無聊,空戰相關的每一關就是狗咬狗的追著跑,頂多狗兒們變得更難咬或是更容易咬過來,再困難一點的就是有時限的擊毀指定目標.其他載具的操作沒甚麼意義,AC130跟側門GUNNER很無聊,連割草的過癮感都沒有.直升機配合地面部隊協同的場面不多,就是看著直升機踩遍每一個敵陣地

聯機對戰就更悲劇了,我完全連不上線(所以放棄收集全配色的想法了).但找幾個玩過PC線上對戰的玩家體驗,作弊似乎不少-功能也很強大-

反面的好意思就是這遊戲的第三方改造很多,PC版玩家能透過工具改修出自己喜歡的塗色

好消息是PC版包辦了PS3版的付費DLC(哈哈哈~~~~PS3黨你們感覺如何了?感覺如何了啊!?UCCU),但其實這不能算好消息,這反而反應出廠商的無良與惡德

BGM很不錯,雖然之前沒玩過AC系列但都有聽過OST,AC7依然保持很棒的音樂傳統

以上,雖然我自己玩得還能接受,但整體還是「痛心疾首的給予負評」----然後商店頁面封鎖評論瀏覽是哪招?

總結
------
適合買的時機:等有66%以上的折扣再說
誰適合買:只打算玩單機的,或是上聯機跟其他潛在作弊玩家硬碰硬的強者
不建議誰買:號稱自己是AC系列迷的,如果你原本就是玩家機版,就繼續待在家機上吧

附錄
-----
AC7,FF13,還有DOA5.這些原本家機版移植到PC STEAM上幾乎都是惡評如潮(喔對,超次元GAME倒是一致好評,果然女人是宣傳利器,但還是很不穩定)

這幾個慘烈的教訓似乎告訴我們,日系商缺乏對PC與STEAM平台的認知,也缺乏移植PC的技術力(卡婊例外,因為一次都是全平台無節操,誰都可以上)

日商依然拿他們的想法套在PC上就是這樣的結果,遊戲內容缺乏誠意,系統穩定性與兼容性糟糕,更不要臉的高價付費DLC.如果這樣搞下去,日系GAME會失去PC平台也不意外.或許從一開始就是黑暗戰略----弄給大家看讓大家對PC平台的死心

如果我有機會對日系商對談的話,我會告訴他們「盜版不是造成PC遊戲賣不出去的主因,沒有心的遊戲內容,人們根本不會花錢買新遊戲」
有一個遊戲在PC版預購第一天就賣出了100萬套,在更早的PS/360系家機板第一天700萬套,那個遊戲叫作GTA5.真希望日系能再好好效法一番
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9 人之中有 8 人(89%)認為這篇評論值得參考
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19.8 記錄時數
張貼於:2013 年 11 月 30 日
空戰奇兵移植PC首作
喜歡空中的纏鬥以及飛機在天空中破開的聲音
這款絕對不會讓你失望...

可惜本作並沒有PS系列般的大型世界觀.比較著重於個人TEAM的描寫
有玩過PS前作版本的玩家.請抱持著新GAME的想法來遊玩這款遊戲

-------20140725新增------
(由於本人只玩過4代+雷貝卡戰役.因此是用兩作跟本作來相比較
如果有玩得比較深的玩家,請鞭小力一點)

本作品在空戰部分,由於新纏鬥系統的出現,相對的特別
纏鬥方面有點類似剪刀石頭布的心理戰以及距離的拿捏
當然對於自機迴轉加速度的掌握也相對的是個重要的關鍵

今日被對方鎖定進入纏鬥畫面之後.要如何加速避開纏鬥,
或者是配上導彈干擾器.可以有效的拉近距離使用反纏鬥,就是剪刀石頭布的醍醐味

另,本作對戰部分不只有飛機可以開
還有直升機喔!雖然個人認為直升機部分對上戰鬥機從來都只是個怪誕的想法
但是扣除不合理性.其實直升機的加入在某些合作清掃的關卡內,是頗為重要的
(但我還是只會開飛機...男人就是要在空中展翼翱翔)

對於劇情,本作品的主角總算可見了.
玩家不再扮演永遠看不到臉,經由第三人或者是各種拼湊的劇情所產生的主角
而是有血有淚,跟BOSS交纏完畢渾身虛脫在眾人面前擺出勝利姿勢的人

劇情內除了基本的飛機戰鬥之外,這次更可以開直升機使用近距離火神砲掃除敵軍
或者是開著轟炸機,在高空使用飛彈掩護我軍的攻堅
另,還有轟炸機的低空飛航關卡,都是這款遊戲令人感到一亮的特點
本作由於纏鬥的模式,因此現在擊墜敵人之後會有短暫的回撥動畫,算是一個小小的特點改進
從敵人被擊墜的機身中穿越,和著煙霧的破出畫面.怎麼看就是怎麼帥

但,有優點就有缺點
本作品在纏鬥方面由於過於著墨.
因此許多戰鬥都使用了纏鬥模式結束.(例如海戰以及最後的BOSS決戰,包含最最後的飛彈擊墜任務)
不是說纏鬥模式不好,而是過於頻繁繁複.造成疲勞感
將敵機擊墜之後,這短暫的回放動畫,久了還是會令人感到厭煩...
一場任務打落50架敵機,光看動畫可能就花了你數分鐘
任務結束後,沒有歷代的最後飛行距離模擬箭頭回放.算是其中的小小缺憾...

還有.飛機機身的部分由原本的固定血量轉變為類似COD般的回血制
一開始總是讓人無所適從...讓剛開GAME只有原本舊作印象的我來說
還找了半天HP在哪裡...

誠如之前所述,本作在這種飛行GAME上面絕對是爽度十足
如果現在特價,你的遊戲酷又沒有這款GAME,那絕對不要錯過了這款空戰的爽GAME

PS:本作使用GFWL.(第三方DRM)
如果對本軟體有深痛的傷痕的話(例如黑暗靈魂),還請斟酌是否購入...
這篇評論值得參考嗎? 搞笑
23 人之中有 15 人(65%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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1.5 記錄時數
張貼於:2014 年 04 月 5 日
好爽!!!!!!!!!!!
沒有了可惡的GFWL
作為一款打飛機遊戲
PC上第一部的空戰奇兵
我好喜歡<_<
配置要求奇低
你們還對這款遊戲表示懷疑?
送你們三個字
買買買!
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7 人之中有 5 人(71%)認為這篇評論值得參考
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1.7 記錄時數
張貼於:2014 年 07 月 26 日
很好玩的一款遊戲,難度對於沒有玩過飛行遊戲的可能有點高,有個360手把可以幫助你上手
不建議有玩過前幾代極端刻板映象的人購買,對於國外自動追跡的負面評價我覺得有點言過其實
一款好遊戲並不絕對建立在這方面,這款遊戲劇情、難度都夠,加上75%的特價無可挑剔
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4 人之中有 3 人(75%)認為這篇評論值得參考
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11.4 記錄時數
張貼於:2014 年 07 月 26 日
刺激 過完關卡整個有爽感 噴射機追尾畫面很讚
這篇評論值得參考嗎? 搞笑
9 人之中有 4 人(44%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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1.0 記錄時數
張貼於:2015 年 11 月 6 日
没有6好玩,存档机制太不合理,玩的想让人摔手柄,所以为了我的手柄,删了,再见,再也不碰了。
這篇評論值得參考嗎? 搞笑