Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure!
User reviews: Very Positive (415 reviews)
Release Date: Sep 4, 2013

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About This Game

Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure! When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion to rescue Minnie. Gather your courage and traverse enchanted forests, take on hordes of rebellious toys and navigate mazes of living books. Play as Mickey and save Minnie from Mizrabel’s evil clutches!

- Play as Mickey Mouse in this reimagining of the classic Sega Genesis.
- Experience a world of wonder, brought to life with all-new graphics and magical adventures.
- Journey across five magical worlds filled with Mizrabel’s powerful minions.
- Complete hidden challenges to customize Mickey with classic costumes!

System Requirements

    • OS: Windows Vista SP2+
    • Processor: 2.8 Ghz Dual Core (minimum)
    • Memory: 2 GB RAM
    • Graphics: ATI 2600/Nvidia 8600 (minimum)
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: 2.4 GHz Quad Core (recommended)
    • Memory: 4 GB RAM
    • Graphics: ATI 4850/Nvidia 8800 (recommended)
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • OS: 10.8.5
    • Processor: 1.8 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
    • OS: 10.9.3
    • Memory: 8 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
Helpful customer reviews
3 of 5 people (60%) found this review helpful
1.8 hrs on record
Short, but sweet. Gameplay is precise and the music is enchanting.
Posted: October 3
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1 of 2 people (50%) found this review helpful
3.5 hrs on record
Highly enjoyable platformer, great graphics and fun gameplay.
Posted: October 16
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1 of 10 people (10%) found this review helpful
3.6 hrs on record
Posted: September 30
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3 of 40 people (8%) found this review helpful
0.2 hrs on record
Even before actually playing the game, I was already hating Sega with my guts for this piece of crap.

- "Best played with gamepad" shown (actually "Am besten mit Gamepad gespielt." - see below), and this is apparently just advertising for Microsoft input devices. It's also helped along by only giving you three keyboard control presets (and they're all sub-optimum, and it's incredibly lazy considering you have two actions plus direction keys). Yeah, you won't need analog movement controls for this game either, so the controller advertising is complete ♥♥♥♥♥♥♥♥. (At least the few movement tests I did with keyboard felt like giving me enough control. Analog controller movement results in either run or stroll.)

- Said message is part of the ♥♥♥♥ing 25 seconds of unskippable game launch intro! (More if you don't press Enter and then Esc at the right times.) And even returning from in-game to the main menu (e.g. for quitting) wastes several seconds with unnecessary transitions. You're better off just pressing Alt+F4, but hell, who knows whether that might screw up your probably only savestate in this autosaving piece of console crap.

- Menu navigation is slooooow. You cannot press an arrow key and expect the menu to switch to the next point with that. No, you have to do things slowly, the way the game wants you to do it. It wants to complete its fancy text animation first before going to the next point.

- Game disregards Windows version locale, general Steam language setting and game-individual Steam language setting and runs in the location set in Windows system config, which is idiotic, because what's relevant is the language the user understands, not where he is located. I tried finding config files and couldn't, except one with two useless entries. I searched the Windows registry and couldn't find settings there either. Command line parameters? Who knows? Very likely not, since this is just another piece of crap carryover from consoles. I eventually, using a frickin hex editor like a code hacker, found all the available variables and the registry key for the config, which is "SSA\COI", which explains why my keyword search earlier remained unsuccessful. And, well, ... there is no language setting at all in this game. It is hardcoded to take the Windows locale setting, so you'd have to change that every time you play the game if it's not the desired language. And as you can derive from the game forums on Steam (which you should always consult before buying a game, after you've read some of the negative reviews), some people have no choice, their game being in Japanese.

This is the second game ♥♥♥♥ing me off in one day, the other one being Half-Life 2 with its botched update from Valve that caused a launch error for many people. I don't actually get to play games that much, because by the time I get one to run properly, the little motivation I had is gone. I feel like an IT support guy again, but in my free time, and with the difference that I'm actually paying money for the opportunity to deal with crap like this.

I'd demand a refund if I didn't know how annoying THAT would be with Valve, on top of all the hassle I already had.
One has to ask: Why does Valve, with a platform like Steam, even allow the games sold on it to violate its functional guidelines/principles?

The only game I feel like playing right now is Sniper Elite: Corporate Business Cleanup.

P.S.: Oh and the story of the game is the usual ancient-Christian-hate-propaganda-fueled evil-ugly-witch theme, but hey, this is a mickeymouse game after all, so that's to be expected.

TL;DR: Dis?! ... Ney!
Posted: October 5
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2.5 hrs on record
The graphics are great, level design is also impressive in addition to marvelous music. Gameplay is not original, but more than average.

This ganme does not seem to be well optimized for the PC. The framerate can sometimes drop and the controls when the mode turns to '3D' does not really work. For example, if you try to jump while clicking both "Bottom" and "Right" on your keyboard, Mickey will not jump!
Unfortunatelt, the game ss very very short. You can beat this in 2-3 hours.

If you are a hardcore platformers fan, get this. Otherwise, wait for the sale and get it.
Posted: October 25
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3.0 hrs on record
As the big fan of the original game I was rather scared for a remake since so many games have been butchered by them. This however was done justice.

The graphics are very clean and nice. Gameplay was similar to the original but with enough fresh ideas to keep things interesting. Music was fantastic - particularly in that they included an option to have the original music hidden away in the options.

Exactly as a remake should be done, well done Sega.
Posted: October 25
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57 of 62 people (92%) found this review helpful
5.5 hrs on record
Personal Rating: "Worth playing"
Traditional Rating: 7/10
Genre: Platform Adventure

Disney was no stranger to the late eighties and nineties consoles back when it was Nintendo waging a console war with SEGA. Arguably two of the most memorable titles for each system were Ducktales for the NES and Castle of Illusion for the SEGA Mega Drive/Genesis. Ducktales had the edge - being more fiendishly difficult than Mickey Mouse's SEGA outing but both exuded charm and were bestsellers on either system.

Cut forward 25+ years to the year 2013 as both popular titles re-emerged in full HD glory for a new generation of gamers and for the first time ever - debuting on the PC. I can see that the more modern gamer will probably find the gameplay on display here a bit antiquated and Castle of Illusion will possibly hold very little appeal for them (outside of the Mickey Mouse and Disney connection) but it's clear the intention here - Castle of Illusion is a love letter to the gamer that cut his/her teeth on these kind of games in the past. While Ducktales: Remasterd is a scene by scene remake (with newly implemented graphical cut-scenes), Castle of Illusion is more of a re-imagining taking the five levels of illusion Mickey must traverse in order to save his dearly beloved, Minnie Mouse, from the clutches of the evil witch Mizrabel and giving each of them a modern spin and a completely new lick of paint. Each of these worlds, like the original, are split into two relatively short levels with the third housing a boss battle for Mickey to overcome.

I had great fun playing this game as a child back in the early nineties so it was pure nostalgic delight exploring these redesigned levels that pay due homage to the levels from the old SEGA classic. While I never found the game on the Mega Drive to be particularly challenging it was certainly a fun romp for my childlike sensibilities back then and this remake of Castle of Illusion fits the bill quite nicely. Most experienced platform gamers will breeze through Castle of Illusion in a jiffy but the controls are tight (except for the swimming sections where it feels like one is trying to maneuver a tank through a mouse hole) and for the most part the game plays and looks beautiful on modern systems.

Castle of Illusion is a simple platformer and when put under scrutiny one can see how mechanically game development has moved along in leaps and bounds - you just have to compare this title with the recently released Rayman Legends to see that Castle of Illusion is nothing more than a nostalgic time-capsule that embraces an age when games were far more simpler and innocent without all the moral grey areas that encapsulates modern gaming today.

If you have fond memories of playing through Castle of Illusion as a child, I wouldn't hesitate to encourage you to pick it up. Chances are you will probably have families and kids of your own now so this is a great way to introduce them to the kinds of games you used to play as a kid. At $14.99 it's priced just about right for the amount of adventure time held and its a great way to spend an afternoon with an old friend from the past.
Posted: July 12
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38 of 41 people (93%) found this review helpful
5.0 hrs on record
Let me start by saying that the old school Castle of Illusion on Genesis / Mega Drive remains one of my favorite platformers today.

Let me also say that I was hugely, hugely, hugely disappoint by DuckTales Remastered, which I found boring and lazily done.

So I went into this with low expectations ... I mean, how do you live up to a classic? Not sure it's possible, but I was extremely please with the updated Castle of Illusion on Steam. Great game. It does an excellent job taking the source material as inspiration and trying to update it without ♥♥♥♥ting all over it.

Some witch kidnaps Minnie while she and Mickey are having a picnic. Typical hero save damsel in distress. It works. My only minor complaint is that the intro kind of dragged. The story is so generic that it really seemed a waste of time to draw it out.

Wow. The developers did a great job with this. Whereas with DuckTales Remastered, where the characters looked great but everything else looked like crap ... I was dazzled by Castle of Illusion at ever step. In particular, the second level with the toys ... everything was beautiful.

Here's where I had one of those ooh ahh moments. The old Castle of Illusion is purely a side scrolling platformer, and for the most part, so is the update. However, the developers cleverly integrated some 3D parts into the level design. Not too much. I'd compare it with a great movie director using just enough 3D elements without going overboard.

Level design
Good variety. There's swimming, jumping, swinging, running-to-avoid. And again, all levels are beautiful. That said, the best levels in my opinion are the first two. After that, it's okay, but not as great as the first two levels.

In each level you can pick up a card, model and / or chili. And these get you concept art, statutes and costumes (which you can switch into by jumping into the mirror on the third floor). I didn't bother much with completion. I'm not a collectibles or achievements ♥♥♥♥♥. But playing through once normally, I got one outfit and one statute.

I got through this in four hours, without chasing collectibles and achievements. It was short and sweet, which is how platformers should be. The unskippable credits were annoying, especially as it's just names scrolling on a black screen, but I don't care too much about these things.

Overall rating: 8/10. Probably loses a point or two for level design not being consistently great throughout.
Posted: May 25
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8 of 9 people (89%) found this review helpful
6.7 hrs on record
Great game all around. Beware of outdated reviews as the game has been patched to natively support a 60 FPS cap a few months ago (Original FPS limit was 30). A remake of an old game executed as well as Ducktales: Remastered.


Great music. I'm not too much into orchestral soundtracks but it does the job here. You have access to the original soundtrack from the Sega Genesis if that's what you'd prefer.


Great graphics for this kind of game and for its price. No complains here.


Sorry! Wrong game! This isn't Sonic but I'll analyze this anyway, they're OK just like in the old game.


Nice use of 2D to 3D movement shifting. Some stages are quite a challenge, especially if you go for all the gems and collectibles. Movement is mostly in 2D in case you're wondering.


Easy, even the final boss. They're OK if you're young or a bit inexperienced at this kind of games but the stages are certainly far harder than the bosses themselves.


Easy to 100% if you have a keen eye. Many gems are REALLY well hidden so you have to be clever to get them all. Same for other kind of collectibles.


Worth the money. Much more if you buy it on sale (Points at itself, as always). It's as difficult as the old school games, with anticlimatic low difficulty bosses and all!

Get it even if you hate Mickey. I never liked that rat nor any of the Disney characters but I can get past my dislike due to how awesome this game is.


His voice! Ew! Also Bugs Bunny > Mickey Mouse! 8o
Posted: May 27
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4 of 4 people (100%) found this review helpful
7.3 hrs on record
Castle of Illusion starring Mickey Mouse is a complete re-imagining of the iconic Genesis/Mega Drive adventure.
Fans will enjoy the original storyline as they help Mickey save Minnie.

A great remake and a showcase for the key elements that make up a successful platformer.
Posted: July 19
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4 of 4 people (100%) found this review helpful
5.7 hrs on record
I was a bit afraid to get this because of Ducktales: Remastered falling short.

But now that I finally played Castle of Illusion I can say I really liked it.

Even though I played Castle of Illusion on the Sega Mega Drive back in the days, I did not go into this game expecting it to be excactly the same experience. It had some frustrating moments like the MD version (the good kind), however it seemed a bit easier overall but not too easy.

It's a good platformer, with nice levels that speaks to the imagination. Very suitable for children and adults!
Playing with a controller is highly recommended.

If i'd have to give a slight negative point then it would be that the game isn't that long... BUT! there is a time attack and some collectibles to stretch it a bit if you are into that.

So yup I recommend it!
Posted: July 9
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5 of 6 people (83%) found this review helpful
5.6 hrs on record
Castle of Illusion is a remake from the classic Mega Drive game. This time your adventure will be a lot more forgiving and easy. This means that Castle of Illusion is worth to play only if you want to see an iconic game reimagined for the new generations. Also, it's a good choice to introduce kids to the world of platformers.
Posted: July 11
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3 of 3 people (100%) found this review helpful
1.8 hrs on record
This is an incredibly well done remake of one of my favorite games as a kid. I loved it and I hope they do more of the old Disney games like this!
Posted: June 16
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3 of 3 people (100%) found this review helpful
2.8 hrs on record
As a longtime fan of platformers, 2D and 3D, this was an obvious purchase.

I love what they managed to do with this game. It blends 2D sidescrolling platformer, and 3D platforming into a near seamless experience that manages to incorporate elements of old and new into a wonderful experience.

Now, it might seem "easy" at first, but let me tell you, that like any 2D platformer of the time, this is quickly thwarted once you get to the later levels. If you want to get EVERYTHING, it's going to cost you. Some of the later levels, like the library and the castle, are most definitley a test of what you've learned throughout this adventure.

The boss fights are mostly just pattern memorization, as there is no randomness that would otherwise make it harder, and they're all on set patterns. As long as you memorize what order a boss does something, you should be fine.

Overall, if you want a fun platforming experience, and want to just have a quick romp, give this a spin.
Posted: July 4
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3 of 4 people (75%) found this review helpful
4.2 hrs on record
Old enough to have played the original? Then you'll love this. If not it's a fairly basic but fun platformer. Wait for a Steam Sale.
Posted: September 25
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7 of 12 people (58%) found this review helpful
0.3 hrs on record
After the Duck Tales remake which was so good I had high hopes for this game. Unfortunately it is terrible. MIckey has really loose controls, slides/doesn't stop as he should and a slight tap sends him way to far one direction or another. If you have access to the original genesis version of this game play that instead of this horrible remake.
Posted: April 30
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1 of 1 people (100%) found this review helpful
2.6 hrs on record
10/10 Would blow my Nostalgia load for it.

Seriously though, I played the origional when I was about 7? the Nostalgia I felt while playing was crazy. I felt like I was playing with an old friend. Which is interesting when you consider how different this is from the origional in terms of graphics. It's not all about nostalgia though, the gameplay itself is entertaining for a platformer. and for £10 or so, you can't really go wrong with this purchase. at worst.. a younger family member will enjoy it. Don't let the fact that it's a Mickey game fool you either. They've stayed true to the roots and kept the difficulty level quite high. which is nice. The best part of hte game is no doubt the amazing soundtrack.. which again, is true to it's roots. The music has stood the test of time and is as good as it was 15 years ago.
Posted: June 8
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1 of 1 people (100%) found this review helpful
3.6 hrs on record
I played the Sega Genesis version back in the 90's. This is a well done update with many changes. Level of difficulty is increased, more levels, and new enemies. Controller vs keyboard is better for this game. Graphics are superior to original as well as sound. Storyline remains the same.
Posted: June 20
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1 of 1 people (100%) found this review helpful
4.1 hrs on record
Castle of Illusion holds a special place in my heart. It is good to see it reimagined, and it kind of reminded me of Super Mario 64 with the castle and the locked doors (which were paintings in Mario).
Posted: June 22
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1 of 1 people (100%) found this review helpful
3.4 hrs on record
The only game I know with more "Disney Magic" than this is the original mega drive game.

Both are worth your time.
Posted: July 8
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