The latest version of No Time To Explain's upcoming remake will be playable at EGX London this weekend in the Rezzed area!
Stop by, say hi, play the game :)
It will be controller-enabled and gives you an idea of how we want all versions to control. Putting it simply, you control it with just the dual-sticks.
Left stick to run around. Click to jump.
Right stick to beam yourself around. Click to use shotgun guy's/alternate guys' abilities.
The game has some reworked visuals. It took some effort to transform everything from Flash to Unity, but we're nearly there.
Things like the crab boss fight having physics-enabled flame bombs, lots of snow particles, really nice fog particles in the spaceship levels.
The game also runs at a solid.... 250fps? At least on my machine.
MrFuby has been busy reworking the soundtrack and came up with some insanely good songs. Some are completely original, some are remastered versions of previous songs.
Current status of the game
- As of right now, all standard levels are done. Standard levels are the ones with the "normal" beam guy character.
- Shotgun guy levels are done.
- 1st boss (Crab fight) is done
- 2nd boss (Shark) is done
Everything up until the 2nd boss is demo'd at EGX.
We still need to do all the other bosses, the special characters, the two scripted levels (flight and runner). The good news is that the engine is now done, and it even supports multiplayer.
See you at EGX!