Erleben Sie das letzte, explosive Kapitel der Alien Breed Serie und entdecken Sie die schreckliche Wahrheit hinter der Existenz der Breed. bis zum 24. November 19 Uhr MEZ erhalten Sie zusätzlich einen Rabatt.
Nutzerreviews: Größtenteils positiv (128 Reviews)
Veröffentlichung: 17. Nov. 2010
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Alien Breed 3: Descent kaufen

Pakete, die dieses Spiel enthalten

Alien Breed™ Trilogy kaufen

Enthält 3 Artikel: Alien Breed 2: Assault, Alien Breed 3: Descent, Alien Breed: Impact

 

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"Descent is the best of the three. It fixes some of the problems that held the others back."
Lesen Sie hier das vollständige Review.

Über dieses Spiel

Alien Breed™ 3: Descent – das explosive letzte Kapitel in der „Alien Breed™“-Reihe – ein Science-Fiction-Arcade-Shooter mit epischer Geschichte, Horden hochintelligenter feindlicher Außerirdischer, gewaltigen Waffen und ergreifenden Schauplätzen – entworfen in der Unreal® Engine 3-Engine von Epic Games. Begeben Sie sich als Conrad, Chefingenieur des Schiffs, zu Ihrem letzten Gefecht gegen die grässliche Alienhorde in die höllischen Tiefen. Während das verdammte Schiff, die Leopold, sowie das außerirdische Raumschiff tiefer in die Atmosphäre des Planeten stürzen, wo ein eisiger Ozean darauf wartet, ihnen ein nasses Grab zu bieten, bleiben nur noch Stunden, um einem grausigen Tod zu entkommen und dem Angriff der Aliens ein letztes Mal entgegenzustehen. Während Sie sich stetig tiefer in das sinkende Alienschiff vorkämpfen, wo eiskaltes Wasser in jeden Korridor dringt, wird die schreckliche Wahrheit hinter der Existenz der 'Brut' endlich ans Tageslicht gebracht ... Zusätzlich zum mitreißenden Abschluss der Einzelspieler-Kampagne und dem gnadenlosen und herausfordernden Survivor-Modus bietet das Spiel spannungsgeladene kooperative Modi für zwei Spieler, sowohl online als auch im lokalen Spiel.

Hauptmerkmale:

  • Alien Breed™ 3: Descent - Das mitreißende letzte Kapitel in der „Alien Breed™“-Trilogie – eine actionreiche Mischung aus Arcade-Shooter und Survival-Horror mit taktischen Waffen-Upgrades und -Anpassungen.
  • Der letzte Abstieg ins Grauen!
    • NEU – Schauplätze – Kämpfen Sie sich durch überflutete Bereiche und schlagen Sie sich durch den Schiffsrumpf.
    • NEU – Third-Person-Action – Spielen Sie den Helden, Conrad, in aufregenden Abschnitten in der Third-Person-Perspektive.
    • NEU – Wappnen Sie sich mit mächtigen neuen Waffen für das letzte Gefecht:
      • Das Projekt X ist eine krasse Waffe, die alles zersetzt, auf das sie trifft.
      • Die Elektrolink-Kanone feuert Elektrizitätsblitze sowie Kettenblitze, welche nahe liegenden Gegnern Schaden zufügen.
    • NEU – Überleben Sie gegen neue Alienfeinde – den 'Elektroschocker' und dramatische Begegnungen mit den Schrecken erregenden Endbossen.
  • Epischer Einzelspieler-Storymodus – Das endgültige Kapitel der Einzelspieler-Kampagne, welches der mitreißenden Geschichte des Spiels an riesigen und herausfordernden Standorten, inklusive dem neuen Forschungslabor-Level, ein Ende setzt.
  • Einzelspieler-Survivor-Modus: – Stellen Sie sich endlosen Angriffswellen von brutalen Alienhorden in speziell dafür entworfenen Arena-Bereichen.
  • Einzelspieler-Modus „Freies Spiel“: Ein Herausforderungs-Modus für Einzelspieler – Schlagen Sie Ihre Highscore bei einer zuvor abgeschlossenen Kampagnenmission.
  • Kooperativer Zweispieler-Modus – Arbeitet zusammen und besiegt die Alienhorde auf angepassten Angriffs-Karten für zwei Spieler.
  • Kooperativer Zweispieler-Survivor-Modus – Vereinign Sie sich online mit anderen und versuchen Sie gemeinsam in speziell dafür entworfenen Arena-Bereichen zu überleben. Fordern Sie online andere dazu heraus, Ihre Survivor-Fähigkeiten auf den komplexen Ranglisten zu schlagen.
  • Zusätzliche Online-Features – Schnelles Spiel/Spiel erstellen/Freundeslisten/Voice-Chat/Ranglisten/Errungenschaften/Koop-Errungenschaften.
  • Upgrade-Shop – Durchsuchen Sie gefallene Kameraden und Schränke, um Geld zu sammeln, und geben Sie dieses im Spielladen für Waffen/Pack-Upgrades aus.
  • Spielbare Demoversion – Ein maßgeschneiderter, actionreicher Gratisauszug von Alien Breed™ 3: Descent namens 'Vorwort', der auch eine zeitlich begrenzte Karte für den Survivor-Modus beinhaltet.

Systemvoraussetzungen

    • Betriebssystem: Windows XP SP2 oder besser
    • Prozessor: 2.0+ GHZ Singlecore Prozessor
    • Speicher: 1 GB RAM
    • Grafik: NVIDIA 6800+ oder ATI Radeon X700+ Grafikkarte
    • DirectX®: 9.0c
    • Festplatte: 2.0 GB
    • Sound: Windows unterstützt Soundkarte
    • Andere Anforderungen: Internetverbindung für Mehrspielermodus
Hilfreiche Kundenreviews
4 von 4 Personen (100%) fanden dieses Review hilfreich
45.9 Std. insgesamt
Verfasst: 15. März
GAMEPLAY:
ein sehr nettes und ordentliches spiel für zwischendurch. zu empfehlen ist es nur als trologie.
nur so kommt man in den voll genuss des kompletten spiels. story des spiels ist ausreichend, das ende bleibt wie fast bei jeden spiel offen.
jeder der 3 teile hat 5 missionen, die meiner meinung nach recht lang und gut gemacht sind.
man gelangt oft zu gleichen abschnitten, doch durch die aufmachung und dem spielverlauf fällt es kaum auf.
verständliches und einfaches handling, der shop bzw. das intex terminal ist eine schöne sache um ausrüstung zu upgraden und munition nachzufüllen.
gegner sind gut gelungen. kein bereich ist wirklich sicher in diesem schiff, dies sorgt für abwechselung.
die feuereffekte sind wunderbar, sowie auch die kleinen explosionen die den spieler begleiten.
durch die düstere umgebung fällt die grafik etwas besser aus als sie in wirklichkeit ist.

KOOP:
koop anscheinend nur zwangsweise ins spiel integriert.
die überlegung ist sehr gut, ingame gut umgesetzt da man sich waffen und ausrüstung aufteilen muss und gegner an zwei fronten mit teamwork bekämpfen muss.
vom gesamten konzept eher schwach.
upgrades sind nutzlos, alles wird nach jeder map zurück gesetzt. jede map muss einzeln neugestartet werden.
einfach zu wenig für einen "koop-titel".

ERRUNGENSCHAFTEN:
mit etwas aufwand sind diese recht einfach zu bekommen.
etwas schwerer werden die koop errungenschaften, die ein gewisses maß an teamwork und gedult erfordern.
lösungshilfen zu den einzelnen missionen im einzelspieler sind im untenstehenden link vermerkt.

FAZIT:
dieses spiel ist als trilogie zu empfehlen.
sehr schön im einzelspieler zu genießen.
definitiv nicht das klassische koop spiel.
grafik ist ausbaufähig doch ok.
alles in allem hab ich es mit spass verfolgt.

BEWERTUNG:
  • 3 von 5 punkten


Q3Cloud's Achievement Walkthrough zu Alien Breed Trilogy

HAVE FUN!
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2 von 4 Personen (50%) fanden dieses Review hilfreich
1.2 Std. insgesamt
Verfasst: 23. Dezember 2014
Dritter und letzter Teil der Neuauflage von 1991 erschieneden Spieles das eine isometrische Ansicht hat sowie im einzel als auch zweier Co-op spielbar ist was in drei Teile gestückelt sind die ein zusammen die ganze Geschichte erzählen.
Es läst sich gut und einfach mit Mouse und Keyboard spielen.
Die düster Atmosphäre. Man kommt sich auch ein wenig wie im Alien-Universium vor.
Genug Gegner mit verschiedenen Fähigkeiten die vereinzelt oder mal in Horden kommen aber wenn die einmal abgeschoss sind kommen kein neuen mehr ausser das eben die Misson das abverlangt und eben Bossgegner.
Reichlich Waffen und Ausrüstung.
Spiecherpunkte sind nur an den Kaufstationen, ich meine auch beim verlassen des Spieles ( Autspiecher ).
Das Gameplay ist gut ausgewogen und Schwierigkeitsgrad sind auch angemessen ohne das man sich an einer Stelle
festhängt. Die Missonen sind ansicht auch net kompliziert aber man muss sich doch ein wenig anstrengen dort mal hin zukommen aber man hat ja auch ein Mapansicht wo alles verzeichtnet ist.
Co-op hab ich bis jetzt noch nicht spielen können und kann eben nicht zu sagen
Man hat auch Arenamaps wo man zum Beispiel einfach mal ein paar Horden aufhalten soll
Im grunde gefällt mir das Spiel wie es ist, hat kein Bugs. Die Geschichte ist nett, leider Audio nur in English Text in Deutsch. Leider finde ich das es, weil es Co-op hat, langweillig. Denn man hat nicht so viele oder garkeine Spieler nach meinem erachten oder w♥♥♥♥♥einlich nach 5 Minuten wieder verschwinden.
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16 von 24 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.6 Std. insgesamt
Verfasst: 3. November 2014
Since all three games are exactly the same this is the same review as the other two games.

Not a great game but it has great weapons and really good graphics and very smooth gameplay. Why it's not a great game:

1: The biggest massive problem, CONSTANT AND NEVER ENDING FOCUS STEALING FROM START TO FINISH. Which really is not that prevalent in the first game but is a major problem in the second and third games. The game constantly, more than any game I have ever seen, even Resident Evil 6, steals focus from you during events to make the camera spin a little while zooming in and force you to watch the stupidest most mundane ♥♥♥♥ like a grate opening or a switch turning on or ANYTHING. It was like the developers found a little focus stealing trick and went way, way, way overboard with it. It is aggravating to astronomical levels and does not feel like you are playing a game but something where you get to play only sometimes when it lets you. Again, not so bad in game one but a massive problem in games two and three.
2: CONSTANT screen shaking from explosions. It caused me to have to play each game from start to finish with a non-stop bad headache.
3: The sound is very low. I have to turn my volume way way up when playing this game which is a big problem because of course I am not going to remember to turn it back down when I'm done playing so the next thing I do, like play music or play another much better game, blows my ♥♥♥♥ing ears off.
4: There are very few types of enemies. I think 5 or less. And even those 5 all feel the same.
5: The game is very, very repetitive. What you do in the first fifteen minutes is exactly what you do in every other minute of all three games. The game offers no variety at all, especially since all 3 games are mirror images of each other.
6: The environments from the start to finish of all games is all exactly the same from game to game. Even though each game takes place in a different area of the ship or I think on different ships maybe, all three games are completely identical.
7: All 3 games are very short, about 4 hours each.
8: Crashes/glitches. I don't think I had any trouble with the first two games, maybe one or two crashes in the second game. The third game has crashed three times now. Once early, then half way through it, and now near the end. Their forum pin says it could be a file validation to fix it, but who cares when the games have the other bad problems I pointed out. And YES I understand it is a problem on my end. But no other games crash so it is a problem on my end caused by something to do exclusively with this game in particular and none of the other 150+ games I have installed.

It's sad because the games graphics are outstanding and the gameplay is very, very smooth. But because of the main flaws being so incredibly bad, I can only recommend them if you can catch them on sale like I did for $5.65 for all 3 games. Their normal price of $10 each is laughable. Like throw your head back and audibly laugh loud laughter. Once I play through them I'm never coming back to them, ever.

Since all 3 games are the exact same, only one score is needed. Production quality in some areas like graphics and control is 8/10, everything else 5/10. Overall, 5/10. Badly missed opportunity for a all-time favortie cult classic. Whoever made this is jarringly inept.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Verfasst: 27. Dezember 2014
First of all, I end up recommending this/these game/games but my overall score regarding this trilogy is barely 6/10 and I'd like to share my view about this.


Alien Breed: Impact - The graphic looks neat despite the age, the controls are a little clunky and the explosions shockwave, more than being realistic, just give you nausea after some time. I swear, the camera shakes all the time non-stop. Still, the levels are smart-structured and the weapons/weapons effects are very cool. The story begins to unfold here and it's quite interesting, so when the game ends, you fnd yourself wanting more because you really want to know what's next.

Alien Breed: Assault - By far the worst of the three chapters imho, the levels are just huge for nothing, you always end up running in small hallways or from a room to another, in quick sequence. The secrets/logs aren't really that secret so the exploration part of the game is also limited compared to the previous chapter.
Talking about difficulty and all, there's no reason not to play on Elite from the start, all you need to do is always have an automatic door between you and the enemies, since they will just stand there for a few seconds getting hit to death... or you can simply run past them. This is a huge problem shared in all the Alien Breed games, but in this chapter it's more of an issue because despite the levels being huge, you always end up running through small places (making your life easier or miserable depending of the situation).
Story-wise you won't be that much satisfied but I guess they wanted to leave the better stuff for the final chapter.

Alien Breed: Descend - Imho the best of three, even with all the flaws of the previous chapters, it has some increased pace that in gauntlet-games like these is a must-have.
The weapons at your disposal are better than the second chapter and more similar to the first. For the first time here, even tho the logs are still very easy to find, the secrets are not, you may have an easy time with one or two, but you're gonna experience hell to find a couple, and not always you can spend your time looking for them (there are a lot of events with a timer on, so no easy backtracking). The story kicks in to his final stages and before you realize you're on the last mission the games ends with a brutal end-game fight.

Now, talking about stuff shared between the three games, I have to say I really hated the camera and overall the stiff controls, they could've done a better job, sometimes you're forced to proceed with a fixed camera and it's really annoying.
The story isn't that original but it's cool enough, it only lacks a couple of secondary characters, since you're always on your own or talking to MIA (the AI android) more or less.

The biggest blackdot in these games is the lack of Local Co-Op, it'd have been that much better with this option... also, if you're an achievement-hunter, you're gonna experience hell to do the last achievements in multiplayer, problem being there are not enough players online (or none at all) still playing this trilogy, so you will probably need to find someone on the forums and ask for help.

As I said previously, overall my vote is 6/10, I recommend you to buy the trilogy on a super special discount or in a bundle (better) like a I did, since imho they're not worthy the full price (or even half the price tbh).
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3 von 4 Personen (75%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 8. Dezember 2014
So I finally finished the whole trilogy, and after playing through them all, Descent is by far and away the best of the three games. While the first one was slow, but interesting with a bland boss fight to top it all off, and the second one was a major waste of time with boring written all over it, the third is anything but. Yes, the game still suffers from the same problems that it's predecessors had, but it is so much better in so many regards.

Let's start with what was already good from the previous two titles: the graphics. And boy are they in full swing on this title. The game looks truly incredible for this game's budget and development level. The aliens and environments are slicker than ever with almost no framerate issues throughout the entire game. The environment, while still not as varied as the original game, still feels alive and vivid as you wander through the dark corridors of this forgotten ghost ship that is tearing through a planet's atmoshpere. This awesome graphics level also applies to the game's weapons, which is by far the best weapon pool from the three games.

Speaking of the weapons, they finally nailed it with these. The player still starts with the quintessential assault rifle and pistol (useless), and will still obtain the shotgun and flamethrower (still my favorite). However, the developers threw out the worthless rocket launcher from the last title and left out (sadly) the hyper blaster as well. Of course, the last one can be understood as it was pretty much a glorified assault rifle. In the place of those two weapons you are given the Electro Link Gun (inaccurate but very, very powerful), and the almighty Project X, which functions like the rocket launcher without the incredibly annoying insta-gib if you're standing too close to it when it goes off.

As for plot development, there is quite a bit in this game. It was great to finally see some character development in any form, which was completely absent in the last two titles. A death near the beginning was touching, but very tragic. And even later on, if you keep your eyes open, you'll run across two more deaths of people you once knew. However, the shining star of this game is obviously Klein, the mad scientist behind all of this nightmare. Klein's voice can be heard throughout almost the entire game as it taunts you consistently with your ineptitude, as well as trying to make you give up on your task of destroying him by tempting you with thoughts and opportunities of immortality. Conrad, being the almost silent protagonist, quietly declines.

Moving on to the enemies of the game, a few old problems start to rear their ugly heads. Yes, there are quite a varied list of enemies to vanquish in this title, but not enough variety to sustain another 5 hour trek. Especially if you played the last two games as well. There is one new type of enemy in this game though but it shows up rarely, and it's ripped apart just as easily from bullets that you're unlikely to realize it's even there in most fights (save it's shiny blue skin). The boss fights, however are finally, FINALLY interesting in some degree. Good lord does this franchise have some crappy boss encounters, but it looks like Team 17 saved all of the half decent ones for the finale. Although to me, the final boss encounter was not nearly as satisfying as it should have been after trekking through all three games, and it wasn't even the best boss fight of the game.

And lastly, a new problem arose a couple times throughout my playthrough. Glitches. There were a few areas where Conrad would seemingly get stuck for an unspecified amount of time, only to be knocked out of it randomly by an enemy. Along with that, I even suffered a few game crashes while reading some of the logs in the game, which of course prompted me to stop reading any logs at all. Even with these glitches though, this was still the best title in the trilogy by far. If I have to take a few problems along the way to get the game to be this good, I'll take it.

Overall Score: 7/10
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1.2 Std. insgesamt
Verfasst: 6. März
5.5/10
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 25. Januar
I went into this thinking that I would have a separate section for each installment in this trilogy, but (after putting what I have deemed significant time into each of them) I have decided to lump them all in together as there wasn’t much difference between any of them. That being said, let’s get started shall we?

I – Story [2/10]

The gist of the story is this: Conrad, the Chief Engineer of the Leopold, are trying to restore power to your ship whilst doing battle with hordes of aliens and contending with a possessed AI. And that, kids, is all she wrote. I realize this is a remake, but honestly? That’s all?

II – UI [6/10]

In part one of the trilogy (Alien Breed: Impact) the UI (or User Interface for the less savvy among us) was colored blue and was infuriatingly hard to see at almost any given moment. Thankfully, in installments two and three, the color had been changed to green and was infinitely easier on the eyes. The mini-map was rather reliable, making it mostly unnecessary to consult the full map often. Apart from that, HUD was minimal and user friendly.

III – Gameplay [1/10]

Altogether I found Alien Breed to be underwhelming practically at every turn. The game is played from a top-down angle with rigid and irritating camera controls. The objectives were mind-numbingly repetitive and I found myself getting overly bored about an hour into the first game. I present to you a dramatization of just about every thing you do in these games.

“Turn on the cranky thing to put out the fires.”

*Kills aliens*

“Oh no, the cranky thing is broken. Go reboot six computers to fix the cranky thing.”

*Kills aliens*

“Good job on rebooting the computers. You can turn on the cranky thing now. Also, here are some more aliens for you to kill.”

And that, ladies and gentlemen, is quite seriously the entire game. Sure, you get an odd boss battle here and there, but I’ll be damned if they aren’t just as repetitive and underwhelming as the rest of the game. My other biggest complaint about all the games was the weapon upgrading system. This game is how far into the future and I can only have one upgrade installed on my weapon at a time? What kind of garbage is that?

IV – Content [4/10]

With this being a trilogy, you’d assume they’d add some new content into each game right? Well, they did, but I had you going there didn’t I? Impact was easily the worst game in the trilogy. The campaign (in all three games, mind you) was downright awful. Part two (Alien Breed: Assault) added in a “Survival Mode” which was mildly entertaining. It was a billion times more fun than the campaign, that’s for sure. The enemies felt uninspired; most of them looked like the bugs from Starship Troopers only fatter and more ludicrous. The weapons were a bit boring as well, though I did particularly enjoy using the flamethrower. (Who doesn’t?)

V – Visual [6/10]

There isn’t much to say here really. The graphics throughout the trilogy were consistently the same, with varying levels of obnoxious explosions everywhere. I realize the ship is crashing, but come on. That being said, the graphics weren’t too bad and the lighting was good.

VI – Audio [4/10]

I found the sound effects to be rather lacking. The guns weren’t thrilling in the least and the little, face-hugger-esque aliens, I would swear on my non-existant childrens’ graves’, were frog noises. Thank Cthulhu they got the explosion sounds down though. I can only assume that Michael Bay consulted with them on that.

VII – Overall [3.9]

In closing, I’m glad I got this tripe from Humble Bundle and didn’t pay full price for it.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
6.2 Std. insgesamt
Verfasst: 25. Juni 2014
For an english review, pls look below :)

German/Deutsch
Alien Breed ist ein sehr entspanntes Spiel, welches man schön daddeln kann, wenn man mal nen bisschen runterkommen will und quer aufm Sofa liegt. Die Grafik ist voll ok, die story, naja durchschnittlich. Allerdings macht es Spaß die Gegner wegzumähen und die verschieden Waffen richtig einzusetzen. jeder Teil der Alien Breed reihe braucht etwa 6-8 Stunden zum durchspielen. Ich würde das Spiel empfehlen, allerdings nur wenn es im Sale ist und einem der Spielstil zusagt.
wie in allen meinen Reviews betreibe ich mal wieder Eigenwerbung und poste meinen Lets Play Kanal: https://www.youtube.com/user/lightfire777/featured

English: Alien Breed is an "calm down" game, how i would say it. Relax on the couch and play this game. The graphics are ok and the story is moderate. The comics between the levels are nice and it is fun to use your weapons wisely. Every Alien Breed game takes 6-8 hours to play through. I advise the game, if you buy in a sale or bundle and if you like the gamestyle :)
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41 von 57 Personen (72%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 15. Juni 2014
Personal Rating: "Grab it during a massively discounted sale"
Traditional Rating: 3/10
Paltform: PC
Genre: Isometric Shooter

The third episode in this whole Alien Breed affair (or drama as I see it) unfolds in a way you would expect it to unfold if you had played the first two episodes. Walk an endless labyrinth of spaceship corridors to an electric door that needs a key-card then proceed to walk the entire length of said spaceship in search of said key-card. Rinse and repeat! To break up this frantic key-card search for every second door you encounter there will be some pesky aliens lying in wait to snack on your bones.

Having completed the third and final episode in the Alien Breed series I am still not entirely sure what Team 17 was trying to go for here. Sure Alien Breed back in the nineties may have been a resounding success but dragged kicking and screaming into the new century the game comes across as archaic. Clearly Team17 are still stuck somewhere in the nineties when it comes to the game design process. I remember the original being quite fun to play and rather action-packed but this entire reboot had me bored to tears for the most part.

There are absolutely no scares and the action is so flat that you would get more out of a text adventure from the eighties. Maybe Team17 were going more for the laughs this time around with all this nonsense key-card collecting. Considering that there is another infinitely superior title about a engineer on-board an alien infested spaceship called Dead Space you are better off taking your money there.
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15 von 21 Personen (71%) fanden dieses Review hilfreich
6.3 Std. insgesamt
Verfasst: 20. Mai 2014
Alien Breed is an isometric sci-fi shooter where you independently control the direction your character aims and moves. You maneuver through a series of 5 stages in each episode, collecting weapons and items, and shooting aliens as they appear while you move from objective to objective provided on your mini-map.

It is difficult to write a separate review for each Episode, as they all largely play the same - you move from point A to point B to pick up access code C to open door D to get to point E to get access code F to.....you get the picture. Lots of backtracking through same-looking corridors, fighting similar looking enemies which pop out of the floor and walls.

It's fun, but only moderately so - I would NOT recommend playing through a single episode in one sitting, let alone all three episodes. The gameplay is repetitive and it's the sort of thing you'll want to put down for a while between sessions (I'd actually say on the level of months between episodes) so it doesn't get stale.

I will note that the third episode is easily the most difficult of the three, so if you're looking for a challenge, this one is probably the one to look at.
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11 von 18 Personen (61%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 26. November 2013
Alien Breed comes in "3 Episodes" and if you like games like the Free2Play game Alien Swarm then you should try all three Episodes of Alien Breed. That would Be:

Alien Breed: Impact
Alien Breed: Assault
Alien Breed: Descent

Can recommend. Only flaw i found was the Co-op part of the game, its a stand alone four diffrent missions that you can play, and not the main campaign played in Co-op (Sadly). Later games even have survival mode.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
6.2 Std. insgesamt
Verfasst: 20. Juni 2013
Apart from the story and new weapons, it's pretty much the same as the previous two games. "A nice casual top down shooter if you are into those. If you're not, you won't probably find anything enjoyable here, the game is basicly "Go there and activate this switch!", "Power down, go to the generator room and activate power" and the storyline is nothing more than the "usual alien infestation on your ship". It's a very simple game you might enjoy it or you might not. I personally don't recomend it." On the other hand I think the developers managed to get some sections where the camera is pretty weird and you can barely aim, if I said that that any of the previous two games were abit fun, this one certainly isn't although if you are into the story, like myself, this one provides an interesting ending. It might be worth the shot if you enjoyed the story on Impact and Assault, otherwise just skip it.
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5 von 9 Personen (56%) fanden dieses Review hilfreich
5.6 Std. insgesamt
Verfasst: 23. November 2012
I think these games have actually gotten worse over the course of the series. To start with, this is Alien Breed 3. THREE. It's the THIRD game in the series, yet it uses the exact same engine as the first, as well as the exact same textures, exact same enemies (with a few additions), exact same guns (with 1 addition), exact same sounds, exact same level design, exact same atmosphere, exact same controls and gameplay mechanics, and exact same fetch quests. While the first one was mediocre, it's inexcusable that they didn't attempt to make ANY minor improvements by the third freakin' game.

The entirety of this game is fetch quests. Run here, activate door terminal, but oops power is out, run to power terminal, but oops there's flooding, run to flood control terminal, but oops it's blocked by fire, run to fire terminal, but oops it's blocked by debris. Run and find demolition charges, run back and blow up debris, run back and activate fire terminal, run back and activate flood control terminal, run back and activate power terminal, and finally run back and activate door terminal, all while fighting off tiny clusters of ridiculously weak enemies who serve only to nip at your heels while you try to complete objectives.

It is utterly ridiculous, entirely tedious, and completely predictable. Monsters pop out of the floor when you activate a terminal, search a container, or pick up an item (all which require you hold down a button for several seconds), but generally just one or two enemies appear at a time, which does not do anything other than require you to stop searching, kill them, and start searching again. Often multiple times.

Monsters are insanely weak, and do not pose anything remotely resembling a challenge. You can complete literally the entire game other than boss fights with the ultra-accurate pistol, which naturally has unlimited ammo. The only time that there is even a hint of a challenge is when the game throws 30 enemies at you at a time from 3 different directions, but even then, it's not challenging so much as annoying. There is literally not a single enemy in the game that you can't kill with the pistol before they get to you, and that is just sad. Is the whole point of the enemies to make it take longer to get to the next boss battle or something?

Speaking of boss battles (and slight spoiler here), you are required to "kill" the alien queen 7 times. SEVEN. Kill her once, then cutscene, then kill her again, then she escapes. Then on a later level, kill her once, then cutscene, then regular gameplay, then she returns so kill her again, then cutscene, then more regular gameplay, then she returns AGAIN so kill her again, then cutscene. Then on a LATER level, kill her, then cutscene, then kill her AGAIN, and she finally stays dead. If I hadn't been so annoyed, I would have laughed at the ridiculousness. Oh don't worry though, she's never a challenge. Ever.

Voice acting is cheesy as ever, which isn't a big deal, but the stupid disembodied cackling from the main antagonist gets INSANELY annoying, and goes on the entire game.

To be fair, I did actually manage to make it through this game (unlike the first 2), but that's only because I thought I should beat at least one in the trilogy. Now I wish I had powered through the first one, and never touched 2 or 3. I REALLY wish I'd never bought them in the first place, but whatever.

I do not recommend these to anyone. While I understand others may not hate this game as much as I do, the fact is that there are thousands of better games out there far more deserving of your time and money. Some of those better games (ahemALIENSWARMahem) don't even require money.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
Verfasst: 28. Januar 2013
This is a pretty good game but it gets borring pretty fast.

Its a good Notebook / Lowend Laptop game that cant play intense games.

you know... if you cant play any better games for some reason.
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4 von 8 Personen (50%) fanden dieses Review hilfreich
4.9 Std. insgesamt
Verfasst: 23. Dezember 2013
This one was slightly different from the first two. Of course it's the same follow waypoint to waypoint, oh this broke doing this, fix it then back to doin that mindless ♥♥♥♥♥♥♥♥. They did try to change things up this round though, being the last installment. It is a bit shorter than the other two, and they switch up 2 weapons every game (game 2 was my fav with the minigun :D ). They did somehow make this game E VEN EASIER by doing a few different things. Not a bad little story, and even though it's completely predictable the entire way through, and it makes you hate not letting you just finish it by taking an extra 10 minutes to do a run around route haha .... but, alright, wouldn't reccomend though.
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6 von 12 Personen (50%) fanden dieses Review hilfreich
7.5 Std. insgesamt
Verfasst: 25. November 2013
I’d be lying if I said that this review would be as negative as the other two games. Now, I may be suffering from Stockholm syndrome from continuously playing all three games in a row, but I find this game more enjoyable than the other two. I may actually even have to recommend it ;__;

The opening did not give us much to go off on—a monotonous comic strip will NOT capture the audience’s attention, especially when you’re trying to explain what has happened from Alien Breed 2. That’s my only real issue with the beginning. It seems that Team 17 did try to make a difference with their game. They did stick to the run-to-here-and-back game mechanic through the entirety of the game, but they threw in many more dynamic scenes and gameplay experience as far as ways in which you shoot aliens. Now that they’re raising Klein as your main antagonist, I find it a lot more enjoyable, especially when listening to his stereotypical German accent. <3

Very ‘OK’ boss battles. I actually kind of enjoyed fighting the aliens, especially in the water scenes (which I can also appreciate). They also brought in a new type of alien that while I like, I also dislike. I feel that the Electro-shocker is a bit overpowered, and would have worked better if it could not actively fight on land, since that was what I assumed from the first few that I had encountered. It would have made more sense, because the game shows that electricity will hurt you if it’s spread above water.

And ooooh my god, the comic scene for the last chapter is so lovely. SO LOVELY. It’s just so sick and cruel and yet I can’t help but love Klein even more for being such an evil lunatic. I just LOVE it, even though I know I wouldn’t really enjoy his company in real life. I did not enjoy the ending.

Team 17 made this trilogy with the interests of making money only, after seeing interest in their Worms series starting to dwindle. They made and released all three of these games in the same year. A LOT of content was reused in the first two games, but I also see a lot more introduced into this final game. I’m not sure what got them to put in more effort into this last one, but I can say that it is OK. Not BAD, per say, but OK.

I’m not sure why this game got as much bad rep as the other two games, but I’d still say get this game when it’s discounted at least 75%, but if you were going to pick any of the three, play this one first.
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4 von 8 Personen (50%) fanden dieses Review hilfreich
5.6 Std. insgesamt
Verfasst: 24. Januar 2014
Same as the previous 2 games, it amazes me why they couldnt realease all 3 games into 1 pack instead of selling them commercially as singles. Any how what ive stated in previous reviews stands only buy it if its on sale since its got pretty much zero replayability and theres just not enough content or oomph to go back to an average experience overall although i did like the final boss and his constant taunting of the main protaganist only because he sounded alot like my old english teacher at school lol :D
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4 von 8 Personen (50%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 8. Dezember 2013
Within a few minutes it’s obvious that this is bleak, bland, repetitive, key card hunting, uninspired corridor shooter is stuck in the past and honestly should have stayed there. If I wanted a bit of 80’s nostalgia I could have watched Tony Hart drawing a picture for an hour and it would have been more exhilarating than this turgid affair.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 5. September 2014
Game is an endless series of "Fetch and Run" quests

Here's everything you need to know about this game:

OMG, there's a fire! Quick run back half way across the ship to activate fire suppression (shoot 3 aliens)! OH NO, the panel isn't powered, find the generator and fire it up (shoot 5 aliens, 2 of them really big)! Fire out? Good, lets go all the way back to that first door and find out why we need to backtrack again (Shoot 2 aliens, assorted sizes).

Rinse and repeat!
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6 von 13 Personen (46%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.1 Std. insgesamt
Verfasst: 27. September 2014
So, damn, repetitive.
So, boring.
So glad to finish this garbage.
I like the story but damn that sucked.

1/10
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