Faites l'expérience du chapitre final explosif de la série Alien Breed et découvrez l'horrible réalité qui se cache derrière l'histoire d'Alien Breed. Prix spécial de lancement jusqu'au 24 novembre 22h00 PST.
Évaluations des utilisateurs : Plutôt positive (101 évaluation(s))
Date de parution: 17 nov 2010

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Acheter Alien Breed 3: Descent

SOLDES DES FÊTES ! Offre prend fin le 2 janvier

-75%
$9.99
$2.49

Packages qui comprennent ce jeu

Acheter Alien Breed™ Trilogy

Inclut les 3 articles suivants : Alien Breed 2: Assault, Alien Breed 3: Descent, Alien Breed: Impact

SOLDES DES FÊTES ! Offre prend fin le 2 janvier

 

Recommandé par les curateurs

"Descent is the best of the three. It fixes some of the problems that held the others back."
Lire la critique complète ici.

À propos de ce jeu

Alien Breed™ 3 : Descent est l'ultime chapitre de la série explosive Alien Breed™, un jeu de tir arcade de science-fiction avec un scénario épique, des vagues d'ennemis extra-terrestres à l'intelligence évoluée, des armes surpuissantes et des environnements à couper le souffle, grâce au moteur Unreal® Engine 3 d'Epic Games. Jouez à nouveau le rôle de l'ingénieur héroïque Conrad et plongez dans l'enfer de son combat final contre la horde d'aliens hostiles. Alors que le Leopold, son vaisseau spatial condamné, et l'engin extra-terrestre plongent dans l'atmosphère d'une planète au bout de laquelle se trouvent un océan glacé et une mort certaine, vous n'avez que quelques heures pour défier un destin inéluctable et survivre une dernière fois à l'assaut des monstres. Puis, lors du combat au cœur du vaisseau ennemi en plein naufrage, pendant que des eaux gelées envahissent tous les couloirs, vous découvrirez enfin l'horrible vérité qui se cache derrière l'existence de la race extra-terrestre… En plus d'offrir la conclusion captivante de la campagne solo et un mode Survivant implacable et accrocheur, le jeu propose également un mode coopératif en ligne à deux joueurs bourré d'action !

Caractéristiques :

  • Alien Breed™ 3 : Descent - Le captivant chapitre final de la trilogie Alien Breed™ - un mélange explosif de jeu de tir et de survival-horror avec des améliorations et personnalisations tactiques des armes .
  • La descente ultime en enfer !
    • NOUVEAU - Décors originaux : combattez les extra-terrestres dans des niveaux submergés et sur la coque du vaisseau.
    • NOUVEAU – Action à la 3ème personne- contrôlez le héros, Conrad, dans de nouvelles phases de jeu prenantes en vue à la troisième personne.
    • NOUVEAU – Menez le combat final équipé de nouvelles armes surpuissantes :
      • Projet X est "l'arme ultime" qui vaporise tout ce qu'il touche.
      • Le Link gun tire des décharges d'électricité qui se propagent aux ennemis à proximité.
    • NOUVEAUTÉ – Affrontez de nouveaux aliens comme l'Électro-choqueur et tentez de survivre aux effrayants boss de fin.
  • Mode Scénario en solo épique – Le chapitre ultime de la campagne solo apporte la conclusion au scénario palpitant du jeu dans des environnements aussi énormes que dangereux, dont le nouveau niveau du laboratoire de recherche.
  • Mode Survivant en solo – Résistez à des vagues d'attaque d'aliens infinies dans des niveaux spécialement conçus.
  • Mode Jeu libre en solo – Un mode défi à un joueur dans lequel vous devez battre le meilleur score d'une mission de campagne déjà terminée.
  • Mode Coop à deux joueurs – Mode Coop à deux joueurs.
  • Mode Survivant en coop à deux joueurs – Alliez-vous à un autre joueur en ligne pour tenter de survivre dans des environnements spécifiques. Défiez d'autres joueurs à battre votre score et vos capacités de survie grâce au classement approfondi.
  • Options en ligne supplémentaires – Partie rapide/Créer une partie/Liste d'amis/Chat vocal/Classement/Succès Steam/Succès en coopération.
  • Magasin d'améliorations – Trouvez des camarades décédés et des casiers pour récupérer de l'argent, puis utilisez vos gains pour acheter des armes et des améliorations dans le magasin du jeu.
  • Démo jouable – Obtenez la démo spéciale bourrée d'action proposant un échantillon gratuit d'Alien Breed™ 3 : Descent, appelée ‘The Prologue’ et comportant également une carte de mode Survivant limitée.

Configuration requise

    • Système d'exploitation : Windows XP SP2 ou ultérieur
    • Processeur : 2.0+ GHZ simple coeur
    • Mémoire vive : 1Go RAM
    • Affichage : NVIDIA 6800+ ou ATI Radeon X700+ Video Card
    • DirectX® : 9.0 c
    • Disque dur : 2.0 Go
    • Son : Carte son compatible Windows
    • Autres : Connexion Internet requise pour le multijoueur
Évaluations intéressantes des utilisateurs
11 personne(s) sur 16 (69%) ont trouvé cette évaluation utile
4.6 heures en tout
Posté le : 3 novembre
Since all three games are exactly the same this is the same review as the other two games.

Not a great game but it has great weapons and really good graphics and very smooth gameplay. Why it's not a great game:

1: Crashes/glitches. I don't think I had any trouble with the first two games, maybe one or two crashes in the second game. The third game has crashed three times now. Once early, then half way through it, and now near the end. I went up a long elevator fight sequence and the game crashed at the top. Upon restarting I had to start way back at a checkpoint. After suffering through all three games and nearly completing the third, I have just been pushed far passed my limits and have had enough and have uninstalled it to never play again.
2: The biggest massive problem besides crashes, CONSTANT AND NEVER ENDING FOCUS STEALING FROM START TO FINISH. Which really is not that prevalent in the first game but is a major problem in the second and third games. The game constantly, more than any game I have ever seen, even Resident Evil 6, steals focus from you during events to make the camera spin a little while zooming in and force you to watch the stupidest most mundane ♥♥♥♥ like a grate opening or a switch turning on or ANYTHING. It was like the developers found a little focus stealing trick and went way, way, way overboard with it. It is aggravating to astronomical levels and does not feel like you are playing a game but something where you get to play only sometimes when it lets you. Again, not so bad in game one but a massive problem in games two and three.
3: CONSTANT screen shaking from explosions. It caused me to have to play each game from start to finish with a non-stop bad headache.
4: The sound is very low. I have to turn my volume way way up when playing this game which is a big problem because of course I am not going to remember to turn it back down when I'm done playing so the next thing I do, like play music or play another much better game, blows my ♥♥♥♥ing ears off.
5: There are very few types of enemies. I think 5 or less. And even those 5 all feel the same.
6: The game is very, very repetitive. What you do in the first fifteen minutes is exactly what you do in every other minute of all three games.
7: The environments from the start to finish of all games is all exactly the same from game to game. Even though each game takes place in a different area of the ship or I think on different ships maybe, all three games look completely identical.
8: All 3 games are very short, about 4 hours each.

It's sad because the games graphics are outstanding and the gameplay is very, very smooth. But because of the main flaws being so incredibly bad, I can only recommend them if you can catch them on sale like I did for $5.65 for all 3 games. Their normal price of $10 each is laughable. Like throw your head back and audibly laugh ear crushingly loud laughter. Once I play through them I'm never coming back to them, ever.

Since all 3 games are the exact same, only one score is needed. Production quality 8/10, everything else 4/10. Overall, 4/10. Badly missed opportunity, whoever made this is jarringly inept.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 8 décembre
So I finally finished the whole trilogy, and after playing through them all, Descent is by far and away the best of the three games. While the first one was slow, but interesting with a bland boss fight to top it all off, and the second one was a major waste of time with boring written all over it, the third is anything but. Yes, the game still suffers from the same problems that it's predecessors had, but it is so much better in so many regards.

Let's start with what was already good from the previous two titles: the graphics. And boy are they in full swing on this title. The game looks truly incredible for this game's budget and development level. The aliens and environments are slicker than ever with almost no framerate issues throughout the entire game. The environment, while still not as varied as the original game, still feels alive and vivid as you wander through the dark corridors of this forgotten ghost ship that is tearing through a planet's atmoshpere. This awesome graphics level also applies to the game's weapons, which is by far the best weapon pool from the three games.

Speaking of the weapons, they finally nailed it with these. The player still starts with the quintessential assault rifle and pistol (useless), and will still obtain the shotgun and flamethrower (still my favorite). However, the developers threw out the worthless rocket launcher from the last title and left out (sadly) the hyper blaster as well. Of course, the last one can be understood as it was pretty much a glorified assault rifle. In the place of those two weapons you are given the Electro Link Gun (inaccurate but very, very powerful), and the almighty Project X, which functions like the rocket launcher without the incredibly annoying insta-gib if you're standing too close to it when it goes off.

As for plot development, there is quite a bit in this game. It was great to finally see some character development in any form, which was completely absent in the last two titles. A death near the beginning was touching, but very tragic. And even later on, if you keep your eyes open, you'll run across two more deaths of people you once knew. However, the shining star of this game is obviously Klein, the mad scientist behind all of this nightmare. Klein's voice can be heard throughout almost the entire game as it taunts you consistently with your ineptitude, as well as trying to make you give up on your task of destroying him by tempting you with thoughts and opportunities of immortality. Conrad, being the almost silent protagonist, quietly declines.

Moving on to the enemies of the game, a few old problems start to rear their ugly heads. Yes, there are quite a varied list of enemies to vanquish in this title, but not enough variety to sustain another 5 hour trek. Especially if you played the last two games as well. There is one new type of enemy in this game though but it shows up rarely, and it's ripped apart just as easily from bullets that you're unlikely to realize it's even there in most fights (save it's shiny blue skin). The boss fights, however are finally, FINALLY interesting in some degree. Good lord does this franchise have some crappy boss encounters, but it looks like Team 17 saved all of the half decent ones for the finale. Although to me, the final boss encounter was not nearly as satisfying as it should have been after trekking through all three games, and it wasn't even the best boss fight of the game.

And lastly, a new problem arose a couple times throughout my playthrough. Glitches. There were a few areas where Conrad would seemingly get stuck for an unspecified amount of time, only to be knocked out of it randomly by an enemy. Along with that, I even suffered a few game crashes while reading some of the logs in the game, which of course prompted me to stop reading any logs at all. Even with these glitches though, this was still the best title in the trilogy by far. If I have to take a few problems along the way to get the game to be this good, I'll take it.

Overall Score: 7/10
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5 personne(s) sur 10 (50%) ont trouvé cette évaluation utile
6.1 heures en tout
Posté le : 27 septembre
So, damn, repetitive.
So, boring.
So glad to finish this garbage.
I like the story but damn that sucked.
1/10
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.5 heures en tout
Posté le : 1 février 2012
Dernier épisode de la trilogie, le plus décevant au final, car réchauffé : les mêmes mécanismes, 2 nouvelles armes useless, toujours autant de spam de monstres en mode élite, ca en devient lourd au final. Le jeu reste quand même globalement dans la lignée des deux autres. Correct, à prendre de préférence en grosse promo.
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 31 août
Un ami m'a echangé ce jeu.
Cet ami dort désormais paisiblement au fond d'une fosse septique, la boite virtuelle de ce "jeu" à ses côtés.
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39 personne(s) sur 55 (71%) ont trouvé cette évaluation utile
5.9 heures en tout
Posté le : 15 juin
Personal Rating: "Grab it during a massively discounted sale"
Traditional Rating: 3/10
Paltform: PC
Genre: Isometric Shooter

The third episode in this whole Alien Breed affair (or drama as I see it) unfolds in a way you would expect it to unfold if you had played the first two episodes. Walk an endless labyrinth of spaceship corridors to an electric door that needs a key-card then proceed to walk the entire length of said spaceship in search of said key-card. Rinse and repeat! To break up this frantic key-card search for every second door you encounter there will be some pesky aliens lying in wait to snack on your bones.

Having completed the third and final episode in the Alien Breed series I am still not entirely sure what Team 17 was trying to go for here. Sure Alien Breed back in the nineties may have been a resounding success but dragged kicking and screaming into the new century the game comes across as archaic. Clearly Team17 are still stuck somewhere in the nineties when it comes to the game design process. I remember the original being quite fun to play and rather action-packed but this entire reboot had me bored to tears for the most part.

There are absolutely no scares and the action is so flat that you would get more out of a text adventure from the eighties. Maybe Team17 were going more for the laughs this time around with all this nonsense key-card collecting. Considering that there is another infinitely superior title about a engineer on-board an alien infested spaceship called Dead Space you are better off taking your money there.
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15 personne(s) sur 21 (71%) ont trouvé cette évaluation utile
6.3 heures en tout
Posté le : 20 mai
Alien Breed is an isometric sci-fi shooter where you independently control the direction your character aims and moves. You maneuver through a series of 5 stages in each episode, collecting weapons and items, and shooting aliens as they appear while you move from objective to objective provided on your mini-map.

It is difficult to write a separate review for each Episode, as they all largely play the same - you move from point A to point B to pick up access code C to open door D to get to point E to get access code F to.....you get the picture. Lots of backtracking through same-looking corridors, fighting similar looking enemies which pop out of the floor and walls.

It's fun, but only moderately so - I would NOT recommend playing through a single episode in one sitting, let alone all three episodes. The gameplay is repetitive and it's the sort of thing you'll want to put down for a while between sessions (I'd actually say on the level of months between episodes) so it doesn't get stale.

I will note that the third episode is easily the most difficult of the three, so if you're looking for a challenge, this one is probably the one to look at.
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11 personne(s) sur 18 (61%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 26 novembre 2013
Alien Breed comes in "3 Episodes" and if you like games like the Free2Play game Alien Swarm then you should try all three Episodes of Alien Breed. That would Be:

Alien Breed: Impact
Alien Breed: Assault
Alien Breed: Descent

Can recommend. Only flaw i found was the Co-op part of the game, its a stand alone four diffrent missions that you can play, and not the main campaign played in Co-op (Sadly). Later games even have survival mode.
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5 personne(s) sur 9 (56%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 23 novembre 2012
I think these games have actually gotten worse over the course of the series. To start with, this is Alien Breed 3. THREE. It's the THIRD game in the series, yet it uses the exact same engine as the first, as well as the exact same textures, exact same enemies (with a few additions), exact same guns (with 1 addition), exact same sounds, exact same level design, exact same atmosphere, exact same controls and gameplay mechanics, and exact same fetch quests. While the first one was mediocre, it's inexcusable that they didn't attempt to make ANY minor improvements by the third freakin' game.

The entirety of this game is fetch quests. Run here, activate door terminal, but oops power is out, run to power terminal, but oops there's flooding, run to flood control terminal, but oops it's blocked by fire, run to fire terminal, but oops it's blocked by debris. Run and find demolition charges, run back and blow up debris, run back and activate fire terminal, run back and activate flood control terminal, run back and activate power terminal, and finally run back and activate door terminal, all while fighting off tiny clusters of ridiculously weak enemies who serve only to nip at your heels while you try to complete objectives.

It is utterly ridiculous, entirely tedious, and completely predictable. Monsters pop out of the floor when you activate a terminal, search a container, or pick up an item (all which require you hold down a button for several seconds), but generally just one or two enemies appear at a time, which does not do anything other than require you to stop searching, kill them, and start searching again. Often multiple times.

Monsters are insanely weak, and do not pose anything remotely resembling a challenge. You can complete literally the entire game other than boss fights with the ultra-accurate pistol, which naturally has unlimited ammo. The only time that there is even a hint of a challenge is when the game throws 30 enemies at you at a time from 3 different directions, but even then, it's not challenging so much as annoying. There is literally not a single enemy in the game that you can't kill with the pistol before they get to you, and that is just sad. Is the whole point of the enemies to make it take longer to get to the next boss battle or something?

Speaking of boss battles (and slight spoiler here), you are required to "kill" the alien queen 7 times. SEVEN. Kill her once, then cutscene, then kill her again, then she escapes. Then on a later level, kill her once, then cutscene, then regular gameplay, then she returns so kill her again, then cutscene, then more regular gameplay, then she returns AGAIN so kill her again, then cutscene. Then on a LATER level, kill her, then cutscene, then kill her AGAIN, and she finally stays dead. If I hadn't been so annoyed, I would have laughed at the ridiculousness. Oh don't worry though, she's never a challenge. Ever.

Voice acting is cheesy as ever, which isn't a big deal, but the stupid disembodied cackling from the main antagonist gets INSANELY annoying, and goes on the entire game.

To be fair, I did actually manage to make it through this game (unlike the first 2), but that's only because I thought I should beat at least one in the trilogy. Now I wish I had powered through the first one, and never touched 2 or 3. I REALLY wish I'd never bought them in the first place, but whatever.

I do not recommend these to anyone. While I understand others may not hate this game as much as I do, the fact is that there are thousands of better games out there far more deserving of your time and money. Some of those better games (ahemALIENSWARMahem) don't even require money.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
10.5 heures en tout
Posté le : 27 juin 2012
The third and conclusive part. The final of a trilogy, based on the universe of Aliens.
7/10
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Posté le : 28 janvier 2013
This is a pretty good game but it gets borring pretty fast.

Its a good Notebook / Lowend Laptop game that cant play intense games.

you know... if you cant play any better games for some reason.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
10.0 heures en tout
Posté le : 11 octobre 2013
Good game 6/10
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
6.2 heures en tout
Posté le : 20 juin 2013
Apart from the story and new weapons, it's pretty much the same as the previous two games. "A nice casual top down shooter if you are into those. If you're not, you won't probably find anything enjoyable here, the game is basicly "Go there and activate this switch!", "Power down, go to the generator room and activate power" and the storyline is nothing more than the "usual alien infestation on your ship". It's a very simple game you might enjoy it or you might not. I personally don't recomend it." On the other hand I think the developers managed to get some sections where the camera is pretty weird and you can barely aim, if I said that that any of the previous two games were abit fun, this one certainly isn't although if you are into the story, like myself, this one provides an interesting ending. It might be worth the shot if you enjoyed the story on Impact and Assault, otherwise just skip it.
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4 personne(s) sur 8 (50%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 8 décembre 2013
Within a few minutes it’s obvious that this is bleak, bland, repetitive, key card hunting, uninspired corridor shooter is stuck in the past and honestly should have stayed there. If I wanted a bit of 80’s nostalgia I could have watched Tony Hart drawing a picture for an hour and it would have been more exhilarating than this turgid affair.
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4 personne(s) sur 8 (50%) ont trouvé cette évaluation utile
4.9 heures en tout
Posté le : 23 décembre 2013
This one was slightly different from the first two. Of course it's the same follow waypoint to waypoint, oh this broke doing this, fix it then back to doin that mindless ♥♥♥♥♥♥♥♥. They did try to change things up this round though, being the last installment. It is a bit shorter than the other two, and they switch up 2 weapons every game (game 2 was my fav with the minigun :D ). They did somehow make this game E VEN EASIER by doing a few different things. Not a bad little story, and even though it's completely predictable the entire way through, and it makes you hate not letting you just finish it by taking an extra 10 minutes to do a run around route haha .... but, alright, wouldn't reccomend though.
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6 personne(s) sur 12 (50%) ont trouvé cette évaluation utile
7.5 heures en tout
Posté le : 25 novembre 2013
I’d be lying if I said that this review would be as negative as the other two games. Now, I may be suffering from Stockholm syndrome from continuously playing all three games in a row, but I find this game more enjoyable than the other two. I may actually even have to recommend it ;__;

The opening did not give us much to go off on—a monotonous comic strip will NOT capture the audience’s attention, especially when you’re trying to explain what has happened from Alien Breed 2. That’s my only real issue with the beginning. It seems that Team 17 did try to make a difference with their game. They did stick to the run-to-here-and-back game mechanic through the entirety of the game, but they threw in many more dynamic scenes and gameplay experience as far as ways in which you shoot aliens. Now that they’re raising Klein as your main antagonist, I find it a lot more enjoyable, especially when listening to his stereotypical German accent. <3

Very ‘OK’ boss battles. I actually kind of enjoyed fighting the aliens, especially in the water scenes (which I can also appreciate). They also brought in a new type of alien that while I like, I also dislike. I feel that the Electro-shocker is a bit overpowered, and would have worked better if it could not actively fight on land, since that was what I assumed from the first few that I had encountered. It would have made more sense, because the game shows that electricity will hurt you if it’s spread above water.

And ooooh my god, the comic scene for the last chapter is so lovely. SO LOVELY. It’s just so sick and cruel and yet I can’t help but love Klein even more for being such an evil lunatic. I just LOVE it, even though I know I wouldn’t really enjoy his company in real life. I did not enjoy the ending.

Team 17 made this trilogy with the interests of making money only, after seeing interest in their Worms series starting to dwindle. They made and released all three of these games in the same year. A LOT of content was reused in the first two games, but I also see a lot more introduced into this final game. I’m not sure what got them to put in more effort into this last one, but I can say that it is OK. Not BAD, per say, but OK.

I’m not sure why this game got as much bad rep as the other two games, but I’d still say get this game when it’s discounted at least 75%, but if you were going to pick any of the three, play this one first.
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3 personne(s) sur 7 (43%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 24 janvier
Same as the previous 2 games, it amazes me why they couldnt realease all 3 games into 1 pack instead of selling them commercially as singles. Any how what ive stated in previous reviews stands only buy it if its on sale since its got pretty much zero replayability and theres just not enough content or oomph to go back to an average experience overall although i did like the final boss and his constant taunting of the main protaganist only because he sounded alot like my old english teacher at school lol :D
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
4.3 heures en tout
Posté le : 4 décembre 2013
A Review Mostly for me so I know I’ve completed the story, as well as feedback on the game.

My Thoughts:- not a bad game for the last in the story, a lot has changed since the 1st game but not that much, if our thinking of grabbing the alien breed games get em all.

Achievements:- 6 of 13 (46%) Achievements Earned

Graphics:- same as the last 2 games.

Game Play:- same type as before but when it changes from top down view the aiming can be very difficult.

Story:- Conrad is back to finish the fight with the killer computer, can Conrad survive this mess let’s find out.

Replayability:- this game also has survivor, and a few stages of co-op no true co-op it’s alright for a few plays.

What Could Be Added: a true co-op mode.

Rating:- 5/10
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 5 septembre
Game is an endless series of "Fetch and Run" quests

Here's everything you need to know about this game:

OMG, there's a fire! Quick run back half way across the ship to activate fire suppression (shoot 3 aliens)! OH NO, the panel isn't powered, find the generator and fire it up (shoot 5 aliens, 2 of them really big)! Fire out? Good, lets go all the way back to that first door and find out why we need to backtrack again (Shoot 2 aliens, assorted sizes).

Rinse and repeat!
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
6.6 heures en tout
Posté le : 19 juin
80% less explosions and the game would be okay
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