Ouvrez votre esprit au monde de Spectromancer ! Ce jeu est un jeu de carte heroic fantasy tour à tour co-créer par Richard Garfield (Magic: The Gathering's) et Alexey Stankevich, créateur des tournois Astral et des Astral Masters.
Évaluations des utilisateurs : très positives (108 évaluation(s)) - 91% des 108 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 15 oct 2008

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Acheter Spectromancer

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Packages qui comprennent ce jeu

Acheter Spectromancer + League of Heroes + Truth and Beauty Bundle

Inclut les 3 articles suivants : Spectromancer, Spectromancer - League of Heroes, Spectromancer - Truth & Beauty



“This game has more to offer than it first appears once you get a grasp on the basic mechanics you find yourself becoming more engaged and wanting to progress further making it a great card game.”
8/10 – GDN

“The lack of deck customization may scare off a few veteran players, but at the same time, it brings a new level of strategy to the game.”
90/100 – Game Vortex

“Spectromancer might not be the best-looking game on PC, and it might not have the best bells and whistles of games that came out in the last 10 years; the one thing that it does have is amazingly fun and deep gameplay.”
8/10 – MyGamer

À propos de ce jeu

Ouvrez votre esprit au monde de Spectromancer ! Ce jeu est un jeu de carte heroic fantasy tour à tour co-créer par Richard Garfield (Magic: The Gathering's) et Alexey Stankevich, créateur des tournois Astral et des Astral Masters. Spectromancer vous permet de jouer contres d'autres magiciens en invoquant des créatures surnaturelles et en jetant des sorts.
Jouez le rôle d'un puissant magicien et combattez le Conseil corrompu et ses mignons. Chaque magicien manipule 5 éléments : feu, eau, air, terre et un cinquième élément spécifique à chaque magicien. 6 types de mages sont disponibles : Clercs, Mécaniciens, Nécromanciens, Maître du Chaos, Dominateur et Illusionniste. Les duels se déroulent contre l'ordinateur ou en ligne contre des adversaires humains. En ajoutant des sorts et des alliés vous augmenterez vos capacités.
Spectromancer fournit une palette d'ennemis et d'environnements qui forcent le joueur à constamment réévaluer sa position. Chaque joueur partira pour une aventure qui lui fera affronter ses limites et ses ennemis.
  • Co-créer par Richard Garfield (Magic: The Gathering's)
  • Interface élégante. Jeu tour-à-tour d'une grande profondeur stratégique
  • Grande variété de sorts
  • Différents niveaux de difficulté pour convenir à tous les niveaux de joueurs
  • Jouez un des 6 types de magicien possible. Chacun dispose de pouvoirs spécifiques.
  • Affrontez les meilleurs en ligne en mode multijoueur
  • Construisez votre personnage au cours des campagnes

Configuration requise

    • Interface : Windows 2000/XP/Vista
    • Processeur : P3 ou plus rapide
    • Mémoire : 128 Mo
    • Graphismes : GeForce-2 ou plus rapide avec 32+ Mo RAM, résolution 1024x768
    • Version DirectX : DirectX 8
    • Disque dur : 50 Mo
Évaluations intéressantes des utilisateurs
40 personne(s) sur 48 (83%) ont trouvé cette évaluation utile
20.3 heures en tout
Posté le : 28 novembre 2015
It actually has DRM that blocks you if you install the game more then 5 times. Plus the game looks terrible and it is basically dead. Here you can see the amount of players this game has: http://steamcharts.com/app/22500 ( last month it had max 12 players playing it at the same time ( trough steam ).

Do your self a favor and do not waste your time or money on this game.

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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
6.4 heures en tout
Posté le : 2 novembre 2015
Excellent game. After playing Hearthstone, MTG, and other TCGs, this game takes the cake in the level of depth and gameplay for a digital tcg. This game is genius in every sence of the word. And the best part of all is I get all the cards with my purchase. I don't need to spend more money collecting rares.

NOTE: ONLY buy the base game + Gathering power to get everything. There is no need to buy the other two dlcs as Gathering Power contains all the content from the previous 2. Not sure why they are still listed.
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98 personne(s) sur 115 (85%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
55.1 heures en tout
Posté le : 19 septembre 2014
Great game but beware, draconic DRM you can only install the game 5 times then your key becomes blocked. Wouldn't have bought this if I new that, and no more buying DLC for me. Not a recommended game to buy until DRM is removed.
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58 personne(s) sur 69 (84%) ont trouvé cette évaluation utile
62.7 heures en tout
Posté le : 16 décembre 2013
First off, buy the BASE GAME + the GATHERING OF POWER expansion. It includes all the features and content of the other two DLCs and it's a very naughty move on part of the developers to still sell the older two expansions on Steam, potentially making you pay $30 to buy all the expansion content, when you can be buying it for $10.

With this unpleasant situation out of the way and despite it, I still highly recommend the game. It is co-developed by Richard Garfield of Magic: The Gathering and Netrunner fame. The game uses many concepts similar to MTG but is presented in a more casual framework. The major differences from MTG are: a) no card draw or deck but a set of semi-random given cards that don't 'run out' and are always available to cast if you have the mana, b) slot-based battlefield with two lines of 6 slots in which players summon creatures.

Spectromancer is far easier to pick up and play compared to MTG. As there is no deck building, gameplay offers more limited options but the game livens things up with its unique class system, with each class getting its separate set of cards. Creature interplay is far more important and summoning order and spell support often require as much strategy as a game of MTG.

Multiplayer, a very big factor for Spectromancer's appeal, is still alive and well, with available players at all times and lots of replayability given the large number of classes available.
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26 personne(s) sur 30 (87%) ont trouvé cette évaluation utile
309.3 heures en tout
Posté le : 28 novembre 2013
This is not a TCG (trading card game) and that's what makes it so great.
There is no card collection or deck building, each game you get a random selection of 12 basic cards out of the game's pool of 48 basic cards and 4 special cards from the class of your choosing.
"So what if I get completely screwed over and only get bad cards?" - That doesn't happen because a) the game is incredibly balanced, every card has its use and strength b) the selection isn't totally random, the game makes sure that you have 2 healing cards every game and that it's a fair mix of low and high cost cards ad that you always have board clear cards.
So to get back on point what makes the lack of deck-building great is that you have to adapt to your cards every game. Do i try to get an advantage by being more mana-efficient than my opponent, do I try to win via board control or do I just rush my opponent? If you want to win you have to play to your decks strength. Also a big part of the game is reading your opponent and predicting what cards he has.

One example: I'm ahead in board control, my opponent just played a very low impact card and he has a lot of fire mana saved up, that means that he is probably preparing to play Armageddon which deals a lot of damage to all creature on the board. So if I correctly predict this I can take advantage of it by not overcommitting and not playing any expensive creatures next turn because they'd probably die.
Advanced players will use this to bluff you. e.g. a player might save up a lot of air mana which makes the opponent afraid of the spell Lightning Bolt, which deals massive damage to the enemy player's hp. So the opponent may waste his turn by casting expensive heals even though it was a bluff and the opponent doesn't have Lightning Bolt.
All this predicting and bluffing wouldn't work as well if the game didn't have a limited number of cards.

Oh I almost forgot the most important point about not being a TCG, the game isn't pay to win, it's all about skill.

Other important points:
- The game has still an active online community even though the game is 5 years old
- The computer AI is really clever and good at predicting your moves, so if you don't like online play, it's never boring to play against the computer
- The campaign is pretty okay, every fight has special rules, so it's nice and varied, though as I said the best thing about the game is the online play
- you can get a lot of value out of the demo. I played like a hundred online games before I bought the game (but a year or so ago they added a 5 games per day restriction to the demo)
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