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Giana Sisters: Twisted Dreams is een intense, hardcore platformer met tegenoverstaande werelden.
Releasedatum: 22 okt 2012
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Recente updates Alles weergeven (6)

Evil bosses have hearts too

7 april 2014

We’ve added a boss heart counter (♥) (♥) (♥) to all of the three Giana boss fights: Hansel and Gretel, Octor Freud and Gurglewocky.

This is a new UI element that indicates how many hits you still need to defeat each boss.

Sincerely,
Your BFG Team

4 opmerkingen Meer informatie

Christmas Special 2013

17 december 2013

'Tis the owl stomping season and time to be jolly!

We just put out a free Christmas-themed level for Giana Sisters: Twisted Dreamss that players can grab from the Extras menu as of today.

Sincerely,
Your BFG Team

7 opmerkingen Meer informatie

Recensies

“Het resultaat is absoluut schitterend. Het is een puzzelplatformer waarin je niet alleen de hoofdpersoon kunt besturen, maar ook de stemming van de wereld waar je je in bevindt.”
RockPaperShotgun

“Vol met heldere kleuren en geaccentueerde animaties die luisteren naar de dagen waarin sidescrollingplatformers zijn ontstaan.”
Destructoid

“De enorme hoeveelheid aan detail en werk dat in de graphics is gestoken, duidt op de liefde voor deze fraaahhh-!”
TotalBiscuit, The Cynical Brit

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Info over het spel

Giana Sisters: Twisted Dreams is een snelle, uitdagende platformer met een twist. Vervorm Giana's droomwereld om je omgeving en je vaardigheden te veranderen. Gebruik je vaardigheden, snelheid en inzicht om de gevaren van Giana's verknipte dromen te trotseren!


Giana lacht om haar spookachtige nachtmerries. Ze danst lichtvoetig langs monsters en valstrikken. Maar van zachtaardige knuffeldromen wordt ze boos. Dan krijg je haar verhitte, punky kant te zien en vernietigt ze alles op haar weg!

Belangrijkste onderdelen


  • Dubbele vaardigheden: Giana's krachten veranderen mee met haar dromen. Vernietigen of ontwijken - jij beslist.
  • Intuïtieve, soepele besturing: Je kunt Giana met het grootste gemak besturen, maar uiteindelijk heb je al je vingervlugheid nodig om de uitdagingen aan te kunnen.
  • Adembenemende werelden: De prachtige 3D-beelden en fantastische vervormeffecten van Giana's droomwereld springen van je scherm!
  • Ongekend veel interactie: Naarmate Giana verandert, verandert ook de wereld om haar heen. Zweef in kauwgombellen, spurt over lopende banden, stuiter tegen veren en bumpers, gebruik je vijanden voor moeilijke sprongen en meer.
  • Legendarische soundtrack: Elke droomlaag heeft zijn eigen kenmerkende muziekstijl. Geniet van de dubbele, in elkaar overlopende soundtrack van Chris Hülsbeck en Machinae Supremacy!
  • Verken en ontdek: Er zijn drieëntwintig dubbele levels in drie verschillende werelden. Elk level kun je in twee droomwerelden spelen. Giana's dromen zitten vol verborgen plekken.
  • Epische eindbazen: Neem het op tegen gigantische wezens uit de diepste krochten van Giana's meest angstaanjagende nachtmerries, die ervoor proberen te zorgen dat ze nooit meer wakker wordt. Elke eindbaas is uniek, maar ze hebben één ding gemeen - ze zijn allemaal gruwelijk bloeddorstig!
  • Hartverscheurende hardcoremodi: Hardcore- en Über Hardcore-modi liggen ook in afwachting op spelers die het spel totaal beheersen en waarschijnlijk zelfs ook gestoord zijn.

Systeemeisen

    Minimum (or Recommended)
    • OS: Windows XP
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II X2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: SM3.0 DX9.0c level hardware (Nvidia GeForce 6800, ATI X1800 XT or higher)
    • DirectX®: 9
    • Additional: Keyboard
    Recommended
    • OS: Windows Vista / Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz (or any Dual Core CPU)
    • Memory: 3 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: Nvidia GeForce GTX 280, ATI HD 4800 or higher
    • DirectX®: 10
    • Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
Nuttige klantrecensies
1 van de 1 mensen (100%) vonden deze recensie nuttig
192 producten op account
4 recensies
1.3 uur in totaal
I don't know how they did it, but it's really an amazing game. You like platformers-> dont buy rayman, give this one a chance. It's amazing
Geplaatst: 19 februari 2014
Was deze recensie nuttig? Ja Nee
60 van de 65 mensen (92%) vonden deze recensie nuttig
1,200 producten op account
30 recensies
10.7 uur in totaal
http://www.youtube.com/watch?v=Wg4wQzSG5iA

True to most 2D platfomer conventions the plot is quite simplistic. The player controls Giana as she searches for her sister Maria who has been kidnapped in the Dream World by a dragon. This provides the simple impetus for Giana's journey through The Dream World which she has the ability to manipulate shifting her persona between a cute girly girl that inhabits a halloween inspire iteration of the dream world and an edgier punk chick who traverses a variation of the Dream world that is more colorful and cheery. Giana's personas also have different special abilities. The cutesy Giana has a graceful twil jump that allows her to glide through the air over extended distances while the punk Giana can launch herself forward as a fireball. Swapping between these personas and mixing up moves to traverse the environment in integral to surviving Giana. The persona shifting in Giana Twisted Sisters is similar to the time shifting mechanic in Sonic CD except that it can be performed on the fly and you are in no way limited to how often or how many times you can shift.

Black Forest Games does a commendable job making the most of this gameplay mechanic. The shifting mechanic also adds a puzzle element to the game. Figuring out which sisters maneuvers will allow you to best proceed through an area is the central puzzle theme. It's fast paced and never leaves you scratching your head for long but keeps you mentally engaged with your surroundings. Platforms will apprear in one dimension that don't appear in another, platforms move in a certain direction with one persona while moving in another with the opposite persona, enemies change completely requiring one persona to defeat the enemy while the other can use the defeated enemy as a traversal tool... There is almost always something new in Giana Sisters

While Giana Sisters starts as a cakewalk the difficulty ramps up quickly as you are required to shift dozens of times to complete small stretches of levels. Some areas require you to cacoon yourself in bubble gun and float through razor sharp crystals, others require you to run through a gauntlet of obstacles while being chased by a wall of fire. Boxes can be pushed to create raised platforms and some levels have a more open design that require Giana to collect several keys in an undetermined order to open a passageway to a new area. These challenges are remixed and recycled into devilish combinations late in the game.

It's backdrops are colorful and layered with detail. The juxtaposition between the dimensions is natural and entirely seemless. It is easy to spend time shifting between dimensions in some areas just to see how objects in one dimension are translated in the other dimension. Large hollowed out tree trunks in the cheery dimension become massive reptilian skulls, wells become rotted tree stumps, owls become horned demons... Texture resolutions are high and effects for things like water are far from generic with cloudy patches and bubbles. It is unfortunate that most of the same elements are reused for much of the game. Assests from the first level are found in great abundance in later stages and while I appreciate a 2D platformer that doesn't fall into fire, ice and desert level cliches, a greater degree of variety would have been appreciated.

While perhaps one of the most obscure franchises to be resuscitated in recent memory Giana Sisters proves itself to be a worthwhile and enjoyable experience. It's colorful, challenging, and makes excellent use of a handful of mechanics. It is perhaps the best mix of platforming puzzles and reflex based gameplay on the market. While the limited soundtrack and small pool of art assets can make the last portion of the game a little less invigorating than the first, it does little to take away from the excellent gameplay. If you have conquered Donkey Kong and saved princess Peach a dozen times from the clutches of Bowser than it's time you considered shifting through Dream Land as teenage hero Giana.
Geplaatst: 25 november 2013
Was deze recensie nuttig? Ja Nee
25 van de 27 mensen (93%) vonden deze recensie nuttig
664 producten op account
87 recensies
7.6 uur in totaal
For a game billing itself as a retro platformer, Giana Sisters: Twisted Dreams almost seems to go out of its way to break the mold that has formed out of such a rapidly populating genre. Shunning away from its restrictively minimalistic, outrageously challenging and graphically simplistic peers, it preserves and refines the classic platformer gameplay while giving it a modern face life. Giana Sisters is one of the most visually impressive games the genre has ever seen, but it's when you combined its looks with how well it plays that it becomes something really special.

Although I wouldn't call minimalistic, Giana Sisters is certainly a pure platformer. The difference between the two which I feel is important to define, is that the former is intentionally designed to be basic to the largest degree possible, while the later takes the fundamental gameplay of the genre and doesn't add extra systems or mechanics because it doesn't need to to be fun. This is one of Giana Sisters biggest strengths and one of the reason it feels like a classic platformer from the 8 and 16-bit days but with all the benefits of current technology, and not simply a game designed to emulate the era.

The one additional mechanic to the typical running, jumping and dodging of any platformer is the world switching of the two sisters. With the press of a button you can shift between them, going from the lighthearted and colorful environment of the first to the hellish nightmare of the second. Both the music and graphics drastically change between the two, an effect that is incredibly cool to witness, but alternating between worlds also plays into the gameplay with certain platformers and machines only appearing and functioning in one or the other, as well as certain objects reversing direction or their entire physical property. It sounds more complicated than it actually is and takes only moments to grasp when you see it in action, but is used intelligently in conjuncture with the other obstacles in the game to test your skills and reflexes without resulting to cheap level designs or traps.

I should probably point out that yes, this is a very difficult game, but it isn't that way right from the start. The challenge is a gradual slope and it wasn't until the last handful of levels that I felt it was seriously demanding. Checkpoints are plentiful and there is no penalty when you die, both of which make this a rather accessible game even for those usually scared off from supposedly "hardcore" platformers. If it proves too easy there are several additional difficulty levels some of which are quite frankly ridiculously brutal in design, and conversely if you find you can't handle the normal levels an easy mode has since been patched in for those that want to enjoy the game without risking an aneurysm.

If there is one thing that sets Giana Sisters apart from everything else though, it would be the astounding presentation. The graphics are stunning, with textures bursting with detail and color, and impressive water and lighting effects complimenting the great ascetic design (which is even more impressive when you consider there are technically two renditions of object, enemy and environment in the game, one for each of the sisters' worlds). Animations are immaculate, especially the transitions when you swap sisters and have the world transform around you. The soundtrack jointly composed by Chris Hülsbeck and Swedish metal band Machinae Supremacy, each playing their own arrangement of the same track, is simply amazing and like everything else switches seamlessly as you swap sisters, creating a very memorable and original sound that is worth the price of admission by itself.

The only thing Giana Sisters manages to falter with is variety. While I enjoyed everything about the game it didn't take very long before I felt like I was running in place, replaying the same level with a few minor tweaks that were hardly noticeable in the grand scheme of things. You are essentially dodging the same enemies and traps the entire game, with only the exact placement of them changing slightly from level to level. This problem is extrapolated by each level taking anywhere from 10-15 minutes to complete, a length that begins to drag after a point and had me wishing for more numerous but shorter levels that I could better apportion for prolongation consumption.

Giana Sisters: Twisted Dreams is perhaps the best example yet that the classic platformer is not dead but merely neglected and misunderstood. Although it doesn't hold up well for extended play, for bite sized sessions it is still a great deal of fun. The soundtrack is marvelous (and I don't even like metal traditionally) and everything polished to a degree that sets a new standard for indie developers. If my overly enthusiastic hyperbole hasn't convinced you that this is worth your time I'm not sure what will, but just know that you'll be missing out on a great game if you decide to pass this up.

Buy it, play it, love it; you can thank me later.
Geplaatst: 10 februari 2014
Was deze recensie nuttig? Ja Nee
18 van de 20 mensen (90%) vonden deze recensie nuttig
915 producten op account
76 recensies
74.0 uur in totaal
One of those rare gems coming thru Greenlit.

Giana Sister is an impressive and beautiful platformer that's unforgiving. The level designs are sharp, colorful and brilliantly rendered. If I were to make a comparison, this is hand to hand with Trine series.

The essence of precision platformer is here, you make mistakes - you die as you only have limited lives. There's no need to use weapons, you only need to jump to pawn or evade the incoming attacks. More often than not you need to swap to your twisted reality, either to proceed or to get around enemies. Throughout the levels you'd required to collect the gems that influence your ratings in that particular level. Collecting gems, however, is not necessary to win - it's just a bonus challenge. At the end of the every world levels, there are a boss waiting. Bosses usually a challenge in a platformer, and in Giana they're indeed a challenge. Bosses have an attack patterns, that sometimes agonizingly require precise timing to evade yet necessary to win. I can't count how many I have to restart just in the first boss stage.

That said, the difficulty as a whole had been a subject of discussion since seemingly many players only want to win the game in a reasonable time. The Developers listened and added an easy mode to address the issue - hence the easy mode.

The game contains other mode than normal campaign. You can play to beat your own score (Time Attack mode), to Uber Hardcore that every time you die, you return to level one (how hardcore can you be?). A very good added value in my opinion.

Finally, as a platformer, people prefer to play with gamepad. Game supports even dinput - it recognizes my Rumblepad 2 and assigns the buttons without problem. Good stuff.

Now for the recommendation.... the game appears to be on sale quite often. 50% is a VERY good value, even at full price. 75% off is a steal, more than that... uber mega steal?

9/10 score.
Geplaatst: 28 december 2013
Was deze recensie nuttig? Ja Nee
28 van de 42 mensen (67%) vonden deze recensie nuttig
76 producten op account
9 recensies
6.5 uur in totaal
TRY THE DEMO BEFORE BUYING THIS GAME! (I sure wish I did.)

I really like platformers and bought Giana Sisters to get more of that goodness as it looked gorgeous. At first I thought it was an okay game, but soon I grew really tired of it.

The main gimmick of Giana Sisters is switching between light and dark world. You can switch whenever and wherever at will. The switch mechanic feels forced, artificial and really out of place. You have to keep constantly switching thorough stages and sometimes in a split-second timing to avoid a deathtrap. Take a look at Trine. It has the switch system done right. You have 3 different characters and almost always you also have 3 ways to approach the stages. Sometimes you didn't have to switch characters in a stage at all. In Giana Sisters there is always only one way and it will require switching and numerous times at that.

The stages get really long and tiresome quickly. There is too little variance. It almost feels like you were playing the same stage over and over again.

My last complaint is the fact that the game is in "2,5D". It would have worked a lot better in pure 2D as it is sometimes hard to see deathtraps because of the foreground objects or camera angle, which cannot be changed. 2,5D also causes bugs and glitches. I have got stuck inside solid platforms more than once without any hope to get out. Once just before the goal.

This platformer lover is disappointed.
Geplaatst: 1 januari 2014
Was deze recensie nuttig? Ja Nee