Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds.
Användarrecensioner: Väldigt positivt (1,028 recensioner)
Utgivningsdatum: 22 okt, 2012

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Köp Giana Sisters: Twisted Bundle

Innehåller 2 saker: Giana Sisters: Twisted Dreams, Giana Sisters: Twisted Dreams - Rise of the Owlverlord

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Köp Black Forest Games Bundle

Innehåller 6 saker: Airline Tycoon Deluxe, DieselStormers, Giana Sisters: Twisted Dreams, Giana Sisters: Twisted Dreams - Original Soundtrack, Giana Sisters: Twisted Dreams - Rise of the Owlverlord, Helldorado

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Rekommenderat av kuratorer

"A solid interpretation of the overlooked cult classic. Music by Machinae Supremacy is the highlight, otherwise just a solid platformer."
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5 december

Massive 'Multiplayer update' adds competitive arena racing mode!

Dear players,

Giana Sisters now featuring a brand new competitive multiplayer arena racing mode!

The game sets up to 4 players against each other in local PvP, speed-running in an effort to push each other off the screen with the help of boosters and power-ups.

Smash through all obstacles! Run, dash, jump, head bonk, fire cannonballs and barrages of bullets onto your opponents. Switch the level layout on the fly as you rush through dreamgates. Collect gems to fill your speed booster and use your power-ups to knock out the other players.


//Your BFG Team

7 kommentarer Läs mer

24 november

Giana Sisters Multiplayer Incoming!

Check out the news about Giana Sisters multiplayer and ask questions for the dev team right here !

2 kommentarer Läs mer


“The results look absolutely beautiful. It’s a puzzle platformer in which you can control not only the main character, but also the mood of the world you’re in.”

“Full of vibrant colors and accentuated animations, hearkening back to the days of truly inspired sidescrolling platformers.”

“The sheer amount of detail and work that went into the graphics do indicate to show you the sheer about of love for this fraaahhh-!”
TotalBiscuit, The Cynical Brit

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Om detta spel

Giana Sisters: Twisted Dreams is a blistering hardcore platformer with contrasting worlds. Warp Giana’s vivid dreams to alter your abilities and destroy the twisted creatures lurking within. Giana Sisters: Twisted Dreams combines the challenge of retro era platforming with graphics that pack a visual punch and tight controls.

Fluidly morph between two dynamically different dream worlds to solve puzzles and combat grueling enemies. Players will have to intertwine sweet Giana's twirling jump attack with Punk Giana's hammering dash attack to survive the dualling dimensions.

Now featuring a brand new competitive multiplayer arena racing mode!

The game sets up to 4 players against each other in local PvP, speed-running in an effort to push each other off the screen with the help of boosters and power-ups.

Smash through all obstacles! Run, dash, jump, head bonk, fire cannonballs and barrages of bullets onto your opponents. Switch the level layout on the fly as you rush through dreamgates. Collect gems to fill your speed booster and use your power-ups to knock out the other players.

Key Features

  • Powerful Abilities: Change Giana's personality to unlock her unique abilities - you'll need to control both sides to survive her dreams!
  • Intuitive Controls and Smooth Gameplay: Master the tight knit controls to defeat the cunning trials ahead.
  • Visual Punch:Giana’s dreamworlds leap off the screen with gorgeous 3D graphics that morph before your eyes.
  • Twisted Puzzles: As Giana changes, so does the world around her. Collecting gems and finding secret locations requires strategy and interchanging the two worlds.
  • Legendary Soundtrack:Each dream layer has its own music style. Experience a dual crossfading soundtrack by Chris Hülsbeck and Machinae Supremacy!
  • Explore and Discover: There are 23 rich levels across 3 distinct worlds, each transforming into the two contrasting dreamworlds.
  • Epic Boss Battles:Take on gigantic creatures dredged from the depths of Giana’s most terrifying nightmares. Each unique boss has only one thing in common with the others – they’re utterly brutal!
  • Gut-wrenching Hardcore Modes: Hardcore and Über Hardcore modes also await players who are full masters of the game and quite possibly insane.
  • A remixed “easy” mode for all levels and bosses. The remixed mode is a lot easier to survive than its standard mode. The “easy” difficulty for Giana should roughly correspond to the “normal” difficulty for casual platformer games.
  • Extras: Halloween-themed levels accessible from the start.


    Minimum (or Recommended)
    • OS: Windows XP
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II X2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 3.3 GB
    • Video Card: SM3.0 DX9.0c level hardware (Nvidia GeForce 6800, ATI X1800 XT or higher)
    • DirectX®: 9
    • Additional: Keyboard
    • Operativsystem: Windows Vista / Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz (eller Dual Core CPU)
    • Minne: 3 GB RAM
    • hårddiskutrymme: 3.3 GB
    • Grafikkort: Nvidia GeForce GTX 280, ATI HD 4800 eller högre
    • DirectX®: 10
    • Kringutrustning Stöds: Windows-kompatibel tangentbord, mus, frivillig kontroll (Xbox 360®-kontroll för Windows rekommenderas)
Hjälpsamma kundrecensioner
40 av 40 personer (100%) fann denna recension hjälpsam
2.3 timmar totalt
Upplagd: 26 december
Click for Gameplay Trailer
>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
+ many details
+ optical changes in the worlds
+ cute little animations
+ loving backgrounds
- set pieces repeat

+ captures charm of the original
+ cute opponents
+ both worlds absolutely correct

+ great soundtrack
+ seamless music change
+ sweet feedback sisters
- sparse effects

+ fair checkpoints
+ refreshingly challenging
+ gentle introduction
- but suddenly rock hard
- occasional frustration moments

Level Design:
+ varied and complex
+ many secret rooms
+ alternative routes
- explore rather an end in itself

+ worlds complement each other clever
+ never unfair
+ require brains
- occasionally is no reference

Weapons & Extras:
+ elevators, boxes, carts, etc.
+ giana both with individual ability
- no new skills or weapons

+ atmospheric dream worlds
+ different settings in the levels
- no real story
- sisters remain pale

Game Size:
+ solo playtime around 10 hours
+ two hardcore modes
+ additional challenge modes

Multiplayer: not tested

In principle we make in the three worlds and a total of 23 levels not much: We are looking only for the exit and go collect as many colorful crystals as possible. The road is in a sense the goal, and that goal is really crowded with lifts, secret rooms, cuddly opponents stones dissolve when we step on it, underwater passages, alternative routes ... in short, with just about everything classic side scroller in the 80s had to offer and 90s so.

And with a trick: By pressing a button we can namely always switch back and forth between blonde Giana and her punky counterpart. The punk variant has a purple mane, but that's not the trick. The trick is that also changes the game world when of said button. And immediately.

While Blondie bounces through a dark nightmare, Purple is a candy-colored mood country road. The smooth change is so wonderfully staged voices that we find ourselves in completely reasonable liberated switch again and again - but we want to see just what exactly now changed again. Because change is happening a lot: The withered plant is the beautiful flower, the grim Cuddly devil to fluffy cuddly owl that just yet so nasty piranhas googly-turtles.

These changes are not just visual gimmick, but playful centrally. A platform is one world out - and not in the other. A lift serves one world to the top - down and in the other. A thorn ♥♥♥♥♥ impales us in a world unceremoniously on - and disappears in the other. In addition, each sister has her own individual ability. Blondie can spin around when jumping and so hover for a short time while Lila mimics the cannon ball and shoots from wall to wall.

As long as we sing along music, depends primarily on how much fun we have in mind to be particularly thorough. Let's Play Twisted Dreams by simply before pleasure after a few hours already over; Finally, we have infinite lives in normal mode and the check points are emphasizes set plentiful. As the game knows accordingly no extra lives (and no powerups), the detection of secret rooms is rather an end in itself and merely serves also to snatch the levels of the last crystals.

Giana Sisters: Twisted Dreams combines satisfying gameplay with dazzling environments to create a worthy platformer.

Score: 81 / 100

Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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Var denna recension hjälpsam? Ja Nej
38 av 51 personer (75%) fann denna recension hjälpsam
14.3 timmar totalt
Upplagd: 18 augusti
Giana Sisters: Twisted Dreams is a very well done remake, with some modern gameplay dynamics that will appeal the player. It's frenetic, it's hard, it's indie and it's a good platform game!
Var denna recension hjälpsam? Ja Nej
16 av 28 personer (57%) fann denna recension hjälpsam
40.0 timmar totalt
Upplagd: 28 september
[See the English version below]

Персональный рейтинг - 7 из 10

Есть две новости: хорошая и плохая. С какой начать? Логичнее начать сначала с плохой, хорошая потом сгладит. Так вот, во время моего первого знакомства с Giana Sisters она мне жутко не понравилась! Скучная, однообразная, где-то чересчур сложная, без внятного сюжета и повествования. Хорошая новость: это было полтора года назад, и не так давно я решил освежить воспоминания, дабы потом как следует отругать игру, попутно поупражнявшись в злословии! Но то ли с игрой, то ли со мной произошла метаморфоза, и мои теперешние впечатления несколько отличаются от тогдашних.

Самое удивительное, что игра действительно местами невероятно сложная, порой однообразная, а иногда даже навевает скуку. Возможно, дело в том, что любой платформер, являясь по сути достаточно стремительным по темпу игры жанром, не терпит излишней спешки. Я опросил 100 случайных платформеров, которых встретил на улице и 90 из них ответили мне: "Не стоит никогда никуда спешить без необходимости, если не хочешь, чтобы игра наскучила раньше срока". Согласитесь, в этом есть разумное зерно.

Да, игра порой безумно сложна, потому не рассчитывайте одолеть ее с наскока, ничего не выйдет. Уровни похожи друг на друга поскольку выстроены, словно однотипный паззл, из одних и тех же кусочков. Да и навигация по этапам сильно затруднена, разработчики зачем-то заставили уровни указателями, которые вместо того, чтобы ориентировать наоборот, сбивают с толку!

Но все искупает отличная механика. Преодолеть ров с острыми как бритва шипами; пересечь холл, заполненный ловушками; найти секретную область; победить босса. Здесь есть все, что вы хотите видеть в платформере. Не забываем про отличный саундтрек, динамично меняющийся в зависимости от того, какой героиней мы управляем в данный момент. Апологеты хардкора могут опробовать себя в режимах БЕЗ чекпойнтов (читай, без сохранений), но по мне это сродни самоистязанию. Говорят, нашелся кто-то, кто сумел пройти все уровни игры, не погибнув ни разу! Хотел бы я посмотреть на этого несчастного человека...

Попробуйте и вы. Но помните - спешка хороша только при ловле блох.

Personal rating - 7 out of 10

I got 2 news for you - good and bad. Which one I should start from? Guess, starting from the bad one would be wiser, because the good one will soften the final effect. So, after my first Giana Sisters run I was left with a poor impression. The game seemed tedious, boring, frustratingly difficult at times... in short, pretty dull. So I decided to make it one more time so I could spew in my anger and write a bad review! I don't know what exactly happened to the game or what happened to me, but this time I enjoyed the process!

Thing is, the game is really that difficult, sometimes monotonous, sometimes boring. Maybe the problem is that every platformer, being a rather fast-paced genre in terms of gameplay still requires some patience. I addressed a question to 100 random platformers I'd met on the street and 90 of them answered: "Do not speed things up too much if you don't want the game to become boring too soon". It makes sense.

Yes, the game is harsh, so do not expect it to be completed it one go, you will fail. Levels seem quite repetitive, because most part of them are made out of the same pieces tossed together. Besides, developers have rather strange view on navigation. Levels are filled with pointers and arrows which basically confuse more than provide help.

But! It's got mechanics that overweighs everything. Say, cross the hole with spikes; fight through a hall with enemies and traps; find a secret area or deal with a tough boss. Giana Sisters got it all what you might fancy in your mind when being asked a question "What should a platformer have?" Add a beautifully written soundtrack to the mix, plus Hardcore game mods for true perfectionists. One of those mods requires a player to complete the game in one go, with no checkpoints! I heard about a guy who could do it. Poor fellow, wish I could see him...

Try it and remember - do not rush.
Var denna recension hjälpsam? Ja Nej
9 av 15 personer (60%) fann denna recension hjälpsam
6.9 timmar totalt
Upplagd: 9 oktober
Frustrating. That's the best word to describe Giana Sisters with. I'm no stranger to difficult platformers (Super Meat Boy is one of my favorite games of all time), but this game just doesn't do it for me. The levels are too long, and the checkpoints too few - you end up replaying large sections over and over again because of cheap deaths. This game's been sitting in my backlog for almost 2 years, playing it off and on, because I have to willfully force myself to finish it. The transformation mechanic is neat, the graphics are good, but the level design is filled with leaps of faith, enemies hiding in blind spots, and is just generally not fun to play.
Var denna recension hjälpsam? Ja Nej
12 av 21 personer (57%) fann denna recension hjälpsam
5.1 timmar totalt
Upplagd: 21 juli
So I've owned this game for a year and a half now. Over the course of that time I've only had the heart to play a few hours, on and off through about a dozen or so times. I am a ♥♥♥♥ for platformers, but Giana Sisters is a bore, and simply not enjoyable. It took me a long time to put my finger on it, and I'll lay out my problems with it, here, in case anyone is reading this.
1.)The graphics are VERY poorly optimized. I have a fairly decent rig, and even at 1280x720 the framerate and textures are abysmal for me.
2.)The controls feel really bad. A good game (like Mario, or Super Meat Boy) makes you feel like death is your fault for a lack of skill. Half my deaths in Giana Sisters feel like it's the controls fault. It's hard to describe, but you know it when you play it.
3.) The collect-a-thon of gems. It seems entirely pointless. I had absolutely no incentive to explore and collect gems. If they were used for something (lives, or a minimum to move on to the next level), but as it stands, unless you're nuts about collecting stuff, gems are useless. Not to mention, it doesn't fit thematically ... you're off to rescue your sister, so why waste your time getting money and shiz?
4.) The story is generic and boring, but that's just opinion.
5.) The music is so vapid, and trying too hard to be grandiose, and becomes generic very quick.
6.) There are about 6 lame enemy types in the whole game. *yawn*

I dunno ... I'm boring myself just thinking about it. Everything this game does, Super Mario Bros. 3, and dozens and dozens of other games do better, so go get those.
Good luck.
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
5.1 timmar totalt
Upplagd: 23 juli
A fun platformer that can be as easy or hardcore as you want it. The art is amazing (just look at the trailer), and the switching between sisters mechanic is fun and fresh. There are gems to collect, but I quickly gave up on trying to get every one (some levels have over 700 gems). I played in easy mode, which had more frequent checkpoints and easier boss battles. This was perfect for me, as it still provided satisfying platforming.
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
2.9 timmar totalt
Upplagd: 27 juli
Although my playtime is small this game is a breath of fresh air for all platformers with the multi-world scheme and also a great devlopment from the first game. Graphics and music are both outstanding.
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
10.5 timmar totalt
Upplagd: 20 augusti
This game is absolutely gorgeous. It has great platforming elements where you switch between two sisters, one being subtle and cute in her ways and the other taking a more hands-on approach and more punk-ish. Frustratingly hard at many times (The "easy" mode is the same level of difficulty as other games in "normal" mode), but one can't deny its charm. Lots of replayability if you consider yourself a completionist. The controls can get iffy at times (mostly because you press a button and don't land exactly where you want, causing you to die) but thankfully there are enough checkpoints in the levels to compensate for that. Highly recommended!
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
0.6 timmar totalt
Upplagd: 11 oktober
Not ♥♥♥♥
Var denna recension hjälpsam? Ja Nej
3 av 6 personer (50%) fann denna recension hjälpsam
4.3 timmar totalt
Upplagd: 21 juli
"Black Forest Games" I love you, finally something worthwhile in modern Platformer Genre.
Amazing Graphics and Atmosphere, Super OSTs, and what's important very fun and finally somehow hard gameplay.
It's not review more then Thank you open letter to Developers, but for me game was really amazing, also not expensive, so - Yes, I recommend it.
Var denna recension hjälpsam? Ja Nej
2 av 4 personer (50%) fann denna recension hjälpsam
15.9 timmar totalt
Upplagd: 12 oktober
Have you ever wanted to experience Halloween or Christmas in a videogame? Yes? No? Maybe so? Well, this game lets you slide around Christmas Village and all those nasty woods and hollows. True, it's only about six special levels of the game, but it sure is a fun and unique addition to the game. I'm surprised the industry hasn't manufactured more Christmas themed games after all these years.
Var denna recension hjälpsam? Ja Nej
2 av 4 personer (50%) fann denna recension hjälpsam
0.4 timmar totalt
Upplagd: 6 december
great game with good concept,amazing gameplay with nice soundtrack.

[+] dream switch between two different dreams
[+] soundtrack
[+] abilities
[+] gems
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
13.1 timmar totalt
Upplagd: 26 september
Giana Sisters is one of these games whose beauty lies in their ridiculus difficulty level. Do not even try without a pad.

Giana is a game of three tricks: spinning slowfall (as yellow) fireball jump (as red) and colour switching (twists the world so that some platforms become accessible or traps become disabled). All you need is to master the proper usage of proper trick in proper place and proper time. There is not healthbar. First mistake and Giana is dead (unless she has a shield gem, two mistakes in this case), You are going to die, a lot. Fortunaltely at lower difficulties, there are 'infinite lives' and quite frequent checkpoints. Hardcore is one live per level (no checkpoints). Uber hardcore is one live per the game (death = restart from level 1),

Giana looks somehow childlish, enemies and the environment look more funny then scary, even in the Yellow's Nightmare. The locations are rather limited: forrest, cave, castle, underwater. Approx 24 levels to go (plus bonus levels), Later they can can take several hours per level to complete (depends on your symbioss with the pad). Marvelous gallery can be unlocked.

Do not play, if You:
* don't like to die (a lot)
* don't like childish graphics

Do play, if:
* love challenges
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
2.5 timmar totalt
Upplagd: 28 september
And the soundtrack made by Machinae Supremacy is damn straight awesome!
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
8.3 timmar totalt
Upplagd: 1 oktober
Giana Sisters is a great game. some controls issues and 1 foot platforms are its downside. but in overall it's a great game and you can have lots of fun playing it. of course you'll die like hell and be really, really frustrated sometimes because of the issues I mentioned but if you have patient you'll manage to finish it.
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
9.7 timmar totalt
Upplagd: 6 oktober
Holy ♥♥♥♥ this game is too hard for me. I finished it on easy, but it felt like just barely. Damn. Ten year old me would be ashamed.
Var denna recension hjälpsam? Ja Nej
5 av 10 personer (50%) fann denna recension hjälpsam
1.3 timmar totalt
Upplagd: 7 november
I wanted to like this game. The graphical style is nice, the dual world mechanic with 2 playable characters you can switch out at any time is a good feature but the gameplay is just dull.

My biggest frustration with it by far is that the levels are too long. They are not interesting enough to play through and the 2 types of enemies I encountered in the first 6 levels are brainless jump pads. To fill out the unnecessarily large levels you have hundreds of gems to collect, they are everywhere and as I’m not someone that enjoys heavy lashings of collectibles in games this just added to the tedium.
Add in a poor checkpoint system and I gave up by the end of the first world (6 levels in). Not because I found it too hard, I just found it boring.

Half the level size, shrink the collectibles down to a handful (or keep the hundreds of gems but add something else more meaningful to collect in much smaller numbers) and give the enemies more character (from my experience of the first world that I played). That in my opinion would give you a tighter, more enjoyable experience.

For reference I would say Super Mario World is the best 2D platformer ever made. Meatboy and the rayman Origins are right up there too. I bring this up because as much as I loved Rayman Legends, the games “more is better” style with the lums was very off putting to me. If it didn’t bother you there it probably won’t bother you here.
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
0.3 timmar totalt
Upplagd: 18 augusti
Got this on a Humble Bundle a while back, just because it happened to be on there with other titles. So about a year later I decided to load it up and see if it was worth trying out. Sadly I couldn't stand the game past level two, so I'll just give my first impressions of the game.

Right off the bat, the controls didn't feel too great. Running and jumping feels really sluggish and floaty (not that floaty jumps are bad, it's just that they don't feel right in this game). The swirl glide move was okay, and the attack dash wasn't my cup of tea at all, simply due to the fact that it acts like a homing attack ala recent Sonic the Hedgehog games, yet can cause you to ram into enemies and die because the attack stops just before it connects if you aren't close enough. While jumping on enemies can be a more viable strategy, it still doesn't feel right due to the awkward jump physics.

Probably the most GS:TD has going for it is the fairly decent looking environments, music, and concept of switching between dimensions/worlds on the fly to change the level layout. But aside from that, there isn't much else to say. The controls don't feel as responsive as a 2D platformer should, the entire premise is kind of boring (sure, collecting items is almost a platformer must, but collecting the gems really didn't feel fun), and to pour salt into the wound, the game took somewhere between 5 to 10 minutes after I completed the second level just to return to the level select screen. I'd look elsewhere for a 2D platformer.
Var denna recension hjälpsam? Ja Nej
71 av 81 personer (88%) fann denna recension hjälpsam
10.7 timmar totalt
Upplagd: 25 november, 2013

True to most 2D platfomer conventions the plot is quite simplistic. The player controls Giana as she searches for her sister Maria who has been kidnapped in the Dream World by a dragon. This provides the simple impetus for Giana's journey through The Dream World which she has the ability to manipulate shifting her persona between a cute girly girl that inhabits a halloween inspire iteration of the dream world and an edgier punk chick who traverses a variation of the Dream world that is more colorful and cheery. Giana's personas also have different special abilities. The cutesy Giana has a graceful twil jump that allows her to glide through the air over extended distances while the punk Giana can launch herself forward as a fireball. Swapping between these personas and mixing up moves to traverse the environment in integral to surviving Giana. The persona shifting in Giana Twisted Sisters is similar to the time shifting mechanic in Sonic CD except that it can be performed on the fly and you are in no way limited to how often or how many times you can shift.

Black Forest Games does a commendable job making the most of this gameplay mechanic. The shifting mechanic also adds a puzzle element to the game. Figuring out which sisters maneuvers will allow you to best proceed through an area is the central puzzle theme. It's fast paced and never leaves you scratching your head for long but keeps you mentally engaged with your surroundings. Platforms will apprear in one dimension that don't appear in another, platforms move in a certain direction with one persona while moving in another with the opposite persona, enemies change completely requiring one persona to defeat the enemy while the other can use the defeated enemy as a traversal tool... There is almost always something new in Giana Sisters

While Giana Sisters starts as a cakewalk the difficulty ramps up quickly as you are required to shift dozens of times to complete small stretches of levels. Some areas require you to cacoon yourself in bubble gun and float through razor sharp crystals, others require you to run through a gauntlet of obstacles while being chased by a wall of fire. Boxes can be pushed to create raised platforms and some levels have a more open design that require Giana to collect several keys in an undetermined order to open a passageway to a new area. These challenges are remixed and recycled into devilish combinations late in the game.

It's backdrops are colorful and layered with detail. The juxtaposition between the dimensions is natural and entirely seemless. It is easy to spend time shifting between dimensions in some areas just to see how objects in one dimension are translated in the other dimension. Large hollowed out tree trunks in the cheery dimension become massive reptilian skulls, wells become rotted tree stumps, owls become horned demons... Texture resolutions are high and effects for things like water are far from generic with cloudy patches and bubbles. It is unfortunate that most of the same elements are reused for much of the game. Assests from the first level are found in great abundance in later stages and while I appreciate a 2D platformer that doesn't fall into fire, ice and desert level cliches, a greater degree of variety would have been appreciated.

While perhaps one of the most obscure franchises to be resuscitated in recent memory Giana Sisters proves itself to be a worthwhile and enjoyable experience. It's colorful, challenging, and makes excellent use of a handful of mechanics. It is perhaps the best mix of platforming puzzles and reflex based gameplay on the market. While the limited soundtrack and small pool of art assets can make the last portion of the game a little less invigorating than the first, it does little to take away from the excellent gameplay. If you have conquered Donkey Kong and saved princess Peach a dozen times from the clutches of Bowser than it's time you considered shifting through Dream Land as teenage hero Giana.
Var denna recension hjälpsam? Ja Nej
53 av 60 personer (88%) fann denna recension hjälpsam
7.6 timmar totalt
Upplagd: 10 februari
For a game billing itself as a retro platformer, Giana Sisters: Twisted Dreams almost seems to go out of its way to break the mold that has formed out of such a rapidly populating genre. Shunning away from its restrictively minimalistic, outrageously challenging and graphically simplistic peers, it preserves and refines the classic platformer gameplay while giving it a modern face life. Giana Sisters is one of the most visually impressive games the genre has ever seen, but it's when you combined its looks with how well it plays that it becomes something really special.

Although I wouldn't call minimalistic, Giana Sisters is certainly a pure platformer. The difference between the two which I feel is important to define, is that the former is intentionally designed to be basic to the largest degree possible, while the later takes the fundamental gameplay of the genre and doesn't add extra systems or mechanics because it doesn't need to to be fun. This is one of Giana Sisters biggest strengths and one of the reason it feels like a classic platformer from the 8 and 16-bit days but with all the benefits of current technology, and not simply a game designed to emulate the era.

The one additional mechanic to the typical running, jumping and dodging of any platformer is the world switching of the two sisters. With the press of a button you can shift between them, going from the lighthearted and colorful environment of the first to the hellish nightmare of the second. Both the music and graphics drastically change between the two, an effect that is incredibly cool to witness, but alternating between worlds also plays into the gameplay with certain platformers and machines only appearing and functioning in one or the other, as well as certain objects reversing direction or their entire physical property. It sounds more complicated than it actually is and takes only moments to grasp when you see it in action, but is used intelligently in conjuncture with the other obstacles in the game to test your skills and reflexes without resulting to cheap level designs or traps.

I should probably point out that yes, this is a very difficult game, but it isn't that way right from the start. The challenge is a gradual slope and it wasn't until the last handful of levels that I felt it was seriously demanding. Checkpoints are plentiful and there is no penalty when you die, both of which make this a rather accessible game even for those usually scared off from supposedly "hardcore" platformers. If it proves too easy there are several additional difficulty levels some of which are quite frankly ridiculously brutal in design, and conversely if you find you can't handle the normal levels an easy mode has since been patched in for those that want to enjoy the game without risking an aneurysm.

If there is one thing that sets Giana Sisters apart from everything else though, it would be the astounding presentation. The graphics are stunning, with textures bursting with detail and color, and impressive water and lighting effects complimenting the great ascetic design (which is even more impressive when you consider there are technically two renditions of object, enemy and environment in the game, one for each of the sisters' worlds). Animations are immaculate, especially the transitions when you swap sisters and have the world transform around you. The soundtrack jointly composed by Chris Hülsbeck and Swedish metal band Machinae Supremacy, each playing their own arrangement of the same track, is simply amazing and like everything else switches seamlessly as you swap sisters, creating a very memorable and original sound that is worth the price of admission by itself.

The only thing Giana Sisters manages to falter with is variety. While I enjoyed everything about the game it didn't take very long before I felt like I was running in place, replaying the same level with a few minor tweaks that were hardly noticeable in the grand scheme of things. You are essentially dodging the same enemies and traps the entire game, with only the exact placement of them changing slightly from level to level. This problem is extrapolated by each level taking anywhere from 10-15 minutes to complete, a length that begins to drag after a point and had me wishing for more numerous but shorter levels that I could better apportion for prolongation consumption.

Giana Sisters: Twisted Dreams is perhaps the best example yet that the classic platformer is not dead but merely neglected and misunderstood. Although it doesn't hold up well for extended play, for bite sized sessions it is still a great deal of fun. The soundtrack is marvelous (and I don't even like metal traditionally) and everything polished to a degree that sets a new standard for indie developers. If my overly enthusiastic hyperbole hasn't convinced you that this is worth your time I'm not sure what will, but just know that you'll be missing out on a great game if you decide to pass this up.

Buy it, play it, love it; you can thank me later.
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