The Elder Scrolls III: Morrowind® Game of the Year Edition
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
User reviews:
Very Positive (76 reviews) - 90% of the 76 user reviews in the last 30 days are positive.
Overwhelmingly Positive (5,241 reviews) - 95% of the 5,241 user reviews for this game are positive.
Release Date: Apr 29, 2002

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy The Elder Scrolls III: Morrowind® Game of the Year Edition


About This Game

The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades

System Requirements

    • OS: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
    • Memory: 256 MB
    • Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
    • DirectX®: 8.1
    • Hard Drive: 1GB free hard disk space
    • Sound: DirectX 8.1 compatible sound card
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (76 reviews)
Overwhelmingly Positive (5,241 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
4,380 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
66 of 69 people (96%) found this review helpful
4 people found this review funny
0.9 hrs on record
Posted: October 20

PLEASE REMASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Was this review helpful? Yes No Funny
45 of 49 people (92%) found this review helpful
6 people found this review funny
10.0 hrs on record
Posted: September 29
I didn't play the main quest until my 14th (?) character. Some of my characters were just pilgrims or travelers or merchants. The feeling of getting to know a world that felt truly strange, instead of another medival/roman/lotr hybrid was extraordinary. I loved skyrim but it felt much shallower and more predictable than this wonderful game. I am still trying to find something like it. I mean I'm writing this review just so steam might recommend more games like it to me.
Was this review helpful? Yes No Funny
28 of 29 people (97%) found this review helpful
63.8 hrs on record
Posted: October 6
Easily the best in the Elder Scrolls series

I've played hundreds of hours of Skyrim and hundreds of hours of Oblivion. I thought those two games were incredible.

Then I played Morrowind.

Morrowind easily blows every other game in the series out of the water. The world is much more rich with lore and feels so much more alive than the other games. The combat takes some getting used to but once you understand how it works it's a much better system than "spam rmb/lmb at each other until one of you dies." You need to charge your attacks while weaving in and out of your enemie's range. It's so much more involved.

Yes, at the beginning, you will miss a lot of hits, but it's all part of Morrowind's beautiful progression. When you level up you'll begin hitting a lot more of your attacks. You'll feel stronger. Morrowind is all about progression. You don't become super powerful and can kill anything within 5 hours like you can in Oblivion and Skyrim. I've been playing for 15 hours on my current character. He has a full set of heavy armor and a Daedric sword and I still get one shotted by random bandits sometimes. Morrowind is unforgiving. It feels like a hostile alien world. And it's beautiful.

This game is still amazing years later. And it always will be. Oblivion and Skyrim are prettier and more modernized but I'll always come back to Morrowind. I can't say the same for Oblivion and Skyrim. Please give this game a chance if you haven't already. It can be difficult to get into and look past some of the dated gameplay, but once you do, you'll never look back.
Was this review helpful? Yes No Funny
41 of 53 people (77%) found this review helpful
113 people found this review funny
73.2 hrs on record
Posted: September 28
i contracted a blight right after i got off a ship and everyone hates me because my personality is 0
so i went back home and started playing morrowind instead
Was this review helpful? Yes No Funny
17 of 22 people (77%) found this review helpful
12 people found this review funny
395.1 hrs on record
Posted: September 30
I'll never be able to play as a filthy outlander in any TES game again
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
6.7 hrs on record
Posted: October 18
I originally bought the game of the year edition of Morrowind when it was first released in stores. I can honestly say after playing HUNDREDS of hours on Skyrim and Oblivion, this title still earns its stripes. I would recommend this game definitley.

Here are some notes about this game for new players:

-There is no quest marker in this game telling you where to go and what to find. You must read and listen to everything people tell you. It makes the game more challenging and also more rewarding once you solve riddle, ciphers, and accomplish tasks. It puts you and your brain into the game more than the other titles, and your journal is your best friend. Ask lots of questions to get the most information possible.

-Combat in this game is a little dated now, but you get used to it pretty quick. You do damage only when you land a hit on your opponent. At first you will have low skills, so don't expect to land hits when your swinging your blades or shooting your arrows. Magic is different however, as it will always hit....because it magic of course haha. The last thing to remember is that you see a man out in the woods wilderness.....he could kick your a$$. The opponents can be weaklings, or pretty strong adversaries, so it is best to think frist before you strike and choose your battles.

-Graphics in this game have aged, but there are some nice "visual enhancements" out there if that is your thing. IMO this world feels the most unique and alienated of the series, and the graphics support the vibe and general sence of feeling.

-The expansions are great! You can choose to jump right into them if you wish, but you should build your character first and save some coin. They expand the map not once, but twice.

-You can kill ANYONE in the game, and it is perma death. This includes people that hand out side quests and main quests. If you happen to kill someone that happens to be linked to a main quest....sorry brother, tought luck that quest line is DONE. Choose your battles and think before you act. This is why I like this game personally.

-Good music & there are strip clubs in the game! Heck yea!

-Player customization and weapon maitanence is bar none the most diverse out of all the games.

-This game can run on any PC and Laptop that exisits now, so you can play on the go! *Bonus*

Have fun out there! Cheers
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
88.0 hrs on record
Posted: October 18
"Whenever you mention this game,someone,somewhere,will reinstall it." -The Internet as a Whole

This has been said many times about many games. Vampire: The Masquerade. Deus Ex. Thief. Morrowind. That last one is the focus of this review. Is this game old? Certainly. The Game of the Year release came out in 2003. I originally played this on the original Xbox. Has the game aged well? Arguments can be made in either direction; I personally think it didn't age well,but it's still serviceable. Is it fun to play? Depends.

Morrowind does not give you a dense tutorial. All Morrowind does is give you the bare basics,and an in-character journal. No compass,though you do get a minimap with a radius of about fifteen metres. No objective markers. No point-and-click fast travel. What does it have? An assortment of spells to aid in mobility; Water breathing,water walking,and levitation from the Alteration school of magic. Mark and recall,ALMSIVI and Divine Intervention from the school of Mysticism. That journal? It can record entire conversations,if you need it. Your character will note down the important details entirely in the first person,as well. All of this encourages you to explore,which is something that point-and-click fast travel and objective markers rob you of. You're told to kill some poachers at a nearby mine? There's a tomb along the way,and you just know you'll be tempted.

And that's what brings people back to Morrowind; The joy of exploration and discovery. The thrill of stumbling upon something unpleasant in a poorly lit space. But,exploration alone is not enough to keep most gamers,myself included,hooked. Morrowind truly shines with the writing. True,the game,for the most part,lacks voice acting. But,for a game of this scale,back then,such an undertaking would've been cost-prohibitive. But,almost entirely through text and environmental storytelling,Morrowind will spin for you an entire library's worth of thrilling tales. From in-game books (Try the 36 Lessons of Vivec!),to numerous great questlines (House Hlaalu gets niftay!),to one-offs (Naked Nords!),expansions (Welcome to Mournhold!),and even incidental characters (Thanks for the ring,Fargoth!).

Morrowind is a game of stories. A game of plots. It is a vehicle for delivering to you,the player,a story. Or more. If you come into the game expecting flawless gameplay,fluid animations,and a game where you can't cheese the system,you'll be sorely disappointed. The game is far from perfect. But,if you can look past the flaws,you'll find some of the best stories ever,or never,told,and some of the greatest music to ever by produced by Jeremy Soule. And,to cap it all off,Morrowind is made for modding. The Nexus Mods Network started with Morrowind,and has expanded into what it is today.

If you want a great story in an alien world,you'd be hard pressed to go wrong with Morrowind.
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
58.5 hrs on record
Posted: September 29
The definitive game of the Elder Scrolls series, n'wah.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
9 people found this review funny
63.3 hrs on record
Posted: October 21
Kinda like Skyrim but alot more hand-holdy and casual.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.8 hrs on record
Posted: October 9
combine this with fallout 4 and throw in a little extras and that would be a game close to witcher 3. Morrowind is a CLASSIC! A must play!
Was this review helpful? Yes No Funny
Recently Posted
9.0 hrs
Posted: October 26
Product received for free
I personally think this elder scrolls game is the best in the series. I'm not just a cringy fan boy, so hear me out xD. There are good and bad sides to this game. The game mechanics are quite outdated and almost render the game unplayable, for example the combat system, lack of voice acting, walking speed, etc. However, the game's core fundamentals and ideas are better than any other elder scrolls game- or game in general- i have played. The story is amazing, (No spoilers xD), and the way the story ties in with the terrain of Vvardenfell is amazing.
I personally think the game needs to be modded to be properly enjoyed, or you can try out morroblivion or skywind, which are fan-made remakes of morrowind, in the form of mods for oblivion and skyrim. If you want to play this game, I would reccomend you do some modding research first, because the vanilla is simply too frustrating to bring out the good in the game.
Helpful? Yes No Funny
Pickle Weasel
453.2 hrs
Posted: October 25
Morrowind offers a totally unique RPG experience, unique lore, unique gods, and a compelling main story, and side quests. The game hands you nothing, the intro is amazingly short and to the point. Welcome to seyda-neen. Here's how you move around, this is how you pick stuff up, this is how you attack and use magic items. Heres a package to take to some guy. Alright, you're on your own now, goodluck. Done. Compared to oblivions and skyrims handhold carebear experience. This game makes you EARN your worth in their world. No one likes you, no one cares about you.

The npcs of the world let you know, you're an outlander, invading their great province of morrowind, ruled by the Tribunal for 3500 years, their living gods. You have more skills to use in this game as well, from medium armor, spear, axe, athletics, acrobatics, and mysticism. Hand crafted dungeons, with items sometimes placed in high up areas, that only a skill like levitate will allow you to reach (yes you can fly). Play a Levitating Archer, or an Illusion Mage that never kills a soul. Morrowinds classic Diceroll system adds to the complexity of each encounter. You don't automatically score a hit just because someone is standing in front of you, your strength and weapon skill will be rolled against their armor rating and agility. Giving you a more balanced system of progression, and a more rewarding one as well.

Overall, this is the best game bethesda has ever made in my opinion. It doesn't try to be some AAA title. It didn't need voice acting to give you a compelling story or have some famous actor speaking for 15 minutes in the game. And it is truly a challenging game, that follows traditional RPG diceroll rules, a system that should have never been scrapped for the shallow combat systems that are now a part of the elderscrolls games.

So the question is Outlander. Will you cast down the supposed false gods of morrowind? And become a legend? Or will you never play morrowind because you're a damn Fetcher?
Helpful? Yes No Funny
7.1 hrs
Posted: October 24
Outside the graphics, going from Skyrim, or Oblivion to Morrowind, Morrowind is worth every penny, and makes the other two look like Minecraft on creative mode. Oblivion, and Skyrim have a lot going on, but Morrowind has a more diverse weapon system, more diverse armor system, has everything from throwing knives to spears, and still finding out that there are other weapons that i have yet to find. Heavy, medium, and light armor, long blades, short blades, blunt weapons, spears, axes, and at least 2 types of shields, monsters are much more diverse seeing as within an hour of playtime i had already fought at least 8 difforant types of monsters, the game dosn't hold back, if you're looking to have fun, and don't want a walk in the park, but you want a hike that goes up a volcano, this game is for you.
Helpful? Yes No Funny
Donald Trump the Pussy Grabber
9.5 hrs
Posted: October 23
The HUGE wall to keep Daguth Hillary from destroying the rest of Morrowind is exactly what we need to make Cyrodil Great Again!! The people know it, you know it, I know it.
Helpful? Yes No Funny
1.0 hrs
Posted: October 23
still disappoints me to others in any of that ♥♥♥♥ needs to be in here...cousins 2nd, 3rd...but please keep it up online and multiplayer only indie gam
Helpful? Yes No Funny
150.1 hrs
Posted: October 23
Okay, what?
Imagine a game where you are the chosen one!
Imagine a game where you go on a great adventure quest for wealth and glory!
Imagine a game where you make the peasants bow to their king!


Instead, you're a homeless schizophrenic who gets woken up on a prison boat taken to the worst place in the world. Morrowind. A mosquito-infested humid, rotting bog, full of Ashlanders, or Ash-trash, as they're called.

As you get off the boat and look around, all you see are sorry poor sods who do moon sugar and skooma all day, while they fish their ♥♥♥ off to make some money as imperial wage slaves. All they want is a life in peace, but they're too much of a bunch of passive ♥♥♥♥♥♥♥ to do anything about it.

Then you're shoved into an immigration office, where, after you tell the sorry old oaf who shovels your waste of human resource kind into Morrowind daily who you are, where you're from and what you do, you're met with an unenthusiastic "interesting", before you're kicked out into Seyda Neen.

All you're given is a shoddy dagger, a note and a package. The note gives you directions to Balmora, which seems to be in Afghanistan, or something, based on the architecture. As you spend 10,000 hours figuring out where to go and reload your save file over and over after getting murdered by rats and birds, you end up in Afghanistan. To the far south-west part, you'll find a disgusting topless old man. He'll let you sleep in his bed with him, and you can also pay him to train hand-to-hand combat with him. At least he has pants on...

He then gives you directions which leads you onto your journey. Mind you, I said directions, not quest markers. You drunkedly scribble down directions in your journal, which is visible by pressing "J", to see where you're supposed to go. Enjoy being lost for the next 2 days.

After you've wandered around for 20 hours with animations that look like you've pooped your pants and are trying to unstick your buttcheeks from the poop, like every other NPC in this game, you end up figuring out that you can choose to become the "Nerevarine".

The Nerevarine is supposed to save Vvardenfell from some dude called Dagoth Ur. He's trying to make the volcano erupt and swallow the continent whole. After like 5,400 hours, when you finally beat him... the volcano erupts and swallows the continent whole.

Worst 10,000 hours I have ever spent.
All the expansions are garbage.
This game is a hobo simulator.

Helpful? Yes No Funny
3.4 hrs
Posted: October 23
How is this one of the best pc games ever? Im sorry, I cant understand.
Helpful? Yes No Funny
Maximus Miximus
10.0 hrs
Posted: October 23
Old Skool!
Helpful? Yes No Funny
189.9 hrs
Posted: October 23
Well here I am one year later. 185 hours and counting. I well only recently got back into Morrowind, I was being lazy and said to myself "heyyyy dude you love this game right? Why not play it vanilla?" and let me tell you my play through lasted an hour. I think the main reason no one can play vanilla Morrowind anymore is because the combat is frustrating and the graphics aren't what they used to be, oh and well you'll be very alone, no quest marker to hold your hand the entire way, how sad. Okay this game really isn't for everyone, I would say it's very much an acquired taste, like this doesn't hold your hand at all in fact if it had quest arrows it would lead you down the wrong road on purpose. Because Morrowind hates you and everyone in it hates you, but to me that the beauty of it,you are forced to work your way up slowly, you are forced to get people to like you and you are forced to figure everything out yourself and that is one of the things i like about Morrowind; It doesn't hold your hand and it trusts you to be intelligent enough to play it. Trust me this isn't for everyone it takes allot of getting used to.

I really recommend some mods like accurate attack,a good graphics mod or texture pack and the code patch, because they will help your enjoyment of this game. Because there really is allot to enjoy such as: The world is huge, not in square miles but in the amount of things there are to do and find, there are so many cities,villages,dungeons and just intersting out of the ordinary stuff. The magic system like you can collect spell effects and make your own spells, you can do so much with it, and in what other game do you get to fly and turn invisible? I also really really just like the island of Vvardenfell like its so rich and detailed there is so much to it, its just so alien and unique that you just want to explore it, But you can't! Because when you start you are the weakest thing on the entire island and this world will put you in your place, and i really like that, you're just normal you're not the dragon born, you're just a normal entity on an island that really hates you and you really need to grind and exploit to become powerful, you really need to work for your power it isn't just handed to you.

speaking of not being special, the story is amazing (to me at least) it's not quite "you are a all powerful hero and the only one who can save the world! go beat up the pending doom and save the day!" you're not special most of the later game is all about cheating the system being something you're clearly not. I'm not going to go too much into it because the story should be enjoyed not spoiled.

I would recommend this to someone who can enjoy an old game, and who doesn't need it to hold their hand. Morrowind is a masterpiece even if it is subjectively so. It has many flaws yet many fixes and ways to work around these flaws. But it is also one of the most in depth and rich games i have ever played and there isn't quite anything like it out there. My opinion is best taken with a pinch of salt as is Morrowind taken with a bucket of patience.
Helpful? Yes No Funny
5.5 hrs
Posted: October 22
Awesome game, makes you have to walk to places but it makes it feel more immersive

played more then 200 hours on Skyrim, close to 100 on Oblivion and probably 150 between Fallout 3 and New Vegas

I imagine 300 hours for this game soon
Helpful? Yes No Funny